Castra Solis City by Rustymaps
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πŸ‘€︎ u/rustymaps
πŸ“…︎ Jan 14 2022
🚨︎ report
Roman castra Apulum was a military and economic center during the Empire. Lapidarium of Principia keeps impressive emperors’ statues, tombstones and altars, while beside Treasury of the legion, amazing elements of the hypocaust, the Roman under-the-floor radiant heatting system is shown inside. youtube.com/watch?v=b-jJr…
πŸ‘︎ 7
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πŸ‘€︎ u/RomansWineDanube
πŸ“…︎ Jan 21 2022
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Castra Solis City by Rustymaps
πŸ‘︎ 21
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πŸ‘€︎ u/rustymaps
πŸ“…︎ Jan 14 2022
🚨︎ report
Castra Solis City by Rustymaps
πŸ‘︎ 6
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πŸ‘€︎ u/rustymaps
πŸ“…︎ Jan 14 2022
🚨︎ report
Castra Solis City by Rustymaps
πŸ‘︎ 8
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πŸ‘€︎ u/rustymaps
πŸ“…︎ Jan 14 2022
🚨︎ report
Castra Solis City by Rustymaps
πŸ‘︎ 43
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πŸ‘€︎ u/rustymaps
πŸ“…︎ Jan 14 2022
🚨︎ report
URF mechanized infantry moving to the frontline under the cover of night (Castra, Madrigal) (Circa 2518) v.redd.it/t8ct3be2uwa81
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πŸ‘€︎ u/Sylch
πŸ“…︎ Jan 10 2022
🚨︎ report
Verico, Glatorian of Castra Magna reddit.com/gallery/p8hezk
πŸ‘︎ 306
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πŸ‘€︎ u/WholesomeGadunka
πŸ“…︎ Aug 21 2021
🚨︎ report
The remains of an ancient Roman fort incorporated in a current building in Regensburg, Germany. This is the wall and a tower of Castra Regina, a fort from 179 AD assigned to the Third Roman Legion (Legio III, 'Italica') to defend the Danubian "limes".
πŸ‘︎ 307
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πŸ‘€︎ u/GaGator43
πŸ“…︎ Sep 13 2021
🚨︎ report
URF mechanized infantry moving to the frontline under the cover of night (Castra, Madrigal) (Circa 2518) v.redd.it/4zo3emb05xa81
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πŸ‘€︎ u/Sylch
πŸ“…︎ Jan 10 2022
🚨︎ report
A massive Roman castra dated to the reign of Caligula is discovered in Velsen, Netherlands. The site is the most northern fort found by archaeologists, and believed to be a stationing port of Caligula’s failed invasion of Britannia. amp.theguardian.com/world…
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πŸ‘€︎ u/Civobot
πŸ“…︎ Dec 27 2021
🚨︎ report
Yo no soy una persona de compartir noticias falsas o usar esta pinche frase que me castra "MazapΓ‘n o cristalito" pero ahora si que se lo merece, si por lo menos quitaran ambos y tuviera las estrellas de antes se entenderΓ­an pero dΓ­game que opina? Si son creadores crees que les afecte a ustedes?
πŸ‘︎ 27
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πŸ‘€︎ u/JaneStarlight
πŸ“…︎ Nov 12 2021
🚨︎ report
What the Garleans see when the party speed runs Castra Meridianum.
πŸ‘︎ 341
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πŸ‘€︎ u/Nullcarmen
πŸ“…︎ Aug 16 2021
🚨︎ report
HYLUR AND CASTRA AURORA!!! 1 HOUR TO GO!!!
πŸ‘︎ 17
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πŸ‘€︎ u/Dalivus
πŸ“…︎ Aug 05 2021
🚨︎ report
Nijmegen, vanaf de stuwwal. Het is evident waarom de Romeinen hier een Castra en vervolgens de nederzetting Oppidum Batavorum stichtten.
πŸ‘︎ 422
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πŸ‘€︎ u/Nikay_P
πŸ“…︎ May 20 2021
🚨︎ report
Castra Haltern in Germany [oc] imgur.com/a/E0TYqtl/
πŸ‘︎ 6
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πŸ‘€︎ u/Bavarandy
πŸ“…︎ Aug 16 2021
🚨︎ report
Per Castra Ad Astra
πŸ‘︎ 15
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πŸ‘€︎ u/TheJulo
πŸ“…︎ Nov 25 2020
🚨︎ report
Army Forts (Castra), Border Walls (Limes), Strategic Passes, Garrisoning of Armies - warfare

Imperator needs Army built Forts, Border Walls (which are part of the Roman Limes system), and the ability to garrison Armies inside cities/Forts. These things were all part of the warfare of the time period.

