The Elytron desperately need some help

I'm just gonna cut straight to the point, I know that there are a lot more problem in this game but the Elytron is literally sitting in a ditch and rotting due to how ancient it kit is. The Archwing is advertise as "an archwing who sole purpose is to blow up everything" yet unless you're playing any mission with a solid object, you will most likely feel like the archwing doesn't do anything at it's just there because of it's "tank stat" and even at that you can just pick Rhino press his 2 then exit the Railjack and suddenly you're more tanky that the Elytron.

That being said I think fixing this archwing is not that hard. DE just need to increase the missile speed of 1 and 4 and make 4 reactivatable and maybe buff up some of it's number because currently with the lack any archwing damage mod, you feel so underpowered despite it being the War machine of this game.

One tip about this archwing : it's 4 knock back EVERY NPC within it's vicinity so it can be use to cheat bounties where you have to kill enemy faster than an NPC and Plague star where for some reason it can knock back a giant hemocyte into wall making it stop moving.

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πŸ‘€︎ u/acidgolem213
πŸ“…︎ Jan 05 2022
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Uhhhhhh new Elytron skin? reddit.com/gallery/pncn7s
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πŸ‘€︎ u/Legendaryrobot64
πŸ“…︎ Sep 13 2021
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Elytron - Minimal Downtempo w Korg Monologue and Volca Sample youtube.com/watch?v=i7dSu…
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πŸ“…︎ Aug 18 2021
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Elytron - Minimal Downtempo w Korg Monologue and Volca Sample youtube.com/watch?v=i7dSu…
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πŸ“…︎ Aug 18 2021
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My Elytron Dragon Cast

https://preview.redd.it/vqs0x0b57nj61.png?width=1268&format=png&auto=webp&s=260d26f9af80e4cf2a7bab33a2bf90a3402951b5

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πŸ‘€︎ u/ViceZX
πŸ“…︎ Feb 25 2021
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Elytron - Minimal Downtempo w Korg Monologue and Volca Sample youtube.com/watch?v=i7dSu…
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πŸ“…︎ Aug 18 2021
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Elytron - Minimal Downtempo w Korg Monologue and Volca Sample youtube.com/watch?v=i7dSu…
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πŸ“…︎ Aug 18 2021
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Elytron - Minimal Downtempo w Korg Monologue and Volca Sample youtube.com/watch?v=i7dSu…
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πŸ“…︎ Aug 18 2021
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I suppose this is Polyphulla fulla, and I really love the pattern on its elytron.
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πŸ‘€︎ u/williamsavalto
πŸ“…︎ Jul 11 2021
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[CA] Found this elytron when gardening. Cobalt milkweed beetle? 1cm long.
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πŸ‘€︎ u/Rustedbones
πŸ“…︎ Feb 19 2021
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Beta SV Colors, Dynasty, Kingfisher, Elytron

Man these color choices are really rough. My ski pants are green. I'd go for the dynasty but needing new pants is what's holding me back. The kingfisher is a great color for wearing around town but I think I want something bright for hiking. Elytron looks cool but it isn't very bright either, wish it was bright yellow. What did you guys get and why?

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πŸ‘€︎ u/PorcupineSpike
πŸ“…︎ Nov 29 2020
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The Elytron 2S, a single-engine VTOL Tiltrotor boxwing tri-plane. Elevator locked and it spun into the ground on its maiden flight. Pilot walked away.
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πŸ‘€︎ u/-pilot37-
πŸ“…︎ Mar 16 2020
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*Spams elytron nuke*
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πŸ‘€︎ u/Bug-Excrement
πŸ“…︎ Jul 08 2020
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Update on my Pachnoda sinuata with a massively deformed elytron
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πŸ‘€︎ u/Grommulox
πŸ“…︎ Dec 28 2020
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TIL: elytra is the plural of elytron which is the wing casing of a beetle, so I named my elytra after my favourite song from the Beatles
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πŸ‘€︎ u/HealthyCucumber
πŸ“…︎ Jun 28 2020
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Anyone know what would cause such a gross malformation of this elytron? It almost looks burned. Beetle seems otherwise fine ~3 wks after hatching.
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πŸ‘€︎ u/Grommulox
πŸ“…︎ Nov 26 2020
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I know it's not gonna happen, but just let me suggest an Elytron Rework

I don't know why I'm doing this. I don't know why I started messing around with my Elytron, I don't know why I came up with this, I know why I am typing this. Probably because I'd rather write it down and shout it into the void rather than have it be completely forgotten in my own head. Feel free to comment/offer constructive criticism. Here we go. Oh and for those wondering, in open-world, ability range is divided by 10.

