Mega Man Powered Up and Mega Man X Maverick Hunter

Does anyone know any way I can play either of these titles on my TV?

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πŸ‘€︎ u/xAguax
πŸ“…︎ Mar 03 2021
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Mega Man (Powered Up specifically) Alignment Chart reddit.com/gallery/lwi5vc
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πŸ‘€︎ u/Kennithball97
πŸ“…︎ Mar 03 2021
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Another animation of Axl i made in Mega Man Powered Up style. After Stealing X's spotlight, Axl decided to steal Zero's as well.
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πŸ“…︎ Mar 20 2020
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Made an custom Omega sprite in Mega Man Powered Up Style
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πŸ“…︎ Feb 21 2020
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This time, made an Colonel Sprite in Mega Man Powered Up style
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πŸ“…︎ Feb 25 2020
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Check out Mega Man Powered Down - a level pack with demade music based on Powered Up and some extras! drive.google.com/drive/fo…
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πŸ‘€︎ u/Lozof
πŸ“…︎ Apr 28 2020
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Anyone actually managed to beat Mega Man: Powered Up on hard as Oil Man?

Playing as Oil Man is a perfect way to torture yourself really. Did they not test this before releasing? Every boss takes a long ass time to beat and I can't even imagine the copy robot stage. Any tips?

EDIT: Completed all stages on all difficulties. Grind 1-UPs before Copy Robot's stage and you'll have a chance. Just go to Yellow Devil's stage, grab that 1-UP, escape, repeat until you reach 9. Also memorizing Fire Man's animations helps a lot. Good luck everyone!

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πŸ‘€︎ u/Technobreaker
πŸ“…︎ Jan 16 2020
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Another colonel sprite i made in Mega Man Powered Up style. This time with his sabre.
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πŸ“…︎ Mar 03 2020
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Another animation of Axl i made in Mega Man Powered Up style. After Stealing X's spotlight, he decided to steal Zero's as well.
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πŸ“…︎ Mar 20 2020
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Made an custom Omega sprite in Mega Man Powered Up Style
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πŸ“…︎ Feb 21 2020
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Made an custom Omega sprite in Mega Man Powered Up Style
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πŸ“…︎ Feb 21 2020
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This time, made an Colonel Sprite in Mega Man Powered Up style
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πŸ“…︎ Feb 25 2020
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This time, made an Colonel Sprite in Mega Man Powered Up style
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πŸ“…︎ Feb 25 2020
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Another colonel sprite i made in Mega Man Powered Up style. This time with his sabre.
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πŸ“…︎ Mar 03 2020
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Mega Man: Powered Up - Ice Man - Winter Music - Playstation Portable (PSP) youtube.com/watch?v=bcMNB…
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πŸ‘€︎ u/MaineGaming
πŸ“…︎ Dec 08 2019
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Mega Man: Powered Up - Ice Man - Winter Music - Playstation Portable (PSP) youtube.com/watch?v=bcMNB…
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πŸ‘€︎ u/MaineGaming
πŸ“…︎ Dec 08 2019
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What's your favorite Mega rendition? I like the nendoroid version similar to the Mega Man Powered Up style.
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πŸ“…︎ Dec 19 2018
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I drew Mega Man in chibi style on my iPad since Mega Man Powered Up is one of my favorite games ever :) Hope you guys like it!
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πŸ‘€︎ u/Chaesu
πŸ“…︎ Feb 18 2019
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Check out my 8-bit remake of the Boss Battle & Stage Clear theme from Mega Man Powered Up. youtube.com/watch?v=wz7Tk…
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πŸ‘€︎ u/bsolmaz13
πŸ“…︎ Mar 19 2019
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Would you like a 3D remake of Mega Man Zero? (Like Powered Up or maverick hunter x)

I would love this idea personally, seeing how well they pulled off remaking Mega Man & Mega Man X.

Only problem would probably be getting a development team that can re-create that magic.

