Municipal Waste - Hazardous Mutation
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πŸ‘€︎ u/VilleN02
πŸ“…︎ May 25 2021
🚨︎ report
Municipal Waste - Hazardous Mutation [Full Album] youtube.com/watch?v=IBqVs…
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πŸ‘€︎ u/Eatin_pizza
πŸ“…︎ Dec 02 2014
🚨︎ report
Municipal Waste - Hazardous Mutation [2319x2309]
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πŸ‘€︎ u/Cheddartc
πŸ“…︎ Jun 21 2012
🚨︎ report
This moment right here is why I love having a full health vanguard PA build. You can get right in the face of the minigun wielding enemy leader and soak up every bit of damage. Of course, it also shows why I hate the poison hazard mutation. Armor won't do much about that v.redd.it/tpkzougbj3n71
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πŸ‘€︎ u/SpaghettiInc
πŸ“…︎ Sep 12 2021
🚨︎ report
Top researchers at GEKIDO Inc have successfully stabilized the small sample of the newly discovered infectious species; Hazard. It’s origins are unknown but findings show that it has strong relations with the corporation and their ambitions in bio mutation. v.redd.it/z6s0ptivebq61
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πŸ‘€︎ u/mathotimous
πŸ“…︎ Mar 31 2021
🚨︎ report
For all your composting needs.
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πŸ‘€︎ u/MigBird
πŸ“…︎ Nov 13 2021
🚨︎ report
First time making bhj
πŸ‘︎ 8k
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πŸ‘€︎ u/Xiclone69
πŸ“…︎ Dec 02 2021
🚨︎ report
Increased risk of SARS-CoV-2 reinfection associated with emergence of the Omicron variant in South Africa medrxiv.org/content/10.11…
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πŸ‘€︎ u/enterpriseF-love
πŸ“…︎ Dec 02 2021
🚨︎ report
Now that COVID seems permanent should people who come into contact with hundreds of customers per day not legally need hazard pay?

Genuine question. According to wiki "Hazardous work means that use of reasonable protective gear does not adequately mitigate the inherent risks involved in the work, wherein harm or death could result."

Masks are not 100% protective, especially when you have customers who refuse to wear masks (I am in the UK so I would say maybe 30% of people just don't wear a mask)

I say this from home while in quarenine after 4 days of on and off temperatures and muscle aches despite being double jabbed. I 100% got it at work so how are they not liable at all for my wellbeing if I'm working in a pitri dish?

Am I being overly dramatic here?

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πŸ‘€︎ u/cultmember94
πŸ“…︎ Dec 30 2021
🚨︎ report
Magical tech or enchanted items and how they effect society

Magical Tech devices and how they affect society:

Note: Magi-Tech may be restricted to the super elite or super rich, unless the items can be made cheap enough for the general population. Likely that early development Magi-Tech items will belong only to their creators, the super rich, the super elite, or governments. As more people produce Magi-Tech, schools will appear to teach people how to make, maintain, and repair it. Eventually Magi-Tech might become common place. Credit: Dbarevalo

Possible Categories:

1. Communication:

2. Construction:

3. Entertainment

4. Farming:

5. Infrastructure (mass transit, power, sanitation, roads)

6. Law Enforcement:

7. Medical:

8. Quality of Life / Day to Day Use

9. Transportation:


1. Airships (dirigibles, levitation craft, ornithopters)

a. Allow more of the world to be explored.

b. Allow faster transportation of goods between cities. Reduction in caravans.

c. Allow faster transportation of military to combat zones.

d. Walled fortresses either become obsolete or develop anti-aircraft defenses

e. Development of Magi-Tech to improve airships. (cloud stealth system, deicer, feather fall anti-crash system, lightning protection, magic viewer that makes clouds transparent, etc). Credit: Glif13

f. Creation of airship (docks, harbors) at (major cities, military bases, strategic outpost, mansions of the super rich). Credit: Glif13

g. Increased demand for materials to construct and power airships

2. Automatons (automaton, clockwork, golems, robots)

a. Begin to replace unskilled labor jobs. Creates need for an educated population to do skilled jobs.

b. Begin to replace dangerous jobs (construction, gardeners for dangerous medical plants, military, mining, quarantine zone medical, security).

c. Increase demand for resources to construct and power automatons.

d. Automatons in law enforcement and security lowers crime rates.

e. May also allow for more draconian governments

f. May create a sport. Robot combat / Mecha combat

g. Discord between people who use automatons and people who have lost their jobs to automatons

3. Cloning Tanks

a. Semi-Immortality for the ruling class or the elite. Not true immortality as the

... keep reading on reddit ➑

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πŸ‘€︎ u/World_of_Ideas
πŸ“…︎ Dec 23 2021
🚨︎ report
Unique genes in Khoe-San people may lower risk of some pregnancy hazards: An unusual mutation in an immune system gene switches a receptor from one target molecule to another. It’s the first known example of such a change, say Stanford researchers, and likely leads to safer pregnancies. med.stanford.edu/news/all…
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πŸ‘€︎ u/davidreiss666
πŸ“…︎ Aug 22 2015
🚨︎ report
Seattle council moves to set end date for grocery store hazard pay ordinance mynorthwest.com/3282077/s…
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πŸ‘€︎ u/MegaRAID01
πŸ“…︎ Dec 14 2021
🚨︎ report
[Design] This cancer hazard warning in my lab - looks like a β€œC” while also depicting a broken DNA strand mutation (a cause of cancer)
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πŸ‘€︎ u/RPBot
πŸ“…︎ Jul 13 2018
🚨︎ report
A good deck isn't all you need to beat nightmare

After playing with randoms and in the discord LFGs I have found a few things that seem to separate strong players from the pack

First they do callouts and ping. They callout Intel, guns, mutations, hazards, sleepers and everything relevant.

