VR mech game Iron Rebellion Development Roadmap. reddit.com/gallery/q453dy
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πŸ‘€︎ u/justinspice
πŸ“…︎ Oct 08 2021
🚨︎ report
VR mech game Iron Rebellion Development Roadmap. reddit.com/gallery/q453m9
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πŸ‘€︎ u/justinspice
πŸ“…︎ Oct 08 2021
🚨︎ report
VR mech game Iron Rebellion Development Roadmap. reddit.com/gallery/q454cj
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πŸ‘€︎ u/justinspice
πŸ“…︎ Oct 08 2021
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VR mech game Iron Rebellion Development Roadmap. reddit.com/gallery/q44zhg
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πŸ‘€︎ u/justinspice
πŸ“…︎ Oct 08 2021
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Arrested development: Whitney and Hunter’s Ongoing teenage rebellion?

Both Whitney and Hunter’s lives are so unlike Glen’s stated preferences for how men and women should act, I wonder if it’s their outward rebellion against him from unaddressed teenage resentments?

Expectations Glen’s stated on the show about Men:

-steady job, -family man, -clean cut, -speaks politely/ no vulgarities (Buddy once apologized for swearing in front of Glen).

Hunter:

-in a metal band, -wears A LOT of leather, -single at age 41, -his band, which is pretty good, has some really dark (metal, obv) themes

Expectations for women:

-nice body, -no 2-piece swimsuits for fat women,

  • married with kids, -respectably charming, -no tattoos.

Whitney:

-not fit, -loves to take off her clothes in public, -single, -tattoos, -loud and braying, -pees in confined/ shared spaces, -Hawaii 8K, -chub rub.

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πŸ“…︎ Sep 12 2021
🚨︎ report
VR mech game Iron Rebellion Development Roadmap. reddit.com/gallery/q4549f
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πŸ‘€︎ u/justinspice
πŸ“…︎ Oct 08 2021
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VR mech game Iron Rebellion Development Roadmap. coda.io/@gameir/iron-rebe…
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πŸ‘€︎ u/justinspice
πŸ“…︎ Oct 08 2021
🚨︎ report
VR mech game Iron Rebellion Development Roadmap. reddit.com/gallery/q453in
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πŸ‘€︎ u/justinspice
πŸ“…︎ Oct 08 2021
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VR mech game Iron Rebellion Development Roadmap. reddit.com/gallery/q454fb
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πŸ‘€︎ u/justinspice
πŸ“…︎ Oct 08 2021
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VR mech game Iron Rebellion Development Roadmap. reddit.com/gallery/q4538a
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πŸ‘€︎ u/justinspice
πŸ“…︎ Oct 08 2021
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VR mech game Iron Rebellion Development Roadmap. [53 upvotes][x-post] coda.io/@gameir/iron-rebe…
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πŸ‘€︎ u/BotVive
πŸ“…︎ Oct 09 2021
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Lmao! Floch has more development than the The Cringevengers, and unironically accomplished more than Slavekasa and the rest of the Cringe Squad, via creating a rebellion under the Government's nose. Even in death he was proven right when the island got carpet bombed.
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πŸ“…︎ Aug 04 2021
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β€œWhen LDS women are denied the same path of spiritual development that men walk, we will create our own way. LDS energy healing isn’t rebellion. It’s recognition that women don’t need a priesthood permission slip to amplify our spiritual gifts.” outsidethebookofmormonbel…
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πŸ‘€︎ u/Chino_Blanco
πŸ“…︎ Jan 22 2021
🚨︎ report
Bannerlord Development Update #6: Rebellions, Missions and More! taleworlds.com/en/News/42…
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πŸ“…︎ Dec 24 2020
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Development Update #6: Rebellions, Missions and More!

#Hello everyone!

##Previous Patch Thread

##Mount and Blade Discord

An update from TaleWorlds about some upcoming additions to the game!

##Update in video format

##Link to original post


Greetings warriors of Calradia!

After a short hiatus, we’re back again with another development update! In this video, we’ll be taking a look at some of the updates that will be making their way to the live and beta versions of the game in the near future, as well as, a couple of new missions that are still in the works!

