A list of puns related to "Bitrate"
I was shocked to learn that Spotify quality is limited to 96kbps even when paying for « premium connectivity » and « premium sound pack » for the car as well as having a paid Spotify premium account.
Spotify and AM are rolling out HD and we canβt even get the same quality I had when downloading mp3s on napster 20years ago.
From what I understand everyone is using Bluetooth from their phone but that kinda defeats the purpose of having an integrated Spotify app in car if you need to choose between quality and convenience ?
I just donβt get it. Does anyone have any information of this changing in the near future ?
Hey guys I just started trying to stream and I have been running into an issue where I can only get about 2100 bitrate when i should be easily running 10000+ without any issues. I have followed OBS wiki as much as I could to try and get it running faster and I have even checked the Twitch Bandwidth Test App and it shows that I should be running without any issues.
I have even called my ISP and they said there was no issue on their end
Oh, and I'd like to learn about both file names (i.e. WAV) and methods (i.e. PCM).
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Content:
I have videos which I'd like to convert to smaller files with max targeted size - so the smaller resolution I will select the bigger bitrate I will get.
Are there any general guides/tips/advices for min/max bitrate in standard resolutions (SD, HD and above) to get satisfying visual quality of the output video?
For example: if I select 720p resolution but this will give me "weak" bitrate (below some standards) and generate poor quality then I could select smaller resolution. On the other hand: if I select 720p resolution but this will give me too strong bitrate (not really visible quality improvement) then I could select higher resolution.
This is probably common knowledge to more experienced audiophiles, however Iβm fairly new to the game and had become obsessed with the bitrate of my music based on what I heard online.
Now Iβm not usually a pop music fan, but I must admit, I am a bit guilty of feeling like an excited teenage girl when some Taylor Swift comes on.
Anyway, the newly released Fearless album has made me realise how much more significant the mastering / recording of the album is compared with the bitrate. When you compare it to the original release fearless album the difference in clarity and headroom is massive.
I then started analysing some other albums I like and have realised that, no matter how high the bitrate, some albums will never reach the capabilities of even 16bit CD quality just based on poor recording / mixing.
Just thought Iβd share. Go check it out if you want to hear for yourself.
Random thought I had today. I bet right now it would probably cost way too much or there wouldnt be enough interest in it to make it viable but I feel like at some point in the future it could happen.
I cannot show the photo right now but my videos have been too "blocky", i can't explain it but can ideo editing fix the low bitrate on my videos?
Talking about 50-60 mbps bitrate files. Wil this work smoothly?
A friend of mine told me this requires a high end gpu, but I'm sceptical. Thank you.
We are creating a live 4k channel for our IPTV service and I've been scratching my head on a problem for several months. We solved most of the issues by improving the network paths and routing everything, but we still had a "glitch" every couple of seconds. Finally my co-worker suggested cranking up the bitrate from 15mbps to 25mbps and magically everything was looking good.
for reference and in case it helps anyone, this is the command that we use to run the stream (some info changed to protect the guilty):
ffmpeg -thread_queue_size 1024 -r 30 -rtbufsize 2G \
-i 'rtsp://admin:password@10.199.200.99:554/cam/realmonitor?channel=1&subtype=0&unicast=true&proto=Onvif' \
-f image2 -stream_loop -1 -i /home/support/4kcamera/weather.png \
-filter_complex "[1:v]scale=w=3*iw:h=3*ih [weather];[0:v][weather] overlay=W-w:H-h" \
-async 1 -vsync 1 -f mpegts -c:a copy -c:v libx264 -preset veryfast -tune zerolatency -crf 15 \
-x264opts no-scenecut -b:v 25M -minrate:v 25M -maxrate:v 25M -bufsize 50M -r ntsc -g 60 \
udp://239.100.0.1:7000?pkt_size=1316
I did try to add -x264-params nal-hrd=cbr:force-crf=1 to force a more stable bitrate, but it just through errors continuously. Not sure if I can use that option with streaming, but currently it's having an issue. More research needs to be done for that.
I just got a Quest 2 last week, and I've been using Air Link to play on my gaming PC, while i wait for my Link cable to arrive from amazon.
Unfortunately I can't seem to reach the max 200Mbps bitrate despite following all the recommended steps online:
I seem to be stuck with 80Mbps.
I've confirmed this by looking in
%localappdata% \Oculus
in the Service log it shows the dynamic bitrate ranging between 60-80Mbps.
Anybody here that has experienced this and managed to fix it maybe?
