A list of puns related to "Supergun"
IIRC it's a cop movie about a super machine gun - a gun with really powerful bullets. It's not sci fi and the extent of the technology advancements is the really powerful weapon. There's a scene in the movie where an entire suburban house is destroyed by antagonists after they shoot at it for a couple minutes with several of the powerful machine guns.
do anyone has experience with the kit? Before and after (twin band vs roller). is it better? or not worth it?Does it shoot low (accuracy problem?)
does it increase range?
I just got a Minigun that came in the post today. Iβm waiting for a few more things to come such as DB15 to USB, Pi2Jamma and a PSU.
Other than a Jamma board itself what else would I need to run things such as Namco PSX like titles (Tekken/Soul Edge etc), Model 2/3 (if thatβs even possible) and Sega Naomi (again, if possible).
What are everyoneβs recommendations to make it a new hobby?
Thanks in advance
Can I just buy a cheap, blank minigun pcb, and point to point wire it? Or do I get one that has everything on it, and reverse engineer it to fit my needs?
Just purchased a X-men vs Street fighter A+B board that I will one day install Darksoftβs Multicart into. My question is in the mean time, what a decent, economic option for a supergun? I have no interest in making my own, but donβt want to spend $200-up. Any suggestions or help appreciated.
Ive been working on my own supergun design for a few years and its finally coming together. I'm calling it the Winchester and the goal is to create a supergun that is compact and functional by itself.
The features are:
For all the things that it does do, there are a few things that it does not do. First off, this is NTSC only. The BA7230LS chip is only for NTSC component output. Second, the jamma connector pin 26/d is not connected. When I was looking at the jamma spec, its not used for anything, but then I learned that multicart mvs and atomiswave do use this pin for input. It would be possible to solder bodge wires from the connector to the kickharness to enable those inputs if one needed them. And thirdly and the biggest omission from the board is that it lacks an audio circuit from the jamma edge connector. I went back and forth quite a bit on this one. The more modern Jamma compatible boards, like the CPS2/system 12/atomiswave/etc, have line audio out already. Some boards like the taito F3/ST-V/ZN-2 can use addons like the Everten boards to add line level rca audio connectors. So lets say none of those audio options are available, one could slap together some resistors and a mono/stereo switch and call it a day, some other people might prefer using an audio transformer instead. I felt that aud
... keep reading on reddit β‘Hey folks, I have a stick and a hitbox with brook boards in them, is there a way I can also mod them to also output db15 to be compatible with superguns, I'm aware of the undamned encoders but I was wondering if I could do this internally
Thanks in advance
Iβm looking to purchase a Supergun; a candy cab is unrealistic for my current home/family setup. I see a lot of praise being given to current superguns like HAS and Axun, as they are usually the go-to recommendation. However the vintage Japanese control boxes (Sigma, Pana, Vega, Kic) are gorgeous pieces of art and I would love to own one of them. Are there any real-world benefits to these modern kits over the vintage boxes, besides cost/size? Any benefits to the old ones beyond their aesthetic/build quality? Thanks from a newbie.
Hi guys, I just want to ask if there is known issues causing flickering on a CRT TV with a cps3.. it happened for me yesterday for the first time and I wonder if it's supergun related or if the cps3 may have that behavior? Please help :)
I recently got my new cbox V2 and I love it but it is very difficult to find documentation on the new model but I wanted to know what are the button combinations for the jamma mode controller remapping and the MVS remapping I managed to do it by accident and almost messed up my configuration but managed to fix it also I am playing my multicart it runs fine but it is pretty dark is there anyway to change it so it's brighter or anything I should do.
*Edit with some testing some commands I found according to the jamma edge connector
Hold Start+Right- This will give you combo buttons sorta like the macros will make your R1 button= button 1+2+3 and R2 = button 2+3
Hold Start+Left-This will do something similar except R1 = button 1+2 and R2 = button 3+4
*EDIT2*
I Have figured it out for anyone else that would like to know while play a jamma game you press
Start+Select+UP- This will cause your up input on the jamma edge to start blinking meaning you did it correctly you just press the blinking input to correspond with the button you want it to be and it should be all set I have not tested this with MVS games though please share this info around because I could not find it anywhere.
Photo for reference
https://preview.redd.it/rb0kl5shgxv51.jpg?width=1536&format=pjpg&auto=webp&s=d6c80b699701e2e1df3d9d7a12f4b9a840a77168
Someone recently gave me a Neo Jamma supergun and I've been doing research trying to figure out how exactly to use it. This is it along with a power supply I bought. It came with all the pieces separate and using the info I could find about it I soldered the pieces on in what I believe to be the correct fashion and I'm only curious about a few things:
There's a barrel connector on the right side labeled 5v and a 4 pin molex above that that seems to be unlabeled, I assume that I hook up +5 and ground to the barrel connector and +12 and ground to the 4 pin molex. Is that correct or would you hook it up differently?
I found a barrel connector I believe will work on Console5 but if I'm only hooking up the 4 pin molex to two points then I'm not sure how to do that or what cable to look for.
On the upper left there appears to be some vias on the board for rgb but the supergun didn't come with any other parts and I don't know what would go there?
It came with a jamma connector but I don't know if I should solder it straight on or wire it up like a harness?
On the power supply on the bottom three I believe that "fg" is the ground wire, "ag/l" that the L is for live, and "ac/n" that the N is for neutral, I just want to confirm this. The power supply came with a little plug but I bought a 14g plug to use for it.
I've done some research on this but Google has only taken so far and I'd love to get this supergun working and don't want to ruin any vintage boards in the process. It seems like the person that used to sell these on eBay was very responsive and helpful but as far as I can tell has completely disappeared.
I think that's the majority of what I was hoping to learn but I'm happy to take any general advice or even articles and video recommendations. Thanks!
Like everyone else, I am hugely excited by the Home Arcade System supergun and its features. But, also like everyone else, I'm patiently waiting for the pre-order list to open back up so I can sign up for it, and then wait for one to actually be produced so I can get my hands on it. I get that this is simply the nature of small batch hobbyist-driven production, and I respect RGB for all the great work he's done, but it's likely to be a long while before I'm actually in possession of a HAS.
Because of this, I'm looking to get a setup going that let's me use my arcade PCBs safely in the meantime, while I await the chance to sign up. Trouble is, any research I try to do online seems to point me back to a myriad of different posts across different sites all saying the same thing: just go get a HAS.
So, I instead turn to the good folk here: What supergun arrangement would you recommend in the meantime while the HAS remains inaccessible to me? Is there a "secondary" preferred model/manufacturer? Should I just build my own? Should I forgo the notion of another supergun altogether and consolize my boards until I get a HAS?
For the record, I have a CPS2 Super Puzzle Fighter A/B board that I'm looking to Darksoft Kit soon, and a Soul Edge PCB. I have an OSSC but I haven't used either board yet, I just got them in the mail. I am looking to get a CRT I will eventually use with it, but I'm holding out for an auto-switching TriSync (~15/~25/~31khz) in the appropriate size (bigger than 22") and haven't found one yet. For now I'll be using the OSSC to output to flatscreen and I'm worried about potentially harming it by passing it out of spec arcade board signals with the wrong supergun wired up.
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