NASA's Technique for Improving Formability of Al-Li Alloys youtube.com/watch?v=PNR_m…
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πŸ‘€︎ u/SoarAndFly1579
πŸ“…︎ May 28 2020
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Formable Nations

I was doing an Iberia run in Vic2 with GFM and realized how little choices there are in standard Vic2 when it comes to formable nations. I think they’re great, was wondering what formable nations ya’ll hope to see in Vic3, my personal hopes are:

  1. The Angevin Empire(or some kind of Franco-British Union)
  2. The North American Union
  3. Greater Germany(Pretty much a third and final hurrah for Germany after owning Austria and maybe Bohemia)
  4. Iberia
  5. Byzantium
  6. Zapadoslavia or a Russian centric Slavic Union
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πŸ‘€︎ u/DFVasco_1936
πŸ“…︎ Dec 09 2021
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Formability Analysis | sphinxworldbiz.com/formab…
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πŸ‘€︎ u/Aarushiiiii123
πŸ“…︎ Jul 12 2019
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Formability Analysis | sphinxworldbiz.com/formab…
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πŸ‘€︎ u/Sonaliiiii
πŸ“…︎ Jul 12 2019
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The formables for Malta. Create a Mediterranean federation, utilize Malta as a unifier for wider socialist Italy, or recreate the crusader states as the knights.
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πŸ‘€︎ u/LCPLOwen
πŸ“…︎ Dec 07 2021
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NSB Introduced some new Formables, so here they are at their maximum extent reddit.com/gallery/s8qf8h
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πŸ‘€︎ u/ElegyRetro
πŸ“…︎ Jan 20 2022
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The (probably) complete List of all formable nations

Formables with * do not have any additional content

This list is for the Light and Dark Update

Thanks to all the commenters pointing out nations I missed.

Any Escann or Aeltentir adventurer formables without missions and re-formable tags are not on this list

Cannor:

  • Gnomish Hierarchy (any gnome on the dragon coast)
  • Iochand (Portnamm)
  • Koboldzan (Dragon coast kobold)
  • Small Country (any halfling nation)
  • Dameria (any west or east damerian monarchy)
  • Damerian Republic* (Anbenncost)
  • Roilsard (any roilsardy nation)
  • Esmaria* (any esmari nation)
  • Pashaine* (insignificant east damerian or vernman nation)

Escann:

  • Castellyr (Adventurers in North)
  • Adenica (Adventurers in West)
  • Blademarches (Adventurers in South)
  • Khozrugan (Orcs in West)
  • Unguldavor (Orcs in North)
  • Barumand (Orcs in South)
  • Dostanor* (Corvuria or Ourdia)
  • Farranean* (Adventurer in Forlorn Vale)
  • Black Castanor (any gerudian nation in Castanor)

Escann late game (win the wars of consolidation):

  • Castanor (reinstated the patricians)
  • Black Demnese (any evil nation)
  • Moredhal (goverment reform secret societies) (currently wip)

Gerudia:

  • Grombar (Frozen Maw, Broken Jaw)
  • Vrorenmarch* (any escanni nation, specifically esald)
  • Gerudaghot (Obtrol)
  • The Reach (Adshaw)
  • Olavlund* (any olavish culture nation)

Dwarovar:

  • Any unformed hold* (Dwarven Adventurers)
  • Aul Dwarov* (Dwarv, 25 Holds, Amlidhir)
  • Allclan (Goblin in dwarovar proper)
  • Underkingdom* (Goblin in earth tree)
  • Vrilesh (Mire Maw)

Dwarf Holds with mission trees:

  • Amldhir
  • Mithradhum
  • Er-Natvir
  • Orlazam-az-Dihr
  • Verkal Skomdhir
  • Verkal Dromak

Bulwar and Sarhal:

  • Phoenix Empire (any Sun Elf nation)
  • Jadd Empire (Jaddari)
  • Surakes (any sun cult human nation)
  • Karashar (any black orc in Bulwar)
  • Overclan (any exodus goblin nation)
  • Akan* (any Akan, Desha, or Khasani nation)

Deep Woods:

