A list of puns related to "The Uncommercial Traveller"
I've got to admit, while I love that we're exploring expansive bits of the Destiny universe at the minute, it feels like its taking away from the arc we keep being made aware of and then expected to forget about for 6 months
Like it'a obvious we're currently in Curse Of Osiris/Warmind 2.0. As to whether this was always intended or Bungie's way of righting the wrongs of those two releases, it means we end up revisiting old stuff while ignoring whats going on Right Now.
The Darkness is not only on the Moon, but actually made contact with us. We've been inside their ship. And yet here we are on Mercury dicking about with time. The Darkness has always been levied as an existential threat that's going to consume everything and throw everything into chaos when it finally hits
Except it has. Its here. And... nothing happened? Eris got emo for a bit, but we fixed that by finding trinkets. Ikora sank a solid 6 weeks into building a portal to kill a Vex we already killed once, but doesnt feel the need to dedicate time to work out the Darkness?
This probably sounds like a story bitch, and it's not. I'm loving the stories we ARE getting. I mean, we finally met Saint-14! We're waged trans-dimensional warfare on the Vex. We're about to get a Rasputin DLC that might actually be what we wanted Warmind to be. It's all good. However I feel like part of the draw of The Darkness is that its been pitched as this unstoppable all consuming force that will stop at nothing to destroy all life, especially anything connected to the Light. And it's just kinda dormant. And the longer it stays there, literally a moon's jump away doing nothing, the more it cheapens the concept. They're clearly not that big a threat if we've got time to kill a Vex in every concievable timeline while The Darkness is napping next door.
If 'Destiny's story' is segmented out on a wheel, we keep getting a laser pointer out and picking one. It's the main reason I feel like this is CoO/WM 2.0, because I feel like these strories were meant to be told before Shadowkeep. I just hope we get back to the here and now before it all feels like a distant memory.
Edit - I'm loving some of these responses. It's added depth to plot points that I never considered. Also glad to see I'm not the only one somewhat frustrated with the level of fragmentation. The story will evolve as it always has, realistically we're not going to see any core progression til the fall and we all know it. So now i've had my whinge time to g
... keep reading on reddit β‘I keep joining matches that are a few mins along and i keep getting supered and supered in the face and there isnt much I can do. Do like Titanfall did with their join in progress and give us an amount towards our super so we can match others
Has somebody tried it yet? Going into the Akashic Records, asking your guides or your higher self? When I used to project I would sometimes access to information that I didn't have.
I dont know if this something that's been discussed already, but if the traveller wants his religion to grow but not have to do so much work, why not do what Pumat has done for his business?
Have lots of less powerful Travellers doing the answering of prayers etc.
I'm under the impression that the Fallen got to the Solar system fairly soon after the Collapse, but I've always found it odd that they pretty much let humanity fall back to and reinforce the sole military objective that drove them to the system. To the point where Six Fronts and Twilight Gap seem to happen possibly HUNDREDS of years after they get to Earth. So what gives?
I can see either:
A staggered arrival: the vast majority of the Fallen show up fairly late/the first tranche of Fallen who show up don't think they have the numbers. Or there is enough of a military left post Collapse to fight the initial Fallen to a draw (losing the last remaining cities in the process).
Late arrival: the Fallen show up during the City Age. Unlikely since Fallen depredation seems to have been a big factor in people fleeing to the city.
Civil conflict: as survivors of the Whirlwind, the Kells take a hands off approach/agree nobody gets to capture the area that would become the City last they kick off another civil war. Unlikely, since we haven't seen or heard anything lore wise. But alternatively some sort of House 'cold war' where each of them was afraid that going for the Traveller would bring the others on them could account for them not attacking until later.
What do people think? The more I think about it, the weirder it is that the Fallen seem to wait till well after it is prudent to try to take the Traveller.
https://www.destinypedia.com/images/f/f2/Traveler-cage-size.jpg
Just thought that was a neat bit of trivia.
In order to check if my time machine worked, I tried logging in to Reddit (which was sadly taken down), and found out that it does exist! You're welcome to "AMA" about Eurovision!
This is not a "shitpost" en passant, I actually did travel time! Hit me with your Eurovision-related questions!
It seems to be just a coincidence, but I recognized that the traveller has the same spherical lines running around the outside of it.
I have no idea what the connection would be β but just want to run it by some other peeps.
Traveller Imagehttps://imgur.com/a/AONYOKL
Unknown Artifacthttps://imgur.com/a/bbb2Hq6
Edit:
Some 3D Screenshots i mocked up for reference: https://imgur.com/a/9GNqu3R
Or have we not tested enough people, well enough?
I'm looking for something to carry with me as a dedicated Baystate Blue pen. It'll just be for jotting things down & a bit of doodling, nothing extensive. I'm looking for a nib comparable to a Pilot Metropolitan "M". How are the Diplomat Traveller and Muji nibs for smoothness? How durable are the pens (I've heard the Traveller's section is prone to cracking)? Anything you can say about either pen (especially compared to the Pilot Metropolitan)? Thanks.
Going to be something awesome though, they really want me dead.
During the main story, you will come to a mission titled "The Purge", during this mission, you will unlock all 16/16 teleporter glyphs. There will be no need to warp from system to system searching for traveller in space stations, all you do is warp to a system and boom, you get a glyph. Was having a terrible time getting the glyphs the traveller way trying to get my Living Ship, however, after a quick google search found out that this mission nets you all the glyphs. Sure it is a small grind to get to that mission, but that grind to The Purge is nowhere even close to the grind of searching for travellers in space stations.
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