Photogrammetry from 1080p youtube footage v.redd.it/pcaclozofgc81
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πŸ‘€︎ u/RandomBlends
πŸ“…︎ Jan 18 2022
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Asset Browser + Photogrammetry v.redd.it/4mvbl2m1xf581
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πŸ‘€︎ u/Disnock
πŸ“…︎ Dec 14 2021
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Ella's been released! A photo real graphics demo made with Godot. Uses global illumination, 100% real time, no baked lightmaps. Art made with photogrammetry. Download now for Linux, macOS, and Windows. v.redd.it/phryddc4jeb81
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πŸ‘€︎ u/cybereality
πŸ“…︎ Jan 13 2022
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Experimenting with Photogrammetry and scene building in Reality Capture & Blender! Feedback please.
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πŸ‘€︎ u/mrt_raviteja
πŸ“…︎ Jan 17 2022
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Photogrammetry app for Mac

I need a photogrammetry app for Mac M1 (late 2020) that is simple to use, I tried regard3D but it said that my focal length was wrong, could you help me fix it or recommend another app or program.

PS: I used an iPhone 6s for the photos, would a Cannon IXUS 185 (handheld camera) work better, and worth another try with.

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πŸ‘€︎ u/lordlucario_
πŸ“…︎ Jan 12 2022
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The future of photogrammetry. NeRF : Neural Radiance Fields youtu.be/JuH79E8rdKc
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πŸ‘€︎ u/EveryCrownFall
πŸ“…︎ Jan 14 2022
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Photogrammetry + Asset Manager = Awesome! v.redd.it/45fsy24xmmc81
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πŸ‘€︎ u/joaomgcd
πŸ“…︎ Jan 19 2022
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The 1992 A Game of Armored Combat 3rd Edition boxed set miniature collection photogrammetry scans are almost complete! Link to Tabletop Simulator Workshop in comments
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πŸ‘€︎ u/phosix
πŸ“…︎ Jan 04 2022
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Scans Factory's Adam Jarosz and MichaΕ‚ Mierzejewski have returned to tell 80 Level about their latest Dark Souls-style environment created using photogrammetry assets and Unreal Engine. v.redd.it/zfg17i6954a81
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πŸ‘€︎ u/80lv
πŸ“…︎ Jan 06 2022
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Quick photogrammetry scan of some Sunglasses reddit.com/gallery/s7m1tk
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πŸ‘€︎ u/shrogg
πŸ“…︎ Jan 19 2022
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Exhibition Design - Using 3D Scanning or Photogrammetry on Collection Objects

Does anyone have experience with smaller scale 3D scanning or photogrammetry?

I am working on creating a database of digital objects for my Museum. We do most of our designs in 3D (SketchUp and Vectorworks) and have been creating the objects from photos. Throughout the pandemic this has really been helpful to keep our exhibition program moving forward. Our curators are still mostly working remotely and being able to do virtual walkthroughs has really helped solidify things so we're not doing as much rearranging during install.

Generally, our process is:

-We take a photo of the object (sometimes existing, sometimes a new photo from a specific angle), crop the background away and save as png

-In Photoshop, create a path from the edge of the png. Then export the path to Illustrator.

-In Illustrator save the path as a dxf/dwg file.

-Import the dxf/dwg in Sketchup. Scale the shape to the right size, explode it and use it to create a surface that can be extruded. Then we apply the png as a texture to the face.

Now we have an object that looks like it belongs in MineCraft. It's serviceable, but kind of a time consuming process. I'd like to find a handheld device or even phone software that can scan and provide a file that we can import to SketchUp or Vectorworks.

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πŸ“…︎ Jan 20 2022
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Noob questions, drone photogrammetry.

Hello all.

I have a DJI Air 2S and want to try scanning large landscapes. The area would be quite big, maybe a square mile. There's a large lake and surrounding mountains I'd like to capture.

My questions:

  1. What flight path is best? Circle? Square? Rectangle? Random lines that match up? And what angles? It seems like you can pretty much do whatever as long as you've covered it all, right?

  2. Could I then come a lot closer and take random photos to give better details. Say for example a bench by the lake, or a carpark etc, and then combine these in to the final image so it's better quality?