We hope you enjoy the video.

##GRANT/RELINQUISH FIEF

First up is the ability to grant and relinquish fiefs.

When playing as a faction leader, you will be given the option to grant fiefs to your vassals, allowing you to diversify the ownership of fiefs across your kingdom, or bolster relations with a clan that might not be too fond of your rule.

Similarly, when playing as a vassal, you will have the option to relinquish control of a fief back to the kingdom, allowing a new round of voting to start on which clan should receive the fief.

These changes will give you much greater control over your lands, allowing you to plan ahead without any unexpected acquisitions complicating matters.

##SETTLEMENT EVENT NOTIFICATIONS

Next, we have some new icons on settlement nameplates to indicate if there’s any issues or tournaments happening within a settlement, without needing to enter.

##DISABLE DEATH

A new campaign setting has been added that allows you to disable the birth and death systems. Please note that you will need to start a new game to enable this option, and it can’t be changed afterwards, but the option is now there for those of you that are looking for a bit of a less dynamic and more familiar playthrough.

##SIMULATION IMPROVEMENTS

A few important changes have been made to the campaign simulation that we wanted to highlight, some of which are already on beta and others that are coming in the next updates.

First, AI characters are now able to get married. And second, being somewhat connected is the addition of many new AI clan members. These change

... keep reading on reddit ➑

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πŸ‘€︎ u/Arthanias
πŸ“…︎ Dec 23 2020
🚨︎ report
Development Update #6: Rebellions, Missions and More! youtube.com/watch?v=bMrHI…
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πŸ‘€︎ u/Fail_Panda
πŸ“…︎ Dec 23 2020
🚨︎ report
Bannerlord Development Update #6: Rebellions, Missions and More! taleworlds.com/en/News/42…
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πŸ“…︎ Dec 24 2020
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HBO IN EARLY DEVELOPMENT ON BOBBY B'S REBELLION PREQUEL
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πŸ‘€︎ u/TheDragonDemands
πŸ“…︎ Jan 21 2021
🚨︎ report
Game of Thrones Broadway Stage Play Spinoff in Development: Tourney at Harrenhal /Robert's Rebellion... a Broadway play with Bobby B! youtube.com/watch?v=NBioj…
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πŸ‘€︎ u/TheDragonDemands
πŸ“…︎ Apr 03 2021
🚨︎ report
TheHottest Dog's Special Strike: Rebellion will premiere at 1 pm EST tomorrow! This animation will be by far the longest SFM movie ever being over 2 hours long! It will be worth the watch, I recommend you do. After 2 years in development, hopefully it will be worth the wait. See you there!
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πŸ‘€︎ u/gamerbossguy
πŸ“…︎ Jun 17 2021
🚨︎ report
On Eve of Its 100th Anniversary, CCP defines Tiananmen incident β€œrebellion”, and the suppression "a necessary step towards China’s path to political stability and economic development"

This is the best tl;dr I could make, original reduced by 56%. (I'm a bot)


> On the eve of the 100th anniversary of its founding on July 1, the Chinese Communist Party seeks to write its own version of history.

> On June 28, the Chinese government news agency Xinhua released a brief official history of the CCP titled "Chronicle of 100 years of the Chinese Communist Party".

> Compiled by a Party research institute, it tells the story of China from the 1840s to the present from a partisan perspective aimed at justifying CCP one-party rule.

> One of the events mentioned in the Chronicle is the Tiananmen Square crackdown on June 4, 1989.

> The Party and the government, relying on the people, took a clear-cut stand against the unrest, suppressed the counterrevolutionary rebellion in Beijing, defended the country's socialist state power, protected the people's fundamental interests, and guaranteed the continuation of reform, opening up and modernization.

> "Many young Chinese today see Tibet, Tiananmen, Taiwan, the legitimacy of the Communist Party, or Chinese sovereignty over the South China Seas exactly as Beijing would wish," wrote Quartz in 2016.