Second is they listen. They listen to callouts by teamsters and by the characters. They drop ammo within moments of hearing "last mag" from a character, and when someone hears the tallboy behind they turn teamfire it

Third is they kite. They punch. They don't take unecessary damage. They kite tallboys and reekers and exploders around stuff and let their team kill the specials Instead. They break LOS on stingers/hocker/retches (fuck you retch and your BS acid through walls)

Fourth is they understand how to deal with the maps challenges. Pain train? Throw fire crackers to trap ridden behind you. Body dump? Run past ogre after t-5 it, pipe bombing common as running past it into running to kill the nodes. They understand the strats on how to deal with the known challenges

They are adaptable. Shit hits the fan? Knows what to do/where to hold out. Tallboy horde? Stay outside to kite. Stinger horde? Stay inside confined area and kill them when they come close. Any problems are at worst damage dealers, not run enders.

They also understand a good team composition and their roles. Melee doc isn't a role for doc. When there's a dedicated melee the defend the team from common if you stand behind them. The team will not shoot the common and instead keep mags full for the specials. (How do I highlight that last sentence?) Keep your mags full so we as the team can kill the special. When reloading the gun is doing no damage.

They understand how strong flashbangs are. And why firecrackers are generally better than pipes. And why barbed wire is so strong

And lastly they understand what's in a good deck. Doc should have needs of the many (barring mom) and not battle lust. Melee shouldn't take numb before motorcycle helmet. Theory crafting decks is part of the fun for me and if you're having trouble with that then ask yourself "what am I trying to do with this deck?"

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πŸ‘€︎ u/Tyber_Roman
πŸ“…︎ Jan 07 2022
🚨︎ report
Patch Notes: Season 1, Patch 3

Hello Miners,

We have fixed a couple of crashes, made a number of improvements to missions and bug-fixed weapons - and you can again Rock and Stone without fear of encountering non-Hoxxes bugs.

Cheers,
The Ghost Ship Crew

--- PATCH NOTES ---

  • Fixed a crash related to the game booting up

  • Fixed a crash related to the game shutting down

  • Fixed a crash related to armor components

  • Fixed a crash related to late joining

  • Fixed a crash that sometimes happened for clients - if the host shut down the game while the client was joining

  • Fixed a crash that sometimes happened for clients trying to join as the game was transitioning (from mission to space rig - end screen to space rig)

  • Attempt to fix a crash related to enemies dying from goo

  • Attempt to fix a rare crash related to weapons when joining a mission

  • Attempt to fix a rare crash in music manager

  • Fixed a bug that caused ammo to not transfer correctly between Deep Dive missions, getting reset instead for clients

  • Fixed a bug that prevented players from seeing changes in Doretta's health bar if they moved too far away from her

  • Fixed a bug that caused a massive FPS drop if mouse sensitivity mode was changed to manual

  • Fixed a bug that caused Macteras to do nothing if they were in too small tunnels or other tight places and close to their target

  • Fixed a bug that caused weird Mactera behavior when they were targeting pipelines in Refinery missions

  • Fixed a bug that caused the Minehead in Point Extraction to not animate properly

  • Fixed the description of the Elite Enemies mutator in the Miner's Manual

  • Fixed a bug that made Bet-C target enemies through thin floors

  • Fixed a bug that sometimes caused the Grappling Gun to act weird / get stuck for clients

  • Fixed a clipping issue with the Weapon framework/paintjob selector

  • Fixed a bug that caused a preview in the equipment terminal paintjob/framework after exiting to main equipment view

  • Fixed a typo in the motivational quotes on the Space Rig

  • Fixed a typo in the Promotion pop-up

  • Fixed that the Hoop Game were not always in sync for host and clients

  • Added little collar under Tech Trooper helmet so skin is no longer visible

  • Fixed a bug that made it possible for Sandbox players to join non-modded games if they joined through invites without having the game open.

  • Fixed a bug that caused the enabled mods/max mod count to be wonk

  • Fixing a bug that made the game show install error on mods when changi

... keep reading on reddit ➑

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πŸ‘€︎ u/arson_cat
πŸ“…︎ Nov 17 2021
🚨︎ report
For the Greater Good

There has been a substantial number of misguided voices advocating that forced vaccination is for β€œthe greater good”. That seems like a really slippery slope they haven’t put much thought behind.

For example, if we have a shortage of organs for transplant patients (which we do), why not use the same argument to advocate for forced kidney donation? After all, this would help protect others and would benefit the greater good, even if it did pose possible health issues for the donor.

The government could then decide that depopulation would resolve climate change (which some have). Forced sterilization of political opponents would solve this problem and they could argue that it is for the greater good, that is, for the majority of people who support the regime. Even forced Russian roulette could be construed as benefiting the greater good.