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πŸ‘€︎ u/Nikster31
πŸ“…︎ Jun 30 2016
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If you've never played Mega Man Powered Up, you're missing out on one of the best side-scrollers ever made

This is completely out of the blue, but I just want to say that Mega Man Powered Up for the PSP was not only one of the best Mega Man titles, but I would argue it's one of the best side-scrollers out there.

See, it had this chibi "super-deformed" cutesy style that, admittedly, I wasn't a huge fan of initially, but it honestly looked phenomenal in action. It was fun, vibrant, and even had a fairly robust stage-creation tool, including "themes" that weren't even in the main game.

But the real draw, for me, was that every single boss could become a Playable Character. All you had to do was defeat them using only the Mega Buster (meaning your first boss would always become playable, introducing you to the system), and in addition to having infinite energy for their respective weapon, they also had additional unique abilities, setting them apart from Mega Man, and even allowing players to access special, character-exclusive paths through the stages.

Also, because the original Mega Man was the only game to only have 6 bosses (the theory being that Rock and Roll were the other two), the Powered Up remake also included two other bosses, both of which I though were perfect additions (even though Oil Man's design was accused of racism. I didn't see it, but not dismissing the possibility it might be offensive to some).

If I were able to, I would love nothing more to see other games in the Mega Man series get similar treatment, especially in regards to playing as the Bosses you get to defeat. It's a shame that Mega Man Universe never came to fruition (even though I'd heard the physics were inconsistent and didn't "feel" right), because I'd hoped it would provide similar treatment to Mega Man 2, which many feel is the best of the franchise.

So, if anyone at Capcom happens to be reading this, I would LOVE to see Mega Man Powered Up ported to Steam or any other console, or even a full-on sequel. Especially if you could incorporate the "secret characters" planned for Mega Man Universe, such as Ryu from Street Fighter or maybe an early appearance by Bass!

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πŸ‘€︎ u/Jcorb
πŸ“…︎ Dec 01 2017
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Girls' Time Tour (Mega Man: Powered Up - Time Man Remix) youtube.com/watch?v=fd59m…
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πŸ‘€︎ u/Nykveu
πŸ“…︎ Mar 05 2018
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Mega Man Powered Up Deserves More Love

I’m an enormous classic series fan. I’ve had some fun with X and Battle Network, but I keep going back to the old games. Like many here, I love early Capcom design so naturally I’m also quite an enthusiast for the NES Ducktales games. When Ducktales Remastered came out in 2013, I was in heaven. While some criticized the fact that the game was mostly just a prettied up re-release of the NES original, that was exactly what I loved about it. Little annoyances about the old game were fixed (uninspired old boss battles give way to some truly epic encounters, for example), the new visuals were lovely, and a brilliant 8-bit soundtrack was gorgeously given a rich, modern style.

I always wished that Mega Man could be given the same treatment. It was only by accident that I saw he had. β€œMega Man Powered Up” for the PSP is brilliant in the way Ducktales Remastered is brilliant. Everything you love about the original Mega Man is all there (music, level design, etc.). But it’s all modernized in a way that makes the game even more fun. I actually believe the original Mega Man was a flawed game, with some difficulty spikes that veered from challenging (which is good) to frustrating (which is bad). With some modest changes, those frustrating sections became manageable (without being dumbed down at all). Throw in some great extra modes and a surprisingly robust level editor, and you have a truly outstanding game.

I assumed Mega Man never appeared on the PSP so I never searched for it. It was only after stumbling onto a video that I knew I had to try the game (a PSP can be had at my used game store for $40 and this game retails for less than five… though there are other ways to play it less expensively). So far, I’m loving everything I see in this title. I’m sure for the connoisseurs and serious MM players, some of the changes in inertia and speed will make them dismissive of the game. I’m also sure that the chibi style and very Japanese audio and cut scenes won’t appeal to all tastes. But for a lot of Mega Man fans who skipped the PSP, there’s a wonderful game you missed. I put this right there with 9, 10, and the Legacy Collection as one of my favorite games of all time.

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πŸ‘€︎ u/MC_Fap_Commander
πŸ“…︎ Jan 12 2017
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Calling all Mega Man fans! Mega Man Powered Up Community Remix!