PC Specs:
GTX1080, Ryzen 3900X, 32gb 3200mhzCL14 ram
Router:Sagemcom Fast 3890V3 WU
802.11ac
Speed test (doesnt matter for air link i think):
900Mbps download
70Mbps upload
Notes:Oculus Debug Tool bitrate is set to 0
Using a fixed bitrate in Air link seems too temperamental, as it becomes a lagfest if the headset isnt able to receive the bitrate consistently, so dynamic is the best experience. I just wish it was able to dynamically go to the max 200 sometimes at least, but it seems hard pegged at 80
Tldr; Quest 2 Air link bitrate isn't dynamically going higher than 80Mbps despite supposedly doing everything right (except having a wifi 6 router, which most people say isnt necessary if u have 5Ghz router)
FIXED: I was reading more about ways to improve 5ghz connections and discovered that there's a setting in the router called Channel Bandwidth, which singlehandedly makes the wifi signal faster. For some reason it was on 40 so i switched it to 80 which is the recommended bandwidth for 5ghz apparently, and voila! I'm now on a fixed 200Mbit bitrate. Im very happy that it was that easy, just a little bit obscure knowledge but this setting makes a lot of sense now. I'm sure others can benefit from looking at what channel bandwidth their 5Ghz connection is as well. 80 bandwidth is the sweet spot!
I'm now cruising along the European highway in my Volvo truck in VR playing ETS2 at a 1.5x resolution in oculus app at 200mbit fixed bitrate (ASW enabled - so a stable 36fps in-game - looks good and ASW is really working well to make it playable) Finally I'm truly experiencing the sha
... keep reading on reddit β‘My OBS base (canvas) streaming resolution is 1080p@60fps while my output (scaled) resolution is 1440p. The encoder is NVENC. I stream fast-paced action games. What bitrate would you suggest for such content? What are your other suggestions/ideas?
What audio bitrate would you recommend? My current audio bitrate is 128 Kbps. Is there any point in rising it, let's say up to 160 Kbps?
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Is it true that Spotify high quality streaming is now verified server side therefore impossible to use no matter the app? My Spotify++ letβs me choose high quality but Iβm not sure if itβs actually using it or not
Don't ask me to record at 60fps. I want to record at 71 fps for a reason.
CPU: Intel Xeon X5550 @ 2.9GHz
GPU: Nvidia Quadro FX 3800 1GB VRAM :(
RAM: 16GB DDR4 3200MHz
Hi all, i would like to know the bitrate of spotify with spotilife, since we can't choose the 'high quality 320kbps'.
When watching Netflix on the XPS 13 9310, do you get a 1440p or 4K stream (given proper internet speed)?
One is my 2020 27" iMac, the other is my custom built pc with a GTX 2060 and ryzen 7 1700 coupled with a 1440p monitor.
Both are connected to the same WiFi.
When I tried streaming say Lupin I get 16mbps on the mac, yet only a horrendous 2mbps on the pc. What's the problem here?
At first I thought it was an internet issue because the mac is used at my office, I brought both home and to my surprise.
Is this hardware issue? my gpu perhaps?
Please help as I will spend significantly more time on my pc! thanks!
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A common trick I see to reduce video file sizes is to reduce the bitrate down to 2-4 and this shaves off whole gigabytes of a 5+gb video! However, the quality (to me at least) is not sacrificed at all, and I think a side by side comparison shows that they are identical. So what is bitrate? Why is it so high by default and is it really ok to reduce the bitrate to decrease file size?
I played the RE village demo and thought it looked great in 1080p, much better than how my other games had looked at 1080p quality wise. So I launched Destiny 2 and then the division 2 and they look clearer than I remember them being.
specs: i7-4770, gtx 1050 ti, 16gb DDR3
Iβm using obs for replay buffer and wondering if i should just use the same bitrate i used on shadow play?
I copied settings from this video except i set my bitrate at 35mbps and iβm recording at 144 fps. Is there a more optimal setting for my specs? or r these good?
if I record my game clips in 4k high bitrate then edit it and export it to 1080p will the quality look better then me just game recording on 1080p
Hi,
I host a Plex server on my network; the server is using an i7-8559U which is more than capbable of handling several remote streams simaultaneously. I also have gigabit fiber connection for both upload and download speed.
My friends have the same internet speed as myself, gigabit up and down, and they are using a 2019 Shield Pro to direct play high bitrate content of mine. We have noticed that via remote access, anything over roughly 70 mbps causes constant buffering on the Shield, even when direct playing/streaming all of my content. We have ruled that the their Shield Pro is the issue because all of my high bitrate content runs flawlessly with no buffering on other HTPC devices of theirs. They can even remotely stream my LOTR trilogy on other HTPC devices from my Plex server (~171 mbps reserved bandwidth)
It seems that when it is used for remote access to my Plex server, it canβt handle any large bitrate connection. This is not limited to 4K HDR content either. We both have OLED CXs as well so we can basically support any codec via direct stream. I have a 1080 Avatar remux that also causes buffering for them because it is ~70 mbps bitrate.