How about forcing people to program their immune system with a single antigen from an extinct variant of cornavirus? This could permanently train the immune system that all subsequent mutations were nothing more than an extinct spike protein. The immune system, without exposure to the entire virus structure, would not produce sufficient N-antibodies to ward off infection. As long as they can sell this procedure as a benefit for the greater good, there is no moral hazard - in their minds. Even if a variant named omicron came along and disproportionately infected vaccinated people, no one should complain because the intent was for the greater good.

Freedom is something the Labour government does not understand. In the context of the greater good, there is nothing available to society that could be of greater benefit. Freedom leads to more β€˜greater good’ for every single person in a society than any government health policy ever could – especially when those inventing policy have no idea how their experiments will turn out. Without freedom you can forget about the greater good. Individual rights and liberties are what have made free societies prosper. In contrast, the communist approach to serving the greater good usually leads to dictatorship, poverty and suffering. Let a government micro-manage their people and expect disaster. Want proof? Look at the former USSR, Cuba, Venezuela, North Korea. The Labour government has some familiar elements. Never has New Zealand been so authoritaria

... keep reading on reddit ➑

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πŸ‘€︎ u/discon-nected
πŸ“…︎ Dec 27 2021
🚨︎ report
01/14/22 Dailies, Weeklies & Information

TREASURE HUNTERS IN GAME UNTIL JANUARY 17TH!!!!

Atomic Shop

  • FREE: 250 Caps
  • FREE: American Eagle Icon
  • Fallout 1st FREE: Open Office Cabinet
  • Daily Discounted Item: Cinder Blocks Wallpaper (on sale for 240 atoms, i already own this item; shout out and thank you to ***_the_indifferent_***)
  • Discounted Item (Fallout 1st?): H.A.R.E. Power Armor Skin (on sale for 980 atoms)

Dailies

  • Level Up! (1) [S.C.O.R.E. 500]
  • Complete a Daily Operation (1) [S.C.O.R.E. 250]
  • Gold Star: Complete Daily Challenges (5) [S.C.O.R.E. 250]
  • Complete a Daily Operation on a Public Team! (1) [S.C.O.R.E. 250] (Thank you for the correction, Bad_Company_Sr!)
  • Build Anything in Workshops or C.A.M.P.s (5) [S.C.O.R.E. 250]
  • Hack a Terminal (1) [S.C.O.R.E. 250]
  • Kill a Creature (15) [S.C.O.R.E. 250]
  • Kill a Mole Miner (15) [S.C.O.R.E. 250]

Weeklies

  • Level Up! (3) [S.C.O.R.E. 1000]
  • Complete Daily Operations (5) [S.C.O.R.E. 1000]
  • Build Anything in Workshops or C.A.M.P.s (15) [S.C.O.R.E. 1000]
  • Collect Caps (2000) [S.C.O.R.E. 1000]
  • Complete Daily Operations on a Public Team! (3) [S.C.O.R.E. 1000]
  • Complete the Event: "Encryptid" (1) [S.C.O.R.E. 1000]
  • Destroy Assorted Robots (3) [S.C.O.R.E. 1000]
  • Kill a Legendary Enemy (10) [S.C.O.R.E. 1000]
  • REPEATABLE: Gain XP (10000) [S.C.O.R.E. 100]
  • Complete a Gold Star Daily Challenge! (1) [S.C.O.R.E. 1500]

Daily Op: Decryption

  • Location: The Burning Mine
  • Enemy: Blood Eagles
  • Mutation(s): Stinging Frost (freezing attacks and toxic hazard on death) & Savage Strike

Minerva

  • STATUS: Traveling
  • SELLING: n/a

If there is anything you want to see on these posts, comment or DM me.

Here is a list of possible plans that you can receive from the Treasure Hunters (until January 17th) [unconfirmed]

  • Plan: Animatronic Clown
  • Plan: Balloon Arch
  • Plan: Bed of Nails
  • Plan: Bouquet of Star Balloons
  • Plan: Camo Backpack
  • Plan: Cave Cricket Tube
  • Plan: Circus Cage Trailer
  • Plan: Fire Station Bell
  • Plan: Grafton Monster Lamp
  • Plan: Insurgent Hat
  • Plan: Insurgent Outfit
  • Plan: Junkyard Fountain
  • Plan: Laser Gun Blue Camo Paint (only if not learned yet or earned in Nuclear Winter)
  • Plan: Marine Armor Helmet
  • Plan: Missile Launcher Atom Cats Paint (only if not learned yet or earned in Nuclear Winter)
  • Plan: Neon Light Diner Clock
  • Plan: Pink Sprinkles Power Armor Paints (only if not learned yet or earned in Nu
... keep reading on reddit ➑

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πŸ‘€︎ u/SeveriaVici
πŸ“…︎ Jan 14 2022
🚨︎ report
It's been seven years since Summoner's Rift has been updated. Here's why it's time for a new one.

With an estimated 12 billion minion deaths each day, generating more than 180 billion* gold, not even taking into account gold earned from monsters, champion kills, towers and passive gold generation, it is downright offensive how little of this gold has gone into the restoration and upkeep of Summoner’s Rift.

Why are there two massive areas of standing, stagnant water in the center of our rift? If they want it to be a β€œriver”, then dredge it out, and build proper bridges and footpaths over and through it. There is no reason to be getting our mercury treads wet when we have 180 billion gold to work with. Absurd.

