A list of puns related to "Handheld Device Markup Language"
e.g. C#/XAML, Java/XML, JS/HTML, Objective-C/Storyboard XML.. or Kotlin (Jetpack Compose), Dart (Flutter), JSX (React), Swift (SwiftUI)
I, for one, much more prefer working with a programming language alone. Microsoft tries too hard to push the C#/XAML with Windows GUI programming or cross-platform Xamarin.Forms. I prefer it because I don't have to switch tabs and also I don't need to do weird-finding-the-widget code like in Java (#getViewById
). Jetpack Compose is a godsend for Android programming. Dart/Flutter is as well. Everything fits so nicely. Not so with markup language programming.
Happy New Year!
I created a new markup language during the New Year holidays.
https://pub.dev/packages/simple_widget_markup
You can also try it out on the following sites. However, a full HD or higher display is recommended.
https://simple-widget-markup-editor.web.app/
The reason I made this was because I wanted to deliver to my app users new information on Flutter Web, but HTML was difficult to use and markdown was not expressive.
The parsed markup text is replaceable with Flutter's Widget, so most of the static parts of the layout can be written in this language as well.
Also, This language is inherently simple, so even non-programmers should be able to use it immediately after training. (Although the documentation is still inadequate ...)
I don't know how much it will be accepted, but I hope it helps someone who has the same worries as me.
Thank you.
I am thinking about creating a markup language for a personal UI project. I like a lot of web tech concepts, but want to trim the fat. I'm aware I could use XML, but this is more of a curiosity side-project. The goal is to create a slimmed down version of XML and CSS-like styling. Here's my quick and dirty draft of the syntax. I do not have a functional prototype as of now. Any and all feedback much appreciated.
Everything is a node. A node can have a custom name, but it is not necessary. All attributes are in a JSON-like format. Text and children nodes are similar to XML.
Example Doc:
<{.:[section, col-4]}>
<{.:[container, col-3]}>
<{.:[label, col-1]}>Message:</>
<{.:[box], data:{`my key`:`my value`}}>Hello</>
</>
<{.:[container, col-3]}>
<{.:[label, col-1]}>Message:</>
<{#:link-1, .:[box, link, col-2], @:gmail.com}>World</>
</>
<custom-node {config:{x:1,y:2,z:3}}>Lorum Ipsum</custom-node>
<another-node {#:unique, x:1,y:2}/>
<{.:[exit-btn]}/>
</>
Everything is just a node. There's no special node types, but they can be named for readability:
<></> // default
<whatever></whatever> // custom name
Self-Closing
If a node doesnβt have text or children nodes, it can self close:
<{}/>
<whatever/>
<whatever {}/>
Keys
keys are strings. Some keys are default meanings, as per my example file above:
Numbers
All are assumed to be 32 bit integers or floats.
{n: 123} // integer
{n: 123.} // float
{n: 123.4} // float
{n: 123f} // float
I may implement a more technical notation, if I find it necessary:
{n: 123u8 } // unsigned 8 bit integer
{n: 123i32 } // signed 32 bit integer
{n: 123f64 } // 64 bit float
Booleans
I don't think creating keywords 'true' and 'false' or some variant is a good idea. They are too fat data-wise. It's up to the interpreter. Possible solutions:
{myBool: T, myOtherBool: 1}
Key : Value Collections (KVC)
{key: value} // manual keys
[value] // 'numeric' keys, automatically incremented. Sort of an array.
... keep reading on reddit β‘So they've created the ultimate replacement.
Your Only Data Language.
Hi, assuming that I have already come up with the design/rules of my markup language (not XML-based), what would I do next in order to "publish" or "release" it. (like making a parser etc)
For those that want to see it right away: GitHub: https://github.com/touchmarine/to Online Playground: http://touchlabs.io/play
I used markdown to write all kind of docs, mostly for my projects, but it started to become a PITA. Using markdown for online comments/posts or short docs is great but try anything more and it becomes increasingly frustrating.
Markdown is lightweight and that's one of the best things about it and I don't want to change that. But it's missing some very basic features like comments, notes/admonitions, and attributes. To get those features you have to use a markdown flavor that's incompatible with others or abandon markdown altogether and write your docs in an unreadable language.
I designed Touch to come with a default set of semantic elements that are common in writing. This set is not yet final (it might shrink) but in addition to markdown it provides:
I very much enjoy working with Go so I designed Touch based on similar principles:
-a
and - a
are list items unlike in markdown; see also 17 principles governing emphasis in markdown)Touch is the result of my experieces with markdown, John MacFarlane's post beyond markdown, and my "research" of other people's problems with markdown. I would like to add that Touch really tries to stay similar to markdown as to stay familiar but, unlike markdown flavors, it's not constrained by it.
Would love to hear your thoughts! Best, touchmarine
So, I have a few of the Anbernic devices and although I love my RG351P and MP, the RG280V is amazing in terms of pocketability.
However, although the screen is nice, having the half sized pixels and no 640x480 is kind of a bummer (I don't even mind the weaker cpu, I'm mostly interested in pre-PS1 stuff and some selected PS1 titles).
I had some hope for the MIYOO-mini, but the firmware quirks, the washed up screen (as stated by retrogamecorps in his video) and lack of stock is pushing me a bit away from that option.
