A list of puns related to "Unit Record Equipment"
Just curious about everyone does this, ever since the introduction of the monthly tokens I do one month of Espers and Equipment, another of VCs and equipment.
Any tip on what you guys find the most efficient?
E: Do you guys also use spreadsheets or anything for team building guild wars?
I would love to be able to create some cool unique weapons for the beings to use. It would be lots of fun.
I got an email from my reserve unit saying I have an overdue balance for OCIE. I separated in January of 2017. The unit I was in was a mess especially when it came to supply. I have a copy of my Clothing Record that states there are no items on this soldiers clothing record. What do I need to do to get in front of this and stop them from taking my money? Thank you for any help.
My name is Noel I am one of many volunteer kayakers from our club that donate our free time to taking disabled people out to experience, enjoy and just relax on the water, we use Canadian canoes and kayaks (tandem and single). I thought that I would try reach out to this community to see if I can help the club through what was a difficult past year. Despite not being able to paddle last year the club still had overheads after paying them it has left very little in the pot and we are in desperate need to replace some of our outdated equipment in time to welcome back our members for Spring-Summer. Thank you in advanced for anything that you can give.
Charity number: 1187830
Our new website is currently under construction
Thanks again!
OUTDATED! - As of January 21, 2021 ... Tower has been reverted back to the pre-nerf version, making many floors a bit different again. Some of the floors need different mechanics now to pass, so keep this is kind when continuing along with this guide. While most of the information is still relevant, you may need a mage to carry you on some floors. Good luck!!
So, after seeing how Tower of Trials was recently given a bit of a nerf (intentional or not), I decided to see if I could make an absolutely fully permanent squad that could take down any floor. Coming from an absolute ludicrous account that basically has everything in the game, I thought this would be a nice challenge to not use any of the overpowered stuff that I've been blessed with, but also probably crutched by. In my mind, this should help the general F2P player, as all of this stuff is readily available at ALL times throughout the year. All it takes for a lot of this stuff, is a bit of grinding!
Well, I can say that my endeavor was a success! Here were the limitations I placed on this challenge:
Things that were generally free game to use:
Logia (Ailments and PDPS Carnage)
Talking about divisions, air wings, and fleets/task forces.
If an air wing has interwar fighters and I start producing fighter 1's, what'll happen to the air wing's stats and range? Does the range gradually increase as each fighter is swapped out for the newer model, or does it stay at interwar fighter range until there's no more interwar fighters remaining?
Same with battalions.
I mean, seriously. Gumi proves that they don't bother to solve problems unleast the bug benefict the players.
We are just 7 days away to reach the 1st month of NV's meta and the problem still hasn't been solved.
(I'm assuing everyone has been experimenting the bug so I don't have to explain what the problem is about but bassically is realted with the NV Cards)
Donβt see that many equipment in there for them. Do we think they will update this soon?
Since they got rid of old balance changes, do you think this could help to make old units relevant?
Sure. It would be great for LFs mostly and even Zenkai LFs in the future.
But RED Goku, YEL Goku Black, BLU Broly and other low tier Zenkais are pretty much dead. And PUR Vegeta was pretty much dead on arrival. I feel like this is somewhat a solution if they won't ever buff any characters.
This applies to other Total Wars tbh, but moreso Warhammer.
Let's start with the easy part. Siege equipments are useless 90% of the time. You only use them if you lack siege units. Solution? Make them move proportionally faster when surrounded by more/larger units. Drastically reduce all damage to gates except battering rams. If we're talking about game 3, allow giants and Rotting Leviathans help push towers.
Anyways on to the main point. Altdorf and Lothern shouldn't buckle so easily in such a single battle at the walls. Especially Dwarf capitals full of sturdy and stubborn dawi. A settlement should require multiple battles depending on building chains present. But defensive building chains, should in turn impose an upkeep penalty
1st Battle: At the gates similar to current siege battles, plus improvements to siege equipments above.
Giant Monsters should be able to attack walk defenders and the walls themselves like Warpgrinders.
The purpose of this battle is to initiate the next one's.
As this is a capital city, supplies/manpower should be plenty for Defenders, therefore they will enjoy a MASSIVE post-battle replenishment even if they lose, unless unit is wiped out.
2nd Battle: Available for large capitals with proper upgrades. Battlefield takes place between main walls and secondary walls around inner sanctum. These are the "streets" full of buildings, barracks, etc.
The city differs based on factions. Faction specific bound spells, like tons of Menace Below for Skaven. Map-wide raise dead for VC. Ammo replenishment for powder factions.
Defenders entrench themselves among buildings that they can pass through, but enemies are unable to unless they manually demolish said buildings first. Ranged units can man the roofs. Dwarfs enjoy sturdier and more compact buildings. Greenskins barely have any buildings, just cosmetic tents. etc.
Battles here are unfair against invaders by design, invaders are encouraged to bring reinforcements.
Buildings are damaged and demoted even if Defenders win. Huge economic penalty follows as houses and factories are ravaged. This ensures invaders aren't discouraged by a single bad siege.
3rd Battle: Inner sanctum/palace/refugee area.
No replenishment for Defenders. Battle heavily favours invaders unless the Defenders are Dwarfs.
The main purpose of this battle is to allow one final turn for the defender to bring army reinforcements to save the city.
I really feel like this is comparable to 7starring a unit. you need 200 of those reforge mats and like 500,000 gold or something per 1 item, and a hero has 6 items. Maybe it would take longer than 7 starring, I don't even know. Nevertheless I personally hate the change - I feel like people aren't really understanding what this means for the game, 'late game' is even later now, the discrepancy between whales and F2P will be larger, and just the sheer amount of farming you are forced to do to remain competitive is just a fucking buzz kill.
I have some questions about my clan rat battalions. How many banners and bell ringers should i put in a 40 rat battalion? And is there any downside in equipping them all with shilds?
How are issue-weapons maintained?
Recovery from typical malfunctions and maintenance is trained at the individual level... but there must be a gunsmith for every so-many soldiers for tuning, barrel swaps, replacement of worn or damaged components, upgrades, etc etc.
A more specific couple of questions... How do personnel operating in the littoral space, whether diving, or simply wading ashore, protect their weapons from debris, salt and silt?
For divers... how are sensitive weapons systems like scopes, NODs, lasers, IR, weapons lights, and ammunition waterproofed??
This seems like an almost impossible task, but given the level of advancement of technology, I'm sure each of these has been addressed somehow... and surely beyond "we just chuck everything in a dry-bag and hope for the best"... lol
For example... ... perusing the Surefire and Streamlight websites, I don't see any weapons lights designated as "dive rated."
Maybe such equipment is classified? But it seems like there are plenty of items on websites βKnights Armament, etcβ that show equipment β40mm grenade launchers, full-auto / belt-fed machine guns, etcβ only available to law enforcement or military purchasers... Maybe its just that such items aren't classified?
On the other end of the spectrum, are there any special procedures / precautions taken in desert environments to protect such weapons systems?
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For those curious, the knife was standard issue Air Force, picked up off the battle field. At least that was the story my buddy's dad told him.
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