In addition, last I checked, the lanes are in such disrepair that I don’t feel safe walking through them anymore. There are clumps of weeds and overgrowth tall enough to hide a full-sized knight in armorβ€”can any woman feel safe walking through lane with that possibility? Not to mention, these β€œbushes” have been noted to hide bear traps, toxic mushrooms, exploding tree babies, and giggling invisible rodents. Replace these hazardous eyesores with some real landscapingβ€”flowers, shrubbery, zen gardens.

The β€œjungle” is perhaps the sorriest sight of all, home to rabid wildlife, some of which have clearly been mutated. Put these two headed wolves out of their misery. Bulldoze the β€œjungle”, and replace it with civilization. Shopping malls and boutiques, restaurants, movie theaters. Invest in real estate that will increase the Rift’s value.

On the topic of shopping, we need to examine where this 180 billion in daily gold is currently going. Two arms dealers have a stranglehold on the economy of Summoner’s Rift. We, as summoner’s, need to stop supporting the military-industrial complex which keeps Summoner’s Rift locked into the medieval age. Invest your money into the land and its people, and end the senseless cycle of violence and death.

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πŸ‘€︎ u/PersonalSycophant
πŸ“…︎ Nov 08 2021
🚨︎ report
Changelog from the last week [8 - 14 Jan]
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πŸ‘€︎ u/avtolik
πŸ“…︎ Jan 14 2022
🚨︎ report
Am I in the wrong for refusing to play?

My friend and his other friend are two adrenaline junkies. They love playing haz 5 with tough mutators and sometimes even 2 mutators. They don't mind losing and the adrenaline pumps them. Elite threat and Lethal Enemies, Haunted Caves, they take them all. To them, it's fun, to be in the moment regardless of deaths. The madness and craziness, the hectic scenarios is fun for them. If they die they have fun, lots of it.

To me, I don't mind losing either, it's part of the fun. But when it gets too stressful for me that's when I nope out. I understand all of us have vastly different playstyles and experiences and we all enjoy the game differently. I would say there is no wrong way since people main different hazard levels. I can play Haz 5 but mainly play Haz 4, Haz 5 with mutators is incredibly stressful for me and while I do not mind losing, the entire process is very very mentally straining for me.

Today I decided to humor them and followed them on a Haz 5 Haunted Cave, triple dreadnought elimination. I would never choose this mission if given a choice. Safe to say it went horribly wrong. At the end of it the two of them laughed it off naturally but I was left feeling mentally drained so I left. Speaking to my friend afterwards, naturally they found it very fun but it wasn't for me. Told him that next time if he would like to go on such missions he can duo with his partner but count me out since it was quite stressful for me to the point I did not find it fun anymore. I think he got quite upset. He added that it was not very stressful, he had fun and it was just a "normal" mission for them. Was I wrong?

Sorry for the long post. Rock and Stone brothers, thank you for reading.

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πŸ“…︎ Dec 26 2021
🚨︎ report
01/03/2022 Dailies & Information

HOLIDAY SCORCHED ARE HERE UNTIL JANUARY 4TH!

Atomic Shop

  • FREE: Nuclear Keycard

Dailies

  • Level Up! (1) [S.C.O.R.E. 500]
  • Complete a Daily Operation (1) [S.C.O.R.E. 250]
  • Gold Star: Complete Daily Challenges (5) [S.C.O.R.E. 250]
  • Complete an Event (1) [S.C.O.R.E. 250]
  • Cook a Meal with Plants or Fungi (3) [S.C.O.R.E. 250]
  • Kill a Festive Scorched (3) [S.C.O.R.E. 250]
  • Kill a Scorched (20) [S.C.O.R.E. 250]
  • Plant a Crop in Workshops or C.A.M.P.s (5) [S.C.O.R.E. 250]

Daily Op: Uplink

  • Location: Arktos Pharma Biome Lab
  • Enemy: Super Mutants
  • Mutation(s): Stinging Frost (freezing attacks and toxic hazard on death) & Piercing Gaze

Minerva

  • STATUS: Fort Atlas

  • SELLING: list and prices (in Gold Bullion)

  • Plan: Gauss Minigun 563

  • Plan: Protective Lining Secret Service Underarmor 113

  • Plan: Shielded Lining Secret Service Underarmor 150

  • Plan: Gauss Pistol Aligned Short Barrel 113

  • Plan: Gauss Pistol Drum Magazine 75

  • Plan: Gauss Pistol Refined Receiver 150

  • Plan: Mechanic's Best Friend 1000

  • Plan: Medium Supply Crate 750

  • Plan: Thorn Armor Chest Piece 750

  • Plan: Thorn Armor Left Arm 563

  • Plan: Thorn Armor Left Leg 563

  • Plan: Thorn Armor Right Arm 563

  • Plan: Thorn Armor Right Leg 563

πŸ‘︎ 174
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πŸ‘€︎ u/SeveriaVici
πŸ“…︎ Jan 03 2022
🚨︎ report
More copper, less Mutations

Starting with 250 copper at the advent of an act is prohibitively low and prevents kitting out, let alone making the purchase of upgrades virtually impossible.

This becomes a larger issue on later acts, where poorly equipped Cleaners are easily overwhelmed by the large amounts of Mutations that seem to dominate the conversation on this subreddit.

