A list of puns related to "Recoilless"
LOADING SHIT POST
BACKLASH AREA CLEAR ^of ^anything ^we ^care ^about
PUNNERS FIRE FOR EFFECT!
The low ammo on spawn
The SLOW GODDAMN RELOAD (Portal Reloads are a lot faster)
The terrible damage
Taking its sweet time to lock on SOFLAMed vehicles
You made ONE Anti Tank rocket and you couldn't even make it in any way appealing. Making things worse is that 1. You can't see how much damage you do because you couldn't be fucked to include one line of text in the HUD and 2. No vehicle kill assists that you also couldn't be fucked to implement. Or maybe those two are "legacy features"
https://reddit.com/link/s37epw/video/mk5zzvcdaib81/player
I get that Dice and EA are trying really hard to monetize this game and make specialists work. As bad as I think the idea is, specialists arenβt going away. Can we at least compromise to have both classes and specialists in the game?
For example, there could be certain specialists tied to an assault or medic class. Each class can only have certain gadgets. Otherwise, literally everyone will just run around with the best gadget (Recoilless M5). Seriously, why would anyone take an ammo crate over the ability to easily destroy a tank/hovercraft?
Hazard zone is gonna die anyways. Best to implement ideas like this sooner rather than later.
Carl Gustaf 20mm recoilless rifle, formal name PansarvΓ€rnsgevΓ€r m/42 or Pvg m/42 ("Antitank rifle model 1942") . It was in service since 1942 so it was used in WW2 for sure.
We've already had Ag m/42, this gun is one of potential content that Dice lost a chance to add it.
Source: https://en.wikipedia.org/wiki/Carl_Gustaf_20mm_recoilless_rifle
Here is a clip from the video, in the full video I include how to use the SOFLAM in a squad/solo as well as a bug that still allows you to get kills way outside its lock on range.
Full Video - https://www.youtube.com/watch?v=Ob_kMtelkh8&feature=youtu.be
https://reddit.com/link/ra7b88/video/0owowqw6cx381/player
Title. If you see that just point your m5 or AA at them, itβs basically free kills. Just point at the red diamond, wait for the lock and fire, they can use flares but because itβs laser designated, flares wonβt do anything to your missile and it will hit.
Additionally, AA can lock and fire land vehicles.
I donβt know if itβs my luck but when I use the soflam nobody shoot at them. Maybe they donβt know because the game fails to tell you this.
Thank you.
There should be no reason that a sniper does a better job at taking out tanks than a launcher. It only has 3 missiles and it takes 4 to take out a tank. Can we please get the feature that it shows how much damage you are doing like in previous Battlefield games? And the fact that I get hitmarkers from hitting a helicopter with only 60% of its health gone is saying something.
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