  3. I use a Mac, what software can I use for free that's simple and doesn't require messing around with directories this, and coding that, etc.

  4. How does one exactly photograph the inside of a building for 3D scanning? Would I just move forward, take a photo, look up, left, right and down and take photos, move forward again and take a photo etc, then do it all behind me?

Cheers!

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πŸ‘€︎ u/Rosetanic
πŸ“…︎ Jan 03 2022
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Using photogrammetry to create foliage for our upcoming video game Island of Winds reddit.com/gallery/rg4uwy
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πŸ‘€︎ u/Parity_Games
πŸ“…︎ Dec 14 2021
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Hey guys new to photogrammetry here. Been trying to capture this doll so I can make accurate scale props and clothing for her but the results have been mixed but mostly trash. Some are flat and others have a lot of deformity or protruding bits. I really don’t know why or what else to try. Help pls.
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πŸ“…︎ Dec 29 2021
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Where to start Photogrammetry!? Is it good for my application

Hi, i'd like to get into photogrammetry for some personnal projects. I mainly want to scan large surfaces to find, for exemple, the general flatness and then use it to do some CAD. So accuracy is more important for me. I want to use photogrammetry as a mesurement tool more then anything else. While Googling, I found that photogrammetry could be a cheap solution for me since you need a camera and free software like meshroom.

That said, before investing alot of time to learn everything, is photogrammetry a good solution for me.? I'd like the feedback of experienced folks!

Thank you in advance !

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πŸ‘€︎ u/Jayp1
πŸ“…︎ Jan 07 2022
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Photogrammetry in DCS
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πŸ‘€︎ u/The-Smoking-Cook
πŸ“…︎ Nov 30 2021
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First time playing with photogrammetry and I loved it πŸ‘Œ reddit.com/gallery/rk3tkf
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πŸ‘€︎ u/theycallmethelord
πŸ“…︎ Dec 19 2021
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First photogrammetry experiment a success... now want to get more serious (on a budget)

I'm just getting into photogrammetry and experimented a bit with Polycam on my iPhone. The results were better than expected.

I just placed the item on a coaster and started rotating. I did a small mark on the coaster so I knew when I made a complete rotation. N o special lighting. https://poly.cam/capture/32C09EA0-AD78-4375-8382-3E330DD81F0A

I'd like to start taking better photos (probably still with my iPhone). I'd like to improve lighting and possibly rotating the object.

Any recommended light boxes and turntables? I'd need a turntable that either rotated with each click of the camera... or perhaps a button that rotates a specified increment. Should say, I'd like to scan some chess pieces.

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πŸ‘€︎ u/ChessPep
πŸ“…︎ Jan 17 2022
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[AssettoCorsa] This something else... Santa Monica Mountains incl. "The Snake" with Photogrammetry youtu.be/H6Fwo3s4Tqo
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πŸ‘€︎ u/arunaska
πŸ“…︎ Dec 27 2021
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Figurine Photogrammetry reddit.com/gallery/rjwzgn
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πŸ‘€︎ u/Disnock
πŸ“…︎ Dec 19 2021
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3D visual for a music video using Unity 3D and Photogrammetry v.redd.it/9grtibhsvya81
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πŸ‘€︎ u/TheWeezle301
πŸ“…︎ Jan 11 2022
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Photogrammetry for VR: use videos taken by a helmet-held 360 camera

Hi.

I design, implement and experiment methods for generating immersive VR environments from convenient and low cost image acquisitions: videos taken by helmet-held 360 camera.

Currently, there are 7 scans for 3 kinds of VR headsets, ie 21 VR applications that can be downloaded at https://maximelhuillier.fr/

See also https://sidequestvr.com/user/330664 for screen shots and video presentations (taken by a standalone Oculus Quest) and installation using SideQuest.

In short:

- The environments are towns (snowy, or semi-medieval ones), forest, Verdon's canyon, basalt canyon, campus.

- Supported VR headsets include standalone Oculus Quest, headsets compatible with Windows Mixed Reality, headsets compatible with OpenVR (in Steam VR).

- I generated the VR applications during years 2020-2021 using Unity 2019.4.