I also think that there were certain narrow corridors like Thermopylae which were basically very important strategic passes for traveling Armies. I'm sure there is a list somewhere. I think these places should be marked on the map as Strategic Passes and get a significant defensive bonus if your Army is garrisoned there. That's what the Spartans & allied Greeks did at Thermopylae basically.

In Rome 1 Total War your Army could build Watchtowers and Forts. Watchtowers built on your borders gave you a slightly extended view into the opposite territory.

And Army built Forts were small wooden Forts for your Army. They gave your Army some level of defense. Not like the walls of a city but better than nothing.

At some point, after the Marian reforms maybe, the Roman armies began building temporary Forts every single day/night after they marched. So their armies literally had a daily constructed Fort which gave them some protection.

And during Caesar's civil war and Augustus's civil war, the opposing Roman armies definitely built Forts on the battlefield across from each other. Palisades, trenches, etc. I believe each Roman Legion had a permanent home Fort. These were the largest 'Castra'.

I think Cities' forts should actually be called Walls. And cities should start out with no walls. You can build wood walls. Then stone. And the stone walls could have levels. Rome for example originally had the Servian Walls and then hundreds of years later they were upgraded to the much longer/larger Aurelian Walls. The reason being the population had outgrown the old Servian walls and half the city was outside them.

Originally the large majority of cities of the Roman Empire didn't have walls. But at some point because of constant barbarian incursions all of Rome's cities built defensive walls. Walls were a generally good protection from barbarians. There are only a few examples I'm aware of, of barbarians taking a Roman city which had a wall. The Huns for example couldn't do shit to walled Roman cities.

Another thing they really need to add to the game is how barbarian tribes migrated into Roman territory. Many times because they were being pushed West by other more dangerous barbarian tribes like the Huns for example. Just trying to escape them. The Roman

... keep reading on reddit ➑

πŸ‘︎ 123
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πŸ‘€︎ u/teutonicnight99
πŸ“…︎ Sep 07 2020
🚨︎ report
Ta muy gastada y castra, pero que te valga vrga si la uso fukin curi πŸ˜‘πŸ‘Š
πŸ‘︎ 128
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πŸ‘€︎ u/Salvador375
πŸ“…︎ May 22 2020
🚨︎ report
Excavation of a Roman Castellum near Arnhem the Netherlands. Founded +/-15 AD first they thought it was Castra Herculis. But now they think it was the settlement: Castellum 'Levefanum'. reddit.com/gallery/k0o8gv
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πŸ‘€︎ u/Remseey2907
πŸ“…︎ Nov 25 2020
🚨︎ report
Just made my first teaser trailer for a basebuilding/strategy game! (Castra) v.redd.it/x5ip27is18031
πŸ‘︎ 27
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πŸ‘€︎ u/RedFoxGameStudios
πŸ“…︎ May 24 2019
🚨︎ report
Castra Celestia by Martechi
πŸ‘︎ 46
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πŸ‘€︎ u/MartechiFalkberg
πŸ“…︎ Mar 25 2020
🚨︎ report
Kickstarter launch for Castra - A strategy game with base building elements. I'd love to hear your thoughts! youtu.be/v6065ly_6tE
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πŸ‘€︎ u/RedFoxGameStudios
πŸ“…︎ Jul 22 2019
🚨︎ report
Speculation of the next possible star systems, TL;DR: Pyro, Nyx, Terra, Hadrian, Castra

Hello!

I have been doing some research and looking at the star map, analyzing what would be the most sensible star systems to incorporate in the game in the future.

We already know CIG is working on Pyro. They have completed Delamar which is the main attraction of Nyx, so an easy system to pump out once Pyro is out of the way. They also connect by a medium jump point.

Yesterday we also saw concepts of Terran armor which, reading between the lines, can only mean CIG has started in earnest working on their vision for Terra in game as well. For those who have stayed with this project for years, knows CIG already have done several concepts and in engine work on Terra Prime before. Since there is a large jump point between Stanton and Terra, the latter being a high-sec system as well perfect for newbies, it only makes sense to prioritize this system too. Lastly, Terra and Pyro connect by a small jump point as well. Suddenly we have a small cluster of systems all connected to each other, Stanton-Pyro-Terra-Stanton!