I enjoy difficult games and having to make tough decisions, but if I pool all of my copper with that of the other players/bots, I'd like to be able to purchase a Team Upgrade on level one of an act. If this is literally impossible, why are upgrades available at all?

Mutations are absolutely required, but the combination of high spawn rates, duplicate spawns, and large HP pools makes them far more of a focus than they should be.

Give me the bots' copper again (at least), boost starting copper in later acts and reduce Tallboy variant spawns in particular.

Tallboys etc tend to be bullet sponges and spawn repeatedly and in significant numbers. They have little to no character or personality, their constant presence is an annoyance, and their inflated health pools are a poor substitute for creative difficulty.

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πŸ‘€︎ u/IQDeclined
πŸ“…︎ Nov 20 2021
🚨︎ report
SERIOUS: This subreddit needs to understand what a "dad joke" really means.

I don't want to step on anybody's toes here, but the amount of non-dad jokes here in this subreddit really annoys me. First of all, dad jokes CAN be NSFW, it clearly says so in the sub rules. Secondly, it doesn't automatically make it a dad joke if it's from a conversation between you and your child. Most importantly, the jokes that your CHILDREN tell YOU are not dad jokes. The point of a dad joke is that it's so cheesy only a dad who's trying to be funny would make such a joke. That's it. They are stupid plays on words, lame puns and so on. There has to be a clever pun or wordplay for it to be considered a dad joke.

Again, to all the fellow dads, I apologise if I'm sounding too harsh. But I just needed to get it off my chest.

πŸ‘︎ 17k
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πŸ‘€︎ u/anywhereiroa
πŸ“…︎ Jan 15 2022
🚨︎ report
Nera

Name: Nera Macharati

Codename: Blackout

<>

Gender : Female

<>

Age : 24 (growth stalled by treatment, appears younger.)

<>

Species : Class 3 Generative and Mana Manipulation ASP

<>

Role : All-rounder

<>

Appearance : Essentially this. (Art not by me)

<>

Characteristics : An MSP who's body acts as a powerful electricity generator, while also able to control electricity around herself to an extremely precise degree. This gives her a moderate control over magnetism, but also allows her to summon lightning bolts at will, or cause an EMP. Her most feared ability is that of affecting bio-electricity, being used to make pain receptors fire, for example.

<>

Personality: With a narcissistic streak personality, and showing potential signs of high functioning sociopathy, Nera is also highly intelligent. She highly dislikes any form of lack of order, and is obsessed with structures and efficiency. This trait already present before PMS-42 treatment degenerated into pathological perfectionism following treatment. Despite her mental landscape being rather horrific for any sane psychologist to behold, she has never tried resisting or going against the Asylum, and possesses excellent tactical acumen. She is noted to enjoy classical music and art, and have an interest in philosophy and psychology.

<>

[]

GEAR :

>>Black Cloak: A large black trenchcoat fit to hide Nera's anomalous physiology. Despite this, it doesn't serve much in daylight, meaning she can only hope to slip around unnoticed in this at Night. *+2 to Stealth. *Extra +1 at nightime.

[]

INVENTORY :

<>

Balance: 11k gold

<>

Weapons :

<>

Utility items :

> Full Works of Nietzsche: A human philosopher's full works. She is noted to often be reading these while waiting.

<>

Consumables :

<>

HSD contents :

[]

ABILITIES:

<>

Racial Traits: &gt;Hyperconductor: Nera's body was deeply changed, now being composed of an organical electrical superconductor. *Upon unprotected contact with this character's body, any entity would take Electrical damage, ranging from harmless static to an electrocution.

&gt;Generator: Nera's body, especially her tail, generates a powerful electrical current passively. This power has been observed to be usable at will as a power source, although its power is lesser than use of absorbed electricity.

&gt;Minor

... keep reading on reddit ➑

πŸ‘︎ 6
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πŸ‘€︎ u/LazyDreamyLizard
πŸ“…︎ Jan 14 2022
🚨︎ report
Detailed guide to clearing Act 1: Pain train

Table of Contents

  1. Introduction
  2. Team comp
  3. Saferoom preparation
  4. Walk-through
    1. Section 1 (Up to the swamp)
    2. Section 2 (Swamp)
    3. Bosses
    4. Section 3 (Gravel dump, infinite horde)
    5. Section 4 (Run, Jump, Stairs, Saferoom)
  5. Closing

Introduction

One consistent sentiment I see when browsing the sub is players having difficulties clearing Act 1 pain train. It is definitely a challenging level, between clearing the swamp area, dealing with bosses, and the infinite horde at the end of the level. However, I feel like with the right strategy and communication this level can be cleared relatively consistently.

I wanted to share some tips and tricks from my play throughs that made the level easier for me, in hopes that it may help other cleaners when clearing this level.

Some of the details here may only apply to nightmare (I am not sure if the horde is still infinite on Vet/Recruit after jumping over the gravel) but most of this guide should help with all difficulties.


Team comp

The team comp I found to be the easiest for this level is to have:

  • Melee: common clearing
  • Sniper: for ranged mutations
  • Shotgun: debuff, mutations

This can be done with or without a melee (4 guns). However Having a sniper is very cruicial for holding at the end (more on this below).


Saferoom preparation

This is an important phase, as you will need to prepare your inventory for the act, depending on what corruption cards you get, what upgrades you have, current economy, team composition etc.