My question is, has anyone had issues with the Nvidia Shield Pro gigabit LAN connection at all? We ran Speedtest on their Shield and we get up and down of ~200 mbps when every other device in the house can easily get 1000 up and down consistently. Given our troubleshooting methods, it seems that the Shield canβt handle gigabit LAN consistently when it is used to access a remote Plex server (my server is roughly 800 miles away from their Shield client). Ty
I just managed to get my Air Link bitrate to a fixed 200Mbit by adjusting my 5Ghz channel bandwidth in my router settings!
Previous post where i was struggling with dynamic bitrate below 80Mbit https://www.reddit.com/r/oculus/comments/o622xm/oculus_quest_2_air_link_dynamic_bitrate_max_80/?utm_source=share&utm_medium=web2x&context=3
Long story short, I learned that there's something called Channel Bandwidth for Wifi. I checked my 5Ghz and it was on 20Mhz (for whatever reason) and I raised it to 80Mhz.
Higher channel bandwidth means higher connection speed! Now my Quest 2 can run Fixed 200Mbit over Air link, whereas previously it was stuck at 80Mbit. Wow!
Without finding this fix, I would've considered buying a Wifi 6 Router just for Quest 2, which is silly when I already have a good router.
I think the reason Wifi 6 routers are recommended for Air link is because they are preconfigured with a high channel bandwidth setting. Wifi 6 is aimed for high performance, so it makes sense that it's already enabled. Wifi 6 can even 160Mhz bandwidth!
This is not necessary for the Quest 2 though, because the bitrate delivery is already enough with 80Mhz Channel Bandwidth.
(simple screenshot of my router page with Channel Bandwidth setting)
https://preview.redd.it/olpnvx2iry671.png?width=664&format=png&auto=webp&s=0ed8bdf265430da5f43249c2bc6e6d1d0f004057
I hope this is helpful for some people, because I have not seen this setting mentioned anywhere! I randomly learned about this feature when I started researching about 5Ghz wifi optimization.
It's not mentioned in any youtube videos. Maybe some youtubers here should make a video about it :) Im too lazy haha.
Air link quality is great at 200Mbit! I love it now and I hope everyone is able to do it too.
Tldr; if you can't get high bitrate in air link, check your wifi settings in router, make sure 5Ghz channel bandwidth is 80Mhz or higher!
Good luck!
In the web player the bitrate for 1080p is the same for 720p in android app, in the app 1080p has more bitrate, this means lower quality in web or is just an browser player issue?
the ones i have are around 600-1000 kbps and 720p around 120 mb per 23min ep .and if not what is an ideal rate and size for phone viewing?
Hello!
I'm not sure if I'm missing something, but I've seen ogg/vorbis bitrates in excess of 128 kbps mentioned in several places (supposedly Spotify can stream vorbis at a maximum of 320 kbps), while the xiph.org foundation states that the maximum bitrate per channel is 128 kbps. Assuming that for typical stereo audio this comes to 256 kbps, what is the meaningful comparison with something like e.g. mp3 at 320 kbps? Isn't the bitrate usually mentioned that of a single channel? In that case, what's the meaning of 320 kbps stereo vorbis audio or have I just come across false information?
I have been wondering if the recommended settings for streaming on YT include the audio bitrate in it? For example:
1080p 60fps
source: https://support.google.com/youtube/answer/2853702#zippy=%2Cp-fps
If i stream 1080@60 via OBS should I set video bitrate to 9000 Kbps? Taking into account that I have audio bitrate set at 128 Kbps, should I calculate it (so 9000 - 128 = 8872 Kbps for video bitrate) to meet the top cap of the requirements (video+audio bitrate = 9000 Kbps)?
Afternoon everyone.
Just got my super awesome interwebs 1Gb/100 so naturally I try to increase bitrate speed to youtube but it keeps disconnecting me.
Before upgrade had 200/20 (Used around 12000-15000kbs & it was all fine.OBS & interwebs say: 50.000kbs is max to YouTube but it keeps disconnecting.
Lower it on 40.000/35.000 same story.
On my end everything looks fine. No interruption , everything is wired etc.Am I doing something wrong?
Gonna keep lowering to see is it "Bitrate" (gonna take some time)But is there some kind of limit that I don't know?