Now why do I speculate that the other 2 systems, Hadrian and Castra, are the next systems to be implemented. Easy, because it makes sense due to the layout of jump points! They also are relatively easy to implement given the tools CIG have developed up until that point. Take a look for yourself:

https://robertsspaceindustries.com/community/citizen-spotlight/1751-Galaxy-Tube-Map

With Hadrian and Castra in the universe we suddenly have a very nice cluster of star systems, highly connected to each other and thus giving incentives to fly around explore and trade. Any good open world game design makes sure to have an elaborate but easily traversable world, ie. Dark Souls and others.

If you look at other star systems on that map, you will see that implementing any other star systems will lead to dead ends and for the first 5-6 star systems it would be better to have them all highly connected for more gameplay opportunities. Hadrian and Castra are also interesting systems sitting alongside the former Perry line, ie. The frontline with the Xi’an. Perhaps that’s why there’s been a lot of focus on Xi’an language too over the past few years? Both systems are also thus heavily fortified former militant strongholds and could present interesting new locations, like Castra II’s Island in the Sky! Want to read more, check here:

[https://robertsspaceindustries.com/comm-link/

... keep reading on reddit ➑

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πŸ‘€︎ u/wonderchin
πŸ“…︎ Apr 24 2020
🚨︎ report
Where exactly were the Temple of Jupiter and Castra Praetoria located in Rome?

For the temple, it seems there are pieces of it at several museums, but I'm more interested in its exact location with respect to the via sacra in front of the Arch of Titus (which I was told is where the Emperor dismounted during a triumph to continue to the Temple of Jupiter on foot).

I'm also looking for the location of the Praetorian barracks which it seems Constantine destroyed --- is the exact location of the barracks known?

I've been able to find maps where the location of these sites is listed but none made it clear where they are in relation to the modern streets of the city so I'm having difficulty being sure where they are. Finally, are there any actual ruins left over at these two locations?

Thanks for any help! I'm in Rome for two more days and wanted to make sure I saw these. Any tips on the best place to view them from would also be greatly appreciated.

πŸ‘︎ 1k
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πŸ‘€︎ u/noxnoctum
πŸ“…︎ May 13 2018
🚨︎ report
Hrvata iz BiH protjeruju iz Hrvatske jer na Fejsu slavi Tita, Castra i Chea index.hr/vijesti/clanak/h…
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πŸ‘€︎ u/froavej
πŸ“…︎ Oct 14 2019
🚨︎ report
Task Force Outlaw successfully arrested a known terrorist and Innsurectionist at the Castra Arcology facility on Madrigal (circa October 2511)
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πŸ‘€︎ u/Aozollai
πŸ“…︎ Jan 04 2020
🚨︎ report
Castra Celestia by Martechi
πŸ‘︎ 18
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πŸ‘€︎ u/MartechiFalkberg
πŸ“…︎ Mar 25 2020
🚨︎ report
The Isle of castra (Timelapse drawing video in comments) imgur.com/HLkL5ZR
πŸ‘︎ 126
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πŸ‘€︎ u/Green-prophet
πŸ“…︎ Jul 25 2015
🚨︎ report
Entrevista con la filΓ³sofa Svenja FlasspΓΆhler β€œEl #MeToo castra al hombre” Escribe InΓ©s MartΓ­n Rodrigo socompa.info/social/el-me…
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πŸ‘€︎ u/chorgox
πŸ“…︎ Apr 02 2019
🚨︎ report
πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚"Desculpa mas minha cΓ’mera nΓ£o foca em quem me castra e aparece com filhote "
πŸ‘︎ 38
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πŸ‘€︎ u/Rlpezzutto
πŸ“…︎ Sep 12 2019
🚨︎ report
Castra di Genoa and Imperial Recruitment

Outer skirts of Genoa, Genoa, 2030

LONG LIVE THE EMPEROR

Summary

Outside of the walls of Genoa, the Imperial Legion which has been ordered to garrison in the city has been busy at work, alongside civilian workers, building the Castra di Genoa. The Castra di Genoa will not only serve as a fortified military encampment for the Legion but will also be the primary area for not only recruitment, but also training of future Imperial legionaries.

CASTRA DI GENOA

The following image is a depiction of the work site outside of the walls of Genoa.