Inventory

Ideally you have 2 offensive slots, if this purchase is an option during any prior point in the act I would prioritize it as this will come in very handy towards the end. Some important items:

  • Flashbang: If you have a boss card, a flashbang is a must, as this will enable you to cancel the horde call and open up a window of opportunity to quickly gun down the boss.

    Even if you dont have a boss card these can be great for stunning snitchers, tall boys or bruisers in a pinch.

  • Firecrackers: These get overlooked a lot, and many players default to pipe bombs. However one of the greatest (and often overlooked) strengths of the firecracker is their ability to block spawns.

    There are a finite number of spawns on the map, when the number of ridden reaches this cap, no additional ridden will spawn. This is very important for the end (more below).

  • Grenade/Molotov: Prioritized after the other two op

... keep reading on reddit ➑

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πŸ‘€︎ u/gptt916
πŸ“…︎ Jan 22 2022
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Why the Genophage is necessary for the GalaxyΒ΄s well being

-First letΒ΄s discuss about the Genophage itself.

The Genophage was a virus that destroyed key sequences of Krogan Genome and after there were none of its intended targets available it self-destroyed,a design that hindered the Genopahe to mutate and produce undesirable effects.The majority of modern Krogan does not have the Genophage,but incomplete genomic sequences due to heredity of those who once carried the Genophage.

On contrary to popular belief,the Genophage was not a method to sterilize the Krogan,but a method to reduce offspring viability,reducing birthrate due to embrionary complications on birth.If we were to compare to humans,this complications would be like the increase of sensivity to teratogenic factors and euploidy deseases.

That being said,unlike an average Human female,before the Genophage,the average Krogan female was able to give birth to hundreds of individuals in a single cycle of pregnancy.Therefore,after the effects produced by the Genophage, a single Krogan female produced 1 healthy offspring in 1000 fertilized eggs.

At first,the use of the Genophage looks a genocide attempt,however,as Mordin talks to us during ME2 campaign,we can see that the Genophage was developed to avoid mass genocide by the Council part and destruction by the Krogan in Krogan Rebellions. In ME3 (depending on your actions during previous games) we can see that Mordin firmly belives that Wrex and Eve could leader the Krogan to become a real society to contribute to the galaxy.This post intend to prove the title in a logical manner and offer a more feasable alternative than curing the Genophage,as the next topics will show you based in the Codex information and Gameplay dialogues.

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  1. Krogan Biology and Culture

-Krogan:Blood Rage

*Before the Salarian found them,Krogan were a pre-spacefaring society living in a radioactive hazardous world that was produced by their own intern wars,making only those that have a unique treat that was considered a desease in the pre-war Krogan society,being able to survive as natural selection dictaded,this treat is the Blood Rage.

"Prior to the ecological devastation of Tuchanka, blood rage was extremely rare among the krogan. Back then, while all krogan were capable of heightened anger and violence in fight-or-flight scenarios, almost none experienced insensitivity to pai

... keep reading on reddit ➑

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πŸ‘€︎ u/D4wnBr0ker
πŸ“…︎ Dec 02 2021
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Zombie Game Idea (REPOST)

(Note: I was inspired by the Resident Evil Franchise, mostly Resident Evil Village)

Here is a brief summary of my idea: You play as this teenager who blacks out while a zombie attack occurs in your school. You managed to survive, but you now need to escape. You have to fight zombies/bosses, solve puzzles such as looking for classrooms, etc.

This would be a solo game, so no multiplayer.

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Types of enemies

  • Zombie - A zombie would be the common kind of enemy that would appear throughout the entire game, (obviously) being the zombified students that remained in the school. They would be seen either solo or in groups of up to 5. They are hostile towards the MC but are not fast, they only speed-walk to the MC.
  • Jock Zombie - Since the game takes place in a high school, there have to be football players. These zombies would be faster and stronger than the average zombie. They are larger and more muscular (I wanna make it because of a mutation but Nah that would be the same as Resident Evil). They have another way to attack you: Whenever they spot you, they would charge towards you (in one direction), but you can dodge them. Think of it as a bullfight if you don't understand.

The upcoming types have a connection with failed experiments with hazardous chemicals that happened in science classes which explains their bizarre abilities.

  • Vent Crawler - These zombies are faster than the Jock, but mainly appear coming out of the vents. They use the ventilation system to their advantage, getting to places quickly without getting caught. They can climb walls and dodge your attacks, so you need to think fast. They look like normal zombies but are coated with a substance that is produced out from their skin, which is very very sticky.
  • Acid Zombie - They also produce an oozing substance, but except it is very painful. They are the only zombie able to show any emotion, screaming in pain and agony. Their skin would often be burnt to the point their skeleton can be seen and the skin would be hanging from their limbs. They can produce acid from a new organ they developed and spit it right at you.

This leads to the question: How would you kill them? I first thought for the character to come across a pistol found in a locker or a kid that probably took their own life with it but it was too similar t

... keep reading on reddit ➑

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πŸ‘€︎ u/Disastrous-Ad3665
πŸ“…︎ Jan 08 2022
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[DCSS] My DEFE found 4 potions of mutations on D:3. Dedicating this game to the proposition of hazard, I drank them all. imgur.com/U2v2iAW
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πŸ‘€︎ u/esper6
πŸ“…︎ Feb 22 2013
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Unpopular opinion: Ultraman Trigger – Not doing its predecessor justice?

