A list of puns related to "Smpte Timecode"
Looking for ideas on stand alone products to send linear timecode over an ethernet network to several destinations: (Lighting, video, automation, stage manager, etc..) without a console/system.
Am aware of the kissbox txc2tr.
Would the Neutrick NA2-IO-DLINE work as a stand alone analog to Dante and back converter?
Any other similar boxes that can move LTC around (without having to convert to MTC and back)?
Thanks
βHello all!
I have a very specific question in regards to SMPTE Timecode on Dot2. I am having trouble finding exactly what software and hardware I need in order to connect my Ableton Live to my dot2.
Simply put:
I need to get my dot2 console to read SMPTE timecode from an iMac running Ableton Live (with a timecode track inserted).
I have used MIDI, but am wanting a more reliable, consistent connection for future projects. If anyone has this setup, I would appreciate a step-by-step, product-by-product explanation. This has given me a real headache!
Thanks in advance!
Andrew
I teach video coaching and expect to start a new class of trainees who will need to do (indoor) field recording of small pairs/trios of people in close interaction and to edit the video on PC or Mac computer or tablet. They will most likely record on small camcorders with integrated mics.
I need to identify one application to assign to my new group of trainees who are a mixed group of PC and Mac users.
They only will need :
titles
precision cuts with timecode
transitions
freeze frame
slow motion.
And they need to be able to export video to formats that they can review in the field with their clients. Typically they use tablets (iPads especially).
Your suggestions will be very welcome.
Thanks
I think I can hear the sound of a typical SMPTE track in the left channel of this record. Do you hear the same? Have you found something similar in other records?
Hi, I'm looking for a video player that shows the SMPTE timecodes. I was surprised VLC does not have this facility. Does anyone have any suggestions please?
So far here are my ideas -
ETC Nomad + Show Control Gateway - Total cost estimate Β£1-1.5k
GrandMA2 OnPC Node - Total cost estimate Β£800-1.5k (unsure about this?)
Avolites Titan One Dongle - Total cost estimate Β£100-250 (again unsure about this, have heard various yes/no answers about SMPTE with Titan One)
Chamsys PC Wing - Total cost estimate Β£1-1.5k (Does this require extra Chamsys hardware?)
QLC+ doesnt support Timecode as far as I can see, although I might be wrong.
Anyone else got any ideas?
(It does have to accept SMPTE timecode or I'll have to get a SMPTE to MTC Converter, which seem to run about Β£250
hello. i am struggling to really comprehend timecode. i understand that it is used for synchronisation. but why? through what methods? i would often see/hear reel to reel tapes with a track set aside for the timecode - a horrid, shrill rattly beep. is this only for MIDI purposes? i just cannot seem to find a layman's explanation of this.
edit: thanks for putting in the time to reply, folks. starting to get my head around things now!
Hi Guy's I posted a little while ago on here and you were really helpful. And i've managed to adapt some code to get it working on an lcd display.
What I would like some extra help with is firstly is there a way of defining the one_time_max etc different depending on the high low state of a pin. This way i could use a switch to change the times so it could switch between NTSC and PAL.
Secondly would anyone be kind enough to explain what is happening in the middle part of this code. I understand that there is a volatile boolean which can be true of false. But later in the code you make an IF statement against it and I don't fully understand how that works. Any help would be appreciated.
Here is a picture of how it's going so far. I'll keep you guys up to date as the project continues :)
http://imgur.com/QET4syU
// Code from forum post Dec 12, 2007
//
//
// include the library code:
#include <LiquidCrystal.h>
// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
#define one_time_max 600 // these values are setup for PA video
#define one_time_min 400 // It's the durstion of a one and zero with a little bit of room for error.
