A list of puns related to "Brotherhood Of Mutants"
Do you think the Brotherhood of Steel and Super Mutants should appear in every Fallout game? This thought crosses my mind whenever I think about what the future may hold for the Fallout franchise.
I was rewatching an X-men movie the other day and realized just how similarly the Brotherhood and DIO's followers function, so let's make it a fun battle!
Participants:
Brotherhood: https://www.ranker.com/list/list-of-all-brotherhood-of-mutants-members/super-hero-teams
DIO's group: DIO himself and every of his minions during Part 3 (Stardust Crusaders). Those who appear in later parts are not taken into account here.
Rounds
R1: The two groups fight on an open field, starting at a distance of one kilometers between them.
R2: Since the Brotherhood is publicly known, but not DIO's agents, then the vampire organizes ambushes to get rid of his mutant rivals. Can they do it with enough preparation and strategy?
R3: Just a bloodlusted fight between DIO and Magneto
Reason of repost: The title and text had an embarassingly high number of typos
I am curious of the detail that 76 retcons some lore.
Putting a few things together, it looks like we are getting Brotherhood characters "soon". Probably November, I'm guessing.
Which BoEM characters do you want to see?
I'm looking for Magneto, Mystique, and Sabretooth!
Iβve maxed out magnetoβs passive to Lvl 5, where mags and BH are supposed to have 50% focus and 30% max health.
I understand the passive to BH is dependent on mags presence, but I noticed magnetos health and focus have remain unchanged. Shouldnβt that be reflected in his stats immediately? Iβm worried I maxed out his passive without any benefit to mags.
Iβve upgraded Capβs health passive and DDβs damage passive earlier and their % are reflected in their stats immediately upon upgrading.
The Master was obviously targeting humans with low levels of radiation - prime humans. That's why he wants to hit the vaults and, like Christmas gifts, just open them up and drag away a bunch of dwellers and turn them into intelligent Super Mutants for his Unity.
But I started thinking about how the Brotherhood seems to spend a great deal of time in their own bunker at Lost Hills, shielding them. And even when they go out, they're a lot of times wearing power armor which shields them.
Would they be prime normals? Marcus, in Fallout 2, says he'd totes dunk Jacobs, which was a BoS member. Says he'd made a fine Super Mutant.
Obviously, having the Unity target the Brotherhood probably wouldn't go over extremely well - at least, not without the proper numbers (IE, bad ending of Fallout 1.) I mean, Power Armor really makes Super Mutants easier to deal with and they're carrying the same weapons. But yeah.
Just something I started thinking about a little bit ago.
Emma Frost I think will still be part of the Hellfire Club by the way. This game is a sort of reboot of the story. I didn't want to deal with all the baggage that fifty years of an established world came with so I am reintroducing characters and tweaking some things.
Push: "When a character receives a second action token for any reason, it becomes 'pushed.' When a character becomes pushed, immediately after resolutions it is dealt one pushing damage."
Brotherhood of Mutants: "When this character hits an opposing character with an attack roll of 10-12, after resolutions remove an action token from this character."
Does the owning player decide which triggers first? Or does the "immediately" part of Pushing's description force it to happen first?
There have been a lot of brotherhood members, so I'll only include the most notable(IMO) who aren't overpowered.
Solid Snake is on a mission to stop Magneto from killing all humans. In order to get to magneto, he has to take out the brotherhood, Metal Gear Solid style. After defeating an enemy, snake gets an item he can use for the next battle. His starting load out is the basic load out he always has, with the addition of the octo camouflage suit from metal gear 4. can he succeed?
Brotherhood
Toad-snake gets acid balls(like a handball that splats and burns what it hits)
Pyro-snake gets a flamethrower the size of a hair spray can with unlimited gas
Avalanche-snake gets boots that allow him to absorb any disruption on surface, giving him absolute balance no matter the circumstance
Blob-snake gains a belt that replicates blobs power for 10 seconds, with a 5 minute recharge.
Mystique-snake gains a suit that replicates mystiques powers, except instead of shapeshifting into people, he shape shifts into objects.
After defeating the brotherhood, and with snakes acquired boss items, can he now defeat Magneto?
*side note:*I haven't played the newest metal gear, so if he doesn't have the normal load out in this one, correct me if Im wrong.
Hello,
can you give me some fun to play lists for the competitive mode for survivors and brotherhood and maybe mutants? They don't need to be super strong, just some funny components I am unable to see. I like to play with some friends. Till now I have just played some models with guns without named models etc.
Regards
Was peekinβ at Mystique. She was alright. Kinda seems like we need more Mutants before her and Storm can realize their full potential.
I looked at her profile-and noticed thereβs no βBrotherhoodβ classification.
Meaning that itβs more likely that Magneto will have a passive based on helping all of mutantkind.
I'm new to anime.My friend suggested FMA and I started watching but I didn't knew he refered the brotherhood.I'm now at FMA 2003's episode where it shows 'Father' vs Edward Elric.I want to watch brotherhood now but the intro episodes of both are same right? I don't want to watch the same things again so will someone point me in the direction to watch Brotherhood as continuation to the episodes I watched until now?
From what Iβve seen, I have an unpopular opinion as I actually enjoy the modern day story. I like Desmond and Lucy, and I genuinely thought a relationship was building between them. Needless to say I was very wrong. Iβm guessing the reasons for stabbing Lucy will be in revealed in Revelations, which I happily plan to play next.
I ignored the signal. Played past Kellogg. every time I saw a Brotherhood ship, knight or soldier I shot.
For a while they were nuetral.
Now they shoot at me on sight.
I have shot roughly twenty of their vertibirds. Based on how many were flying alongside and the capacity of the Prydwyn, they shouldnt have any left.
