Tynwald MkXII - My finest ship yet, featuring rotating Gobbler Drill-drone minelayer and 'Bigtop' cluster interceptor system! Would love to test it out against some of your designs as it can beat every in-game faction craft! - https://steamcommunity.com/sharedfiles/filedetails/?id=2683252131 reddit.com/gallery/rh6pay
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πŸ‘€︎ u/CloudGuy17
πŸ“…︎ Dec 15 2021
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Happy cake day! To celebrate 1 year on reddit here are my most recent builds, these include: An APC, A minelayer, a Space fighter, and a new helicopter carrier reddit.com/gallery/sblumj
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πŸ‘€︎ u/OfficialISC
πŸ“…︎ Jan 24 2022
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Consort MkIII - Drill Drone Minelayer - Let me know what you think! reddit.com/gallery/rdjhwu
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πŸ‘€︎ u/CloudGuy17
πŸ“…︎ Dec 10 2021
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Former USS LMS-492 after beeing given to the Royal Norwegian navy and rebuild in to a minelayer, HNoMS Vale (1200*791)
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πŸ‘€︎ u/Anderssorte
πŸ“…︎ Jan 28 2022
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Chasing a minelayer through the Fostar trenches v.redd.it/pm37gl9ofjt71
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πŸ‘€︎ u/DJ-Sushi
πŸ“…︎ Oct 15 2021
🚨︎ report
Minelayer System for Gunner Missile Launcher: Instead of timer, capped total deployed mines equal to 1-2 times magazine capacity

I love the IDEA of the minelayer, but the 10 second timer seems to fly straight in the face of the concept of laying mines.

So I was thinking what if they didnt have a timer and instead you could deploy a certain number. The oldest mine laid would detonate when you reach the cap.

How many is a question of balance, but I think either 1 or 2 times magazine capacity would be perfect.

Also, id say the oldest should only explode when a new one activates not when its fired so that direct fire still can be used without messing up laid mines.

Thoughts?

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πŸ‘€︎ u/ataraxic89
πŸ“…︎ Dec 05 2021
🚨︎ report
Ork minelayer phase one (project Gork) v.redd.it/ehcsymx0h2s71
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πŸ‘€︎ u/blackthumbstudio
πŸ“…︎ Oct 07 2021
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So how exactly are you supposed to use the minelayer OC for the hurricane?

Not really about builds, but more playstyle. The OC removes the ability to control the rockets in favor of causing the missiles to become mines that last for 10 seconds, but I'm struggling to use it right.

As of now I feel forced to maximize missile speed otherwise the time it takes to set up the mines becomes detrimental in large waves, but without damage the amount of pre-planning to set up a good "minefield" seems to not pay off that well.

Anyone have good tips on how to operate it?

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πŸ‘€︎ u/Mudtoothsays
πŸ“…︎ Nov 13 2021
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Former minelayer HNoMS Olaf Tryggvason of the Norwegian Navy in service with the Kriegmarine as Brummer in camouflage in Norwegian waters, 1942.[2100 Γ— 1266]
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πŸ‘€︎ u/Freefight
πŸ“…︎ Dec 04 2021
🚨︎ report
Type 10, Type 74, Type 96 APC, Type 89 IFV, Type 87 Self-propelled Anti-aircraft Gun , and Type 94 Beach Minelayer Vehicle
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πŸ‘€︎ u/0erlikon
πŸ“…︎ Sep 01 2021
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Ork minelayer for project Gork almost done v.redd.it/fa5mhpd50ms71
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πŸ‘€︎ u/blackthumbstudio
πŸ“…︎ Oct 10 2021
🚨︎ report
Lost the match because my Zaku Minelayer isn’t fully enhanced.

Just barely ahead in score, bomb gets planted. Close to the base, kill the pilot, go to disarm and there’s only 9 seconds left. One of the Minelayers extra enhancements is explosive handling which shaves off 2 seconds to bomb defuse.

Facepalm. lmao 🀣

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πŸ‘€︎ u/Rockld50
πŸ“…︎ Nov 21 2021
🚨︎ report
So Hurricane Minelayer system is pretty good now

Not being able to hit flying targets with it is the big downside but it has waaaay more damage and AoE vs any other build against glyphids, and the arming time is very fast. Strongly recommend trying it out, just have a nice anti-mactera secondary on you.

