Just made freely available: 2D Casual UI HD for Unity. This package contains graphic sources for 2D casual User Interface. Sliced sprite-sheet. Import package and you can use them right away. Great for using in any casual game or application. Affiliate link / ad assetstore.unity.com/pack…
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πŸ‘€︎ u/221B_Asset_Street
πŸ“…︎ Dec 07 2021
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NoesisGUI 2.2 : UPDATE: This is a free version compatible with Unity 2019. Please contact us if you are interested in the latest development version. Webpage | Forums | Thread | Videos NoesisGUI is a user interface framework built on hardware accelerated vector graphics. It offers a modern assetstore.unity.com/pack…
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πŸ“…︎ Oct 01 2021
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I created a wrapper api based on text mesh pro components in unity. It exposes to lua api(via MoonSharp) and you could create user interface after project built. So, here is my experimental minimal UI modding library for unity, quill.

https://github.com/cemuka/Quill

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πŸ‘€︎ u/cemuka
πŸ“…︎ Jul 11 2021
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AT+VideoClip | In-Editor Video Creator : DISCORD | DOCUMENTATION | YOUTUBEA new way to record and edit videosUsing AT+VideoClip is like working with a video editing software inside the Unity Editor.It allows you to create and record camera sequences with a user-friendly interface, with NO need of assetstore.unity.com/pack…
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πŸ“…︎ Aug 20 2021
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RPG UI : Fantasy RPG user interface for Unity. It includes source psd files and sliced png elements. The demo scene and scripts are included.DEMO | DOCUMENTATION | SUPPORT | DISCORD assetstore.unity.com/pack…
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πŸ“…︎ Jul 16 2020
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UI Graph – A Menu System For Unity that lets you easily create complete user-interfaces by building them visually in a flow graph. youtube.com/watch?v=_b6ur…
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πŸ‘€︎ u/Pelican7
πŸ“…︎ Aug 30 2019
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This is a near stock Android TV user interface. I combined this with the image of what looks to be an Android eshop screen we saw from the Boomers event with Shark! Shark! and everything we've been saying is accurate. It's pretty obvious these are Android boards in Amico shells.
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πŸ“…︎ Nov 17 2021
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I am going to be writing a 2D board game for Windows 10, and then port it to Android and then iOS. What is the best platform for the user interface? I was thinking Unity, but I’m not sure.
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πŸ‘€︎ u/trlambert1
πŸ“…︎ Sep 29 2019
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XmlLayout: Xml-driven UI Framework : XmlLayout is a framework for Unity UI which allows you to develop professional, fully functional user interfaces and UI elements using Xml. Supports both MVC and (new in v1.18) a new (and completely optional) MVVM approach. (Please note that the MVVM module do assetstore.unity.com/pack…
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πŸ“…︎ Jan 31 2020
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Sprite Shatter : Full instructions can be found here!Sprite Shatter provides a quick and easy way to make your 2D sprites "shatter" into numerous configurable pieces. Using the simple user interface in the Unity editor, any game object with an associated sprite renderer can be shattered into any n assetstore.unity.com/pack…
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πŸ“…︎ Jan 07 2020
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Happy New Year Survivors / Indie Game Devlog #5 - Zombie AI and User Interface / Unity youtube.com/watch?v=WuvHL…
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πŸ‘€︎ u/Tricornstudio
πŸ“…︎ Dec 30 2019
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Happy New Year Survivors / Indie Game Devlog #5 - Zombie AI and User Interface / Unity youtube.com/watch?v=WuvHL…
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πŸ‘€︎ u/Tricornstudio
πŸ“…︎ Dec 30 2019
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Hey there! Here's a tutorial on Unity's User Interface System! youtube.com/watch?v=kyWee…
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πŸ‘€︎ u/CyberChroma
πŸ“…︎ Jul 07 2019
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Valve has a beta for an updated Half-Life 2 user interface, most likely for the Steam Deck twitter.com/gabefollower/…
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πŸ‘€︎ u/Two-Tone-
πŸ“…︎ Jan 26 2022
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That User Interface Guy: Get rid of forced alt tab Window Focus on compile bars.

Is there a reason for the "Forced alt-tab window focus in the middle of compile"?

Video explain: https://youtu.be/gmP5tWyqfiA

I like to be editing my scripts while compiling. Forced alt-tab window focus means less coding for me and a frustration vector.

Dear Unity, please stop force alt-tabbing window focusing us when the compile bar shows. It hurts hundreds of hours of productivity daily and raises frustration levels. Three cardinal sins of Ux were broke here: Time/Frustration/Assembly Line

And its bad style too. You want your devs to focus less on loading bars, but you ensure they are forced to stare at them. You'd save dev time, lower frustrations, raise productivity and have less people complaining about these loading bars if you didn't FORCE them to stop coding and look at them.

UX rules:

  1. Intuitive

  2. Time

  3. Frustration

  4. Assembly Line

  5. Mistake Proof It

  6. Intuitive: -Know what it is & what to expect before using.

-How to hook new users. No one likes to read a manual. They like to do and feel good :An analogy is Tolkein's The Hobbit. Designed for young readers, it makes you feel like you're an English Professor because Tolkien explains the big words he ...uses in the sentence. Only a master writer can make the unstudied feel like they're also a master of literature. Only master interface designers can make new users ...feel like veteran users without studying or reading FAQS.

