A list of puns related to "Kabam"
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Abilities:
Always active
>While time is slowed due to any of Quicksilver's abilities, he can still move at regular speed.
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>As a defender, Quicksilver cannot slow down time
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>Quicksilver's medium attacks and second light attack have 2 hits.
First ever 8 hit combo
Momentum - Max: 100
>Quicksilver gains 25 Momentum when dashing forward or backward. Gain an additional 25 when a dash is immediately followed by a dash in the opposite direction.
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>Reduce the opponent's evade ability accuracy by up to 100% based on Momentum. Increase Quicksilver's evade ability accuracy by the same amount.
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>50% chance when gaining Momentum to purify all slow and decelerate debuffs on Quicksilver.
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>Whenever Quicksilver is inflicted with a slow or decelerate effect, he loses 30 Momentum.
Note: Parry, dash back, dash forward, dash back, you're at full momentum. Barely an inconvenience.
Evade
>20% chance to consume 10 Momentum to evade incoming attacks.
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>As an attacker, Quicksilver instead consumes 15 Momentum and slows down time for 1.8 seconds.
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>When Quicksilver would be hit by an unblocked Special Attack hit, he consumes 20 Momentum to slow down time for 2 seconds. This only happens once per Special Attack.
Heavy Attacks
>Refresh taunt debuffs. Cooldown: 9 seconds.
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>Consume 10 Momentum to increase combat power rate by 100% for 5 seconds.
He's reliant on specials, so I gave him a way to gain more power.
Special Attacks 1 and 2
>As a defender, Quicksilver's special attacks are unblockable.
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>As an attacker, time is slowed for the defender during Quicksilver's special attacks. Tapping the light attack input just as Quicksilver lands a hit increases his ability accuracy by 100% and makes that hit unblockable.
Important note: Quicksilver moves at regular speed while time is slowed. That includes his specials. The opponent just won't move during QS's specials (and debuffs expire very slowly)
Special Attack 1 - Sweet Dreams (6 hits)
>Consume 25 Momentum. Gain up to 125% Attack rating during this attack based on Momentum at the time of activation.
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>50% chance per hit to inflict a physical vulnerabiltiy debuff, decreasing physical resistance by 250 for 12 seconds.
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>If the last hit is unbloc
And those who are veterans here, are well aware of the horrible experience that 12.0 update was. I mean changing champion mechanics or attributes after 6 months they have been in the game is really shady. It is like they will be downgrading good champions instead of upgrading those who should be buffed. Kabam might be the only gaming company who are thinking about such a stupid decision. And this puts free to play players at most disadvantageous place. First of all, we can't get new champions. And if we manage to save 6 star shards for featured crystals, then there is always a fear of Kabam doing their "heavenly touch of rebalance". I mean how the hell are we supposed to enjoy the game then? If they are willing to rebalance good champion 6 months after release, then they should be willing to give rank down resources as well as units and gold a player spent to get thatchampion from arena grinding. Otherwise that's straight up bs. Also, I am really not able to trust Kabam. If they have an internal tier list, then it is 100% possible that they have already implemented an algorithm in crystals that makes chances to pull a tier 5 (highest tier) considerably lower than a tier 1 (lowest tier) champion. IMO, the chance to pull a champion should always be equal no matter their tier. But again, there can be no way of knowing. Else, what is the use for internal tier list then? IMO, the very decision of rebalancing good champion 6 months after release is an alarm and community should do something about it. Idk, but I really think that game is not headed towards a good direction.
Heβs not just a pretty face with with a talk show personality. Iβm pretty sure they have him making training videos for the AI now. For real though, since the parry bug started, I made myself learn how to intercept. Except for light intercepting, Iβve gotten pretty good at the rest. I rarely use the same combo twice in harder content, but still from time to time Iβm getting βComboβed Into Oblivionβ.
P.S. if you havenβt learned to intercept, stop what youβre doing and learn today. Itβs been the biggest game changing skill Iβve learned and thatβs the one positive to come out of the parry bug.
P.S. S. if anyone wants to drop some tips on light intercepting, I love to learn.
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Google Play: $10m
iTunes: $11m
source: https://sensortower.com/
Iβm not talking about financially. Itβs pretty obvious that the gifting event will set them up for the coming calendar year and tide them over until 4th July. My question is, with Seatin being semi-retired and Katy Candy retiring from the game, as well as Brian Grant stepping back, does Kabam have a problem when the most popular YouTube content creators are leaving the game, due to burn out or just plainly not having fun?
I realise that some will come and go but, for me, itβs really not a good look when the bigger content creators who base most of their channels on your game are stopping content for said game.
Thoughts?
Just a random thought but since itβs most likely that Quicksilver will win the Summonerβs Choice poll, itβs interesting to see what would Kabam do with Quicksilver. I imagine he would be fun to play as if they plan on incorporating some type of slow down/freeze time mechanic but then again, depending on how Kabam would design his abilities, he could be a nightmare fighting against in Quests and AW. If he does have some type of freeze time ability and every time he launches a special, it will cause your champion to slow down while he dashes in repeatedly punching your champs lmao. It will probably cause some frustration or Kabam could just have him with flashy specials and some evade idk
I was not having fun in the last month EQ, I didn't explored it neither, now I feel happy for having fun again!
Yeah that's it, if you don't agree with me say in the comments!
What was your biggest achievement, and what was something you struggled with a. Lot?
What was your favorite thing by kabam and least favorite?