  • Cyranval (any Wood Elf)
  • Tugund Darakh (Orcs in deep woods)
  • Karakhanbar* (Orcs in deep woods)

Forbidden Plains and Great lakes:

  • KhΓΌraen Ulaeg (any Centaur)
  • United Lake Fed (6 Variants depending on nation)

Rahen:

  • Ghankedhen (any ghankedhen nation)
  • Varanhar (Harimari on southern coast)
  • Sardhasi* (any lower raheni or royal harimari nation)
  • Nadimraj* (any upper raheni nation)
  • Dugajir* (any middle raheni nation)
  • Rahenraj* (unite rahen as human)
  • Harimraj* (unite rahen as harimari)
  • Dhujat* (nation along Kharuyana river)

Haless:

  • One Xia (any Xiaken)
  • Bim Lau (any Bom culture
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πŸ‘€︎ u/Bagfisch
πŸ“…︎ Dec 07 2021
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Dwarven Formables Questions

Just finished a Shattered Crown campaign, had a blast, though the event after the Et-Natvir mission was bugged and had no chooseable options. Started a Ruby Dwarf campaign and currently hold Et-Natvir, Mithradum and Amhaldir, which of these has the most content/is the most fun to play as? Or more in general, which of the formable holds has content, do all the holds have their own formables+MT's?

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πŸ“…︎ Jan 12 2022
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What formables would you like to see

What title says

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πŸ‘€︎ u/Rapid_Atol64
πŸ“…︎ Nov 25 2021
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From Discord about "silly" formables
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πŸ‘€︎ u/kuba_mar
πŸ“…︎ Oct 11 2021
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Formable Religions

I recently saw that some countries can form/start their own religions and I'm just wondering which ones.

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πŸ‘€︎ u/Kheph1326
πŸ“…︎ Dec 13 2021
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List of plausible formable nations

Hi, I was thinking about the formable nations and I made a list of the plausible and less plausible formable nations that I think should be in the game and I want to know what other you think should be in. Here I’m talking about tags that unify multiple other tags in a kind of [mostly equal footing] pan-nationalism, not simple revolters or conqueror. I also feel like a lot of these tags could include or exclude some nations/cultures depending on the conditions of formation, I put them in (opt.).

Firmly Historical

  • Germany (opt. Austria, Prussia, Switzerland, Bohemia (and I forgot tiny Luxembourg, thanks /u/Millefleur1453))
  • Italy (opt. the South)
  • Yugoslavia (opt. Bulgaria)
  • Romania
  • Canada (opt. BC, Quebec, the Maritimes)
  • Australia (opt. New Zealand (and Fiji, thanks /u/ViperhawkZ))
  • South Africa (opt. any other bordering British colonies)
  • Czechoslovakia (how could I have miss her, thanks /u/iRubenish)

Historical but not in the timeframe

  • Gran Colombia (could be any shape of Spanish South America really)
  • India (Opt. Pakistan, Bangladesh, Ceylan, Burma)
  • Indonesia/Malaysia
  • La Plata (opt. Chile)

Historical but wacky

  • Transcaucasia
  • Baltica / United Baltic Duchy (bumped to historical by /u/Balder19)

Non-historical but plausible

  • Scandinavia (opt. Finland)
  • Arabia (opt. Maghreb)
  • Benelux
  • Spanish Antillan Nation (opt. non spanish Antilles) (from /u/Thy_Keeper_Nybbas and /u/Jessup05)

Non-historical and not very plausible

  • Iberia
  • Zapadoslavia? (Union of Western Slavs)
  • Turkestan/Tatary
  • Indochina
  • UK of Brazil and Portugal (from /u/Gamertron5000)
  • A unified North America by Canada/Britain or Mexico (from /u/ParagonRenegade)

Unlikely but I hope

  • Any adjacent cultures in Africa colonized by a single power. Their common overlord could be enough to built up some kind of shared nationalism, it stretch the timeframe, but could be a fun game.
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πŸ‘€︎ u/Samwell_
πŸ“…︎ Nov 17 2021
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Whats the most cursed (formable) Nation?

There are many cursed nations in KX but whats the most cursed one?

