A list of puns related to "Togglability"
https://i.redd.it/ofv88mw68oc81.gif
My first tutorial, feedback is appreciated!
Check it out: https://ruitx.net/2022/01/13/getting-your-i3-with-togglable-light-and-dark-themes/
It's just a general QoL to have, and it's not as engaging to have to choose between a QoL and something else like berserker's fury and death ward.
It would be great to add a few other ones too such as, 'Conversation of Energy' to minimize the amount of switch scape especially with new weapons with specs coming out and not that many people using the new rings from the Rex Matriarchs so they don't have to bring 3-4 ring switches.
I don't know if anyone else has this happen, but when I'm scrolling through posts, sometimes I'll accidentally click the upvote button, or downvote button, or save button, or share button but that's okay because all I need to do is click that button again if I really care enough to undo what I accidetnally did. However, if I click the fourth button of five on accident (the reply button), instead of just clicking it again to undo, I have to click the upperleft corner of my screen: Cancel. WOAH! My hand can't reach all of a sudden.
I understand why not allowing swiping exists as default (it would suck to accidentally swipe back and erase your entire comment), but I'm a high-risk user who prefers a high-risk game and I'd prefer to have a toggle option that would allow a swipe back to mean "cancel" in this instance which seems like a fluid gesture.
But seriously I know it's just a small change but I'd love to see it.
Pictures (because for some reason before I posted this I originally thought everyone wouldn't already know the layout of the app for some reason and these screenshots would help) https://imgur.com/a/9gfh5wV?s=sms
The Operator should get this too, as they have a weird band-aid fix where the roll animation is a slide.
If you press the left analog stick It gets lowered and a spoiler comes out.
What other cars have this feature?
Currently, one of the issues with flying cavalry like Pegasus Knights is that when they attack a grounded unit they charge into the middle of it instead of it's side. This causes them to instantly get surrounded and stuck and lose models in quick succession. As it is, the only use for this type of unit in campaign is to pick off vulnerable targets like artillery or attack units on walls in sieges, which is a bit disappointing for high tier units like Royal Pegasus Knights. Hopefully the toggle button will allow players to land their flying cavalry and use it to charge the side of the unit rather than the middle of it.
I want to play a game with my friend where one player can place blocks and canβt break blocks. While the other canβt place blocks and can break blocks. Is this possible?
How can a feature be implemented so badly?
I lost count of the times it got in the way during playground events. In low powered AWD cars you need to be able to rev them to the moon to quickly launch them. It's also useful when trying to get the car to turn on loose surfaces.
Except when LC blocks my revs at 2K
or at least allow us to set the RPM in the tuning menu (a simple slider that goes from like 1.5K to whatever the rev limit of the particular car is)
Thank you
https://reddit.com/link/pqsxp2/video/qk8ia0pddbo71/player
Within the last week or two, Jagex changed the ctrl-click functionality.
For those unfamiliar, control clicking now does the opposite of the current "run setting".
I.E. If you're running and you ctrl-click somewhere, it will walk you there. If you're walking and you ctrl-click somewhere, it will run you there.
The old functionality never forced walk. Previously, it used to only cause you to run, no matter if you ctrl-clicked while walking or running.
This has been getting on my nerves quite a bit recently. Can we get the legacy setting back, or at least a toggle to choose which functionality we want?
This wasn't polled..
I want to have a cell that I can have as an function when a tick box is true but when the tick box is false the function is "deactivated" and the cell value wont change without me manually changing it or until I tick the tick box "reactivating" the function again.
You can enter and exit the visual mode by pressing v/V/^v.
Is it useful? No. Just use ESC. Still nice to know, though
So here is a simple "how to" to make a togglable layer in foundry
You will want to have Trigger Happy installed.
You will want a base scene like a city map. With that base scene, you will create what you want for the togglable layer in photoshop or paint.net. It is important that this togglable layer is just the layer itself not including the background image. For me, it was semi-transparent colored sections that showed where the various districts are. The Map and the Togglable layer should be the same size.
Now in foundry, create a scene with the base image, then create a tile the size of the scene. Press f12 and get the id of the tile from the console. It would look something like "7vSAtp5o0pWVvbUD" aka a random string of characters.
With that Id you will want to create this macro:
let tileIds = ["[INSERT TILE ID HERE]"];
canvas.tiles.updateAll(t => ({hidden: !t.data.hidden}), t => tileIds.includes(
t.id
));
Now you will have a macro to toggle the visibility of the tile(the togglable layer). Finally you will want trigger happy so that your players can toggle the layer themselves. For that simply have the following line in with your triggers:
@Token[ToggleDistricts]@Macro[1CvIX1g3MO3pGCBo]{ToggleDistricts}
To get the "@Macro" part, just drag and stop the macro into the journal.
In the map, have a token named ToggleDistricts with an image on it so that the players know where to click to toggle. I simply used the eye with the slash through it. it seemed to make sense.
There is probably a way to have the macro not use an array but this is the method I found and it works. I bet someone in the comments will post a way to not use an array. Also if there is an interest I can create a video for the tutorial explaining it with visuals.
It's really gross. Thought the gun was zeroed to something ridiculous like 50 meters until I caught it in a match getting confused by a bush and later in the practice field.
Pretty much what the title says
If you press the left analog stick It gets lowered and a spoiler comes out.
What other cars have this feature?
If you press the left analog stick It gets lowered and a spoiler comes out.
What other cars have this feature?
Please note that this site uses cookies to personalise content and adverts, to provide social media features, and to analyse web traffic. Click here for more information.