Passive: Lock-On Missiles

  • Aiming down sights highlights provides a lock-on to the enemy closest to where you are aiming at. Missiles fired while locked on travel faster and will home in toward the target instead of behaving normally. If the target is destroyed, the missile heads towards where the target died and detonates automatically.
  • This becomes relevant later, I promise.

Ability 1: Warhead

  • Cost: 15 energy
  • Fires a missile that homes in at the nearest enemy you are facing. Enemies hit by the 100 m radius blast take 750 blast damage, take 2x damage and deal 50% less damage for 10 seconds.
  • Yes this used to be the name of the 4th ability. "Bloomer" is just lame, and I'm changing that ability anyways.
  • Augment: Synchronized Warheads - Warhead becomes a toggled ability that fires its missile when you fire your weapon. The missile does not home in unless locked onto a target, costs 5 energy/missile, and have a cooldown of 1 second before another one can be fired.
  • If you've ever used something like the the Vortex Beater from Terraria, it's like that.

Ability 2: Contrails

  • Cost: 50 energy
  • For 15 seconds, you and all missiles you fire gain a 30% speed boost release a trail of gas that obscures enemy line of sight and causes enemy projectiles to detonate on contact and deal 80% less damage. Gas lasts for 20 seconds from when it is released.
  • Augment: Afterburner - Blast damage ignites the gas clouds, dealing 500 heat damage per second with 100% status chance to all enemies inside it.
  • Now your missiles release burning clouds too!

Ability 3: Thumper

  • Cost: 75 energy
  • Fires a unguided missile that explodes on contact or can be manually detonated by recasting the ability, creating a 300 m radius sphere that lasts for 45 seconds. bombarding enemies inside with 5 explosions per second. Explosions have a radius of 80 m, deal 750 blast damage, and stun enemies for 5 seconds.
  • *The area affected by this ability needs to be made much clearer. The bubble for this ability is barely visible right now. Oth
... keep reading on reddit ➑

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πŸ‘€︎ u/ElectronX_Core
πŸ“…︎ Oct 05 2020
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Made this for a friend who brought and immediately maxed it so we could try nuking an Eidolon with the Elytron
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πŸ‘€︎ u/supamusu
πŸ“…︎ Jul 16 2019
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Change End City boats so that they have an elytron in the item frame instead of a pair of elytra.

The elytra item must then be crafted using two of the elytron items.

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πŸ‘€︎ u/Obsidiman01
πŸ“…︎ Mar 14 2020
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Decided to try other archwings in the plains for once, forgot how cool the elytron nuke looks. v.redd.it/ohx4ejso47r21
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πŸ‘€︎ u/7th_Spectrum
πŸ“…︎ Apr 09 2019
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Elytron problem

Elytron core vent is not showing when i use it. The trail is invisible or something and afterburner does not detonate it or it is i cannot see it. Is there a fix?

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πŸ‘€︎ u/Fuqsy
πŸ“…︎ Sep 29 2020
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With the razorback event, I figured I should try to level up my Amesha and Elytron imgur.com/a/AqwBz
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πŸ‘€︎ u/Zenanii
πŸ“…︎ Dec 03 2017
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Elytron Archwing skills garbage?

Hi guys,

just a question to my fellow owners of the Archwing Elytron: Am I the only one who thinks that the skills are total garbage in comparison to the Odonata skills?

Just a quick overview:

Odonata:

  • a shield, very nice
  • flare for incoming missiles, useful under rare conditions
  • missiles, auto-target, very rare to not hit something - spammable
  • a big stun to nearby enemies, great to escape - "oh shit!"-button

Elytron:

  • little explosive device, has to be triggered manually, very hard to actually hit an enemy
  • fart-gas, I did not see any useful point in this, did not deal any damage or I am blind
  • plants a beacon, incoming bombardment to this arrea, only useful when enemies are in range of a meteor
  • heavy missile, hard to hit an enemy, only useful when enemies are in range of a meteor so you actually hit something

Overall:

Odonata has 3 really useful skills and one that is a nice to have.

Elytron has 3 skills that have to either hit an enemy (very hard!) or a solid surface - and a skill that is.. a fart.

From my point of view, the Elytron is - compared to Odonata - extremly disappointing. What do you think?