#define zero_time_max 1050 //
#define zero_time_min 950 //
#define icpPin 8 // ICP input pin on arduino
//#define one_time_max 475 // these values are setup for NTSC video
//#define one_time_min 300 // PAL would be around 1000 for 0 and 500 for 1
//#define zero_time_max 875 // 80bits times 29.97 frames per sec
//#define zero_time_min 700 // equals 833 (divide by 8 clock pulses)
#define end_data_position 63
#define end_sync_position 77
#define end_smpte_position 80
volatile unsigned int pin = 13;
volatile unsigned int bit_time; // volatile instructs the variable to be stored in RAM
volatile boolean valid_tc_word; // booleon can be either of two values true or false
volatile boolean ones_bit_count; // booleon can be either of two values true or false
volatile boolean tc_sync; // booleon can be either of two values true or false
volatile boolean write_tc_out; // booleon can be either of two values true or false
volatile boolean drop_frame_flag; // booleon can be either of two values true or false
volatile byte total_bits; //this stores a an 8-bit uns
... keep reading on reddit β‘I'm looking for a way to add SMPTE Timecode to an audio track for a video I have. It is supposed to just play as digital noise in one of the audio channels. I'll be using the timecode to sync with a lightboard to run a light show with the music.
Any thoughts on how to have SMPTE timecode in my file, but not as just text over the video?
For my end of year project I am creating a timecode reader using arduino. I'm having some difficulty and it would be great if you guys could help me out. This is the stream which I'm trying to decode.
http://www.philrees.co.uk/articles/pix/smptefmt.gif [1]
First of this is the circuit that I've been told to use for the input to the arduino board:
http://www.waxweb.org/addl/arduino-simple-timecode-input.jpg [2]
If anyone could give me an idea on what this actually does that would be fantastic! The next portion of difficulty is the coding for the arduino board. I've found some example code here:
http://forum.arduino.cc/index.php/topic,8237.0.html[3]
I don't understand how they've calculated the max and min for the zero and 1 values or in fact how the code works. I thought that it would be easier for the board to store 80bits of the timecode and then withdraw the information from where need be. Again any help on this would be absolutely amazing.
I have 3 segmented gopro files i have put into one sequence so I can export as one 56 minute long clip.
First problem: I want to show a timecode "frame count" in the upper corner. I insert the timecode from the video effects menu. I select "frames" and then "clip" this starts the count at zero at the first clip. When I reach the second clip, I do the same but select the offset as 31,XXX frames (or however long the last clip was). The second clip frame count starts at the appropriate picked up frame number. When I reach the third clip, i attempt to do the same offset, however, it seems the maximum offset allowed is 32,700 frames as I enter the appropriate number at this point in the video (~60,000 frames)...and it jumps back to 32,699 (or something around there). I'd just like to pick up where it left off in the frame count but i seem to be hitting some kind of limit.
Alternatively, I tried an SMPTE time count from time zero (format HH;MM;SS;FF). When I select clip, I am unable to offset for the next clip in the sequence. For example the first clip ends around the 18 minute mark. At this point I'd like to offset the time code by +~18 minutes so the time count continues flawlessly. This doesn't seem possible.
I ended up selecting "Media" from the drop down bar in the timecode effects menu which read the clip's time from its metadata (exif?) and showed a seamless transition between clips, though the time itself was inaccurate as the camera's internal clock was set incorrect.
I was creating a transcript of these three videos so a continuous time record ticking off in the corner was very helpful to have.
The sd7 manual version A is unhelpful. The quantum manual is 11 pages (lol).
I'm trying to input timecode through the smpte port. I am not tracking the timecode generated in the video department. I have the options set as: Frame rate - 29.97, source - SMPTE, send timecode to - No Selection, send machine control No Selection, Offline - No Selection
Any guidance would be much appreciated.
Thx
Edit: solution: taking the LTC through a channel did allow the console to see the SMPTE, but it was stuttering and jittery. Our final move was to restripe the video with LTC at 30fps. Locked in right away. Thanks y'all!
Good people of the internet.
My name is George, I'm a Lighting design & technology student at university and whilst having a basic understanding of timecode, there are a few things that absolutely boggle my brain that I have never been able to find the answer to. We haven't touched on timecode yet but I'm antsy and I neeeeed to know more.
