A list of puns related to "Tracers"
Hi All,
Trying something a bit different. I have different warm up routines I do when hopping on a hero. Here is my warm up + workshops that I use when trying to get my Tracer back up to serviceable in comp. I hope it helps you guys out. I am hoping to do my Widow one next if there's interest. And just a quick aside, if you're into checking out a VOD review each day or something like the above, I do watch the premiere on YT with everyone that shows up at 10am EST. Answer questions and generally just be silly while we comment and exchange info.
Hope this helps. Love this community <3
AL, the angry llama.
https://www.youtube.com/watch?v=1z8GajOl9so
Hi Llama,
Ok I actually have a good loss. It's on Lijiang tower SR 1450. I Played Tracer and Mcree. My tracer was really good I felt like I could kill anyone on their team but it wasn't enough. So I went to Mcree where I didn't feel safe with my tanks. Y98J47
Tracer (Overwatch) βSuper Smash Bros. Ultimateβ Concept
(This is assuming that Tracer is released sometime around or after the launch of Overwatch 2. Because of this, some content from Overwatch 2 will be included as a way of directing attention towards it, which I think would be a smart business strategy, similar to what they did for Byleth.)
For the sake of keeping this list short, Iβll only be mentioning the noteworthy attacks that she would have, so moves like grab/throws or aerials could be given generic animations as thereβs not much to reference there.
Her primary fire (Both neutral and side tilt) would be similar to Mega Manβs and Steve/Alexβs, where she would be able to shoot while running. Her firing rate is extremely fast, just like in Overwatch, but she also does a very small amount of damage with each shot. You could easily see what I mean by looking up any sort of Tracer gameplay on YouTube and seeing how much damage her gunshots do to enemies. Tracer is also unable to βrunβ like most characters are by quickly tapping the stick (meaning she also has no dash attack), but to accommodate for this, her walkspeed is VERY high. Tracer is one of the fastest characters yet, maybe tied with or only slightly slower than Sonic. She may be hard to hit, but sheβs very light in terms of weight, and will be pretty easy to launch using heavy attacks like Smash Attacks or slower, more powerful special moves. Her grab attack would be the same as her Melee in overwatch, where she hits the enemy with her pistol before spinning it backwards so it's positioned correctly in her hand. (Hereβs a video of someone melee-ing several times in a row so you can see the animation:Β https://www.youtube.com/watch?v=IbCBqP2k5eo)
Her specials would be as follows:
Tracer is one of the best defensive heroes in the game. This might seem a bit ridiculous - after all, how is a fast, hard to hit blinking annoyance any good at protecting your backline? But in Overwatch, the best defense is a good offense. Of course, Tracer shouldn't be in her team's backline parrying threats - there are way better heroes if a Tracer player wants to do that. However, ironically by being a threat on the flank, Tracer when played properly can neuter enemy flankers and even long-range DPS like Widow and Hanzo. Even better, Tracer can make it so the backline doesn't have to deal with a flanker at all, unlike "peel" heroes like Brig who can only deal with flankers after they're already in your backline.
Let's go over some basic facts as Tracer:
All of these points are important, but especially the last point. Overwatch is a game that is largely based on map control. The team that controls not only the objective but the space around the objective is much more likely to win a fight. As the name suggests, flankers (and dive heroes in general) want to be able to use the flanks to access the enemy backline, but good teams won't give up those flanks for free.
Tracer is the best hero for contesting flankers before they even engage on your backline and contesting long-range heroes that want to take angles. Against heroes like Genji and Doomfist, Tracer can just easily win the 1v1. Against dive tanks like Winston and Ball, who often want to be flanking so that they can engage without committing their cooldowns or taking a lot of poke, Tracer can force them back to their team. And against heroes like Widow and Hanzo, Tracer can make it hard for them to get good sightlines on your team. The point is, as Tracer, your job is not only to pressure the enemy backline. Before a fight, press tab and ask yourself: who on the enemy team can I punish for being split apart from their team? And then ACTIVELY scout for those heroes and try to, well, punish them for being split apart from their team! Let's go over some examples:
Example 1. https://imgur.com/a/FTbaFKX
You are attacking Junkertown 3rd, and the enemy is holding the
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