Summary Source | FAQ | Feedback | Top keywords: Chinese^#1 Party^#2 June^#3 CCP^#4 Communist^#5

Post found in /r/worldnews, /r/China_Debate, /r/ChunghwaMinkuo, /r/chinesepolitics and [/r/China_Debate](http://np.reddit.com/r/China_Debate/comments/oa0om6/on_eve_of_its_100th_anniversary_chinas_

... keep reading on reddit ➑

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πŸ‘€︎ u/autotldr
πŸ“…︎ Jun 29 2021
🚨︎ report
NEWS: Rebellion Sequel Still in Development! twitter.com/puellamaginew…
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πŸ‘€︎ u/EternalKoniko
πŸ“…︎ Jan 12 2020
🚨︎ report
In developments that will surprise nobody, it turns out that the β€œlock-down” rebellion in multiple states that Trump tweeted about on Friday was a highly coordinated astroturfing campaign reddit.com/r/maryland/com…
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πŸ‘€︎ u/coniunctio
πŸ“…︎ Apr 19 2020
🚨︎ report
All you're apes are down for second starship troopers fps game! published by gearbox software,co developed by Rebellion Developments & Illfonic and game score by Kevin Riepl (Gears of War)
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πŸ‘€︎ u/Batsticks
πŸ“…︎ Sep 27 2019
🚨︎ report
Dec. 9 - NV News - 20 Paywall article links in text post: Sanders in Elko; Carson; Carson housing development; Opinions on guns, mental health; Road funding; BLM director on Sagebrush Rebellion; Stadium; Cortez Masto on mental health and more
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πŸ‘€︎ u/bivalve_attack
πŸ“…︎ Dec 09 2019
🚨︎ report
Evil Genius 2 in development at Rebellion eurogamer.net/articles/20…
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πŸ‘€︎ u/tallkido
πŸ“…︎ Jul 04 2017
🚨︎ report
Here's the first development update for a decentralised platform that I am building which will make it much easier for groups such as Extinction Rebellion to raise funds and co-ordinate in a censorship-resistant manner. youtube.com/watch?v=vS_of…
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πŸ‘€︎ u/GaiaPariah
πŸ“…︎ Jan 23 2020
🚨︎ report
So apparently the CEO of Rebellion Developments (Sniper Elite, Aliens vs Predator) is a medieval knight, armor and heraldry and horses and everything youtu.be/zexpH6GCOh8
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πŸ‘€︎ u/Praesidian
πŸ“…︎ Oct 04 2019
🚨︎ report
From the article: Google, among other corporations world-wide, and various student opposition groups, staged a virtual rebellion against artificial intelligence development. Geneva determined to support autonomous kill bots, not excluding Russia, Israel, and US, in a victory for the machines. reddit.com/r/blackmirror/…
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πŸ‘€︎ u/EX-NVHLA
πŸ“…︎ Nov 27 2019
🚨︎ report
Florida becomes the 14th and 15th English colonies in America and Miami finally gets the first whispers of non-native settlement, before a little American rebellion once again stymies plans for development. Get the scoop on the latest episode of the Story of Miami podcast, "Cape Florida". storyofmiami.com/episodes…
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πŸ‘€︎ u/ooids1896
πŸ“…︎ Sep 22 2018
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Age of Rebellion's "Duty": A Mechanical Means For Character Development

I just have to share a neat little mechanic I've discovered for driving character development/motivation. Though it's a little wonky/artificial in some respects, it's also an elegant way of ensuring everyone gets their time to shine.

In Age of Rebellion--one of the FFG Star Wars RPGs--each character has a "Duty." Their Duty represents their particular job within the party, and within the Rebellion as a whole, and is associated with a particular action: for example, your Duty could be killing Imperial troops, hacking security systems, stealing Imperial secrets, or making sure everyone gets out alive. Additionally, each player has a Duty score, representing how much they've been performing their Duty. In every session in which you complete your Duty, your Duty score increases.

At the beginning of each session, the GM assembles, then rolls on, a "Duty Table"; this is the weirdest part of the system, but I'll try to give you a TL;DR. Basically: the GM rolls a d100, and, if the result is less than the total Duty of the party, the entire party gets a bonus for that session, representing their lingering inspiration from their collective awesomeness. Further, the roll may indicate one particular party member's Duty; this particular Duty is going to become especially important in the coming session (e.g., there will be extra troops to kill, or security systems to disable, and so on).