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πŸ‘€︎ u/MAD_HAMMISH
πŸ“…︎ Nov 23 2021
🚨︎ report
2X-3PR patrol droid, LIN minelayer droid, Luke Skywalker with white binoculars, Power Droid, Septoid 2 treadwell droid. Collect all your favorite droids in the Mos Eisley World Playset (c)! Only from KENNER!
πŸ‘︎ 511
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πŸ‘€︎ u/JackElliot54
πŸ“…︎ Aug 23 2021
🚨︎ report
The Lublin class 'Projekt 767' minelayer-landing ship, ORP ToruΕ„ (825), of the Polish Navy (Marynarka Wojenna), sailing out of Gdynia-Oksywie Naval Base, Gdynia, Poland, November 7th, 2021. [2048 x 1365]
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πŸ‘€︎ u/_Raven_Roth
πŸ“…︎ Nov 08 2021
🚨︎ report
Research complete, Hailstorm class minelayer corvettes now available for construction. steamcommunity.com/shared…
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πŸ‘€︎ u/PraetorAdun
πŸ“…︎ Oct 08 2021
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Is the minelayer overclock on the hurricane effected by the nitroglycerin upgrade?

(I don’t think I can have a post with just a title so pretend that this text doesn’t exist)

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πŸ‘€︎ u/Norsk_Bjorn
πŸ“…︎ Nov 21 2021
🚨︎ report
Mines and Minelayers.

What do you think about them? Could they be modded in? How would you implement them?

I seen the idea to add frigates as a support class of ships that could be combined with mines and minelayers. They wouldn't carry that many weapons but they would have accuses to support slots. So you could have repair, flack, recovery, intel, mine layer, and mine seeker frigates.

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πŸ‘€︎ u/Roxsyboi
πŸ“…︎ Oct 26 2021
🚨︎ report
And you explore the wonderful world of ✨enemies with triple relic minelayers✨
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πŸ‘€︎ u/P_E_T_Y_A
πŸ“…︎ Jul 20 2021
🚨︎ report
How to be aggressive af as a minelayer (5000-6000) youtu.be/kNAiOB-vF9c
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πŸ‘€︎ u/Saucehsauce
πŸ“…︎ Oct 31 2021
🚨︎ report
[6150 x 4940]HNLMS Jan Van Brakel (M-80), a minelayer, on 18 December 1942
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πŸ‘€︎ u/Tsquare43
πŸ“…︎ Oct 20 2021
🚨︎ report
The Berlin interned at Lofjord, in Trondheim, Norway, November 1914. Built as a passenger steamship in 1908 she was converted for use as a fast minelayer and also to operate as a commerce raider at the outbreak of the war.
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πŸ‘€︎ u/Darth_Texan
πŸ“…︎ Oct 27 2021
🚨︎ report
We see plenty of automatic crop planters. How about an automatic minelayer?
πŸ‘︎ 547
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πŸ‘€︎ u/dartmaster666
πŸ“…︎ Jun 20 2021
🚨︎ report
Wreck diving in the English Channel to see some amazing sights....uboats, minelayers, 19th century ships....the works. Oc by me!! youtu.be/U1oSLfCx1Iw
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πŸ‘€︎ u/Scubajay
πŸ“…︎ Oct 26 2021
🚨︎ report
Minelayer: Distributing little death packets reddit.com/gallery/ne5ct2
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πŸ‘€︎ u/blackbadger0
πŸ“…︎ May 17 2021
🚨︎ report
πŸ‘︎ 56
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πŸ‘€︎ u/JaybeRF
πŸ“…︎ Oct 03 2021
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the REAL relic minelayer
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πŸ‘€︎ u/BlobSmol
πŸ“…︎ Aug 20 2021
🚨︎ report
Glaive Sticks To Vauban's MineLayer Abilities When Throwing (Neat Visual Bug)
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πŸ‘€︎ u/Darthmufin
πŸ“…︎ Oct 06 2021
🚨︎ report
[6186 x 5054]Italian minelayer Legnano circa 1936
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πŸ‘€︎ u/Tsquare43
πŸ“…︎ Oct 07 2021
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Minelayer Overclock Review youtu.be/sDeKsx007sE
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πŸ‘€︎ u/SnowingFaith
πŸ“…︎ Nov 12 2021
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My first reaction to the king minelayer
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πŸ‘€︎ u/Wo_Class
πŸ“…︎ Oct 05 2021
🚨︎ report
Retusa class minelayer

Omicron research division proposes a new design in naval engineering: the Retusa class minelayer.

Further details on the craft are suplemented below:

The ship is meant to be used mainly in conjunction with heavier "Bryde" class battlecruiser and "Mynke" class cruiser. The ship is capable of reaching a top speed of 15 meters per second, provided that the water is sufficiently deep (depth required is at least 12 meters). The ship uses a wide and heavily armored hullform, well suited for shallow waters of coastline sectors (mainly 172, where are two "Scepter" class heavy mechs known to pass).