Hey there people. Do you somehow own a PSP? Do you, or did you have MMPU? Then boot up construction mode because its the..

MEGAMAN POWERED UP COMMMUNITY REMIX!

I want 'em all! Levels you made 12 years ago! Levels you made 5 minutes ago! Levels your cat made! All of them! Send me the Saved Data Utility File for the level, (in DMs) and I'll play it, to test quality, and if its good stuff, It'll go in the remix! But what about the quality test? Don't worry the rules are pretty light:

  1. No levels that are just straight lines with enemies, or anything like that, those blow, and no one likes them.

  2. Try to make you level fair! A good way to do this, is just send me the level, I'll play, and report back if theres any bullshit.

  3. Just design a fun level!

The remix is a file that will be up for download, containing:

  1. The levels (Duh)
  2. Credits, for all the people that made the levels.
  3. Any comments or fun stuff people wanna add, maybe some art, I dunno.
  4. And a History, showing all the threads that went towards making this!

Does this sound cool? Well if it does, get to it! Start sendin' me that stuff right away!

Lets make something awesome!

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πŸ‘€︎ u/scrubtitan2
πŸ“…︎ Jun 04 2018
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Mega Man Powered Up?

I don't know if this is something I can post here it not but I am kinda looking to find anyone who might still be into MMPU and would love to communicate and possibly share stages with. Sometimes I see people talk about it but not getting together from what I've seen so IDK.

Would anyone like to see a Vita re-release of MMPU? Do people still like MMPU? I am legitimately curious as I've been playing it a bit recently and have been enjoying the level editor, even though it is a tad bit limited

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πŸ‘€︎ u/FlameEliwood
πŸ“…︎ Sep 05 2015
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Capcom’s looking at getting Mega Man Powered Up ready for Vita but the move is in Sony’s hands nearvita.com/2012/08/13/c…
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πŸ‘€︎ u/InYourHands
πŸ“…︎ Aug 13 2012
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Trailer for Fallen Leaf, our Mega Man-inspired adventure platformer with power-ups, branching world maps, and NPCs. Our first time getting a Steam page up and running! youtube.com/watch?v=wRFf3…
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πŸ‘€︎ u/Microtiger
πŸ“…︎ Nov 17 2020
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My little project: Mega Man Revised! I remake Mega Man Powered Up music (and more) in 8-bit. youtube.com/watch?v=H01l8…
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πŸ‘€︎ u/bsolmaz13
πŸ“…︎ Jun 02 2016
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[OC] My previous post got some attention, so here's another drawing. Mega Man Powered Up! imgur.com/a/5C2mL
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πŸ‘€︎ u/izaioi
πŸ“…︎ Dec 02 2013
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Mega Man Powered Up Needs More Love youtu.be/wctUovHBxGU
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πŸ‘€︎ u/IndeedCodyBrown
πŸ“…︎ Jul 08 2017
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Press The Buttons: We Still Need Mega Man 2: Powered Up pressthebuttons.com/2009/…
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πŸ‘€︎ u/oshawottlucky24
πŸ“…︎ Apr 17 2012
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Mega Man Powered Up Master Stage List

I want to show some love for a community that is still somewhat of an active community to participate in! I want to try and get some love back into a game that deserves the love, and I feel that if we show them our support we might just another game (although very unlikely). Even if we don't get another game, just getting to interact with you all will definitely be great! So without further ado I'd like to start off by sharing my own stages, information, and rating of said stages and I'll try to update this list once a week if this post continues to generate interest!


REDDIT'S TOP PICKS N/A


/u/FlameEliwood's Stages

MMPU Stage IDs

Soul Slice 9/8/2015
SID: 55924912-002
Character: Mega Man S
Level Pack: Time Extra
Enemy Pack: Fine Pack 16
Boss: Cutman
Overall Rating: N/A
Description: This is a level that is pretty straightforward, but does hold a lot of secrets!  Pay attention to your scenery, as there are hidden paths and secrets around every corner!  Also this was my first attempt in designing a level without any death pits or instant death obstacles.  I've tried my best to make the challenge be in the enemy placement, not in instant deaths.  Lives were also not made to be a problem for this level.