- I used a Garmin Virb 360 or a Gopro Max 360 for the video acquisitions.

- The lengths of the acquisition trajectories are between 670m and 5.2km, mostly by walking (but also biking or kayaking).

- There is no manual clean up (see the "true" result).

- The download sizes are between 143Mo and 777Mo; it can take several minutes.

- Cybersickness can be reduced by following instructions available from the Sidequest page above.

- More details on the used methods are available in my web page: http://maxime.lhuillier.free.fr/

Last I only checked the VR applications on

- an Oculus Quest (two modes: standalone and linked to PC), and a Go

- a Lenovo Explorer (without and with SteamVR).

I hope that one of them will work for your headset.

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πŸ‘€︎ u/flymax63
πŸ“…︎ Dec 29 2021
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First time playing with photogrammetry and I loved it! reddit.com/gallery/rk3sbr
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πŸ‘€︎ u/theycallmethelord
πŸ“…︎ Dec 19 2021
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I made this Photogrammetry from youtube videos and Reality Capture
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πŸ‘€︎ u/AnelToro089
πŸ“…︎ Nov 30 2021
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I made a simple helicopter controller for VR. Flying in a photogrammetry model of my hometown. youtu.be/2UITBfPWNzA
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πŸ‘€︎ u/db_mew
πŸ“…︎ Dec 24 2021
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I made a Photogrammetry Application based on openMVG & openMVS that works on Linux & Windows - It doesn't need a GPU and has everything precompiled and ready to use! (Link in comments) v.redd.it/lv2xz79ho3881
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πŸ“…︎ Dec 27 2021
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Wrote script to automate shoe photogrammetry

Hi,

I wrote a script to automate the process of downloading each shoes 360 Image Viewer images and use them as input for apple object capture api. Too bad the soles are not captured in the image viewers, but still the output is amazing. Have a look at. Cheers.

https://preview.redd.it/pdbkll8tz9881.png?width=628&format=png&auto=webp&s=a5266e1c5e8b6befbf34831f3b23fb784517b04d

https://reddit.com/link/rqemug/video/gddybox60a881/player

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πŸ‘€︎ u/xElBastardo
πŸ“…︎ Dec 28 2021
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So this guy turned his hometown in an Assetto Corsa racetrack using photogrammetry. Download link in video description. youtube.com/watch?v=SLhjZ…
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πŸ‘€︎ u/naffer
πŸ“…︎ Nov 22 2021
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Experimented with some whacky 3d Photogrammetry with this music video. Was very fun! youtube.com/watch?v=vj4Q1…
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πŸ‘€︎ u/TheLlamaHerderr
πŸ“…︎ Jan 21 2022
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I don’t think I’ll model anything ever again now that I discovered photogrammetry v.redd.it/vfaf1q72t5781
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πŸ‘€︎ u/AlecSaysWhat
πŸ“…︎ Dec 22 2021
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Star Wars: Battlefront - Photogrammetry on Location vimeo.com/626868803
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πŸ‘€︎ u/zthrx
πŸ“…︎ Jan 19 2022
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Had some fun with Photogrammetry :)
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πŸ‘€︎ u/PhotoshopFrank
πŸ“…︎ Dec 12 2021
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Little Church - photogrammetry without drone sketchfab.com/3d-models/l…
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πŸ‘€︎ u/NicolasDiolez
πŸ“…︎ Dec 26 2021
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Question about CUDA cores for photogrammetry and these new LHR (low hash rate) GPUs.

I'm looking to upgrade my graphics cards to get better performance using CAD software and also for photogrammetry. Specifically using 3DF Zephyr. Right now I'm running two GTX-690s giving me 6,144 CUDA cores at about 1GHz, and of course they are also an older gen of CUDA.

I'm looking at adding an RTX 3060 but now I see they have come out with these LHR (low hash rate) cards to keep the Etheirum and bitcoin miners from buying all the cards.

If something is gimped for mining, is it alsol gimped for photogrammetry?

I would be adding this card as my primary and having my two GTX-690's as secondary cards to upp my CUDA cores available for Zephyr.

Do I need to get a non-LHR card?