Function

The function of this encampment is to serve as the primary center for recruitment and training of new Imperial legions before entering active service. Legions will also be able to use the camp to fix/receive equipment, socialize with each other and rest all while protected within the stone walls.

Imperial Training

First Segment

On the first day of training, willing recruits will be put through excruciating physical examination to test their physical fitness. They will be taught how to properly dig trenches and will be forced to dig a channel of entrenchments as a legion. Once completing the task, they will be forced to dismantle and re-fill the trenches.

They will then be tested in their ability to sprint, maintain a march for an extended period of time, while wearing gear, and their ability to swim.

The start of each day will begin with a full-gear march in the mountainous region around Genoa.

Second Segment

Once deemed physically fit, recruits are shown and trained in the operation of firearms, sabres and basic military knowledge.

Third Segment

After several months of training, recruits are placed into active military duty and form a new Imperial Legion to be sent off and serve the Empire, in all her glory.

The Imperial recruitment process has an approximated 40-60% completion rate, all others are sent away and offered to return the next year or to seek another occupation.

πŸ‘︎ 3
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πŸ‘€︎ u/VictimsOfFear
πŸ“…︎ Jul 19 2018
🚨︎ report
Castra is a strategy game set in a futuristic Roman Empire that is battling against an alien invasion. The Kickstarter went live today, please check it out! youtu.be/v6065ly_6tE
πŸ‘︎ 10
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πŸ‘€︎ u/RedFoxGameStudios
πŸ“…︎ Jul 22 2019
🚨︎ report
Just made my first teaser trailer for Castra, a basebuilding/strategy game! (WIP) v.redd.it/m1wk593799031
πŸ‘︎ 21
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πŸ‘€︎ u/RedFoxGameStudios
πŸ“…︎ May 25 2019
🚨︎ report
STL's Starmap: Castra System youtube.com/watch?v=c-pQm…
πŸ‘︎ 64
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πŸ‘€︎ u/gunmunhun
πŸ“…︎ Jan 07 2016
🚨︎ report
When you hear someone saying "Nani?" In the castra
πŸ‘︎ 61
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πŸ‘€︎ u/D49A
πŸ“…︎ Dec 14 2018
🚨︎ report
Army Forts (Castra), Border Walls (Limes), Strategic Passes, Garrisoning of Armies - warfare

Imperator needs Army built Forts, Border Walls (which are part of the Roman Limes system), and the ability to garrison Armies inside cities/Forts. These things were all part of the warfare of the time period.

I also think that there were certain narrow corridors like Thermopylae which were basically very important strategic passes for traveling Armies. I'm sure there is a list somewhere. I think these places should be marked on the map as Strategic Passes and get a significant defensive bonus if your Army is garrisoned there. That's what the Spartans & allied Greeks did at Thermopylae basically.

In Rome 1 Total War your Army could build Watchtowers and Forts. Watchtowers built on your borders gave you a slightly extended view into the opposite territory.

And Army built Forts were small wooden Forts for your Army. They gave your Army some level of defense. Not like the walls of a city but better than nothing.

At some point, after the Marian reforms maybe, the Roman armies began building temporary Forts every single day/night after they marched. So their armies literally had a daily constructed Fort which gave them some protection.

And during Caesar's civil war and Augustus's civil war, the opposing Roman armies definitely built Forts on the battlefield across from each other. Palisades, trenches, etc. I believe each Roman Legion had a permanent home Fort. These were the largest 'Castra'.

I think Cities' forts should actually be called Walls. And cities should start out with no walls. You can build wood walls. Then stone. And the stone walls could have levels. Rome for example originally had the Servian Walls and then hundreds of years later they were upgraded to the much longer/larger Aurelian Walls. The reason being the population had outgrown the old Servian walls and half the city was outside them.

Originally the large majority of cities of the Roman Empire didn't have walls. But at some point because of constant barbarian incursions all of Rome's cities built defensive walls. Walls were a generally good protection from barbarians. There are only a few examples I'm aware of, of barbarians taking a Roman city which had a wall. The Huns for example couldn't do shit to walled Roman cities.

Another thing they really need to add to the game is how barbarian tribes migrated into Roman territory. Many times because they were being pushed West by other more dangerous barbarian tribes like the Huns for example. Just trying to escape them. The Roman

... keep reading on reddit ➑

πŸ‘︎ 7
πŸ’¬︎
πŸ‘€︎ u/teutonicnight99
πŸ“…︎ Sep 12 2020
🚨︎ report

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