I understand that timecode is prgramming cues to a to a piece of music that plays alongside a timecode signal generated from whatever the hell is generating the timecode but lets say for example we have a DJ with a controller and they're giving us timecode.
Now my understanding is that the timecode signal cannot be interrupted and has to remain constant (v well could be wrong, plz do correct) so how do designers programme for transitions between songs?
Does each song have it's own timecode signal? And if so how are these insanely precise transitions carried out whilst loading the next signal?
The reason I ask is because I'm curious to what extent a DJ can control a pre-programmed light show. For example if a track is programmed but the DJ decides they want to slow a part down for a weird transition, the slowing down would also affect the timecode.
Anyways thanks for reading this and thanks for existing r/lightingdesign <3
I wanted to get a closer look at the trailer and saw this cryptic message. It says the following :
Aspect Sound Ratio
SMPTE
Stare Here
SMPTE
SMPTE Universal Leader
XXXX
Picture
Picture
I think this has something to do with binary when the frames change or something between the frame of stare here to XXXX but it could also be from the frame it turns to monochrome to when it goes back to colour.
Aspect Sound and Ratio may also give hints to something but idk.
I checked and the video is in 30fps
Anyway, I'm sure there are some smart people out there that could figure this one out.
https://reddit.com/link/n10wrj/video/ox79h5v333w61/player
Hi everyone,
I'm new to film scoring and I'm looking to score a short film that I've made and possibly some feature films in the future. I was wondering what the best DAW would be to use specifically for Premiere Pro. I have narrowed it down to 4 DAWs: Pro Tools, Cubase, Logic, and Reaper and I need help on deciding the best option.
I am leaning towards Pro Tools, however I have heard that it is much easier to create music in other DAWs like Cubase and Logic with a friendlier interface. I would ideally like to use Cubase, but I just built a new PC and I have read there are some difficulties with Cubase and Quicktime that isn't supported on Windows. I also read that you still might need Pro Tools for slave/master and there aren't that many tutorials for Cubase, specifically for film scoring. For Logic, a currently have a 2014 Macbook Pro running Logic, but I am looking to use my PC instead. I also read that you need Pro Tools to sync with Logic for the SMPTE timecode (not sure what it's called or why it's used but I've seen Christian from Spitfire Audio use it)??? Finally, I know that a lot of people use Reaper, however I have also read that there are difficulties in moving files from Premiere Pro to Reaper and you need something like Vordio to transfer AAF files and even then, there are difficulties in transition.
If anyone could give me some advice that would be great.
Hello all, I'm trying out every major DAW to see which one I like most. While I understand I won't be able to evaluate each one fully in a short period of time, I'd like to get a good sense of where each one's strength and weaknesses lie.
I'd like to ask which standout features you think I should focus on trying, especially ones which I might miss. I've heard that Cubase is great for film scoring due to things like surround sound support, articulation management, musical notation, and SMPTE timecode support. It also seems to be one of the most feature packed, with a lot of small features that I haven't seen in competitors. However, I'm wondering which of its features matter most in your opinions for daily use.
One difficulty here is that since I don't own a hardware licenser, I can only demo the Elements edition. That means I can't try a lot of features, like SpectraLayers, VariAudio, chord track integration with Melodyne, and a lot of the included instruments and effects. So to an extent, I'll need to rely on others to tell me how effective/useful they are.
Just for context, I've already tried Ableton, FL Studio, and Waveform. I think they're all usable, but I'm surprised how much variance there's been so far even with basic features.
Do your worst!
I'm looking to get back into the mix after a long hiatus from dhing. Hoping to pick up some gear for small festivals and house party style events. A friend of mine has a neat DMX lighting setup he rents out and runs as a side gig, and we have been talking about working together to do some cool shows.
I've been looking at the Denon Prime Go as a good portable device to take out to all these places, and noticed that Denon has been adding this "StageLinQ" port to all their devices, and advertises it to work with programs like SoundSwitch and Resolume.