As someone whose first Ultraman show ever watched as a kid is Ultraman Tiga, I feel like I should express my opinion on the Trigger series, and overall, I feel that the show is not doing justice to not only the popular kaiju and seijin in the Tiga series, but also on several characters on the main cast. So I’ll break it down by character and/or plot arc on my thoughts and what could have gone better, at least from my head, so hear me out. I’ll do the best I can to make it as sensible as possible.

Kengo, Akito & Yuna; R’yleth; and Yuzare arc

  • - To start off, the fact that they did not include Gjera in the series is a huge insult to the kaiju, so I’ll get creative myself and make a plot arc of it in here.
  • - I personally do not like the Smile Smile catchphrase as it was overused and pretty stupid, but I find β€œprotecting humanity’s smiles” a bit acceptable. If the show could have gone a little better, I would have like to see Kengo’s character introduction as someone who tries too hard to make everyone happy, but deep down he is running away from seeking his own happiness, and that he is living in this bubble mindset that everyone can be happy, thus living in denial that in reality, not everyone can be happy. Kengo’s hidden flaw is suspected by Yuna, but she couldn’t express it in words, but she senses something holding Kengo vibe from being his true and free self.
  • - That’s where his flower R’lyeth comes in. He treats it as his treasure and child, nurturing it to hopefully bloom one day. When I see R’lyeth, it reminds me of Gjera from Tiga episode 45, personally one of my favourite episodes. Due to recent battles between kaijus & seijins and Trigger & GUTS SELECT, the unnecessary destructions and aftermath produces whole variety of radiations which cause a chain of reaction on awakening other kaijus and cause more destructions and aggravations. TPU would implement a cleansing program, where Nursedessei would suck out the radiation and use the plants created in Mars (same species as R’lyeth) to repair the atmosphere in several cities in Japan where the battles occurred.
  • - Carmeara and Hudram could infiltrate the Nursedessei in their human forms while being camouflaged, to do some recon on GUTS SELECT to learn their strengths and weaknesses. Upon their recon, Carmeara stumble across Kengo (who she would know the present Trigger’s human form) nurturing R’lyeth, and saw it as an opportunity. When she’s alone with R’lyet
... keep reading on reddit ➑

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πŸ‘€︎ u/chanlego123
πŸ“…︎ Jan 22 2022
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Things You Are Doing Wrong In Back 4 Blood - Some Tips & Tricks For Not Sucking

EDIT: This thing is getting a lot of attention. I'll edit soon to add other people's helpful input.

Hey all, here's a collection of Tips/Tricks geared towards players that want to play on Veteran and suck less. I'd like this to contain "good advice", so feel free to comment and let me know if I've given some bad advice or incorrect assertions. So without further ado, here's a bunch of things you might be doing wrong in Back 4 Blood:

"Helping Out The Melee Character"

Melee builds have a lot of cards that give short term buffs, heals, and temporary HP to the user. If you're shooting at the same horde that your melee guy is laying into, then you're probably hurting more than you're helping. Instead of padding your kill count by shooting the zombies they could easily kill, consider alternatives like "covering a different angle", "only shooting the zeds that get around them or flank them", "knocking helmets off armored zeds", "reloading and watching for Mutations."

"Using Combat Knife"

This is not really a very good card. The basic shove/bash seems better all around. Lots of people combine it with the card that heals you on melee kills early on, which is a nice early strategy for recruit, but the opportunity cost is pretty bad for higher difficulties.

"Crowding Your Melee"

Melee needs a bit of space to move. Unless you've got Down In Front, give them some space to work so they don't have to worry about damaging teammates.

"Walking In Front Of Teammates"

Friendly Fire causes lots of problems on Veteran. There's not much anyone can do about someone walking into their line of fire. Try to be aware of when is a good time to move and when is a good time to stay still.

"Looting During A Horde"

Just fucking stop it. Wait until the horde stops, then loot. If you've chosen your team properly there should be very little overlap on items if any.

"Grabbing Every Attachment As Soon As You Find It"

You can put your party in a FAR better position by just having some chill. You can use loose attachments to pull better ones off of looted guns and switch good attachments off of old guns when you find an upgrade. A 'first come, first serve' approach to looting in this game is very sub-optimal. Certain attachments benefit certain classes more than others, too. For instance, if you find a nice +Bullet Stumble mag, consider giving it to the person who is specializing in killing/staggering Mutations instead of keeping it for yourself.

"Not Buying Toolkits

... keep reading on reddit ➑

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πŸ‘€︎ u/Dhczack
πŸ“…︎ Nov 08 2021
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Money Grubbers vs. Share the Wealth: a not so sciencey approach.

A discussion on a thread from two days ago about [[Money Grubbers]] vs. [[Share the Wealth]] vs. [[Hazard Pay]] and which was the most useful led me to try it out myself.

For β€œMoney Grubbers” to be worth it over β€œShare the Wealth”, you need to pick up 16 piles of copper to make it worth it and over β€œHazard Pay”, you need 13 piles for an advantage.

Just a couple of notes about how I went about it:

  1. I ran the first three acts on Recruit. I wanted to get as many copper piles as I could without having to freak out and have to run through the level and miss out on hidden piles. I took my time searching every nook and cranny I could.

