A list of puns related to "List of named matrices"
I guarantee youβll get a faster answer looking around her site than posting here for the basics regarding fursuit construction and supply sourcing.
No really. She has a list of over 100 fursuit related product suppliers on her site, so PLEASE do yourself a favor and look around there for some detailed starting points for fursuit construction.
Most experienced makers are willing to help you out and answer questions, but keep in mind that we personally have worked off limited tutorials and honed them through work.
Hi. I am exploring this topic for fun.
For a long time I used to think addition, multiplication, subtraction and division were THE operations that are performed on numbers (particularly one dimensional). But I learnt multiplication and division are based on addition/subtraction and just as fundamental as say exponentiation or comparison.
Also I try to think of addition less as of 'adding two numbers' but more like 'taking one value and moving it forward some amount'.
With this line of thought I am able to relate the operations on 2 or 3 dimensional numbers and the respective operations. Like how similar adding one dimensional values is to adding 3d values.
However operations like dot products and cross products don't make sense in lower dimensional values and there are many other operations that can be performed on them.
Eg: Dot product is done by multiplying respective components of each number and adding them. But I could also add respective components and add them.
Why is it that we have only named a certain few operations like dot-products and cross-products? Or do they exits but not known?
I am trying to create a dataset where the inputs are matrices and then also a list containing tuples. The label to these matrices + lists is an integer value.
Is this possible?
I want to know whether a symmetric square matrix AB formed by non-square matrices A and B have any relationship with the matrix BA. Iβm in a class related to Linear Algebra and a problem related to this is crushing my brain.
I have created a for loop and function to generate 1000 random 2x2 matrices. I now want to find the eigenvalues of each matrix and plot them at once. How would I do this?
makematrix=function(){
z=runif(1000,min=-10,max=10)
A=matrix(c(z),nrow=2, ncol= 2, byrow = T)
return(A)}
listofmatrices=list()
for(i in 1:1000){
listofmatrices[[i]]=makematrix()
}
I know this has to have been asked, but for the life of me I can't find a comprehensive list. Does one exist?
I've been using the Yokono site, but it's tough to get all the info for mono and stereo. They provide some nice details on errors on and not on first presses to look for.
My father-in-law collects them and I help him with the digital (EBay) search. He mostly has the common/cheaper ones, but his goal is one of each where affordable. If I had a list, it would help me and definitely him. Teaching him to use the computer is seemingly out of the question.
Reprex
m1 <-matrix(c(1,0), 1,2)
m2<- matrix(c(2,0),1,2)
m3<- matrix(c(3,0), 1, 2)
mlist<-list(m1,m2, m3)
If I want to get the first column of each matrix stored in mlist is there elegant solution? I know I can do it individually with
mlist[[1]][,1]
mlist[[2]][,1]
mlist[[3]][,1]
and I could just write a pretty simple function/loop, but it seems like there should a simpler way.
I wanna try to quantify and list all instances of character death in the series, because this sub points out how afraid it is of killing off characters all the time. I'm not an expert in the lore and it's been a long time since I played the games so I could use some help.
This is a list of characters who were killed off; that means that flashback deaths and posthumous characters, like Guy/Lena/Ace, are excluded. The point of this list is to look at "killed off" characters, and a character who is established to have died in the past wouldn't count as killing someone off to me; they need to have had a role prior to their death for it to count as killing off. For example, Guy Bannings and Lena Bright were never killed off; their entire role is based on them being already dead. Also, the deceased character must be named, so we can exclude rank-and-file soldiers like the terrorists in Ao and the soldiers in Garrelia unless they were named.
Here's the list. WIP, please mention anyone I forget below and I'll add them:
(EDIT: Separated by humanity)
Loewe (SC)
Weissmann (SC)
Joachim Guentenr (Zero)
Roan (Nord watchtower guy) (CS1)
Gideon (CS1/Ao "remaster")
Vulcan (CS2)
Otto the market manager (CS2)
Rutger (CS4)
Arianrhod (CS4)
Osborne (CS4)
Black Alberich / Franz Reinford (CS4)
Emperor (killed non-explicitly in "Three and Nine", death of the true Emperor confirmed in Hajimari)
Anima Mundi (responsible for Lord of Phantasma) (3rd)
Pater Mater (Ao)
Grianos (CS2)
All the Divine Knights, though only Valimar really counts as a character to me (CS4)
Ishmelga-loge (CS4)
All the Simulacra, if you want to count them + Alt Rean (Hajimari)
OzXX (Hajimari)
I can only think of one Marine character, Salamanders Chaplain Xavier. And quite a few Imperial Guard characters. Is there a comprehensive list out there?
Could someone please the differences to me in how to go about indexing values in vectors, dataframes, lists and matrices - I keep going round and round and am just continuing to confuse myself about the different ways/what ways to do it.
Any help would be massively useful! THANK YOU!
#Outdated
###You can find latest info here. Named items will be added soon.
-------------------------------- OLD LIST --------------------------------
We need a list for the new named items. I couldn't find any post trying to set it up, so here you go.
There are 23 (+1 unobtainable) weapons & 17 gear items currently.
Please comment if you have a named item which is not listed or contains ???. Please provide all info if possible (see columns). I'll add them. Also if you find errors let me know.
###Where to get named Items
Check out the Wiki. From my experience the drop rate in heroic stuff is pretty high. I get 1-2 named items for every single heroic mission.
Also the clan vendor sells 1 named item and Cassie 3 named items. The Thieves Den also offers 1 named item.
And if you're lucky you can get them from proficiency caches as well.
###Weapons
O = offensive ; D = defensive ; U = utility
Example:
5-O means 5 or less offensive attributes
7+U means 7 or more utility attributes
Name | Type | Perfect Talent | Effect (Requirements) | Source |
---|---|---|---|---|
Artist's Tool | SIG 716 CQB | Perfect Rifleman | Landing headshots adds a stack of bonus 12% weapon damage for 5 seconds. Max stack is 5. Additional headshots refresh the duration. (4-D) | LZ |
Black Friday | M249 | Perfect Unhinged | Recieve 25% weapon damage at the cost of 25% handling (none) | DZ |
Commando | SVD | Perfectly Naked | When armor is depleted gain +50% weapon damage for 6s (Scope 8x or higher) | LZ+DZ |
CuΓ©lebre | Military M870 | Perfect Jazz Hands | +20% Reload Speed (none) | LZ+DZ |
Designated Hitter | SR-1 | Perfect Reformation | Headshot kills increase skill repair & heal by 75% for 25s (9+U) | LZ |
Ekim's Long Stick | Model 700 | Perfect Ranger | +3% weapon damage for every 5m distance (none) | LZ+DZ |
Emeline's Guard | P90 | Perfect Preservation | Killing enemies repair 15% armor over 3s. Headshot kills improve repair (7+D) | LZ |
Invisible Hand | AUG A3-CQC (AR) | Perfect Allegro | +15% |
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