A list of puns related to "Pitfall trap"
You cannot capture an elder dragon, similar in the same way you cannot capture Narwa. I've been on three hunts so far for Chameleos, and at least one hunter has tried to use a shock trap or pitfall trap each time. If you want to burn one, be my guest. Just know that you cannot capture them.
Save yourself an item space (or two) and don't bother bringing traps on these elder dragon quests. They won't work.
My opening game is pretty weak.
Hey all. Long time lurker and first time big long wordy poster. So, the purpose of this very long text today is to discuss common pitfalls, misconceptions and traps about the reserved list that I've fallen into and seen others fall into. With that short summary lets get started .
Reserved List cards:
One of the first common reserved list traps I see is people picking up hundreds or even thousands of a .50c reserved list card and giving me the argument "well when the well dries up this card will be worth so much more" and I hate to be the bearer of bad news but that's just not the case. Anyone who follows reserved list card prices on a detailed level understands some crucial factors that go into a card spiking in price and it's not just the supply. More than anything it comes down to these big factors, the cards art, playability, uniqueness and overall use compared to other cards like it. Let's open with the example of this card.
[Mesmeric Trance 1UU]
Enchantment
Cumulative Upkeep: 1
U: Discard a card from your hand to draw a card
Let's take a look at this card. At base it seems like an alright card with a niche effect. It's sat at a few bucks the majority of it's life. You might be willing to tell yourself "now this is a card I can spec on, I'll buy 200 of them and wait for it see play somewhere or for the supply to run low then I'll cash in". This thought at first might make sense, but you immediately have to remember the previous factors that were mentioned. There's a strong reason a card like this hasn't spiked and you aren't the first one to think about trying to make it spike. That reason is a clear cut one for many potential reserved list specs and it falls into the 'overall use to comparative cards' category. Try convincing a commander player to run this card when Mystic Remora and Trade Routes exist. Just because a card is on the reserved list and is cheap doesn't mean it's going to spike if it's unplayable.
Moving inventory:
Let's move onto our next pitfall on the reserved list, which is not understanding the process in moving a card once it's spiked. Let's take a look at another cheap close to unplayable reserved list card.
[Wellspring 1GW]
Enchantment
When wellspring comes into play, gain control of enchanted land. At the end of each of your turns,
lose control of enchanted land. At the beginning of each of your turns, gain control of enchanted
land.
Let's say some magic happened, you bought
... keep reading on reddit โกNeed to dig up a pitfall trap for the recipe, been playing a long time and havenโt found the recipe yet. Willing to pay/trade for it but nothing unreasonable, thanks
Since the dawn of time, human hunters have utilized gravity as a weapon via the trapping pit. Nowadays in the US, these would be illegal traps set by a poacher or group of poachers, and could be designed to remain concealed after being sprung to avoid detection by park officials, game wardens, and other hunters.
Consider the case of Tom Messick's disappearance. A strange sound, "kind of like a giant steel trap maybe slamming shut," was heard about midway through the hunt by the member of the hunting party who was closest to Tom's last known position. Source at 3:30.
Note that while it's said that this sound came from the direction of the pushers, not towards Tom, sound does not always seem to come from the direction of its origin, and no one actually knows where Tom was when the sound happened.
Now let me explain two possible kinds of self-closing pit traps (there are many other kinds also):
A pit trap that lets something fall in through a concealed, spring-loaded trap-door or pair of doors, which then closes back to the original position, and optionally (depending on the design) engages a mechanism preventing the trap from being reopened again the same way (the position of a hidden release must be known). If Tom fell in such a trap, and was killed or incapacitated by the fall or spikes therein, then it could explain why search parties with dogs found no trace of him, not even a scent trail or piece of trash (assuming the trapdoors are relatively sealed from odors coming outโand if you're gonna go to the trouble of making such a trap, why would you neglect such an obvious detail). Searchers could have walked exactly over the top of the trap, and never knew it was there unless they were specifically checking for traps.
Old-school version of trap 1. where, instead of a spring-loaded door that re-closes, we have a boulder that is held in place by a prop such as a wedge-rock or log. When something falls through the trap-door into the pit trap, the prop gets pulled away from the boulder by a line/rope, and falls into the pit along with the prey. Finally, the boulder (no longer prevented from succumbing to gravity) now rolls onto the pit, where it comes to rest, covering the only means of escape by sealing off the opening. Such a rolling-boulder trap is one of the oldest kinds of traps known to man. It was popularized by the famous opening sequence of the first Indiana Jo
Right then. I've been on this sub for roughly 3 months, and I've seen Stands both great and... not so great. This little guide here probably won't make your Stand 'great' (because that largely depends on the creator), but hopefully it'll make it better, or at least 'good'. So, let's get started.