-Proper design is to give the easiest and most essential options up front, and bury at the proper depth the more advanced functionality :If a designer says,"Hey, the advanced feature is there. The user will just have to web search how to use it from the community or watch a how to video", your designer is failing at proper Ux. -Instead of having the user find out for themselvesd, :If a designer says,"Well we'll put all the features a new user might want in one giant advanced settings menu and only there.", your designer is failing at proper Ux

-Guideline: Use other familiar interfaces/hotkeys - Benefit for humanity to not reinvent hotkeys for every different company's application : When upgrading Interface, keep them same familiar interface/hotkeys as last version. : This results in "The Designer's game": Keep old interface/hotkeys while building increasingly better functionality. aka: Designing is easy, until you need to deal with active interfaces then the legac

... keep reading on reddit ➑

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πŸ‘€︎ u/goodnewsjimdotcom
πŸ“…︎ Jan 15 2022
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The three major desktop operating system user interfaces.
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πŸ‘€︎ u/CrankyBear
πŸ“…︎ Jan 12 2022
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Victoria 3 - Dev Diary #30 - User Interface Overview pdxint.at/3FCfzWB
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πŸ‘€︎ u/commissarroach
πŸ“…︎ Jan 20 2022
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Ubiquity - We need to talk about the new user interface.

Look, I just spent 2 days trying to figure out why internet facing IPs weren't translating properly to internal devices.

Why? There was a misconfiguration (more accurately the IP wasn't bound properly when configured through the old interface or was overwritten by the new) from where I had to do some of the work in the User Interface (aka Legacy) and some in the New interface.

I've been running your equipment for about a year now at 4 sites with another coming online this week.

We, the community, need a single, full-featured "New" interface that is 100%. Not 92% Not 98% ... 100%

Recommend that you dedicate a focused test team to take the time to walk through every function and make sure it is in the "new" interface.

IMHO, this should be your highest priority in the new year. It doesn't matter if you have the best hardware at a fair price. If I can't trust it to work reliably it isn't a solution.

P.S. Also, please fix whatever is going on that I can't do a simple port forward and trust it to work without resetting the UDM.

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πŸ“…︎ Jan 13 2022
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Unity - User Interfaces for VR unity3d.com/de/learn/tuto…
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πŸ‘€︎ u/DerToosoon
πŸ“…︎ Nov 09 2016
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camera.ui - NVR like user Interface for RTSP capable cameras v.redd.it/c8z8tx7oajd81
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πŸ‘€︎ u/SeydX
πŸ“…︎ Jan 24 2022
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If you send yourself an iMessage with the url princejs.com and tap on the link, you can play Prince of Persia. The user interface is terrible, but a fun proof of concept.
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πŸ‘€︎ u/ned78
πŸ“…︎ Jan 15 2022
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New Update For All Valve Games including CSGO, Steam Deck User Interface Added to CSGO for Controller Gamepad users or Steam Deck Users v.redd.it/upklb8jizq981
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πŸ‘€︎ u/Dillmen101
πŸ“…︎ Jan 04 2022
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Victoria 3 - Dev Diary #30 - User Interface Overview forum.paradoxplaza.com/fo…
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πŸ‘€︎ u/ShadowVader
πŸ“…︎ Jan 20 2022
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[Sankey] M25, Freelance User Interface Designer + W23, Medizinstudentin
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πŸ‘€︎ u/Exolyth
πŸ“…︎ Jan 16 2022
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Unity's Design Team Obsession with OSX. Basically turn Unity into a UI that can match and exceed the OS X user interface in regards to visual effects. Of course, this would be for the desktop edition, not the netbook edition. blueprints.launchpad.net/…
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πŸ‘€︎ u/bluegarlic
πŸ“…︎ Oct 27 2011
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Finally, we made it! Introducing Lightence: Opensource Admin for building rich user interfaces significantly faster github.com/altence/lighte…
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πŸ‘€︎ u/Litaler
πŸ“…︎ Jan 27 2022
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I want to give one solid example why the User interface must have been done by someone who did not graduate high school

On Ps5 it goes like this but it’s the same thing regardless of platform

When you are in the loadouts screen if you want to customize a weapon you hit (Square) but then if you go over to the weapons screen you have to hit (X) It’s the same thing customizing anything. It’s one button on one screen and a different one on another.

This is basic objective stuff you don’t do. There is no, β€œI like” or β€œI don’t like” about it.

Ok that’s all been being to bitch about this for a couple months

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πŸ‘€︎ u/N-I-K-K-O-R
πŸ“…︎ Jan 23 2022
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[Unity] Making a VR Game Day 5: Main Menu & User Interface youtube.com/watch?v=KeuKS…
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πŸ‘€︎ u/phantomunboxing
πŸ“…︎ Jan 17 2017
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[Reference] Unity’s Graphic User Interface Part I – Toolbars ramondev.com/tutorials/?p…
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πŸ‘€︎ u/nomadthoughts
πŸ“…︎ Sep 03 2015
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Helpful Poster Graphic for First-Time Users of Ubuntu’s Unity Interface [Download] - How-To Geek howtogeek.com/111624/help…
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πŸ‘€︎ u/Krunk_Fu
πŸ“…︎ Apr 18 2012
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XmlLayout : Xml-driven UI Framework - Create professional, fully-functional user interfaces in Unity using Xml! assetstore.unity3d.com/en…
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πŸ‘€︎ u/DaceZA
πŸ“…︎ May 03 2016
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