Lost in a Vault? Z-axis enter/exit coordinate is always 4100

Just for anyone who isn't aware. That means if you forgot where to exit, just run along the 4100 line and you will come across your exit room.

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๐Ÿ‘ค︎ u/SamayaNL
๐Ÿ“…︎ Dec 31 2021
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May sound dump but is coordinate axes and coordinate axis the same? A help would be appreciated
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๐Ÿ‘ค︎ u/Tricky_Ad865
๐Ÿ“…︎ Dec 29 2021
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DIY 3-Axis milling machine Part 2! Thought some of you might be interested in this. Had the opportunity to use a coordinate measuring machine to check the features of the frame. Quite interesting seeing the actual flatness and shape of all the mounting surfaces! youtube.com/watch?v=BI3ycโ€ฆ
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๐Ÿ‘ค︎ u/Tw2ka
๐Ÿ“…︎ Dec 03 2021
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How do I make z-axis go through the symmetric center and convert axis to cylindrical coordinates?
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๐Ÿ‘ค︎ u/Skinny_Einstein
๐Ÿ“…︎ May 12 2021
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EDITOR BUG: Spawn hole entities in negative Z axis coordinates suddenly stopped working.
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๐Ÿ‘ค︎ u/Sponticore
๐Ÿ“…︎ Jan 10 2021
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How do I coordinate-label the z-axis?

Hello, I'd like to add coordinate labels (-2,1,0,1,2,... onto the ticks in the graph) to a specific axis in my graph in my program - z-axis.

There's a method add_coordinate_labels() in the repository, which unfortunately only seems to work for the x and y-axes.

Does anybody know how can I make it/something else work for the z-axis, or even more in general, for an arbitrary axis in any 3D graph?

Thank you for all the possible answers.

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๐Ÿ‘ค︎ u/Azelide
๐Ÿ“…︎ Mar 13 2021
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How do I set the current axis coordinates?

So I was printing and in the middle of the print, the filament got stuck ( my fault- dont ask๐Ÿ™‚) but the printer kept printing without filament. When I noticed, there was an inch above the printed material of just nothing. So I paused the print in Octoprint. I took a picture of the current position on the Ender's screen. But then I accidentally reset the machine. The nozzle is still in its paused position which is also the position I have a picture of. But because of the reset Ender doesn't know any of its position and flashes ??? . So how do I send the printer the coordinates that's it's at right now? What command? My thoughts was to tell it what position it's currently at. Then command it to move the nozzle to the last layer and place it at a corner. Get the layer and coordinates info from the screen and then edit the Gcode so it can start up again at that spot and finish the print.

I'm new to this so am I thinking this through correctly or is there an easier way?

Thanks for your help! Chad

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๐Ÿ“…︎ Dec 24 2020
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Tilted maps/not aligned with coordinate axis

Hello, im fairly new to mapping and I always find myself with the Problem of rotated Boxes, Floors aรณr walls, that i cant fit together perfectly. they are always either overlapping or they have a tiny gap in between. Furthermore I dont really know how to get a 90 degree angle, if e.g. 2 walls are not in line with the coordinate axis. Is there a way to get a "local" coordinate system or something like that? Can you build the whole room aligned and then just rotate the group?

Thanks already for helping!

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๐Ÿ‘ค︎ u/Jandieecke
๐Ÿ“…︎ Dec 02 2020
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I want to separate 2 colors on the z axis, but the separation doesn't work as intended. No matter what coordinates I use, the colors come from the wrong directions. What nodes do I need to use to fix this? v.redd.it/turlxdl6iow51
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๐Ÿ‘ค︎ u/MisturBanana1
๐Ÿ“…︎ Nov 01 2020
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Having trouble finding a Nether Fortress. I heard you can find it depending on the Z Axis. But Iโ€™m a little confused on these coordinates. Is the first numbers X, second Y, and the last Z? And what direction should I head to go find a Fortress. I play on the PS4.
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๐Ÿ‘ค︎ u/snick760
๐Ÿ“…︎ Jun 05 2020
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Can we place the initial side of the angle wherever we want on coordinate system or do we have to place it on the positive x-axis?
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๐Ÿ‘ค︎ u/a-nerdboy
๐Ÿ“…︎ Oct 29 2020
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[Calculus 1] Finding x coordinate where tangent of f(x) is making 30ยฐ angle with x-axis? Do you first find slope and then set it equal to fโ€™(x)?
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๐Ÿ‘ค︎ u/winterbine5
๐Ÿ“…︎ Jul 04 2020
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Coordinate axis rotation: is there a zero-degree reference point?

I am attempting to write my own cad/cam software...

I already know about left-hand and right-hand coordinates (I'm using right), and I already know about axis rotation (clockwise when viewing the axis from the origin point). What I am wondering is if there is a common "zero-degree-rotation" point defined for the three axis. It would be useful to have an absolute rotation reference.

For the x and y axis I would suppose you could say that they are both aligned horizontally, so their zero-degree-rotation points could be the plane of the other axis of that pair--so that "zero degrees rotation" would mean basically "flat". That's my assumption though, I haven't seen this mentioned anywhere yet.

And then where would the z-axis zero-rotation point go?

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๐Ÿ‘ค︎ u/DougCim53
๐Ÿ“…︎ Nov 04 2020
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[Intersection] x-coordinate for the point of intersection of f(x)=|x+3|+2 and the x-axis.

When i solved it i got x=-5, x=-1, but the answer says, no x-coordinate.. some help would be appreciated.