I stumbled upon the RG300X and although I prefer a vertical layout, it looks like a nice alternative to the RG280V.
My question is this: are there any other 3" devices (or smaller) with a 640x480 screen that might be worth considering? Thanks!
I'm personally playing on an Anbernic rg280v, but there are a lot of other pocketable devices that are not quite ergonomic enough for long sessions.
You should probably avoid loading all of these onto a device. This will likely create analysis paralysis and you'll switch from game to game constantly. Not everyone is like this, but many are.
Tell me which are the worst games on the list? This list is for S-tier! This list is (almost) only for definitive editions!
Feel free to contribute games from systems I have not listed.
Which Tetris games should I remove?
Note: platformers generally do not meet the qualifications. If you know of one that is a special exception, please tell me! I think Kid Dracula works because it's very simple and you can complete sections of the game in a very short time.
I'm skipping everything newer than the PS1 except the GBA.
Mau is a lightweight markup language heavily inspired by AsciiDoc that makes it a breeze to write blog posts or books. If you already know Markdown or AsciiDoc you already know which type of software Mau is, and you will quickly learn its syntax.
The main goal of Mau, however, is to provide a customisable markup language. While Mau's syntax is fixed by its implementation, its output is created through user-provided templates. This strategy gives the user great flexibility with no added complexity.
I currently use Mau to write posts for my blog The Digital Cat and to write my book Clean Architectures in Python. The Mau documentation is also written using Mau.
I hope someone else can find it useful!
Source code: https://github.com/Project-Mau/mau
Official documentation: The Mau book at https://www.thedigitalcatbooks.com/
Hey guys Iβm new to this community and retro handheld devices Iβve got 2 devices on the way with 4:3 aspect ratio ratio but Iβm wondering what the best device would be to buy for a 3:2 aspect ratio for gameboy games something thatβs not too expensive as I would use it just purely for gameboy games
any help or advice Iβd appreciate it thanks for reading
Iβm planning to get this one but do you guys think this would be a good console for playing Genshin Impact? I have AYA NEO Pro but kinda feel overkill for just playing GI. Anyone planning to do the same?
either I'm missing something or humans in the future evolve to never play candy crush at work
https://preview.redd.it/dypejn8gywb81.png?width=1776&format=png&auto=webp&s=4900965e56a33388c6de83aaa5fbb9784b6fc9b9
https://cooklang.org/
Guys listen me out: I have found some strong indicators what could happen in the upcoming months. I want to do a discussion on what you think about my discoveries. Please read every single aspect before commenting.
While celebrating new years eve, i got pretty stoned and hyped about any possible announcements from either Loopring or any other big company. My thoughts about how 2022 will change the life for us all got pretty wild. So i did a lot of research and found some really interesting articles. I'm a gamer since my early days and i want us all to succeed. There was one thing that came into my mind which afterwards blew me away:
With the upcoming release of the Steam Deck (Possible to order after Q2 2022) Valve is planning to reach their customers in a completely new way. Valve is known for implementing ground breaking technical solutions to modern problems. Just look back at the introduction of the Steam network back in 2003. Even if we jump back in time, when Gabe Newell (while he was still working at Microsoft) found an efficient way to sell the Microsoft OS by showing that you can run DOOM on it. He spent 13 years working there, serving as a producer of the first three releases of the Windows operating system. He also led development on a port of the 1993 first-person shooter game Doom for Windows 95; the port is credited for helping make Windows a viable game platform. Keep that in mind. Source
In a 2013 tech talk at the Texas LBJ School he was stating opinions on how the game industry has changed in the views of a Video Game Maker. Link to the video
Short summary of the video (worth watching the whole 1 hour for even more context): His background at Microsoft made him feel like companies were going in the wrong direction in the mid-90s and how he decided to start Valve. The necessity for creating a strong product first and not worry so much about sales / marketing. If you really made a good product, it will sell itself. At Valve they have a flat management structure. They see how independent autonomy given to employees can boost their productivity. Then he switches to an in-depth discussion of the TF2's virtual economy and player trading (= steam market and the workshop, later necessary to build a bridge to NFT things.) While bringing examples on how players see va
... keep reading on reddit β‘as a young child I had this handheld spongebob game thing that would have puzzles and minigames and what-not. was a yellow device and the sponge man himself would talk to you and tell you what you had to do occasionally. Its been sooo so many years since ive see that thing and I only ever saw one once ever. Was thinking about bringing back some nostalgia, and maybe keeping it to look back on when i grow old.
EDIT: It is itβs own little spongebob themed device, with just the one game on it.
Hi,
I'm wondering if anyone's moved from org-mode to other note-taking systems, such as a personal wiki, or markdown in vim, or switched and switched back to org-mode. What caused you to switch? If you switched back, why?
Thanks.
The cops near me (suburbs of LA) have these handheld devices that look like binoculars. I see a lot of motorcycle cops using them. My 9500ix does not pick them up at all. Do newer radar detectors pick them up?
I had this toy around 2010-2012. I think there were race tracks as well as the cars. Very popular at toys r us during that time.
Is there a project which tries to recreate all / the most important scientific papers with plaintext markup languages (e.g. Markdown, AsciiDoc, or LaTeX). Storing them as PDFs feels like such waste of space if most papers are just text and diagrams anyways. Also, PDFs are not responsive and don't scale pleasantly on different screen sizes.
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