Finally: when the party's collective Duty reaches or exceeds 100, the party as a whole "levels up"--they gain a rank in Contribution (representing their, well, contribution to the Rebel cause), and gain a large reward (extra vehicles, their own base, etc.). Players may then choose to change their particular Duty to something else, or may randomly select a new Duty, if desired.

I really like the system. Though I've only read the rules, not actually played with it, here's my impression of how this impacts the game.

  1. Players choose, or are assigned, a particular Duty, representing their character's skills/motivations and/or a playstyle that will earn them rewards.

  2. Playing to their Duty increases their Duty score. Higher Duty scores lead to party-wide bonuses, giving strong incentive to fulfill said duty.

  3. GMs are more-or-less required, by the rules, to give players opportunities to fulfill their Duties, especially as their Duty score increases. Thus, each player is given a way in which they can be in the spotlight, and is given opportunities to do so.

  4. When pla

... keep reading on reddit ➑

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πŸ‘€︎ u/brokenimage321
πŸ“…︎ Jan 25 2018
🚨︎ report
Rebellion Could Use 2020-21 as β€œDevelopment” Year for Hypercar sportscar365.com/lemans/w…
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πŸ‘€︎ u/V8-Turbo-Hybrid
πŸ“…︎ Jul 23 2019
🚨︎ report
In developments that will surprise nobody, it turns out that the β€œlock-down” rebellion in multiple states that Trump tweeted about on Friday was a highly coordinated astroturfing campaign reddit.com/r/maryland/com…
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πŸ‘€︎ u/doppl
πŸ“…︎ Apr 19 2020
🚨︎ report
Rogue Warrior is a 2009 first-person shooter video game developed by Rebellion Developments and published by Bethesda Softworks for Microsoft Windows, PlayStation 3 and Xbox 360. One review stated the "only fun comes from the possibility of stepping into the shoes of a blatantly homoerotic Rambo". en.wikipedia.org/wiki/Rog…
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πŸ‘€︎ u/PrimalMusk
πŸ“…︎ Jun 04 2019
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How big of a role did Bacon’s Rebellion play in the development of race-based slavery in America?

My friends and I were having a discussion over why low-income white Americans, especially in the South, are stereotyped as racist when that line of thought was never really in their economic interest. Is it going too far to say that Bacon’s Rebellion is the reason for this hatred, at least to a certain extent?

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πŸ‘€︎ u/djizzle45
πŸ“…︎ Dec 03 2019
🚨︎ report
The lasting impact of the Taiping Rebellion: "The Taiping Rebellion, from 1851 to 1864, was the deadliest civil war in history. This column provides evidence that this cataclysmic event significantly shaped China’s Malthusian transition and long-term development that followed" voxeu.org/article/lasting…
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πŸ‘€︎ u/envatted_love
πŸ“…︎ Nov 12 2018
🚨︎ report
The lasting impact of the Taiping Rebellion: "The Taiping Rebellion, from 1851 to 1864, was the deadliest civil war in history. This column provides evidence that this cataclysmic event significantly shaped China’s Malthusian transition and long-term development that followed" voxeu.org/article/lasting…
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πŸ‘€︎ u/envatted_love
πŸ“…︎ Nov 12 2018
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Why do so many fans miss the tremendous story in Rebellion in favor of replacing exquisite dialogue and character development with outdated religious or philosophical tropes?

~Spoilers~

In watching the Rebellion movie, and then reading what many fans had to say about it (as well as "critics" and other semi-legitimate reviews, I have been disappointed ad nauseam. I had though the tremendous talent and artistic acumen of Gen Urobuchi would not be lost on Magica fans, and Rebellion is slowly proving me wrong. For reference, I am going to keep this primarily based on logical sequence, and bring rebellion back to earlier narratives in Madoka Magica rather than cloud this post with fatuous and ill supported ties to arcane religious or philosophical tenets. Often such claims have little insightful application to the story at hand. While stories often contain variations on classical character and philosophical archetypes, pointing out similarities or claiming inspiration based on similarities is a valueless task.