Mighty Bomb Force 10/27/2013
SID: 55924912-003
Character: BombMan
Level Pack: Bomb Extra
Enemy Pack: Fine Pack 6
Boss: BombMan
Overall Rating: N/A
Description: Do you think you know Bombman and his throwing arcs? Well prove it!  In this level you must traverse a (soft) puzzling experience that requires you to percisely throw Bombman's bombs in a way that can advance you to the next level!  I've done my best to design the level to be ALMOST impossible to get stuck on, however if you do I apologize.  I could only do so much with the limitations of this game's level editor

Exploits Actual Date of Creation 10/26/2011
SID: 55924912-004
Character: Mega Man S
Level Pack: Old Guts
Enemy Pack: Fine Pack 8
Boss: Gutsman
Overall Rating: 3.00/3.00/3.00/3.00
Description:  This is just a level that I had created with the intent of taking advantadge of SOME of Mega Man Powered Up's exploits and possible block manipulation.  Not all is going to be used as there weren't many, however I did try to give this level some interesting flair!  I hope you all enjoy this 
... keep reading on reddit ➑

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πŸ‘€︎ u/FlameEliwood
πŸ“…︎ Sep 12 2015
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Let's Look Back on Mega Man Powered Up and why there should be a sequel.

Mega Man Powered Up was a game released back in 2006, it was a remake of the original Mega Man game with updated graphics. I find the design of the game personally great, but the music remixes could use some work. The greatest thing about the game is that there is a Level Editor! The reason I think a sequel would be perfect right now in 2013 is because of a few reasons:

  • If there was a sequel, Mega Man Powered Up 2, it would be based around Mega Man 2 of course. Which is most Mega Man fan's favorite Mega Man game.

  • There is a level creator in the original Mega Man Powered Up. So i'm sure that there would be one in this game if they decided to make one. This would increase the lasting playability of the game, and if they wanted Capcom could charge DLC for more level editor parts.

  • In MMPU, you could actually be the robot masters! If they made a sequel you could be the robot masters from Mega Man 2! Now your Metal Man with infinite blades! ROCKING!

  • The main reason I believe the previous game did so low in sales was because no one had or wanted a PSP. Now with the PSvita being pretty big, and the 3DS would be great target platform because of the 2.5D graphics.

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πŸ‘€︎ u/GameBoy09
πŸ“…︎ Jan 22 2013
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[GIF] Mega Man Powered Up Drawing [OC]
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πŸ‘€︎ u/izaioi
πŸ“…︎ Dec 07 2015
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[WR] Mega Man Powered Up | Mega Man Good Ending in 20:06.55 twitch.tv/yoshipro101/c/4…
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πŸ‘€︎ u/yoshipro101
πŸ“…︎ Aug 22 2014
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Mega Man Powered Up enemies.

Each one gives you a staff with their weapon when killed.

Cut Man's staff has Cloud of Daggers

Bomb Man's staff has Delayed-Blast Fireball

Ice Man's staff has Ice Knife

Fire Man's staff has Fire Storm

Oil Man's staff has Grease

Elec Man's staff has Lightning Bolt

Time Man's staff has Time Stop, except when cast from the staff, it deals 1d12 force damage to constructs

Guts Man's staff has Earth Tremor

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πŸ‘€︎ u/MinecraftIsMyLove
πŸ“…︎ Mar 26 2016
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Ways to play Mega Man Powered Up?

I have a PSTV and a PC. Can I play Powered Up on either of those systems?

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πŸ‘€︎ u/164Gamin
πŸ“…︎ Feb 08 2020
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Best place to get Mega Man Powered Up?

For PSP. Where should i get it in UK and how much should i be willing to pay? (in Β£) It can't still be ~Β£20 can it? It's like a decade old

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πŸ‘€︎ u/Bluebeano
πŸ“…︎ Mar 28 2016
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