Iβll go first:
My high point of the year was SOP, and Doing AOL path 2 with 0 horsemen
My lowest was probably gauntlet, was pretty rewarding but not 100% sure if I want to do it again
Favorite kabam thing: buffs such as ultron and champs like stryfe
Least favorite thing: where to startβ¦
Thereβs a lot of things of good & bad things that have come to the contest over the past year, but I think one thing that has been superlative for awhile, is the animation & aesthetic design of the new champs entering the game.
I play mainly to try & collect all the unique champions in the gameβ¦ generally im a simp for your classic comic book characters, specifically Spider-Man & his rogues gallery. I genuinely enjoy when they introduce some lesser known characters, but the comic book design of some of the more recent ones leave a little to be desired, at least imo. Im a sucker for the βcool,β badass looking characters. So usually im a little underwhelmed when some generic looking character joins the contestβ¦ this is where kabam usually sucks me right back in.
For example, Toad has never been someone I care much about. I mean he literally looks like a toad. Not super excitingβ¦ to me at least. But man, I checked out his deep dive, and they made his animations & specials so cool! I genuinely want to play the character now. He just looks fun to play. I donβt really care much about damage or utility if a character is at least fun to play as.
America chavez, jubilee, & kitty were some characters I wasnβt super excited for, but they were all super unique designs with some cool looking attacks! Thereβs a couple champs that are rumored to be coming to the contest whoβs comic book designs donβt blow me away, but if kabam keeps up the good work, every character should be pretty interesting in game at least.
Really appreciate how much attention to detail they have been putting in, and it seems like whoever is designing characters is really passionate about making them come to life in game, which is amazing.
Huge shout-out to kabam for that. Honestly I canβt think of many, if any characters I was disappointed with from an animation/aesthetic perspective this year!
Well that "massive" summoner appreciation reveal sure as hell was underwhelming. I'm sure Cav and Thronebreaker players will greatly appreciate the 4* though!
I opened up a payment ticket with Kabam mid-December. Other than the auto-response, they never resolved or even addressed it. When I followed up to the ticket asking for status, crickets. How long should I wait before just giving up?
This one:
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Abilities:
Always active - Power Leech
>10% of power gained by opponents through any means is immediately stolen by Agatha.
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>This steals 50% if the power was gained through a power gain buff.
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>Agatha is immune to Power Steal effects.
Always active - Old Magic
>Agatha's life extending magic heals her for 0.15% base health every second and grants immunity to poison.
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>Agatha has learned to avert psychic attacks, granting #Psychic Shielding.
Runic Traps
>Through her Special Attacks, Agatha can place mystical runes on the battlefield, creating a runic trap for her opponent. Placing a new trap removes previous traps.
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>As an attacker, traps don't expire over time. As a defender, traps last 15 seconds.
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>While the opponent is between Agatha's runes, her Power Leech steals 100% of Power gained.
No root, just AoE, you'll need to actually try to keep the opponent inside these. Or you cheat and use sp3
Stolen Might - Cross fight ability
>After Agatha steals 1.5 Bars of Power through her trap or the Opponent was in her trap for a total of 12 seconds, Agatha gains an imitation charge of her opponent. This places a 7 second fate seal debuff on the opponent.
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>Up to 3 imitation charges are kept as cross fight charges at the end of a fight. These last until they are consumed. Agatha can have imitation charges of up to 3 champions.
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>Charges can be spent to summon Striker versions of the stolen champions, using their first special attack and granting Agatha a bonus based on their class. Strikers have a cooldown of 15 seconds.
Note: Agatha would have 3 striker buttons, one per champion, potentially color coded by class for ease of use. Might make the screen crowded tho. Probably wouldn't have power bars for them.
Striker bonus effects:
>Science: Inflict weakness, reducing attack rating by 20% for 12 seconds
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>Skill: Gain 3 cleanse charges, lasting 17 seconds. Each debuff on Agatha reduces the amount of cleanse charges by 1 and is immediately purified instead.
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>Mutant: Gain a 7 second unblockable and prowess buff, increasing special attack damage by 35%
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>Tech: Gain an indefinite armor up buff, increasing armor rating by 300
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>Cosmic: Gain a fury buff, increasing attack rating b
I have been in this game since we had 3* only and what I noticed is every time players get closer to max out the strongest champions available Kabam would release the next level champions. For example from what I remember when we only had 3 stars when people got them to R3 and we were getting close to max them out, Kabam released the 4s Same with 4s, I remember when I had 4s at rank 4 and was getting close to max out my first 4 star the 5 stars came into the game. Same kind of pattern repeated with 5 stars.
Now that 6 stars R3 are kind of more accessible and some of the top players have their R4 Iβm wondering if Kabam has any plans to release the next level champions.. because sooner or later the top whales will get their 6* maxed out.
Will it be 7 stars next or will we see something completely new?
Anyone has any idea or insights ?
I have been playing this game heavily for about 3 years now, and up until about I would say.. July. I had been having a wonderful time, but this game is just atrocious now. I donβt know what happened or why but the game designers seriously have their heads up there you know whatβs.
Between the broken block, parry, whatever you may call it The node designs and this new monstrosity of a month event quest for CAVALIER? You really think casual Cavalier players have rosters to suit this non sense? And the boss nodes.. What in the absolute sanity is going on here?
Now look, I could probably push thronebreaker, and god knows Iβve been patient, but until this game is fixed or playable for more than just logging in to move for War/AQ, I probably wonβt see TB for a long time, now now sure Iβm probably just a whiner, but dammit I am allowed to whine, I have put money into this game and all I want in return is something worth playing, and I donβt think thatβs hard to ask from a billion dollar company.
Pull your head out of your⦠and figure it out
TLDR; Just a player complaining, fix parry/block already and never bring #tag back to CAV EQ ever again.
Also throw in Genshin Impact while you're at it
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