The main armanent is a single mine launcher that dropps off heavy proximty mines in volleys of 3. The reload speed is quick, and the ammo supply is large, so that is rarely an issue. The mines are of special nature, having turning propellers, they are capable of aiming at a particluar angle, towards the ship hull, and aiming the shaped charge warhead with perfect accuracy at the weak spots of the enemy craft. The stream of super-heated copper will melt the outer paneling and likely render the whole compartment useless.

But the most attention is surely drawn by the dual mobile repair beams. Two powerful beams, capable of direct energy to matter conversion at peak efficiency, will repair any damaged hull of a ship, mech, jet or even a heavy hover-ship. The beams draw a large amount of power, so their output is limited due to the reactor and batteries size. The ship wil automatically download the blueprints of new units from the Core database, so it can repair them with perfect accuracy. The beams, sadly, do not work well on high-density structures, walls for example. They are automatically disabled from repairing structures to avoid extensive power consumption.

Later retrofits are possible in many ways. The unit can be upgraded to a proposed, still unfinished, design of a close-range engagement ship, possibly mounting flamethrowers or rams. Another proposed way would be a semi-submersible warship, but that will likely be denied, due to the abovementioned issue of shallow waters.

The ship's damage control system far outmatches that of any previous vessels. Automatic torpedo detection systems will detect any damaging object underwater and quickly evade it, and the built-in system will attempt evasion of any missile. The armor is thick and well layered, only specific armor-piercing weapons will be able to damage it. Even with heavy damage, Retusa stays afloat, awai

... keep reading on reddit ➑

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πŸ‘€︎ u/Boris_A-11
πŸ“…︎ Sep 08 2021
🚨︎ report
Rg zaku minelayer LED mod.
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πŸ‘€︎ u/xGALEBIRDx
πŸ“…︎ Jul 05 2021
🚨︎ report
USS Aaron Ward, a Smith-class destroyer minelayer (Sumner-class destroyer minus torpedo launchers) having endured six kamikaze hits, including a bomb to each fireroom, as a radar picket at Okinawa, May 5 1945; note an aeroplane propeller stuck in the superstructure behind the aft turret [5666x4178]
πŸ‘︎ 2k
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πŸ“…︎ Jan 05 2021
🚨︎ report
All 5 bombs in a minelayer. 4 in the back 1 on top of the door. They are good for grids and mettle in survival. Or just find a military transport. v.redd.it/pt5kukjis3p71
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πŸ‘€︎ u/little_b1198
πŸ“…︎ Sep 22 2021
🚨︎ report
Finnish seamen of minelayer Ruotsinsalmi lay contact mines in the Gulf of Finland on May 18, 1942
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πŸ‘€︎ u/kingsaw100
πŸ“…︎ Jul 18 2021
🚨︎ report
Minelayers?

Are there any minelayers?

If not how would you like to see minelayers in game and what rules would you like to see for them?

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πŸ‘€︎ u/johnpjones1775
πŸ“…︎ Aug 05 2021
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RG Minelayer Zaku II reddit.com/gallery/p4en48
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πŸ‘€︎ u/Papawardo
πŸ“…︎ Aug 14 2021
🚨︎ report
Question regarding hidden deployment and minelayer

Hello,

new player here.

I don't get how hidden deployment works in combination with minelayer. The example in the wiki doesn't really help.

If I deploy a model with HD and minelayer, how do I measure ZoC? As I understand the rules, I have to measure ZoC from the model using the minelayer special skill when deploying the mine... and that certainly gives the position of the "hidden" model away.

What am I missing?

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πŸ‘€︎ u/Typ__
πŸ“…︎ Aug 02 2021
🚨︎ report
We need a new squad type called "minelayers"

A squad of soldiers whose only mission is to place mines (need to have space for more than 1 mine there) and defuse enemy mines.

Maybe put a small red marker thing above an enemy mine (otherwise they are totally invisible) that can only be seen by the minelayers (cuz they have been trained in recognizing mines or something).

Also, mines should be friendly fire, would be more realistic. Just put a more noticeable blue marker above them.

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πŸ‘€︎ u/Maninblue69
πŸ“…︎ Jun 23 2021
🚨︎ report
Fortune minelayer

Does the blight cabin affect the fortune minelayer?

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πŸ‘€︎ u/POUTINGGOLDFISH
πŸ“…︎ Jul 06 2021
🚨︎ report

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