A list of puns related to "Chess clock"
Chess clocks seem very oddly extremely expensive to me. Like, the prices arenβt absolutely absurd by any means, but several of the prices of the recommended clocks seem a bit high for what youβre getting.
Is there actually a reason for this beyond a few brands having effectively cornered the market? Is the technology actually that complex?
Sincerely,
Someone who knows nothing about chess clocks
I've never owned a chess clock, but before I get one, I am looking for a specific feature. I'm looking for a physical clock or an app (free or paid) that adds equivalent time to your opponent that you just used when it's switched. Basically it counts up my opponents time at the same time it counts down mine. So if you both start with 5 minutes on the clock, the total time left on the clock throughout the entirety of the game is 10 minutes. Kind of like flipping an hourglass, but digital and more precise.
Ex. It takes me 9 seconds to take my turn, so when I switch the clock it adds 9 seconds to my opponents time.
For the Chess positions, I got F4, A5, E6, G4, D4, H6, E6, C4, G5, F5, D6
For clock hands, I got 7:19, 8:00, 12:11/12:12, 4:00, 5:00, 2:15, 3:26, 12:00, 3:15, 12:00? (Covered by paint can), 3:37, 3:37 (maybe again due to scene change), 10:22, 2:14, 5:16, 3:00.
On the painting it looks like 11:00 (maybe for the 11th hour).
Not sure what any of this means yet, but still working.
Speed Jenga is fun you should try it
Hey folks,
Tired of using the one on my phone. Just curious to know if anyone has found a chess clock in HRM?
Cheers!
see the title.
Hi r/chess!
I've been working on a minimalist Chess/Go clock for Android for some time now. The initial work was fast, and then i got a job and then things slowed down. I made this initially for fun, but then i realised that there isn't a truly minimalist one(except the one by the guys at Chessdotcom). The current apps are:
- most likely bloated with ads- heavy size(for a game clock)- the litchess app has a good timer, but lacks some features- doesn't work with old devices(lack of support)
I'm not saying all of them are like this, but the majority have some of these issues.
If anyone is interested in getting to know more about Hayago, the app that i made, please add a comment. If you think there are drawbacks, feel free to point that out too.
Hayago is
- 100% ad-free
- 100% free and open-source
- licensed under a permissive license(MIT) which makes it something close to the public domain
- very lightweight(<500KBs)
- features: audio feedback, time low beep, 3 gamemodes(sudden death, byoyomi, overtime), increment, 4 presets(bullet, blitz, rapid, tournament).
I do not make any profit from any of this. I just want people to know that there's something they can use which is probably better than what they're using already.
Any reasonable price range. 20-60 dollars? Couldnβt see one being much more than that anyway. Any feedback helps
Your text(optional)
I'm currently working two jobs concurrently. I'm working from home. Each job has it's own dedicated machine attached to a dual monitor KVM switch. On a whim, I picked up a basic analog chess clock. I use the Player 1 clock for one job, and the Player 2 clock for another. I work seven hours a day for one job, and four a day for the other. When something (an email/call/Zoom/carrier pigeon) arrives and I have to switch jobs, I simply hit the rocker switch on the chess clock and flip the KVM to the opposite machine so the other employer gets their turn until each of their respective time expires for the day. I now get a bit of a gamified satisfaction in hitting the rocker switch.
What ways do you handle interactive time management while working two jobs simultaneously?
So Iβm running an Ultimate Tic Tac Toe Tournament on a discord server Iβm on, and so far we havenβt needed to many tie breaks. But as we get closer to the finals, tiebreaks are going to be required. So I wanted to implement a system kind of similar to chess matches.
The first set of games is best out of 9, if the result is drawn, then 3 more games are played and whoever wins first wins the match, however if itβs drawn again, 3 more games will be played but with a 5 minute timer for each player. If itβs drawn again, then an Armageddon match will be played, where black (O) has draw odds but is a minute down.
The issue is I canβt find a chess clock that allows two people to connect to it and use it online, all the ones I can find are meant for using it in person. Are they any server based chess clocks?
UPDATE: Fundraiser is live! Check out u/scurlocc's profile for the link.
Hey u/scurlocc, itβs your friendly neighborhood spell list spammer, u/OldThymeyRadio.
Youβre probably too nice to ask, but I (and many others, based on comments Iβve read) think itβs high time you added a tip jar of some kind, like a Patreon, a GoFundMe, or hell, a cryptocurrency address, or something, so we can pay you for your ongoing efforts here in r/AnarchyChess.
Barring mate (which, I mean, cβmon), thereβs still like three months left of this madness, and weβve already cost you:
And who knows what else is coming.
In two months, youβll probably be doing this from the ISS, having quit school, been sued by your roommate, gotten high with Elon Musk, and there will probably be a bear for some reason.
Itβs time we started paying you. And I donβt want to see any of this βJust for exactly what it costs in materials shitβ either.
This is, after all, r/AnarchyChess, not r/AntiCapitalismChess.
Your time and attention and creativity and flexibility are worth something. Letβs get real about that.
This has been an enormously entertaining, daily endeavor, and is easily my favorite thing I use Reddit for every day. And Iβm sure others feel the same.
Let us pay you.
PS: And letβs just get this out of the way right now: If you have stop this thing early for some reason (because life or endgame happens), I don't think anyone worth listening to would fault you.
Edit: I almost forgot to mention u/irrelevantstuffs's [hopefully inevitable board expansion](https://reddit.com/r/AnarchyChe
... keep reading on reddit β‘The gift giving season is upon us and I (chess idiot) want to get my boyfriend (chess player) a clock because heβs been using his dadβs from the 80βs and heβs too stubborn to buy his own but I know he wants one. Any suggestions for a really well performing and cool looking clock? Not trying to break the bank but not looking for anything cheap. This would be a nicer present. Much appreciated!