Fun thing when you search how everyone recommend 4000kbs.2015 called they want their internet back....
Thank you in advance.Cheers.
[Edit]: If you select Youtube service from list in Obs it will only send around 3000kbs with drop frames, but selecting custom and setting up works normal (with disconnects mention above).
[Edit 2]: 17000kbs works fine & interruption starts on 17500kbs. So I guess limit is 18000kbs?
[Edit 3]: Obs-Advanced- Disable Network optimization... & It works fine now.
I recently set up a raspberry pi as a steam link to play my pc games in my living room. Both the pc and the pi are connected via ethernet. While playing, the connectivity issue icon would show up and the streaming session would crash out. I changed the overlay so I can see details, and I've noticed that each time it's happened, the outgoing bitrate would spike--I mean really spike, it would go from ~100 to ~2,000. I can't figure out how controller input could possibly cause so much of an increase in the bitrate that it crashes the streaming session.
Again, both PC and pi are connected via ethernet. I tried using a wireless dualshock controller and a wired 360 controller, the input spike occurred while using both. It's really getting annoying and it only started happening last night.
Hello all. Sorry if this isnβt the right place but working on a project and burning to a Blu-ray Disc. For the best quality/playback, what would be the best target bitrate and maximum bitrate for 1080p video at 24fps. Thanks!
I'm using ffmpeg/ffprobe combo in many of my Windows batches. One of such batches creates a nice MD5 file with all the data I need from all video files in the current directory. It works with AVI, MP4 and MKV files. Here is an example of such MD5 file this Windows batch can create:
; FILENAME | EXT | RESOLUT | NS | VIDBR | AUDBR | DURATION | SIZE
; ----------------------------------------------------------------------------------------------------------------------------------------
; sample ............................................................... | avi | 640x360 | 2 | 2938 | 128 | 0:43:10.54 | 997404121
; sample ............................................................... | mp4 | 852x480 | 2 | 1184 | 160 | 0:49:46.18 | 505581495
; sample ............................................................... | mkv | 854x480 | 2 | N/A | N/A | 1:13:48.55 | 878910862
; ----------------------------------------------------------------------------------------------------------------------------------------
; 21-06-01 07:18 TOTAL | 3 | | | | | 2:46:45.27 |
b6979fd4ebb92a28ed6ed094d0448e81 *sample.avi
6612aef66f727ee5e25290760cab7be5 *sample.mp4
e5cd9eea8930e52570081515f1c12d64 *sample.mkv
As you can see I'm getting video and audio bitrates (as well as some other things) to put them into a data table. Here is the current part of Windows batch looped code responsible for extracting these values of both bitrates:
rem --------------------------------------------------
rem GET VIDEO DATA
rem --------------------------------------------------
for /f "delims=" %%a in ('ffprobe -v error -show_streams -select_streams v:0 "%%F" 2^>nul ^| findstr "^width= ^height= ^bit_rate="') do set "video_%%a"
set "video_resolution=!video_width!x!video_height!"
if not "!video_bit_rate!"=="N/A" (set /a "video_bit_rate=!video_bit_rate!/1000")
rem --------------------------------------------------
rem GET AUDIO DATA
rem --------------------------------------------------
for /f "delims=" %%a in ('ffprobe -v error -show_streams -select_streams a:0 "%%F" 2^>nul ^| findstr "^bit_rate="') do set "audio_%%a"
if not "!audio_bit_rate!"=="N/A" (set /a "audio_bit_rate=!audio_bit_rate!/1000")
%%F = filenames of AVI/MP
... keep reading on reddit β‘I used to be fine watching Netflix but oled makes compression artifacts so obvious itβs pushed me more towards 4k disks instead of they exist.
Is there any setting I can use to mitigate the macroblocking artifacts?
I need games that run 60FPS at 4K on Shadow (even if some settings reduced) and have a benchmark mode where it'll play the same scene so that I can get perfect comparison footage. I'm testing the streaming client, not the graphical performance.
I need various types of games in terms of how fast motion will be on the screen. Action like a platformer or RPG (medium impact of stream quality). A racing game (high impact on stream quality). Turn-based RPGs (low impact on stream quality). Retro style games. Etc.
I know this may sound silly, but I'm asking as my upload speed tops 4.8mbps and can do 1080p @30fps but really struggles when I'm launching any games. This is of course a CPU thing (i'm on an i7 5820k), but I'm wondering if upgrading to something like the Ryzen 3900x would fix the issue.
My question basically is, if I can do "just chatting" with jy current bitrate, can I also do games? Thanks.
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