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πŸ‘€︎ u/Gnashtaru
πŸ“…︎ Dec 27 2021
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How I feel after finally complete a 12 hour mapping day. I've been flying LiDAR/photogrammetry missions for a couple of years now, love the ability to travel the world and fly drones for a living. Ask me anything!... btw anyone recognize this golf course?
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πŸ‘€︎ u/enterprisedrones
πŸ“…︎ Nov 29 2021
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Is photogrammetry suitable for 3D printing ideas?

As I ask in the title above I was messing around with photogrammetry, and the idea is to scan my head or my arm and have the scale needed to 3D print a helmet or a bracelet, for example if I use my head and I measure my iris then after in blender I can use a sphere with the same measure of my iris and scale the entire model to the scale of that sphere to match with my iris.

The question is could I use to photogrammetry to have a 3D representation of my head or arm and design with those metrics? Or is super inaccurate?

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πŸ‘€︎ u/Romitus
πŸ“…︎ Jan 08 2022
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Are people using smartphones with depth sensors as scanners for photogrammetry?

I'm considering a new phone and I figured I might as well look to see if there are any with a depth sensor and if there is any software that uses that sensor to get reasonable 3D models?

If so, can you get good results with it? Or is it too compromised to be worth using?

There are not that many phones out there with a depth sensor so not sure if I should bother.

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πŸ‘€︎ u/s_0_s_z
πŸ“…︎ Nov 24 2021
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Check out this photorealistic recreation of a British seaside and pub made with UE5 and photogrammetry assets by Melhem Sfeir. 80.lv/articles/photoreali…
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πŸ‘€︎ u/80lv
πŸ“…︎ Jan 18 2022
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Photogrammetry for tomb worlds.

Hey, i painted another immortal when i was in "kill team mood". i also made a phot scan if a miniature so you can include it yourTTS games. C&C welcome.

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πŸ‘€︎ u/Ixbonez
πŸ“…︎ Jan 18 2022
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What’s the upper resolution limit for photogrammetry?

Let’s say I’m working with items the size of a shoe, and I’m using a turntable, and the lighting is perfect, and my camera is an SLR with a good lens, and I’m shooting from a tripod, and I can take 1000s of photos. What’s possible? Could I get 1mm resolution? 0.1mm? 1cm?

Before I build an elaborate photogrammetry rig, I’m curious about what kind of results results I can expect for my effort.

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πŸ‘€︎ u/MrAnachronist
πŸ“…︎ Dec 08 2021
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High-resolution road photogrammetry issues (question in comments) reddit.com/gallery/rc2ad9
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πŸ‘€︎ u/eilerj22
πŸ“…︎ Dec 08 2021
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Technological Advances Driving New-Age Photogrammetry

Building upon last week's whitepaper on why drone photogrammetry needs a rethink, today we are publishing a technical write-up on how to achieve the vision of a New-Age Photogrammetry.

Technological advances in the last few years, especially the improvements in 3D deep learning, distributed cloud computing, and embedded hardware can alleviate much of the pain points that exist with the photogrammetry software today.

Our technical whitepaper dives deep into how we can incorporate these technological advances in the photogrammetry pipeline to create a smooth, managed, and superfast experience for the end-user.

Building such a New-Age photogrammetry will need the active participation of the entire photogrammetry community, the industry, and academia. We at Preimage are one of the many that are trying to modernize this industry.

We would love to hear your thoughts and suggestions on our thesis. If you want to test our Beta version, do contact us. You can watch the demo of our point cloud classification here.

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πŸ‘€︎ u/preimage_ai
πŸ“…︎ Dec 21 2021
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I have funding for a postdoctoral researcher to do photogrammetry for geology

It is a position that is set to start as early as possible next year in Cape Town, South Africa. The job will be to travel to geological outcrops around the country, build a workflow to collect images (normally via drone), generate models, and then be able to make interpretations of the models and generate virtual field trips to the sites.

We had a candidate selected for the position, but he has backed out at the last minute. As a result, we have funding set to start in January, but nobody to claim it!

PM me for questions and details. Thanks!

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πŸ‘€︎ u/mineralfellow
πŸ“…︎ Dec 13 2021
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