With those error messages cooldowns... since the game doesn't disable the button for me. Guess I could use my phone times for it. How long is it, precisely.. 1 minute? Two?
I'm willing to do a chess clock, but the very few tutorial I saw about it, they were using Arduino. But Arduino seems a bit exaggerated for a chess clock. The thing is: can I make a chess clock with a nodeMCU? One comrade on FB suggested me to use a ESP8266
The tutorial I was following was this one: https://www.instructables.com/Simple-Arduino-Chess-Clock/?amp_page=true
I never had done anything like this. It's my very first project.
ITC chess clock rules state time starts when first pregame action or first dice roll happens. What exactly does that mean? Like pregame moves for example or like when u roll off for attacker defender etc???
Last night I played and friend at a local shop and we decided to play with a chess clock because I have one I've never used and wanted to see what it was like. It was great! After the game we were talking about it and we both felt like we had to keep up a certain pace, but also didn't feel bad if we needed to take a minute to make a decision since it was on our time. That ownership over that block of time feels kind of powerful.
I can honestly see myself preferring to use a clock during my games now.
I am aware that this is not a new idea. I've heard people discuss this, but it never gained any traction. I'm posting it here, in hope that it will reach more people and if it receives a good feedback, maybe even someone higher up gets interested.
To be more precise, I'm talking about the simple delay timing method, as I believe this variant would be most suitable for Gwent. For the sake of the discussion, I propose 4 minutes per player + 8 second delay at the start of each turn.
How would that work exactly? Each player gets 4 minutes to use throughout the game. At the start of each turn, there is an 8 second delay period, during which their main clock will not count down. This ensures they will always have at least 8 seconds to play a card, even if their main clock is down to 0:00. You can think of the clock as a bank of time, that you get to use whenever you feel the 8 seconds is not enough.
Right now, players get the same amount of time for each turn. But not every turn is equally complicated. The proposed system would allow players to spend their time relative to how complicated the situation is. Play quickly in simple positions, but take more time if the board state is more complex.
Time management becomes an integral part of the game strategy. If a player takes too long during simple turns at the beginning, they might run out of time before the end of the game. This will essentially force them into playing the 'blitz mode' for the rest of the game, while their opponent still has time to think.
The only disadvantage of a chess clock that I can think of, is that it may create a more stressful gameplay. With how the current ladder system works (no deranking), it seems that a friendly and more casual experience for the players is something that CDPR is committed to.
In my opinion, chess clock is superior to the 'rope' in every aspect. Feel free to leave your comments on this. Also, if anyone knows of other card games that use other timing methods that you think are better, please comment them as well.
The title is the main idea. Would it be a good idea to formalize the process instead of having it be a tourney by tourney thing?
Additionally, if so would it be fair to have different factions interact with it differently? For example, should horde armies get more time than small elite armies. Like a time per unit rule. Or the opposite, armies with lower fluff leadership could have less time, but their units would cost less. Units could have a time stat that you added up at list making to see how much time you have per game as an additional vector to balance the game from. GW could make their own clocks, and certain armies could have stratagems to get more time. Although that does feel like something that could get egregiously out of whack as codices release.
Edit: I'm really surprised to see the adamant negativity on this. No one on the sub seems interested in having the rules either in the Advanced Rules section or in the Grand Tournament so that they'd be standardized across tournaments and not just up to TOs.
So far I've found that DGT1002 is quite cheap. Is it any good?
Hey everyone,
making this post for mainly posterity's sake because there isn't a good post in the r/chess history that talks about it. For background, I am a tournament director and have had to set and add/subtract time from a lot of clocks.
DGT clocks are normally the go-to when people talk about chess clocks. They cost $40-50 in the US, and have full list of settings on the bottom of it, which includes delay, increment, and sudden death capabilities. If you are playing a ton of large events, FIDE rated with sudden death time controls, you can pick up these clocks. Otherwise there is no purpose to picking up this clock. DO NOT purchase the DGT1001, it's a garbage clock with no ability to add delay or increment.
Leap clocks are less than $20 on amazon prime and have the ability to do increment or delay. Also the button feels snappier than the DGT clocks. They are easy to set and they are easy to add time to, and are smaller for transport in a chess bag. It's now my main use clock, unless I am going to a sudden death time control tournament. This is overall a better clock than DGT if sudden death tournaments did not exist. Since SD tournaments are rare, this is the best value for most chess players.
Other chess clocks include:
-Z-mart ($50-80) these clocks are ok, they kinda look very 80s with funky colours but are an ok clock overall. One benefit is the display is backlit so if your tournament hall is a hotel and not well lit, this clock will help you see your time very well.
-Chronos ($100) heavy, metal clock with mechanical keyboard buttons, the chronos is iconic but very expensive. It is the best feeling of the chess clocks but double the price of the average chess clock. I would get this one if the price points were equal, but at $100, it's a waste unless money is no object.
-Analog clocks ($???) can be cheap or expensive, look really pretty and are nostalgic, but not functional for modern day chess. They cannot do increment or delay, let alone sudden death.
-ChessClock app (Free) If you are not a tournament player and just like playing blitz with friends, this app is free and works well. It can even do sudden death, but you cannot use it in tournament, because it works on your phone.
You make a move an it's illegal, the clock keeps ticking. You make a move and 0.5s later the clock switches to the opponent etc.
Let's say both players are right-handed, one player will have an easier time reaching the clock after he moves a piece and then move back to the board. I can definitely imagine that one player might "win" valuable time, especially when time is running out. Is this something OTB players are aware of? Is this a thing at all?
Thanks!
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