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๐Ÿ‘ค︎ u/MrUniverZee
๐Ÿ“…︎ Jul 15 2020
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Effects of coordinate axis transformation on symmetry labels for d orbitals

I work with a lot of C3v-symmetric coordination complexes in my research and for years now, to draw out descent-in-symmetry d-orbital splitting diagrams I start from an ML4 tetrahedron, but with one of the M-L bonds collinear with the z axis, such that the 3-over-2 splitting diagram has z^2 , xz, yz in the "t2" set and x^2 -y^2 , xy in the "e" set. I put the t2 and e irreducible representations in quotes as the actual Td point group lists xz, yz, xy under t2 and z^2 , x^2 -y^2 under e. This is because the coordinate axis for Td is arbitrarily chosen to bisect the two L-M-L angles, rather than be collinear with z in my desired orientation. Effectively what I'm doing is relabeling the d orbitals in the C3v subgroup of Td, such that the "t2" set, under C3v IRRs, has an a1 (z^2 ) degenerate with an e set (xz, yz), with another e set (xy, x^2 -y^2 ) lower in energy.

So my question is, what's the mathematically rigorous way of performing these axis reorientation transformations? My method of doing it is super qualitative (basically you recognize that with an M-L bond aligned with z there are no ligands in the xy plane, so xy and x^2 -y^2 must be degenerate and nonbonding, and the rest of the orbitals must be in the "t2" set) but I figure there's probably a way to do this with any arbitrary point group and axis orientation. I've just never learned it in any of my inorganic or p-chem classes.

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๐Ÿ‘ค︎ u/lIamachemist
๐Ÿ“…︎ Apr 14 2020
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comparing a & b, I don't understand why I'm supposed to use the same coordinates to calculate velocity and acceleration. if the numbers on the y-axis are in meters, wouldn't finding the velocity require using those y-values? I wouldn't know how to solve for acceleration using this logic, though.
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๐Ÿ‘ค︎ u/pianoandgogi
๐Ÿ“…︎ Mar 26 2020
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Does the y-axis of a reaction coordinate represent ฮ”G or ฮ”H?

I'm confused about this because I've seen both being used in reaction coordinate diagrams (attaching two pictures here). Are they used interchangeably in most cases? I know the concepts are not the same, so I'm confused on how to discern whether we are looking at the change in enthalpy or Gibbs free energy in a particular situation when the y-axis is simply labeled "energy."

https://i.redd.it/g3iyi2i9k7651.gif

https://preview.redd.it/x1896g07k7651.png?width=300&format=png&auto=webp&s=6170862359098e2eb67b29de6d756e3c8ab1db22

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๐Ÿ‘ค︎ u/tritonnnnn
๐Ÿ“…︎ Jun 21 2020
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Say I wanted to get the near vertex aligned with the far vertex on the Y axis, is there an easier way to do this than copying and pasting the Y coordinate?
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๐Ÿ‘ค︎ u/roldanbr92
๐Ÿ“…︎ Jul 17 2020
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My ender 3 has a plane fluctuation (look at the photos) and only in specific coordinates. Plane is on the x and z axis and I think it's on more than one place.How can i fix it ? Sorry for bad language. imgur.com/a/EX35L7f
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๐Ÿ‘ค︎ u/Riesso
๐Ÿ“…︎ May 05 2020
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Convert spherical coordinates into Cartesian coordinates relative to axis

On the wikipedia page for spherical coordinates, it shows how to convert from spherical to Cartesian and vice versa, but when converting from spherical to cartesian it assumes the 'Up' direction is 0, 0, 1 (X, Y, Z).

https://en.wikipedia.org/wiki/Spherical_coordinate_system#Cartesian_coordinates

How would I convert spherical coordinates to cartesian given an inclination angle, azimuth angle and a axis normal vector?

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๐Ÿ‘ค︎ u/issamesean
๐Ÿ“…︎ Apr 10 2020
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Have to prove the limit DNE by considering the limits along the coordinate axis. I am fairly certain that the limit DNE along either axis, would that prove that the limit DNE?
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๐Ÿ‘ค︎ u/tyro_529
๐Ÿ“…︎ Feb 27 2020
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[Differential calculus] The tangent line to the curve y=F(x) at the point (o, F(o)) is not horizontal and therefore intercepts the x axis at one unique point. find the x coordinate of the point.

Here is the F(x):

https://imgur.com/a/oFKV4DB

I assume that for this type of question you have to differentiate it right of the bat, but I have no idea what to do aside from that.

Thanks for any help!

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๐Ÿ‘ค︎ u/Test29465722
๐Ÿ“…︎ Oct 27 2019
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[Round 60065] Connect the dots on a map. Mirror the line on the axis between 1 and 5. What did you draw? What is the average of all coordinates of the points (1-6)?
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๐Ÿ‘ค︎ u/Joakim_von_Anka
๐Ÿ“…︎ Mar 02 2019
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I noticed in the Stone, Sky and Sea screenshot in the recent 3.2 media blitz that the z-axis is now accounted for in coordinates.
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๐Ÿ‘ค︎ u/Amputexture
๐Ÿ“…︎ Feb 12 2016
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Is there a way to set up max so Y-Axis is up in World Coordinates?

I know the easy answer for most objects is to simply rotate the object's pivot so Y is up when you export it, but changing pivots for something like bone systems doesn't really work and when you get something into Unity that has Y-axis as up but the bones use Z, animations work properly but the bones themselves are like 90 degrees to the model, which is awkward to look at (though it does work). Is there any setting for Max that lets you just uniformly have Y be up?

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๐Ÿ‘ค︎ u/nintrader
๐Ÿ“…︎ Aug 27 2019
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