Of course they do. My goal is fifty. I will let you know if i reach it.
People here and just Fallout fans in general like to talk about the lack of choice or consequence in Fallout 4. Well those people have obviously never played Brotherhood of Steel. Why, of all the gameplay styles you could've gone with this, first person RPG, third person RPG, strategy turn based RPG, why in your right fucking mind did you think that a top down twin stick shooter was a good idea? Why? Hell i think a quake clone would've turned out better than this shit. Story? Forget about it. The story is there just to put you in boring locations in order for you to shoot the same similar mobs of enemies over and over and over again. There are dialogue options here but they have barely any effect on your progress. The only highlight of this game is that you can play as a ghoul and even then that can be added in the good games with mods. Just don't play this. If you're thinking you should play this just to complete your Fallout collection don't bother, trust me, it ain't worth it. You're better off playing Fallout 76 and i'm being dead serious when i say that
Iβm always curious over how someone would fight and defend over territories and how going to prison over βloyalty and brotherhoodβ. What happened to all your brothers? Did they try to help you out when you needed them the most?
It came to mind that the X-Men comics have tons of characters, groups, and settings that don't have much to do with the X-Gene itself. These are going to be much simpler to integrate into the MCU than Mutants themselves will be.
These are mostly cosmic or extradimensional things. example: Shi'ar Empire, Technarchy, Mojoverse, Limbo/Otherplace, Brood, ect. I could also see them introducing the Weapon X Program before they introduce Mutants.
I want a live action Longshot/Mojoverse story so bad.
So here I am, minding my own business when out of no where a level 96 and 77 guy come walking up in super shiny silver Power Armor and they tell me that the Brotherhood of Steel needs my springs, adhesive and a few other things. They tell me that my base is not up to code and that they COULD knock it down by removing the 1 support beam I have holding it up. OR I can pay them in springs to walk away.
I paid. No regrets.
When they were almost out of range of voice I hear the guy bust out laughing "omg can you believe that guy thought we were Brotherhood of Steel?! he was scared out of his mind!"
I love this game.
So, I was going over to the Prydwen to get the Brotherhood to help me build the teleporter to get to the Institute, but when I was at the airport, I figured I'd do one more "Leading by Example" quest, where you take a squire with you when you clear out a location. Unfortunately, the location I was cursed with was in Far Harbor. And since I haven't started that DLC yet (in this playthrough), I don't intend to start it just because of this quest, so instead I went up to the Prydwen, talked to Elder Maxson and all that stuff, but then I realized I had this stupid kid following me around. And... I have no idea how to get rid of him. Am I stuck with this horribly annoying kid forever, or at least until I actually go to Far Harbor and clear out that location?
When I realized he was following me, the game had already autosaved three times (I'm on PS4), and my last hard save is a couple of hours ago. So.. Is there any other way to get rid of him, other than finishing the quest or going back to my old save? If he could just shut up for 15 seconds, I could at least try to ignore him, but he. Never. Shuts. Up. Surely there must be some way to fail the mission or something? Right? Yes? Please..?
Any advice or solutions would be very much appreciated.
Thanks in advance, guys!
I just finished the audiobook of Slaves to Darkness and it got me thinking about a post around here a few months ago that supposed the idea that Lorgar was the most successful Primarch at the end of the events of the Horus Heresy. The events of Slaves to Darkness end that supposition in my mind especially when >!a fully Pantheon-empowered Horus shows up at Ullanor and lazily smites Lorgar with the un-powered Worldbreaker for trying to usurp his position as Warmaster.!<
What I got to thinking about was, what is the lesson here and what specifically does this tell us about the setting and Lorgar? I think the characterizations in the novel are great and John French's writing is amazing, but between the events of Betrayer and Slaves to Darkness Lorgar is doing nothing - probably just writing more copies of the Book of Lorgar. This priest of the Primordial Annihilator thinks he's in the right because he's set Heresy ball rolling through Erebus (or the other way around?) and that because Horus isn't fully invested in a victory for the Chaos Pantheon of Gods he isn't the correct leader for the traitor legions. In Lorgar's mind, he discovered the Chaos Gods, therefore he must be the most worthy.
What is really happening, in my opinion, is the military reality of perceived might is right, Horus is perceived to be the strongest or most respected of the brothers, so he is the leader. Lorgar is not respected. He was punished by The Emperor very publicly at Monarchia, he required the intervention of the Night Haunter to survive the Isstvan Drop Massacre (and no one like Curze), he "saved" another less respected brother in Angron but also ultimately failed to stop Roboute Guilliman and the Ultramarines from joining the Imperial side, and he's trying to betray the betrayers by usurping Horus with Daemon-Fulgrim, who's in it for the fun.
Lorgar was never going to be Warmaster.
All of this made me think of the Primarch's "birth order" as their perceived hierarchy among the brotherhood and I think it all pans out quite well. I have an Uncle with 18 siblings and he's said that among that many people, relationships get strange and you have to rely on the stereotypes, like who's older and wiser. The Primarchs were all created at the same time, but since they were warped off Terra and out into the Galaxy, their discovery order is more akin to their birth order. Also, there are possible sidereal time gaps in when Primarchs are "awakened" on their home planets and
... keep reading on reddit β‘Hi, all. First of all want to say that I'm blown away by the campaign book.
I was wondering what some people might have done to amp up the involvement of the arcane brotherhood it seems kind of a odd to just introduce them after the dragon fiasco.
I'm starting my characters up after Water deep Dragonheist so I will be in Luskan to start the adventure as they enter the north overland.
Please note that this site uses cookies to personalise content and adverts, to provide social media features, and to analyse web traffic. Click here for more information.