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πŸ‘€︎ u/GRiMtox
πŸ“…︎ Oct 30 2014
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A beetle-like mob should spawn in the End and drop an elytron (their wing) which can be used to craft an elytra.

One of the best items in game, a method of reaching speeds never seen before, would be hard to acquire, right? Wrong.

After finding like 3 or so end cities it is just lying in an item frame on a small ship somewhere, right there for you to grab with no hesitation. After defeating a dragon you’d expect this item to be harder to get, at least that’s what I think.

For an item with such OP abilities, you should have to fight a hard mob (that spawns only once in end city airships) that drops an elytron (The wing of a beetle irl) which when crafted with another one would make an elytra. With an elytra being a set of insect wings it makes no sense for it to spawn in the end where there are no beetles or insects at all, so a new mob should be made as a compromise for this error in logic.

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πŸ‘€︎ u/-C4-
πŸ“…︎ Jul 24 2019
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Calling it now,Banshee Prime+Elytron Prime inc.

Post your predictions here C:

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πŸ‘€︎ u/Clustyy
πŸ“…︎ Jan 16 2017
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This beetle (Prionus sp., I think) was on someone's menu... Found one elytron+scutellum and the damaged head about a foot from one another on my patio
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πŸ‘€︎ u/StuffedWithNails
πŸ“…︎ Jul 22 2020
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WildFly Elytron - Add Kerberos Authentication To Existing Web Applications

When using WildFly Elytron to secure a web application it is possible to customise the authentication policy without modifying the web application, this is something that could be very useful as an application transitions though different environments such as development, testing, staging, and production - in each of these environments a custom authentication policy can be used without requiring a custom build of the web application.

This blog post is going to take a simple web application secured by HTTP BASIC authentication and convert it to use WildFly Elytron using SPNEGO authentication with fallback to BASIC without repackaging the application. Example Application This blog post have been written using the following example web application: -

https://github.com/wildfly-security-incubator/elytron-examples/tree/master/simple-webapp

This application contains a single welcome page with a link to a secured servlet that requires the caller have the role 'Users', the resulting deployment contains a web.xml that specifies authentication should use HTTP BASIC authentication.

The example application contains no JBoss or WidFly specific descriptors or annotations and instead depends on the default configuration within the Undertow subsystem using the 'other' security domain which pulls the user information from the application-users.properties and application-roles.properties.

Full Article: http://darranl.blogspot.co.uk/2017/09/wildfly-elytron-add-kerberos.html

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πŸ‘€︎ u/henk53
πŸ“…︎ Sep 26 2017
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Elytron help/guidence

I have a maxed Elytron, no formas. Problem is the Forth ability seems ineffective as heck. I'm not sure if it's a problem with how I'm aiming, but I fire it, and it goes flying off and sometimes explodes sometimes doesn't but I have never seen it kill anything. Is it long range only? How do you target it? Hell most of the abilities seem pretty useless on it. Any advice?

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πŸ‘€︎ u/resharp2
πŸ“…︎ Jan 09 2018
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Honest opinion of Elytron Archwing

I'm saving up the necessary 25,000 credits to complete the entire thing in my foundery but I know nothing of this archwing. How is it? How do you all like it? What's your go to mods for this Archwing?

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πŸ‘€︎ u/PmCVapers
πŸ“…︎ Mar 08 2019
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Is buying the Elytron worth it?

Title says it all

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πŸ‘€︎ u/Vcom561
πŸ“…︎ Oct 27 2014
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Warhead Away! ... Where'd it go? Please buff Elytron v.redd.it/ylphbatp7b541
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πŸ‘€︎ u/PikeOrShield
πŸ“…︎ Dec 18 2019
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The heck is with the Elytron?

I just wanted to feel like a badass fighter jet in SPACE with missiles and firey exhaust but man does it suck. Any advice?

First ability deals no damage, and where the heck does it go? Blast range sucks, and reliability is non existent.

Second ability supposedly creates a zone of "Punishing explosions". All it does is make adequate fireworks.

Third is alright I guess, can't see the affect and doesn't last very long but I guess it doesn't need to?

Fourth is awesome looking, but damage varies for some reason. Bring the Nukes

Any advice on how to make it fun? In open world and the very few archwing missions.