To start, the Rebellion story is in no way discordant or inconsistent with the original story. As a matter of fact, Rebellion is the necessary next point in the story, and this is made spectacularly clear when rebellion is at least lightly considered within the full context of the original Magica story.

Beginning with the end (of Madoka Magica), we see Madoka help magical girls through out time and space to never become witches, while being rewarded (punished?) by an eternity of entrapment and torment as the consumer of all despair among the magical girls. She becomes "Madokami" a concept, a "law of cycles" if you will. It has been suggested that Madokami represents happiness and ultimate hope. This was never the case (Urobuchi is not known for happy endings, and I'm not sure why people assumed Madoka's ending was a happy one...maybe the pretty colors?). Madoka trapped herself in a tortuous cycle transferring the despair of all magical girls to herself. She didn't eliminate despair, she only managed to transfer the despair of magical girls to herself ad infinitum. Leaving the despair of others to fester and form "demons" and other negative influences that still had to be fought by magical girls.

If the implication of this wasn't clear at the end of Magica Madoka, it was made so with QB's expose in Rebellion. Madoka's wish was not strong enough to end despair. It may have provided hope to magical girls, but they still fought and died for the benefit of the incubators. To be abundantly clear... Madoka's wish was in vain. It failed to end despair, and while it prevented witches from being born from magical girls it didn't en

... keep reading on reddit ➑

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πŸ‘€︎ u/NarwhalNate
πŸ“…︎ Feb 07 2014
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TIL Sukarno banned the Indonesian Socialist Party for opposing his Guided Democracy and for their alleged support of a rebellion in Sumatra. The party stood for modernization, economic development, and rational planning and organization, while opposing extreme nationalism and anti-foreign sentiment. en.wikipedia.org/wiki/Soc…
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πŸ‘€︎ u/mr_sombong
πŸ“…︎ Mar 21 2015
🚨︎ report
Rebellion Developments (Sniper Elite series) still in the dark on Nintendo NX videogamer.com/wiiu/snipe…
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πŸ‘€︎ u/tehfro
πŸ“…︎ Mar 16 2016
🚨︎ report
Mount & Blade II: Bannerlord Development Update - Rebellions, Missions and More

A new development update for TaleWorlds Entertainment’s sandbox RPG Mount & Blade II: Bannerlord highlights a number of new features coming to the game as part of its next few early access updates. These features include expanded fief management, simulation improvements, an emissary system, prison break missions, and keep assaults.

You can check them out in this video:

And here's a transcript:

Greetings warriors of Calradia!

It's about time for another development update, don't you think? In this video, we take a look at some upcoming changes to the game, including two new mission types.

We hope you enjoy the video and we look forward to reading your comments about the updates! And as always, a text version can be found below for those that prefer to read.

Greetings warriors of Calradia!

After a short hiatus, we’re back again with another development update! In this video, we’ll be taking a look at some of the updates that will be making their way to the live and beta versions of the game in the near future, as well as, a couple of new missions that are still in the works!

We hope you enjoy the video.

GRANT/RELINQUISH FIEF

First up is the ability to grant and relinquish fiefs.

When playing as a faction leader, you will be given the option to grant fiefs to your vassals, allowing you to diversify the ownership of fiefs across your kingdom, or bolster relations with a clan that might not be too fond of your rule.

Similarly, when playing as a vassal, you will have the option to relinquish control of a fief back to the kingdom, allowing a new round of voting to start on which clan should receive the fief.

These changes will give you much greater control over your lands, allowing you to plan ahead without any unexpected acquisitions complicating matters.

SETTLEMENT EVENT NOTIFICATIONS

Next, we have some new icons on settlement nameplates to indicate if there’s any issues or tournaments happening within a settlement, without needing to enter.

DISABLE DEATH

A new campaign setting has been added that allows you to disable the birth and death systems. Please note that you will need to start a new game to enable this option, and it can’t be changed afterwards, but the option is now there for those of you that are looking for a bit of a less dynamic and

... keep reading on reddit ➑

πŸ‘︎ 2
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πŸ‘€︎ u/BuckGB
πŸ“…︎ Dec 24 2020
🚨︎ report

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