I really am not interested in purchasing a license (or another damn subscription... ugh) to either of these for just casual sets, and dont really care for any of their "Automatic" features. Instead I'd like to set this up using QLC+, an open source DMX controller.
I'm hoping someone out there knows more about the StageLinQ technology and what formats or protocols it outputs data in? Trying to find out more online but Denon only seems to mention their own work on SoundSwitch.
In earlier revisions, previously called "Timecode", they mention also linking to Ableton, OSC timecodes, SMPTE LC, Midi Timecode, and "Other Midi Triggers for Lighting FX", which makes me think that it will work with a wide range of stuff that support standard Midi and DMX signaling. Surely they would intend to support different rigs with a standard protocol like plain old midi, since each stage crew has their own preferences of what they use to control the lights, and not expect EVERYONE to use their proprietary lighting protocol, right? All these products seem to work with Pioneer gear as well, even more reason to think that it's something a bit more standard.
I just cant seem to find specifics on their current products that call it StageLinQ and what it's actually sending out the port.
My gut says it's just using generic protocols that any standard lighting controller or MIDI devices can use, and they're only mentioning these sole products simply for marketing and promo reasons, but I figured someone more familiar with Denon gear could tell me more from experience.
I'm surprised it hasn't decade.
For context I'm a Refuse Driver (Garbage man) & today I was on food waste. After I'd tipped I was checking the wagon for any defects when I spotted a lone pea balanced on the lifts.
I said "hey look, an escaPEA"
No one near me but it didn't half make me laugh for a good hour or so!
Edit: I can't believe how much this has blown up. Thank you everyone I've had a blast reading through the replies π
It really does, I swear!
Buenosdillas
Theyβre on standbi
I'm working on a video collage project that combines video from many synthesizer improvisations over several days. I want to chop them up, overlay them, and create new compositions. Doing these kind of fine edits with audio in After Effects is really tedious and computationally heavy with video attached. I recorded directly into the camera mic from my mixer. Is there a way I can import the audio into Logic (or Audition), edit/mix it, and then preserve the corresponding timecode of each region so I can easily re-match the regions in video editing software? Even if I have to export each track as a separate stem per video and do it manually later. Should I be thinking about this workflow in a different way?
Pilot on me!!
Dad jokes are supposed to be jokes you can tell a kid and they will understand it and find it funny.
This sub is mostly just NSFW puns now.
If it needs a NSFW tag it's not a dad joke. There should just be a NSFW puns subreddit for that.
Edit* I'm not replying any longer and turning off notifications but to all those that say "no one cares", there sure are a lot of you arguing about it. Maybe I'm wrong but you people don't need to be rude about it. If you really don't care, don't comment.
When I got home, they were still there.
What did 0 say to 8 ?
" Nice Belt "
So What did 3 say to 8 ?
" Hey, you two stop making out "
I won't be doing that today!
You take away their little brooms
This morning, my 4 year old daughter.
Daughter: I'm hungry
Me: nerves building, smile widening
Me: Hi hungry, I'm dad.
She had no idea what was going on but I finally did it.
Thank you all for listening.
There hasn't been a post all year!
For my end of year project I am creating a timecode reader using arduino. I'm having some difficulty and it would be great if you guys could help me out. This is the stream which I'm trying to decode.
http://www.philrees.co.uk/articles/pix/smptefmt.gif [1]
First of this is the circuit that I've been told to use for the input to the arduino board:
http://www.waxweb.org/addl/arduino-simple-timecode-input.jpg [2]
If anyone could give me an idea on what this actually does that would be fantastic!
The next portion of difficulty is the coding for the arduino board. I've found some example code here:
http://forum.arduino.cc/index.php/topic,8237.0.html[3]
and i don't understand how they've calculated the max and min for the zero and 1 values or in fact how the code works. I thought that it would be easier for the board to store 80bits of the timecode and then withdraw the information from where need be. Again any help on this would be absolutely amazing.
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