A list of puns related to "Inexorable"
I handed in an essay draft and received my feedback for it today.
Unfortunately, I do not really understand the first sentence of my feedback (I'm not a native speaker) but maybe you can help me out:
"This is of your usual - if you will forgive an appaling but inexorable pun - class. But you could be clearer about (...)"
I am not sure whether the first sentence means that the quality of my essay is as good as usual or if it's worse than usual.
I would be grateful if someone could clarify this for me because I am a little panicked.
Thx a million!
Im starting a new army and i am looking through all the units. Inexorable Advance is such a great ability, but i cant see it on the Defiler stat sheet. I was wondering if Deathguard defilers get access to it through an FAQ or something?
If so, anyone have a link?
We are Inexorable Brutality (8/10M)
We are seeking exceptional and dedicated raiders to commit to the team while also having fun together as a team. We are in immediate need of one tank and heals. Prefer at least 3/10 M.
We are located on Emerald Dream[Alliance]
Raid Days: Tuesday/Wednesday 8-11 server/central.
Discord: Merker#0172
Hi community. I'm looking to build an Oathbreaker deck around [[Kaya the Inexorable]] but I cannot seem to find a ruling for her Ghostform ability.
I'm new to Commander, and MTG in general, so my knowledge on specific rules are not great. I'm hoping someone can help me out with this.
Text reads: > +1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."
Few questions I have are:
The way I'm reading it is that she would go to the player's hand and can be summoned again and again without paying the Commander Tax.
Thanks.
When you look at a race expanding through the universe, joining the universal council, it is rare that they will have more than a dozen worlds under their control at the time of joining. The lack of habitable planets within reaching distance of their home-worlds making it tough to find places to colonize.
Yet the arrival of mankind onto the galactic council set us reeling not for their might, even though they were a mighty race, but rather for the sheer amounts of planets they claimed to possess. Many species, as I mentioned, rarely had above a dozen worlds and yet these newcomers presented themselves as having hundreds of worlds under their control despite living in an area devoid of life-supporting worlds for many light years.
Cries for the truth began to emerge, sanctions were threatened unless mankind revealed the truth of how many worlds they had under their control.
However they showed no fear, they showed no anger and instead just invited us to tour their empire and what we saw terrified us beyond belief for we were right. There were no 'habitable' planets nearby them but humanity had seen this and had not despaired, instead they had rejoiced for in the blackness of space, any speck of rock was good enough for them to call home.
Planets baked in enough radiation to kill anyone standing on the surface for even a second?
The humans simply tunnelled below the surface, carving caverns so large that entire star-ships could fit inside them with room to spare. Great drills echoed through those colossal halls as the humans advanced further and further into the crust of the planet, tearing metals and other materials from the world to be sent off even as the caverns were evened out and made into living halls for the maze of this new home.
Gas giants whose magnetospheres were strong enough to kill before you even saw the world and who were so large that they were just below the threshold of becoming stars?
Rather than even attempting to form colonies on the planet, they simply made them around the world itself. Great space stations formed of lead and iron which could withstand the lethal doses of rays even as they skimmed hydrogen and helium from the worlds. These gasses were then process and piped out as fuel for the fusion engines of the stations themselves and the incredible capital ships of humanity which spread out amongst the stars and fuelled their progress even further.
For every world, humanity did not despair at the devastation that it would
... keep reading on reddit β‘I have an idea for a decent 1k Deathguard Inexorable list that's focused mostly shooting guns and standing on tokens.
++ Patrol Detachment 0CP (Chaos - Death Guard) [49 PL, 3CP, 999pts] ++
+ Configuration +
Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points)
Detachment Command Cost
Plague Company: The Inexorable
+ Stratagems +
Gifts of Decay [-1CP]: Additional Relics
+ HQ +
Lord of Virulence [7 PL, 130pts]: Ferric Blight, Fugaris' Helm, Viscous Death, Warlord
+ Troops +
Plague Marines [12 PL, 250pts]
. Plague Champion: Boltgun, Plague knife, Power fist
. 2x Plague Marine w/ blight launcher: 2x Blight grenades, 2x Blight launcher, 2x Krak grenades, 2x Plague knife
. 6x Plague Marine w/ boltgun: 6x Blight grenades, 6x Boltgun, 6x Krak grenades, 6x Plague knife
. Plague Marine w/ sigil: Sigil of decay
Poxwalkers [2 PL, 50pts]
. 10x Poxwalker: 10x Improvised weapon
Poxwalkers [2 PL, 50pts]
. 10x Poxwalker: 10x Improvised weapon
+ Elites +
Blightlord Terminators [10 PL, 205pts]
. Blightlord Champion: Balesword, Combi-bolter
. Blightlord Terminator: Blight launcher, Bubotic Axe
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
Tallyman [4 PL, -1CP, 70pts]: 4. Arch-Contaminator, Plaguechosen, Tollkeeper
+ Fast Attack +
Chaos Spawn [3 PL, -1CP, 69pts]: Grandfatherly Influence
. 3x Chaos Spawn: 3x Hideous mutations
+ Heavy Support +
Plagueburst Crawler [9 PL, 175pts]: 2x Entropy cannon, Heavy slugger
++ Total: [49 PL, 3CP, 999pts] ++
Created with BattleScribe
Poxwalkers - Stand on stuff and look pretty.
Chaos Spawn - Tough, fast, and plagueridden. Run them up, distract, kill weaker things and spread Ferric Blight as and when needed (more AP = good)
Plague Marines - Decked out to be cheap but effective. Full blob packing double blights and bolters. Champ has a fist for spanking and keeps his knife for trench fighters. Sigil makes bolters better, and I have 8 bolters. Seems like a soli
... keep reading on reddit β‘Please note that this site uses cookies to personalise content and adverts, to provide social media features, and to analyse web traffic. Click here for more information.