A list of puns related to "Permissive software license"
I've looked at MongoDb's license, as well as what other people are saying about it (https://www.percona.com/blog/2020/06/16/why-is-mongodbs-sspl-bad-for-you/).
This is not what I'm looking for, I want it to feel like people are using the project with a permissive license (MIT), but prohibits those other people from offering it as a service without significant and active contribution to the community.
How the "significant and active" is defined may be worked on later on, but for now, is there any License that will allow this?
In the commercial side, I believe this will allow competition, as well as quality players that can offer the project as a service, considering how they are giving an effort into contributing to the project.
In the open-source side, this should bring quality effort to the project.
i've written a database engine in java and am trying to turn it into a business. the product works and is unique though i'm not yet sure how interested people will be in using it
if it gets popular, i'm hoping that i can eventually charge large enterprises to use it. a free software license might work (open core or charge for support) but i want to try something that gives me a better chance of long-term revenue while still giving users a great deal of freedom
so i wrote a license: Paid Use Permissive License
i haven't had a lawyer look at it. not asking for legal advice, but i was wondering what you guys think about the concept ?
the idea is that it would be free for the first several years, and then eventually you'd need to pay if you used it on more than 5 or 10 cores
even though i'm not interested in the consumer space, i've tried to keep the license generic - so this free tier isn't built-in to the license. i'll say something like "this software is licensed under the PUPL with a strike price of $100, and an entity is granted a zero-cost license to run the software on up to 10 cores for any purpose"
hmm ... maybe i should just make that 10-core grant part of the basic license ?
I'm working on something. I've been working on this for about two months now. I don't work all the time on this, since i have a job to handle.
The idea is simple - you have an account(say, for example, your income). You set a limit to the account, with recurrence set to monthly(or yearly or daily). When you set the limit, that initially becomes the balance for the account.
# /account_name/recurrence_type/limit/balance
/income/monthly/25000/25000
Now, out of the 25000 you get in a month, you want to divide the expenses to three = travel, food, misc. In order to do this, you create three "child accounts" to your "/income" account. Now the account list looks like this :-
# /account_name/recurrence_type/limit/balance
/income/monthly/25000/25000
/income/travel/monthly/5000/5000
/income/food/monthly/5000/5000
/income/misc/monthly/15000/15000
The transaction(addition or subtraction of the balance, add/remove an account) list is kept according to the recurrence set: if you gave a recurrence of "yearly" for an account, the account's transactions are logged in an yearly "ledger". This ledger is a plain text file.
This is the basic idea. After each month/year/day, the particular account will "renew", based on the recurrence type set for it.
Couple of technical notes:
I would like to know your take on this. You might not agree with a lot of my approaches, but that's okay. I still would like to listen to what you have to say about this. If you know the Unix philosophies, you will probably understand why I'm going this route.
more on my philosophy: see the biotstoiq philosophy
Thank you.
I've been working on a project I intend to release with a permissive non-commercial license. It requires 30+ portraits for the characters. So far I've been using Printable Heroes VTT files, but they seem to be licensed for personal use only. Does anyone know portraits of similar quality and quantity that can be acquired or purchased and have a license for the purpose above?
https://github.com/alloca123/YMG-LICENSEHave you ever sat there and thought "Permissive licenses seem nice, but i don't want my code to be cucked!"? Well i have the solution. Introducing the your mum gay license. It is very permissive while also protecting your code from being cucked. Just read the license and you will realize how this is objectively better than any other license.
I basically need to make a dumbed down 3D modelling software (map editor)
I will build something like crocotile but different (more dumbed down than crocotile)
I know a ton of game engines already but maybe someone knows something that i'm not aware of and suits my needs better
Heaps.io crashes on my graphics card so i will avoid it for now
My target platforms are: Linux, MacOS (in the future) and Windows
For stable i mean that i hate driver crashes and i may need to render big scenes
I don't really care about the programming language as long as is fast enough (therefore Python is banned, java C# C++ and some other are probably a good option in my opinion, i'd like to be able to use kotlin instead of java for java game engines)
I'd also love to have a good documentation if possible (ogre3D has a very bad one in my opinion, or i'm just dumb, if i'm dumb give me an easy to use Graphic engine please)
I don't need a UI or being too much cuddled, i'm asking this question just to avoid to build it myself using opengl and discovering that there was something that good already available (and i also fear to have to debug problems that do not exist on my graphic card)
Are there some games about eldritch/cosmic horror that allow people to publish their own, commercial products? Have SRD and are using OGL?
I have been following how many companies which develop / support open source software are transitioning from permissive licenses like MIT to AGPL (and dare I say, SSPL). Plausible and MongoDB did it and Elastic was the more recent one.
This change has largely divided open source community, including me. I do not think big corporations are evil just for using the open source license. However I also understand it's already tough to make money off of open source and small companies which are adopting less permissive licenses are doing it to survive.
I want to know what the community think of this? I know this might have been discussed earlier in the pretext of Elastic's announcement, but this is more like a bigger question. Is it conventional wisdom now that permissive licenses are almost never good for businesses looking to make some money, and licenses like AGPL are the way to go?
