A list of puns related to "Ursinae"
I saw a post yesterday about Ursina and searched it up, and it looks really cool. Maybe a successor or alternative to pygame in the future?
Hi. I have followed a tutorial online of a minecraft clone using the ursina python module. I have since then created my own open-source Github repo in which I have a bunch of new ideas for the game upon development this year.
I have made this post to inform you about my project if you want to contribute and what you may think about it.
Best regards, Mihai Calinescu
EDIT: Thank you kind strangers for the silver and wholesome award! Really appreciate it.
I have the folder but whenever I try to use the setup.py it always gives me this error: raceback (most recent call last):
File "setup.py", line 1, in <module>
from setuptools import find_packages, setup
ModuleNotFoundError: No module named 'setuptools'
it says that I'm missing something but I have no idea how to download this along with panda3d
I have an animator object in ursina. I want to destroy it.
from ursina import *
app = Ursina()
walka = Animation("assets/zombies/zombie1/walk/",fps = 5,loop=True)
animator1 = Animator(animations= {"walk":walka})
animator1.state = "walk"
destroy(animator1)
app.run
()
This doesn't seem to work and throws this error: AttributeError: 'Animator' object has no attribute 'eternal'
Using the Ursina Engine, this can become quite simple
Check it out:
I want to put an animation of a flappy bird images(both are linked) but when I do :
bird = Animation('img',<-- which is the name of the two png's
etc...
they say syntax error than none type is iterable( line 28 of animation.py in prefabs in ursina so can anyone help me pls pls pls cus i dont know where the images are supposed to go (what folder)
Her kidneys are failing and she'll leave this planet tomorrow. 11 years, 4 months, 8 days old.
hug your furry babies.
I am trying to create The minecraft python of this video But, when i tried to add a texture, the texture does not load Click to see a photo
from ursina import *
def update():
if held_keys['a']:
sans.x -= 6 * time.dt
if held_keys['d']:
sans.x -= -6 * time.dt
app = Ursina()
square = Entity(model = 'quad', color = color.red)
sans = Entity(model = 'quad', texture = ('assets/sans.png'))
app.run()
How do I install Ursina on mac? I started 3 days ago and I don't really understand anything lol
Hey, I'm having an error in ursina engine, whenever I run the program, I get an error saying "known pipe types: wglGraphicsPipe (3 aux display modules not yet loaded.) Can someone please help? :(
Hi,
I am trying to Generate ores in the Minecraft Clone but I am new to Ursina Engine and a beginner in python. I tried to select a random block and destroy it and place a new block but I cannot because the destroy() function does allow only to destroy the entity and not with coordinates. Please help me to destroy the block or is there any other way?
Thank you in advance,
Rithik Gobinath.
I have been trying to download ursina and I managed to complete the pip install ursina command but when I try to import ursina into repl and pycharm it says thereβs no module called ursina. If anyone knows how to fix this it would help a lot. Thanks
Hello, I have a problem, I'm trying to reproduce this video ( https://www.youtube.com/watch?v=DHSRaVeQxIk&list=PL8JioUfoULcV6oVwf9y0R6HkzUX0sZd1o&index=2&t=1717s&ab_channel=ClearCode ) but I can't because when I write "model = 'assets/block'" and start the program, it marks me "missing model : assets/block" in a loop. Please help me.
Hi, I'm a physics student and I have to code a game using python, I was thinking about using pygame... but YouTube suggested me a video about Ursina.
Has anyone tried Ursina, would you suggest it over pygame? or you think pygame is better.
Thank you ;3
Hey! This is my first post in r/learnpython because I promised myself to never post until I have a real problem so tell me if I did anything wrong.
I've been making this 2d terraria like game in Ursina Engine and all has been good, except when I try to make a projectile. (I have also looked on a bunch of forums and stuff but ursina isn't really that popular so I couldn't get good results)
Basically I made an arrow projectile that shoots towards your mouse pointer (the code below). It was working pretty cool and I added an arrow texture to it.
def input(self, key):
if key == 'left mouse down':
arrow = Entity(parent=self, model='quad', scale=1, texture=arrow_texture)
arrow.world_parent = scene
arrow.animate_position(arrow.position+mouse.position.normalized()*10, curve=curve.linear, duration=1)
destroy(arrow, delay=1)
I wanted to make it so the arrow would rotate towards the mouse pointer so I added a line of code that would rotate the arrow to test
arrow.rotation = Vec3(0,10,0)
The code looked like this now
def input(self, key):
if key == 'left mouse down':
arrow = Entity(parent=self, model='quad', scale=1, texture=arrow_texture)
arrow.world_parent = scene
arrow.rotation = Vec3(0,10,0)
arrow.animate_position(arrow.position+mouse.position.normalized()*10, curve=curve.linear, duration=1)
destroy(arrow, delay=1)
When I run the game and click however, it doesn't rotate at all :/
(it also did some pretty funky things with the z order but I idon't know if that had anything to do with it)
Thanks for the help in advance!
When I did the funtion, python 3.7 thought that def was invalid syntax
https://github.com/kstzl/UrsinaNetworking
Have fun !
I have ursina installed correctly and I am using the latest version of python. I get the error when running the following code:
from ursina import *
app = Ursina()
app.run()
Hello hello,
I'm almost done with my first Ursina Sweater and just have the neckline left. I've been going crazy trying to understand the instructions and have finished and frogged the neckline three times already. It says, "starting at the middle back of the sweater neck, pick up, knit and immediately bind-off all sts."
Does that mean I pick up all my neckline stitches first, knit them all, and then bind off (or bind off as I knit them?)? Or knit as I pick them up, then bind off? I'm going crazy trying to understand.
Thank you!
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