A list of puns related to "Patrie (airship)"
C'est un thread que je vois souvent dans les subs anglophones mais qui est rare par ici. Comme quoi, il semble vrai que les français/francophones ne parlent pas salaires ou peu (raison de plus de se faire en**ber par les entreprises).
Je lance donc le sujet surtout en cette année particulière et le contexte COVID qui continue encore à nous impacter.
PS: Pour la rémunération, donnons le montant annuel brut svp pour ne pas se casser la tête avec les spécificités fiscales de chacun.
FORMAT:
iyi geceler
Details on the new features of the upcoming Update 0.11.1.
Read more: https://blog.worldofwarships.com/blog/263
è da qualche tempo che gioco a Go, conosco le regole e so giocarci ma sono una pippa colossale ancora, sono sicuro che da qualche parte ci sia qualche gruppo di giocatori sgravi ma non mi interessa molto, sto sperando di trovare qualcuno con cui fare amicizia e giocare un due partite in tranquillità ogni tanto visto che di solito ci gioco online ma recentemente mi è stata regalata la superficie di gioco e le pietruzze irl.
Anyone who's played Red Alert 2 will recognize this majestic beast on sight. The kirov airship is easily the most iconic unit in not just Red Alert 2, but the franchise as a whole. However for how iconic it is the unit actually isn't all that good in game. First, it's expensive as hell, and painfully slow to boot. Sure basically anything under it instantly dies, but pretty much any unit is fast enough to get away from it and it's basically impossible to rush it. On top of it all, It's one of the few units that announces itself to your opponent. This is especially terrible bc it's so slow, since any decent opponent will have days to prepare enough AA to blow it out of the sky. On top of that, Kirovs are incredibly predictable. Since it's the only air unit the soviet has apart from the siege chopper (which has to setup on the ground to do a ton of damage), everyone knows to build AA to stop a potential kirov attack. The only thing it's sort of good at in that game is acting as a sort of damage sponge to V3 and dreadnaught rockets, but even that isn't that good since V3s are also pretty mediocre units.
That said, despite everything bad I've said about this unit, I still think it's one of my favorite units in that game, bc Kirovs are incredibly fun. Sure it's slower than molasses, but once you actually get in to their base with a kirov, it can pretty much demolish it on its own. There's very little in this game that can beat the dopamine rush you get from somehow sneaking a kirov into the enemy base. Even as the opponent, Kirovs are still fun, bc it announces itself and gives you time to setup a defense. When you're a new player, there's very few things in this game that commands as much fear and respect as the phrase "Kirov reporting", mainly bc everyone who's played this game has had their base deleted by kirovs at some point. Kirovs are unquestionably low tier, but they still enhance the game just by being really fun to use and play against.
With that in mind, I also want to talk about another low tier that's actively bad but barely anyone remembers: The flak trooper. Flak troopers are a tier 2 soviet AA infantry that's basically bad at everything it's trying to do. They're too squishy against infantry, so they don't trade well with T1 infantry, They do too little damage against air units, so they're basically useless in their main role, and they d
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