-----
First Pitfall - Naming and Design
The first pitfall I often see in Stand posts is a naming/design issue, which can be boiled down to: the abilities/appearance of your Stand is obvious from the name. Now, this isn't a very big issue, but in some cases it can take away from the uniqueness of your Stand, and the Stand can end up seeming boring or unoriginal.
Too many times I've seen a Stand called Iron Maiden that looks like, well, an iron maiden, and has abilities to do with metal spikes or otherwise impaling people. Hell, there's no less than three different posts of Imagine Dragons that describe an identical Stand (five elemental dragons).
However, you can't go too far in the opposite direction either. If your Stand has absolutely nothing to do with the name you've chosen, its lyrics (if it's a song), the band, the history associated with it, or its genre, then that isn't a good design either. So, how can one remedy this basic, yet all-too-common problem?
If your name is a song, then look at the lyrics. What's the meaning behind them? Look at the band that wrote the song. What's their story? Did anything happen while they were writing the song or album? Alternatively, you could make your Stand an obtuse interpretation of the name, or, if the name is an artist/band, one of their more famous songs (like I did for ใOwl Cityใ).
With the above tips, one can shape an ability based on the themes and events that you find occurred. Design-wise, remember that your Stand doesn't have to resemble anything the name implies (Super Fly isn't a fly, and Highway Star isn't a star, or a highway). And, uh, that's about all I have for design tips (I'm no artist or designer). Just make the Stand look slightly alien? I guess? Oh, and there are 78 bajillion humanoid Stands, it's nice to see a non-humanoid every now and then.
Second Pitfall - Abilities
The second pitfall I see people falling into regards abilities, specifically those which are 1) too derivative from the name, 2) broken/unbalanced/way OP, or 3) cliche/overused. This is a big one
... keep reading on reddit โกwhat title says - would it be plausible?
Mold Earth
>You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
>
>If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesnโt have enough force to cause damage.
>
>You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour.
>
>If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour.
>
>If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
- use Mold Earth to dig a 5x5x5 ft hole and place dirt 5ft away.
- edited no spikes
- Use Minor Illusion to cover the trap. (it would seem like a normal ground with a large pile of dirt 5ft away from it - or use second Minor Illusion to cover up pile of dirt too)
Iโm carrying out some research in the holidays at a farm for an internship in the summer (undergraduate). Should I work out a Shannon index for each individual pitfall trap to generate confidence intervals to measure the diversity of the whole community (the area where I placed pitfall traps), or should I pool all my pitfall trap data and apply a 95% confidence interval instead? Appreciate any feedback
So many supposedly helpful concepts and quotes really aren't helpful when used by toxic people or people who're simply traumatized and conditioned into doubting their own reality and sanity. I notice within mental health-like circles, some spiritual stuff and peer support that these concepts come back time and time again, but in a way that, to me, feels invalidating and sometimes even mean and manipulative. The things is-- a lot of these general ideas can be twisted or mis-used.
''You're responsible for your own emotions and emotional reaction''-- I can say whatever shit I want and I'll leave you to deal with the mess
''Don't judge''-- Don't have any standards for me or my behaviour, be eternally forgiving
''Be mature/take the high road/let go of ego''-- Let me do whatever I want and I'll mock you if you get angry or upset
''I'm setting a boundary''-- I need you to stop talking now, and I don't want you to say anything that I don't want to hear or that doesn't fit my narrative. If you do say anything that I don't like, I get to abuse you because you stepped on my boundary. (my mother's ''boundaries'' weren't boundaries, but attacks and repression. it's like my ''boundary'' would be ''you're not allowed to say the word cat in my presence'', or ''you're not allowed to look at me with your head tilted''-- just generally insane and controlling rules that're imposing upon others)
''If someone annoys or bothers you, the problem really is inside yourself, your annoyance is a mirror of your own inner world/issues/fixations/views''-- Self-explanatory. Any form of annoyance or being bothered is entirely within yourself and within yourself to resolve. So if someone treats you like crap, you need to reflect on why you hate being treated like crap. (oh, and that's just how you perceive it. There's no one single reality after all)
''I' statements''-- Is a nice one, right? I see great value in it. But... with the wrong people, they just insult and manipulate you in ''I-form''. To a dedicated abuser, it's just a shift in use of grammar.