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πŸ‘€︎ u/Adas101
πŸ“…︎ Jan 05 2022
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I have 2000 hours on this game and honestly never knew that Macedonia was a formable nation
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πŸ‘€︎ u/Atomicmuffen
πŸ“…︎ Jan 06 2022
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Up to date list of formable nations in Kaiserreich 0.19.2

Hi Guys,

I am wondering if we could manage to put together an up to date list of all formable nations in 0.19.2.?

I need you guys to correct me if I get some things wrong and if possible add the ones missing. I then will update the list!

Formable Nations in 0.19.2:

>>>>Europe:

United states of greater Austria

Danubian Federation

Yugoslavia

Italian Confederation

Italian Imperium / Empire

Kingdom of Italy

Sardinia-Piedmont

Austrian Germany

Scandinavia

United Kingdom

(Spanish Republic (at the moment not finished and just a placeholder))

Großdeutschland/Greater Germany (not a new flag)

Greater Finland (not a new flag)

Greater Norway (not a new flag)

Sweden-Norway

Nordic Federation

German State

Lithuania-Belarus

Belarusian People's Republic

Kryvia

Poland-Lithuania (will be removed after rework)

Czechoslovakia

3rd Bulgarian Empire

>>>>North America:

Commonwealth Of America (Pelley) (North America)

The 3 Americas the CSA can form

South america and central america:

Central America (3 differnt variations)

Gran Colombia

PerΓΊ-Bolivian Confederation

multiple (Argentinas) formable by Patagonia (e.g. Andesia)

>>>>Asia:

Republic of China

United Provinces

Reformed Government

International Mandate For China

India

Druk Empire

Uyghur Republic

Central Asian Federation

>>>>Middle east + Africa:

Libya

Ifriqiya

The South African Federation

Sublime Ottoman Federation

Sultanate Of Nejd

Saudi Arabia

Hashemite Arabia

Rassid Arabia/Arab Republic

Sultanate Of Jabal Shammar And The Hejaz

Rashidi Arabia

Subhani Arabia

Arab Federation

Natural Syria

MiddleEastern Protectorate

Kingdom of New Assur

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πŸ‘€︎ u/PlutoKlub75911
πŸ“…︎ Dec 03 2021
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Formable Nation Idea - Turkey

This is an idea that I've been brewing in my head for a while now. Feedback is appreciated.

~~~

Turkey is a nation that can be formed by the Ottomans in the event that they become a republic or become the revolution target.

When the Ottomans become a republic or the revolution takes over, the following event will immediately fire:

Rebranding Ourselves

Our nation has cast off the shackles that the Ottoman dynasty wrapped us in. Now it is time to advertise our new republic to the world, and one way we shall do this is by rebranding ourselves. No longer will we be the Ottoman Empire, but now we are a reborn country, the Republic of Turkey.

Only one option is available - "To a new beginning!". When this is clicked, the Ottomans become Turkey, with all the effects that come with forming a formable nation. Turkey is given the option to adopt a new set of ideas, which are abased on Ataturk's six principles:

  • Traditions - +5% discipline and -0.5% army tradition decay
  • Secularism - Heretic and heathen provinces don't give penalties and -2 tolerance of the true faith
  • Nationalism - -33% culture conversion cost and +15 infantry combat ability
  • Revolutionarism- -10% idea cost and -10% tech cost
  • Etatism - -20% construction cost and +10% goods produced
  • Republicanism - +1 yearly republican tradition
  • Populism- -2 national unrest and +33% national manpower
  • Ambition - +20% galley combat ability

~~~

Turkey can also be formed through a decision by any republic with Turkish as its primary culture, in the event the Ottomans cease to exist

Establish the Republic of Turkey

The old Ottoman Empire is gone, scattered to the winds. Now that we have reunited the Turkish lands, the Turkish state shall undergo a rebirth, and will become a new, democratic and secular land.