  2. I counted every time I saw a copper pickup on the screen. I didn’t mark it down, I just continued repeating the number in my head like a lunatic until I saw another one. Clearly the amount of piles can be +/- 3 since I would obviously miss multiple pick ups in a short time by other players and I would miss other players picking up piles while I was fighting off a horde/mutation, and I’m sure there were piles in certain levels that I just missed because I just wasn’t paying enough attention.

  3. I haven’t tried running it on Veteran yet because a) I’m not confident enough in my own abilities to fart around and go digging in corners and b) I had to watch the Bengals try and break 31 years of mediocrity. The actual amount of piles on Veteran might differ.

For the purpose of this experiment, I ran [[Copper Scavenger]] AND Money Grubbers to try and maximize the results and so I could see them from farther away. I ignored the last level since it doesn’t really matter that much.

For each mission in each act, I would write down how many piles I could identify. Here are the results (in numbers of piles per level):

Act 1: 24/25/24/21/23/30/29/25/29/28/27/26

Act 2: 17/22/23/25/20/19/12/10/16

Act 3: 19/20/28/27/22/24/17/22

What can you conclude from all of this?

I really don’t know how many more piles spawn from using CS but for arguments sake I’m just going to use an arbitrary number of 10 piles per level without CS. If that is assumed to be correct, you would need to pick up 26 piles of copper with CS active in order to justify the use of MG over STW or 23 piles to justify the use of MG over HP.

Given that at higher difficulties you probably just won’t have the time to search all over the place for coins, I don’t see the benefit of using β€œMoney Grubbers” over β€œShare the Wealth” (if you have a full non-bot squad) or β€œHazard

... keep reading on reddit ➑

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πŸ‘€︎ u/PeteRock24
πŸ“…︎ Jan 16 2022
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Top 10 tips for new players

The following tips are intentionally written without any further explanation to make the post easy to digest.

  1. Identify the challenge/reward corruption card and work with your team to complete the challenge on each level.
  2. Ping all hazards such as mutations, birds, alarmed doors and alarmed cars, and avoid triggering the latter three hazards.
  3. Prioritize free use(s) at first aid cabinet for players with highest trauma.
  4. Identify, plan, and communicate an escape route to a previously cleared open field or a choke point when things go south. Corners and small rooms are not safe.
  5. Avoid killing reeker and exploder when you or your teammates are near them.
  6. Avoid shooting a hag if your team carries a flashbang.
  7. Diversify primary weapons and quick use items among your teammates, and share ammo with them.
  8. Use secondary weapons for clearing commons and use primary weapons for mutations and hordes.
  9. Bash a teammate that is grabbed by a stalker or pinged by a hocker instead of shooting.
  10. Kite bruiser, tallboy and crusher and dodge their attacks before shooting them.

What are your tips for new players?

Edit: I realized the word 'top' makes this post controversial. It is too late to change the post title. I hope the tips will still help some new players.

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πŸ‘€︎ u/horusray
πŸ“…︎ Dec 29 2021
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Blind Girl Here. Give Me Your Best Blind Jokes!

Do your worst!

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πŸ‘€︎ u/Leckzsluthor
πŸ“…︎ Jan 02 2022
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French fries weren’t cooked in France.

They were cooked in Greece.

πŸ‘︎ 9k
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πŸ“…︎ Jan 20 2022
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This subreddit is 10 years old now.

I'm surprised it hasn't decade.

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πŸ‘€︎ u/frexyincdude
πŸ“…︎ Jan 14 2022
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You've been hit by
πŸ‘︎ 6k
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πŸ‘€︎ u/mordrathe
πŸ“…︎ Jan 20 2022
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I'm sick of you guys posting dumb wordplay in here for awards and upvotes.

Don't you know a good pun is its own reword?

πŸ‘︎ 11k
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πŸ‘€︎ u/diggitygiggitycee
πŸ“…︎ Jan 21 2022
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My 4 year oldest favourit joke, which he very proudly memorized and told all his teachers.

Two muffins are in an oven, one muffin looks at the other and says "is it just me, or is it hot in here?"

Then the other muffin says "AHH, TALKING MUFFIN!!!"

πŸ‘︎ 9k
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πŸ‘€︎ u/smoffatt34920
πŸ“…︎ Jan 22 2022
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Dropped my best ever dad joke & no one was around to hear it

For context I'm a Refuse Driver (Garbage man) & today I was on food waste. After I'd tipped I was checking the wagon for any defects when I spotted a lone pea balanced on the lifts.

I said "hey look, an escaPEA"

No one near me but it didn't half make me laugh for a good hour or so!

Edit: I can't believe how much this has blown up. Thank you everyone I've had a blast reading through the replies πŸ˜‚

πŸ‘︎ 20k
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πŸ‘€︎ u/Vegetable-Acadia
πŸ“…︎ Jan 11 2022
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What starts with a W and ends with a T

It really does, I swear!

πŸ‘︎ 6k
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πŸ‘€︎ u/PsychedeIic_Sheep
πŸ“…︎ Jan 13 2022
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Why did Karen press Ctrl+Shift+Delete?

Because she wanted to see the task manager.

πŸ‘︎ 11k
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πŸ‘€︎ u/Eoussama
πŸ“…︎ Jan 17 2022
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Changelog from the last week [17 - 24 Dec]
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πŸ‘€︎ u/avtolik
πŸ“…︎ Dec 24 2021
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