I think the FSF and Richard Stallman have made it very clear that they think (and I agree) that permissive licenses are not fully in the spirit of free software movement because they ultimately allow people to restrict more than one of the four essential freedoms by making a derivative work proprietary. Despite this, permissive licenses such as the various MIT licenses are listed as "FSF approved" on Wikipedia. Is there a reason as to why the FSF "approves" of such licenses despite them being much weaker than what the FSF believes in?
http://bbcsfx.acropolis.org.uk/
>The Sound Effects are BBC copyright, but they may be used for personal, educational or research purposes, as detailed in the license.
For commercial purposes you need to license them, as described here:
>We provide various options from single downloads you choose ($5) to the entire library on hard drive ($1,995), to annual licensing for multi-user media production companies
I have no affiliation with the BBC or the commercial provider -- just wanted to share an underappreciated resource that might be helpful to people working on art or educational projects which may qualify for free usage.
Hello,
I cannot find information about licenses or terms that apply for a game I develop with Unity.
There is the Unity Software Additional Terms [0] which applies to the Unity Software and states:
>Accordingly, you agree not to disassemble, decompile, modify or reverse engineer the Unity Software, in whole or in part, or permit or authorize a third party to do so [...].
But this does not apply to the game built, right? This applies to the Unity software itself.
So I'm wondering if Unity has some kind of default EULA, or places certain requirements on the license of distributed games that would include such clauses. Or am I completely free to design my own EULA? It would make sense that some restrictions must exist, because when you ship a game the game includes the Unity Engine.
I'm asking because I'm interested in IT security and I thought about creating a small challenge game, to teach game developers more about "cheating" and "hacking". Basically a game where they can legally learn about this topic, and apply the knowledge for their own game designs. This is mainly inspired by Pwn Adventure 3 [1], "a game that is intentionally flawed" and for the purpose of "educating video game developers" [2].
Does anybody know of any Unity licensing that would prevent me from creating a permissive EULA that explicitly allows reverse engineering and hacking (of at least the code I developed).
[0] https://unity3d.com/legal/terms-of-service/software
[1] https://www.pwnadventure.com/
[2] my playlist of playing Pwn3 https://www.youtube.com/playlist?list=PLhixgUqwRTjzzBeFSHXrw9DnQtssdAwgG
I am looking for large audio / video library with a permissive license to try a language learning edtech idea. Ideally the dataset would be from Native speakers of one of the languages: English, French, German, Turkish with audio and transcripts / subtitles available. Fellow hoarders do you have any ideas where I could find such a dataset?
I'm interested in using a specific repository with a copyleft license for my project, but I need a permissive license.
Have you ever tried to ask for that from an owner?
What did you offer him?
Is it a common thing to do?
Did you succeed?
Thanks
I'm trying to locate a library for a project that will allows me to connect to an mssql server using windows authentication but by supplying a password and username instead. I was planning on using freetds before which would have been a perfect solution, but I found out that it's LGPL, which is classified as weak reciprocal and is not something that I'm allowed to use for the project. I've checked a few other solutions as well but they all seem to use LGPL.
EDIT:
I ended up finding an alternative! PyTds https://github.com/denisenkom/pytds. It has an MIT license instead of LGPL, so it should work nicely.
Iβve been informed that people actually do this. Some even seem to get away with registering with fraudulent corporate names, they will then blow through tolls in other States and their bills and tickets get sent to a post office box 2500 miles away, or so they think. I was told about this rather flippantly and arrogantly by an individual who had claimed to done it. I donβt understand how some people can believe something like this would never catch up with them.
In the end, I ignore it all and click, βI agree.β
"In the end, you ignore it all and click "I agree"!"
First, some background:
I'm working on a bit of a random project some of you might find interesting; utilizing the web audio API and webassembly, I've pulled the MT63 library out of FLDIGI to make it possible to generate FLDIGI on the fly from a web browser -- including from a phone.
This may seem like a silly gimmick at first, but it has some interesting implications. We've had some good luck in the past using FLDIGI to pass CSV files (using the fl amp protocol) when doing mountain ultra marathons; setting up packet can be difficult and time consuming, but you can send messages using MT63-2000L (2000hz bandwidth, long interleave) just by playing the audio, holding your mic next to the speaker, and holding down the PTT.
My eventual goal with this (and it's not far from it already) is to make it easy enough to use that you could tie it into any web app with a simple API and use it to make applications which can talk to each other over the radio (we use VHF/UHF FM but you could use SSB instead) using MT63
For those interested, here is a live demo: http://blog.hamstudy.org/mt63/test.html -- note that it is send only, you'd need fldigi (sub frequency to 1500hz) w/ MT63-2000L to receive it. The source is at https://github.com/taxilian/mt63_wasm
Here is my issue, though; I'd like to make some simple (free) apps for use with tracking runner numbers and times with our races that I could put on the App store and play store, but the MT63 library I'm using is licensed GPL v3. I have nothing against the GPL and fully plan to keep this open source, but GPL isn't compatible with the app store. If I could find an alternate MT63 library with a friendlier license we could do a lot more useful things with it.
Any ideas?
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