Requirements:

  • The forming country has Turkish as its primary culture
  • The forming country has a republican government
  • The Ottomans do not exist OR do not have Turkish as their primary culture
  • Turkey does not exist
  • The country is not the Papal States, the Roman Empire, the HRE, Byzantium, Greece or Persia
  • The country owns all of the provinces in the Anatolia region as cores

Effects:

  • The country becomes Turkey.
  • The Ottomans lose all of their cores.
  • Other effects as with other formable nations.

~~~

There are also two decisions that can be taken as Turkey, both revolving around Constantinople.

The first o

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πŸ‘€︎ u/hoi4sam
πŸ“…︎ Oct 12 2021
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What are all the formable nations in the game?

I’m quite new to the game and the only one i know of are Arabia, weimar republic and ancient Egypt.

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πŸ‘€︎ u/agreaterfooltool
πŸ“…︎ Jan 20 2022
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Should Cascadia be a formable/releasable nation?

For a little background, Cascadia is a bioregion that includes the American states of Oregon, Washington, and Idaho, and the Canadian province of British Columbia. It also includes parts of Northern California and Alaska. The idea of an independent republic on the pacific coast was introduced by Thomas Jefferson in 1813 in a letter to John Jacob Astor after he established Fort Astoria, a fur trading post owned by Astor’s Pacific Fur Company.

For the next few decades, several arguments and movements would form for the establishment of a Cascadian republic. Maybe this is asking for too much, but I think it’d be cool to include this little bit of American and Canadian history and turn Cascadia into a reality. What are your thoughts?

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πŸ‘€︎ u/Prata_69
πŸ“…︎ Dec 22 2021
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wich formable should i form?
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πŸ‘€︎ u/tin_sigma
πŸ“…︎ Jan 11 2022
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Is it possible to release formable nations as vassals?

Can I for example release Scandinavia as one vassal after conquering all the teritory they'd normaly need to form?

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πŸ“…︎ Jan 11 2022
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What formable nations does road to 56 have through their focus trees?

I’m interested in doing a run, and I was thinking of playing as someone who can form a greater nation.

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πŸ‘€︎ u/LacelessShoes213
πŸ“…︎ Dec 28 2021
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Hunic empere shuld be a formable reddit.com/gallery/rvysck
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πŸ‘€︎ u/Hugo_pet_Studio
πŸ“…︎ Jan 04 2022
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How many formable nation chains are there?

I am aware of a few

Florence-Tuscany-Italy-Rome Goslar-Saxony-Prussia-Germany-HRE Jurchen Tribes-Manchu-Qing

But are there any more that can be down without using culture shift? Like without changing to like Irish to form Ireland etc.

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πŸ‘€︎ u/thenerdymusician
πŸ“…︎ Jan 08 2022
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Which formable nations would you like to play as in Victoria 3
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πŸ‘€︎ u/TheEliteKoala1
πŸ“…︎ Nov 11 2021
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Victoria3 should have more complex system for releasable nations and formable nations

The Empire fell apart to various nations and the minority states were united to one nation are a theme of Victorian era. National identity is the major factor for form a new nation or split some nations from old Empire, and National identity are influenced by individual languages , distinctive traditions and the construction of national history. I think If a nation have very high national identity, you can form it just by diplomacy or release them by occupying their lands during the wartime. If a nation have few high National identity you should make the states of your nation in your sphere for the unification or defeat their mastery country. If a nation have low national identity you can't form it until you promote the identity to the enough level and conquered all lands of the nation (for example: rebuild Roman Empire), you can release a nation as puppet that just have low national identity , but you should pay more price for creating and keeping them (for example: Japanese created Manchuria but very little Manchurian people living in Manchuria in 1930s and more Chinese have lived in there and can't embrace Manchuria independent from China.) if you pay enough price for improving life of your puppet's population , you also can get a stability puppet even integrated it to your country. Prestige and Win or Lose in the Great War also could influence the National identity, Britany and Scotland haven't independent from France and the UK like Czech and Finland due to their dominator have not lose in the Great War, but Ireland still independent from UK , Great War also should stimulate the separatist movement. If the process of game like history, German and Italy should more easily united their nation than Scandinavian , Ottoman Empire should fall apart to small nations but China suppress separatist ideology and reunite their empire. But if not, like Nationalism had grown in Northern Europe not German.By the way, it also could limit China, if China want building a more modernized country should deny their common traditional culture and abolish Chinese characters but it led south China where have more developmental society and individual languages from Mandarin Chinese created their own language's system and promote them independent from China then make China fall apart like Ottoman. In fact a radical separatist ideology had appeared in 1920s China, due to the failure of ROC's democracy, young Mao Zedong also is a radical leader of Hunanese independent movement