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πŸ‘€︎ u/Ender_90425
πŸ“…︎ Jun 29 2019
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[Southern U.S.] Best quality I could get at the time. Lost an elytron in a fierce battle. Fairly common and their may be a similar species with orange legs who hangs around
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πŸ‘€︎ u/ChadMcRad
πŸ“…︎ May 09 2019
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[PSA] The Elytron is Fantastic in Uranus Spy Vaults

I am giving this as a shout-out to anyone who has trouble with Uranus Spy Vaults. Despite how it sounds, the heavy-duty missiles of the Elytron make for a useful Spy tool in 2 of the 3 Uranus Spy Vaults. Here's how:

Underwater Tunnels and Fans Vault: This is the vault where 90% of it is in Archwing mode. You hack a console, a couple of ramps come down, and into the water you go. If you go to the right, you can get to the console quickly, but have to navigate past a timed fan that can't be shut off, and if you fail, will throw you into a sensor barrier.

If you go left, you will take the long route past multiple fans and sensors, but careful shooting and timing can get past them with minor risk.

OR, if you are in the Elytron, go left, down the hole, and shoot a Thumper Missile (the 4, ult), with the range mod on your Archwing... every single electrical panel in the entire vault is decimated because Thumper's explosion bypasses terrain, and every single fan but that one fan on the rightmost route shuts off... leaving you with a slightly slower, but completely risk-free path to the on-foot section. Just remember not to dismount your Archwing while the sensor bar is directly above you, and it's a cake-walk from there.

Vault Two: The Camera Tower. This vault consists of you entering from the bottom, with one central tower, multiple levels of catwalk with Grineer Sensor Regulators on them, and the usual method of progression is destroying water pipes so water floods the vault, kills the cameras, and turns off the sensor Barrier preventing you from getting up to the spy console.

The Elytron works here too! DON'T use Thumper! If you are in a sortie, it will not kill Sensor Regulator Eximi in one hit, setting off the alarm instead. BUT... Once the water level is at least one level raised, if you hang out in the water in your Elytron, wait for the Sensor Regulator to proceed to the opposite side of the catwalk from the water pipes, then use Bloomer Missile (the 1, first move), that explosion does NOT bypass terrain obstacles! The missile (manually detonate it near the water's surface, enemy radar will show you where the Sensor Regulator is) will break the water pipes and raise the water level, killing the camera and proceeding without even getting out of the water!

Side Note: There appears to be some kind of underwater tunnel inside the center of the tower. I am unsure what it's for yet, the alarm went off because I was experimenting with Thumper in here on my

... keep reading on reddit ➑

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πŸ‘€︎ u/Yuniwuff
πŸ“…︎ Jul 12 2017
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FUTURE BUG - ELECTRIC ELYTRON
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πŸ‘€︎ u/goatyoat
πŸ“…︎ Mar 06 2019
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Elytron parts are now available as Clan Research
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πŸ‘€︎ u/TheShadowAdept
πŸ“…︎ Jul 08 2016
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Why does Itzal sound like a bird deity from Mayan religion, Elytron sound like a Transformers, and Odanata sound like a tribe shouting that word meaning "The Chosen One" to a person who is destined to go on an adventure and slay the evil that lurks their village?
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πŸ‘€︎ u/mentholkendi
πŸ“…︎ Feb 03 2019
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Help me find an [Elytron] or [itzal] captura

I dont know if i'll ever find it, maybe i'm lucky and the owner of it will show up, it was an amazing captura screenshot that looked like this:

https://rukminim1.flixcart.com/image/704/704/j8bxvgw0-1/poster/a/w/6/medium-akhuratha-wall-poster-artwork-iron-man-movies-sky-flying-original-imaet2nyqyfnhcaz.jpeg?q=70

If someone has it, or has saved/commented it... please link!

It should be no more than a month old

Hope i'm not violating any rule...

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πŸ‘€︎ u/Shirl86
πŸ“…︎ Nov 27 2019
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πŸ‘︎ 142
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πŸ‘€︎ u/TheHasegawaEffect
πŸ“…︎ Nov 06 2014
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Elytron's warhead should be fire-and-forget.

Manually guiding the warhead is a pain and inaccurate that most times, it's about finding the nearest solid object near point to detonation.

How hard can it be to add enemy tracking to the warhead? Also adds the risk of self damage if enemies are close by.

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πŸ‘€︎ u/Cynaren
πŸ“…︎ Feb 05 2017
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Elytron crash at Hollister Airport m.facebook.com/www.CONTAC…
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πŸ‘€︎ u/g00bd0g
πŸ“…︎ Mar 31 2016
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