Many people still think that autism is a modern condition, but did you know that Autistic people already existed even in the prehistoric age?
In the hunter gatherer society, there were no bright lights, no crowds or loud noises, no demand to do complex socializing, and less likely to meet new people. There was no complex political situation that could be confusing, ridiculous, shady, or make you feel frustrated. Like you see in government, school, college, workplace, and other organizations.
Children in hunter gatherer society spend most of their time playing together. There are no demands such as getting good grades, getting into a prestigious school and campus, and getting a professional high-paying job.
In the prehistoric age, there were also fewer social demands. We're less likely to do constant socializing, behave like society told us to do, wear clothes that fit gender roles, or marry soon after getting a job or after graduating as a woman. (Disclaimer: It is applied in certain countries, including mine, so it may not apply to your country).
Some people in hunter gatherer society also do the cave arts. Prehistoric art cave paintings, particularly from the Ice Age, usually depict animals. Although it might not be as colorful or varied as today's art, cave art attracts attention. Why? In the Ice Age, we couldn't easily copy the picture from photos or easily approach the animal, so most prehistoric artists drew them straight from memory.
For most people, it's so hard to draw a detailed and accurate picture of an animal if only relying on memory, but prehistoric art cave paintings show otherwise. Prehistoric art cave paintings show detailed images of animals, even though they were drawn straight from memory. This art requires strong visual memory skills. The catch is that the drawing is usually overly detailed on certain parts of the animals. The art also depicts animals as the crowds or overlapping each other. This is relatively uncommon since most people draw the overall animal body with much less detail.
These art characteristics match another art made by a three-year-old talented Autistic artist. Her name is Nadia. If prehistoric art is compar... keep reading on reddit ➡
I can't stop his crying unless he is feeding. He has been crying on-off all day. How did bears not eat all the babies with colic when we were not on the top of the food chain? How did we make it this far?
Edit: although I didn't ask for advise and was more questioning how we got by without the safety of our homes, I did get some answers that got me googling new solutions. My watch has ended and I must get ready for another sleepless night while his mother keeps an eye on him. Thank you everbody for helping me through the night
Hi, Reddit! I've worked on archaeological sites around the world in Denmark, Germany, Greece, Syria, the United States, Madagascar, Easter Island (Rapanui) and the Outer Hebrides. I have been UK Archaeologist of the Year and am a Fellow of the British Academy. My research on Stonehenge over nearly 20 years has helped to transform our understanding of this enigmatic stone circle, including the discovery of a new henge, a settlement where Stonehenge's builders may have lived, and the quarries for Stonehenge's bluestones in the Preseli hills of west Wales. I've published 24 books on a wide variety of archaeological topics, but I really love being out doing fieldwork.
You can follow more of my recent work on PBS' Secrets of the Dead episode, where my team and I painstakingly searched for the evidence that would fill in a 400-year gap in our knowledge of the site's bluestones. The episode reveals the original stones of Europe's most iconic Neolithic monument had a previous life before they were moved almost 155 miles from Wales to Salisbury Plain.
I'll be ready to go at 3:00pm EST (20:00/8:00pm GMT), AMA!
Are there any events in history that were once known as prehistory. Are there any events or civilizations or people that were once considered prehistory but now because we know more information is now considered history.
I'm having a discussion with a friend who claims that the division of labour between men and women in prehistoric times was more likely to be fairly even and also that strength differences between men and women were a lot smaller than they are today. Is there a consensus that the stereotypical view of labour in prehistory is wrong?
This site offers a brief preview of the document. Hopefully someone here with free access to the full dissertation can send it to me.
In a few hours, HWP s5 will begin! The first week will be a prehistory/mythos week where claims can write about events (actual or mythological) that occurred before 1000 BCE. You can also use this time to write lore posts about your culture/language, or anything else with no mechanical effect.
If you have opted in to the population mechanic, you can also use this week to establish your capital city. This is the one and only time you can build a tier 2 city immediately. After this week, tier 1 cities will need to be established before they get upgraded to tier 2.
In a week's time, history will start ticking at 1000 BCE.
First things first, hello you there my dear reader! Hope you're having a good day.
I'm Alessandro, a TTRPG game designer, and I recently joined a game jam whose theme was
Nature. The deadline is very short (it's just 14 days!), so I have just enough time to make a setting-light game (with fixed elements and blank space for the GMs to fill in), which in itself is fine. Notice that I'd have dug deeper in the setting if I've had a longer timeframe, but I'm limited by the amount of time at hand.
Now, my game is set to be a Pop Prehistoric game. "Pop prehistoric" is jargon meant to be something along the lines of "non historically accurate, evocative for the pop fictional tropes expected by the genre", more or less like I see D&D if compared to Tolkien's fantasy novels. If it's evocative and trope-y for any kind of prehistoric setting it's in some way, shape, or form. This choice was influenced by the fact I don't have enough time at hand to spare on accurate historic research and, well, I think this makes the game more accessible for GMs and straight up more fun.