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πŸ‘€︎ u/Nemurerudorei
πŸ“…︎ Nov 22 2021
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Suggestion – Dynamic Formable Nations

There should be a possibility to unify two or more non-related cultures (like historical Austria-Hungary). My suggestion concerns only non-related cultures, for related culture groups (Yugoslavian, German, Italian, Iberian, etc) Vic2 unification mechanics are fine.

There should be two ways for that

  1. For democracies and communist dictatorships – create a federative republic. For example, your primary culture is A, and you either conquered or owned from the start of the game the lands of culture B, which is not accepted. The requirements to add B to your accepted cultures should be the following:

- B should not have its own nation state

- you should own most of lands inhabited by B (like 75%)

- you should already have many democratic reforms

- people of B culture should have low militancy (so if you conquered them you will have to spend some time actively investing into B regions and improving their life standards; it should be difficult but possible).

You should be able to add multiple cultures like this, but having many autonomous regions with different laws should increase your need in bureaucrats.

  1. For monarchies there should be Austro-Hungarian way: you should defeat B people’s nationalist rebellion, and when they will revolt a second time, you should have a chance to offer a compromise to them. This should have a heavy cost in prestige and increase militancy of your primary culture (since they will consider it a sign of the government’s weakness). The number of cultures allowed to add this way should be limited by 1, or maybe 2 (before WW1 there were discussions in Austria-Hungary to change it from dual to triple monarchy, including the Czechs). Like in the first way, B’s should not have their own state and live mostly in your country.

Both ways should add all the culture B’s lands as your cores, including the lands that you do not own yet (since most of B’s already live in your country, and the B’s in the neighboring countries, where they do not have such privileges as in your country, will look up to you as their protector, too).

The weakness of both of these ways (compared with a union of related cultures) should be the following. Any revolution that changes the government type (from monarchy to republic, from republic to dictatorship, etc.).

This should resolve the Byzantine question as well – don’t try to restore the long-dead Byzantium, instead make a new, modern and shiny Greek-Turk Federation or a dual monarchy. I mean, it s

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πŸ“…︎ Dec 11 2021
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Should Rome be formable?

First of all I want to clarify that I like the idea of ​​reviving Rome and recovering its former glory (or at least an important part), yes, I am nostalgic for Rome. My big problem with Rome is that unlike other countries, Rome did not leave any legal heirs after its fall in 1453, so the question I raise today is: which country should be able to form Rome?

As I said before, Rome did not leave any heir, but many took advantage of their fall (or even earlier) to proclaim themselves the new Rome. The candidates that could be on the list are:

-Russia (they were considered Rome after his fall, but they did not give it much importance, they also had the intention of "liberating" him as a vassal state to control the bosphorus)

-Otomans (they simply acquired the title after conquering the remaining remnants of the empire)

-Greeks (They were the last to be Romans and were considered that way until many years later, including game time, they also intended to rearm it. It is the only one in vic2 that can be transformed into Rome)

-Italy (part of their culture is based on being a descendant of the first Romans and they have the city of Rome)

-Spain ( bought the title of emperor after the empire fell into Turkish hands, but they never gave it real importance)

-Romania?

The truth is that I can't think of other candidates, although I think I remember that the Vatican is calling itself heirs to Rome (I don't know if that's the case, I should investigate) and maybe some German state that identifies with the HRE (not Prussia)

What do you think? Any of these countries should become Rome? Or should they not add Rome?

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πŸ‘€︎ u/Shadow_666_
πŸ“…︎ Dec 19 2021
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Can we get dervish state of somalia formable

As weird as they sound this state was really interesting and was able to resist pre and post-ww1 britain, italy, and ethiopia for a long time. While largely unsuccessful at generating the people's rebbelion he wanted, its none the less interesting.

