A list of puns related to "Crenellated"
Does anyone know where I can get a non-crenellated bezel for a Convoy M2? I'd like to switch out the crenellated one when I fly so I don't raise any concerns going through security.
TL;DR: See Title. Looking for texture similar to OpenForge Dungeon Series.
So Iβm working on a project that needs a weathered/rough/worn (not ruins) Crenelated Stone Castle Turret as a sort of center piece but I havenβt been able to find either the whole thing or even just the necessary components that can be adjusted in something like TinkerCAD. The texture of Stone Iβm going for is like the OpenForge Dungeon Wall Tile Series. Iβve found their Crenelated versions and Curved versions, but not Curved & Crenelated together.
Anyone know where I might find this?
Hey all,
I am brand new to PCB design, so far all i've made a simply 555 timer circuit with an led, a few resistors, a capacitor and a 555 timer and got it printed by OSHpark.
That was my first experience getting a board printed and with pcb design and i used it as warm up.
I am trying to design a PCB breakout board for this, the xs3868 mega-cheap chinese knock off bluetooth module. Here is the footprint, in case its not clear i only want to design footprints for the tiny squares on the upper and lower sides, the center area is just other junk on the board.
I was wondering if there was any advice for creating this. Can i use one of the footprint wizards or would these types of pads not really work for that?
Thanks for the advice!
P.S. I am pretty sure these are called crenellated pads but i have heard others call them castellated pads, so i just put both in the title.
Please fix.
Hi all! At my low level (for those who still don't know, I can only play from time to time with my brother's account. He's a little under 800 and I have a 50% WR so I guess it's the same for me), they say that anything can work, but also a good decision can ridiculously become a mastapiece. My micro is horrible. My macro is horrible. But I feel I'm not the worst strategist in the world. I have watched lots of videos from pros and not-so-pros and tips in this subreddit from better and more experienced players, and at least, I know what I want to do even if I'm bad at executing the strat. That's why I feel myself confident enough to give advise to people asking for strategies.
Yesterday I had a little time to play a bit. I like to play random civ, because I have an overall very good knowledge of tech trees and the strat comes up usually very fast. So I happened to find a player who thought the same as me about playing random. I let him pick the map. And that's how we ended playing Franks (him) vs Teutons (me) in Islands. I thought it an even matchup (cav civs with no Shipwright nor Bracer), although I felt I had an eco advantage due to my low cost farms.
My idea was to gain control of the water and then proceed to landing. But things don't always go as planned. Every time I massed like 10 warships (my fish were behind) he managed to sink my army. I added more docks all over my island, but he always managed to have more numbers than me, though he never managed to raid my coastline (except destroying many Docks). I always got a good demo kaboom or fire ship mass (I had given up to War Galleys) that saved me from losing a ton of vills in the coastline.
He got to Imperial a bit earlier than me. Shortly after I saw the first Cannon Galleon (I had researched Town Watch/Patrol, important to avoid landings). I needed urgently a bit of gold and saw at my Market that stone prices were low. I realized for the first time that he had no intention of landing my island. He was trying to raze my island like I did 20 years ago, when I was "afraid of losing units" and starved the AI. He had massed all water units (like 12 Cannon Galleons in early Imperial + Heavy demos + Fast fire ships + Galleons). That meant to me that 1) he had spent A LOT of gold 2) he must have like 40 vills on gold - he was greedy but emptying his resources so fast. My army was composed of some Fast Fire Ships and Heavy Demos. I even thought of gg-ing because I couldn't resist that army. Until I reme
... keep reading on reddit β‘https://old.reddit.com/r/LicensetoCrenellate/comments/r5k2zq/achievement_hall_of_fame/
Follow the rules here to get gold. You don't even have to beat the game to win some gold!
Sometime soon, I'll be releasing an expansion or sequel to the game, depending on how you look at it, with a totally redone system of play. Instead of turns and build moves, you'll have to manage labor and resources. Time will no longer advance whenever you want it to (although there will be a pause button)! Residents will come to and leave from your village whenever they want (hence the name, "Serf's Up," referring to serfs being freed from their land). You will have to obtain wood, stone and metal from mountains and forests, using your labor.
When attacked, enemy units will appear on the map, and you will be able to dispatch forces to deal with them!
If you're interested in speeding up this process, even a little donation goes a long way! You can contribute here.
So, the Walking Fortress Black Hinox at the end of the mission is a gigantic health sponge, and so is its WPG. The only way to efficiently damage it is if you use the ice and lightning rods on the Hinox while it's standing in the water, exposing and cracking its WPG. I really struggled with figuring that out, so I figured I'd share it with anyone who might need the help.
All it took was the entire Texans future. Butt chin died for this.
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