''You can't tell others how to feel''-- very very nice one. But.... it can be twisted into manipulation (''I'm so incredibly disappointed in you because you didn't ask me if I wanted a cup of tea and I'm really hurt right now'' in a completely benign setting) or it can be used to justify general toxicity and even pathological rage. It becomes more difficult to question manipulative or abusive behavior.
''Think positive!"-- Yo
... keep reading on reddit โกMany people romanticize working in startups. They believe that once their product is noticed by investors, a lot of money will flood on founders and employees. As the CEO of a startup, I want to dispel this myth and discuss the downsides of working in a startup that few people think about.
To begin with, let's define what a startup is. This is a tech company driven by innovations, which is on the way to finding a scalable business model. A startup is based on growth, new technologies, and the desire to change the current state of affairs in the world.
Yes, I know, there are no universal criteria, so this is my definition. And now letโs dwell on the topic itself. To my mind, the disadvantages of working in a startup are the following:
1. Most startups fail
The lack of guarantees is one of the biggest problems. Also, keep in mind that currently there is no market demand for your product. Even if you work hard and do a great job, the company can face losses that will likely affect you too. Also, the frequent practice in startups is the absence of any employment contracts. As for money, itโs stuff today and starve tomorrow, depending on the payments of investors.
Thatโs risky, yes. However, thatโs a great opportunity for those who are just at the beginning of their career path. If you succeed, then everything will pay off. If you screw up, then the cost of a mistake is not as high now as it could be later. Your first job is the perfect time to have fun experimenting.
2. Work overload
Forget about the tight schedule from 9 to 5. Growing a startup will take some extra effort from you: with all the combined skills and duties needed, it will require more ambitions than an average job, bringing you overtime in the evenings and on weekends, and, of course, more stress. It will change your standard way of living as well: from now on, your startup and its growth is the main focus of yours.
3. Staff issues
Compared to a corporation, any startup is likely to offer a lower salary - that's why competition for the best employees is tough. Although profits may grow rapidly, there is no guarantee of millions in your pocket right after the project began to bring in a lot of money. A startup may have other financial obligations to suppliers and investors before raising salaries for employees.
4. Limited resources
Surely, the corporations have a lot more resources than startups. This is not only about financing of projects. Big companies have more op
... keep reading on reddit โกI like to think of myself as somewhat frugal. I live in the outskirts, with not potable water, no heating and limited electricity; but rent is cheap. I have the most basic utilities and data plans [about 10โฌ/m for 2gb, cheapest around].
But soon I'll get a new job that pays a bit better. This will give me some headroom for spending. I've longed dreamed of having a house with central heating, but I also stress a bit thinking about those things - I'm worried I'm going to overspend on a few things I've wanted for a long time, and when the metaphorical shit hits the proverbial fan, I'll be shit-out-of-luck.
How can I avoid the emotional/psychological temptation to overspend? I want to stay as frugal as possible so I can have some safety net, but I don't want to fall into the extreme end either. I've never had much more than 12000โฌ in a year since I became an adult, so I'm a bit... unsure. At the moment I can sustain myself on about 3600โฌ/y, and I have no debts or credit card.
Addendum: first-off, thank you everyone. I took your advice to heart, and will apply them as well as I can. I'll try to budget around 50'000k/y, with 40'000k/y for base expenses, 10'000/y for "fun" and 25'000/y will be invested, with 20k/y in safe sub-market return, and 5k in 7-8% diversified market return.
Since people ask, my new job will be in European FDI - creating investment plans with high-yield within the E.U. My old job was waiting table at a restaurant, 50h/week, 6d/week.
Thank you all again for your kindness!
Will give you 10,000 bells
Which is better for capturing? Or are they just the same. Do they have any notable differences?
What would happen if I used a pitfall trap on Yog Dweza fight?
Iโm carrying out some research in the holidays at a farm for an internship in the summer (undergraduate). Should I work out a Shannon index for each individual pitfall trap to generate confidence intervals to measure the diversity of the whole community (the area where I placed pitfall traps), or should I pool all my pitfall trap data and apply a 95% confidence interval instead? Appreciate any feedback
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