The fact that this tiny group, which was a piece of an already defeated nation, was able to hold out against aerial bombing and gas attacks was astounding.

It would be really fun to play as somalia and its 'mad mullah' trying to form them whilst dealing with colonial powers.

Also it would be a great chance to allow some stranger ideologies, Islam is a more straight forward and untampered ideology but the sufi mysticism of the dervish basically threw that out of the window.

The sufi mysticism and radical ideology is wacky and right up the alley of the strange times victoria takes place in, the game is exploring the world changing and trying new ideologies that were considered strange like socialism.

A look into the modern mystic nomadic state would be much appreciated, even if this could only be explored in later dlc.

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πŸ‘€︎ u/adalempire
πŸ“…︎ Dec 13 2021
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Lan Xang/Laos as a formable nation

Just a little suggestion about Lan Xang/Laos as a formable nation, hoping devs somehow sees it and not forget about SEA in general.

If one of the Three Lao Kingdoms were to somehow become powerful enough, they would most likely form Laos/Lan Xang and claim Isan and the Lan Na Territory

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πŸ‘€︎ u/ECNeox
πŸ“…︎ Dec 12 2021
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what are some formable nations that you think could or should be in eu4

even if the nation was just a thought or it existed in the past like Macedonian empire the nation wont need any historic like any Greek nations other then Byzantium can form the Macedonian empire or Iberia being formable.

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πŸ‘€︎ u/Dragonkiller03
πŸ“…︎ Sep 19 2021
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Potentially dumb question - Can I force a client state into a formable tag?

Thinking about playing another Prittania game and this time I want to spice up the late game by also creating Gual on the mainland. Is this possible?

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πŸ‘€︎ u/thegodsarepleased
πŸ“…︎ Dec 29 2021
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Formable Central Italy nation

Maybe someone has modded this but it would be really cool if as like Perugia you could conquer Rome and make Latium or something as a duchy or even a kingdom. I want to do a fun little RP where I form the Roman Empire kind of in the same way they did way back when but a formable nation right there would make it awesome.

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πŸ‘€︎ u/wanderingsoulless
πŸ“…︎ Jan 07 2022
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Formable Suggestion, I don’t have Discord
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πŸ“…︎ Dec 12 2021
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Best Formable?

What is the best/fun formable nation in EU4? I'm starting a new campaign and wondering what is the best formable for fun gameplay

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πŸ‘€︎ u/Nexsus_Techno
πŸ“…︎ Oct 05 2021
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Is there mention of historical formable nations like Nazi Germany and the USSR?

I know it was in Victoria 2 or at least HPM and I'm sure it's a given but like would those nations be formable? Also will Hitler, Lenin, Stalin all be part of interest groups or something?

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πŸ‘€︎ u/Cavish
πŸ“…︎ Oct 31 2021
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My recent play as Yemen (I am trying to make every possible formable! (Progress: 40 out of however many formables there are)
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πŸ“…︎ Dec 23 2021
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New Formable | Safavid Empire
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πŸ“…︎ Dec 07 2021
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New Formable | Ghaznvid Empire
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πŸ“…︎ Dec 11 2021
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What decision-formable title is the most fun to go for?

What the question says, what title from a major decision (ex. Kingdom of Cornwall) is the most fun to go for?

πŸ‘︎ 6
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πŸ‘€︎ u/SombodyHellow
πŸ“…︎ Dec 22 2021
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New formable in my collection of formables!
πŸ‘︎ 12
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πŸ‘€︎ u/captainsnowey
πŸ“…︎ Jan 21 2022
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Fun formables?
πŸ‘︎ 8
πŸ’¬︎
πŸ“…︎ Jan 04 2022
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What are all the formable nations in the game?

I’m quite new to the game and the only one i know of are Arabia, weimar republic and ancient Egypt.

πŸ‘︎ 3
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πŸ‘€︎ u/agreaterfooltool
πŸ“…︎ Jan 20 2022
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Cringest formable?
πŸ‘︎ 14
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πŸ‘€︎ u/DebilWG
πŸ“…︎ Dec 04 2021
🚨︎ report
What are all the formable nations in the game?

I’m quite new to the game and the only one i know of are Arabia, weimar republic and ancient Egypt.

πŸ‘︎ 4
πŸ’¬︎
πŸ‘€︎ u/agreaterfooltool
πŸ“…︎ Jan 20 2022
🚨︎ report

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