>Currently, the hunters live together with their tribe in a cave covered by paintings, use food to barter among themselves and have spirit animals informing their "class abilities". Hunters (indifferently males, female or other genre-appropriate terms) use fur coats, fire torches, spears, knives, bows, slings, clubs among other things. Shamans draw magical powers from spirits, so animal spirits, ancestor spirits, and nature spirits all play a role. Dinosaurs live alongside big mammals, but dinosaurs are slowly but surely drawing extinct by... something? Winters are getting longer and colder, and food is harder to get by the day.
This enables a narrative where Ugg the Owl, Alu the Bear, and Verg the Snake explore a natural setting to hunt down a Giant Auroch and bring it home, with the blessing of their ancestors overlooking them.
It's not much, but this is the first time I'm tackling this genre so I'm kinda nooby and I've a very short timeframe. I'm here to ask for feedback, especially from someone who already dealt with prehistoric settings.
Are there things you did with your setting to make it feel more ancient/prehistoric? Are there elements, weapons, animals you'd like to see in a setting with this premise?
Has there been a time when prehistory became history? Like, we had very little information about a certain event, place or person but then over time we learned more information which then made it history.
Im talking about the squids from the movie Arrival (2016)
Is there any evidence of same-sex relationships either romantic or sexual or homosexual behavior during prehistory before writing history? Like in rock art or ceramics or something?
A man/small group of people find themselves in a prehistoric world.
If possible without the MC being an ultragenius who just-so-happened to know how to create iron tools, steam engines, antibiotics etc.!
Yes, it does seem like a fairly silly question, but moving houses and cities in frigging 2021 is still a big deal. Even with movers and packers who just wrap up your entire house and then you take a flight and your entire house reaches its destination a few days later, even with that, it's a nightmare. How did people do that in the ancient world? DID people move their houses and cities in the ancient world? Did this concept exist or was it the general idea that once you purchased a property/ were born into your parent's property, you lived in it, then inherited it, then passed it on to your children before you died?
Also, in really prehistoric civilisations like the Indus Valley, Sumerian, the Chinese Peiligang culture, or even the much earlier Aurignacian Culture, did the concept of property exist? I know that at that time, the concept of 'house' itself might have been a strangely evolving notion, but is there any evidence of house and land ownership in prehistoric civilisations?
Is there a sub for cavemen/early humans?
‘The Nobles of Prehistory' documentary on ARTE.tv: https://www.arte.tv/en/videos/097508-000-A/the-nobles-of-prehistory/?cmpid=EN&cmpsrc=Reddit&cmpspt=link
‘The Nobles of Prehistory' documentary on YouTube: https://www.youtube.com/watch?v=mWyADowoEvw
I’m Pauline Coste, a documentary-film director and screenwriter from France and the director of ‘The Nobles of Prehistory' currently screening on [ARTE.tv]. I have directed 5 documentaries including ‘Looking for Sapiens’ (2018, Prix du Jury FIFAN de Nyon en Suisse 2019), three shorts films, and have worked extensively in production and on numerous film commissions. I’m also passionate about Prehistory and in 2016 obtained my Masters degree in Archeology - Prehistory in Paris. My Master's thesis is directly linked to my documentary “The Nobles of Prehistory", whose goal is to challenge received ideas about the Palaeolithic and to promote the most current scientific knowledge about this period. At present, I am editing another documentary film related to archeology entitled “Le tombeau de Montaigne” which revisits the archaeological excavations of the alleged tomb of 16th century French philosopher and writer, Michel de Montaigne.
I’m Jacques Jaubert, a Professor of Prehistory at the University of Bordeaux and an archaeologist, specialised in the Palaeolithic period. I’m also a member of the Laboratory PACEA (From Prehistory to today, Cultures, Environment, Anthropology) and currently co-leading the T2 team, exploring Archaeology of death, ritual and symbolic (AMoRS). Before Bordeaux, I was curator in archaeology for the Ministry of the Culture (Aix-en-Provence then Toulouse 1986-2001). My PhD, entitled The Early and Middle Palaeolithic in the Causses area, was obtained in Prehistoric Ethnology at the University of Paris Panthéon-Sorbonne in 1984. I supervise the excavation at the Middle Pleistocene site of Coudoulous, Lot (with J.-Ph. Brugal) and Mid-Upper Paleolithic site of Jonzac, Charente-maritime (with J.-J. Hubln). My main focus is on the Neanderthal peopling of Eurasia including Northern Asia and also on the anthropization of the cave world: Cussac Cave (Dordogne), and recently Bruniquel cave. My main fields are in South-western France (Middle, Upper Palaeolithic) and also in Asia: Iran (Middle Palaeolithic in Iran), Yemen (PaleoY R. Macchiarelli dir.), Mongolia (Palaeolithic of Mongolia), Armenia (PaleoCaucase) and since two years in Northern China with Pr. Y.... keep reading on reddit ➡
Edit - Bokovoy's email is: "firstname.lastname@example.org"