A list of puns related to "Enchant (band)"
Yup, so let's say you toss your Band of Air on an alt and pop on a Heart of Fire enchant or any of the free character bound ones they've given us over the years and poof you now have a character bound Band of Air. To add to the awesomeness, toss a character bound runestone in companion gear and you've got yourself a character bound companion piece.
Letting people know because character binding a Band of Air or a Diamond Shard companion gear piece can be a massive loss of AD and/or time.
Also, yes I put in a polite and detailed ticket along with screenshots and they don't give a fuck at all. Got it escalated to Twlabyte and they told me to do their job and report it to the forums and closed my ticket before I could even reply.
I've got a bad habit of pushing my luck and dying underpowered in the mid-depths with a bunch of enchants still in my inventory. Trying to break it.
I'm under the impression that enchanting your weapon is better than buffing a ring of trans, but I'm still sort of hoping a heavier weapon will come along.
I know most high-tier players don't blow enchants on armor, but I'm under the impression that a few levels on this mail could render me straight-up impervious to centaurs and furies, which sounds nice.
I could also just pump up my +5 firebolt I've got as well, since that plays nice with transference.
What would you do?
https://preview.redd.it/5u53jxgxoc381.png?width=778&format=png&auto=webp&s=696a47459dcd5c89607a4317442e548cedd68d64
previous scans:
notes:
links: google drive
no need to credit if used. i'll take this post down if asked. please pm if you have questions. enjoy!
Hey all i made a deck focused on [Amereth the Lusterous] going down the enchantment route.
This is my spin on band enchant!, The idea is to cast enchants and avoiding Artifacts to basicly have 2 permanent types : Enchant and Creature (And lands but you dont cast these so blabla). Making sure casting enchants trigger things, wether it be cardcraw from an enchantress, Amareth due a shared permanent type (yay enchantmentcreatures) or Constelation.
There are some ways to copy or clone the existing strategys and to provide flexablility. Besides [Smothering Tithe]'s effect there are no Artifcacts in this deck. This is to synergise more with Amareth, and other effects as power x enchant and for example [Estrid, the masked] untap enchanted permanents. There are only 4 instant and sorceries (+ 1 planeswalker) that cannot cause Amareth to trigger. So in short, Minimize Artifacts, Maximize Permanents.
I was wondering what other people think about it.
Edit: i wish it to be a 7-ish power lvl , so fun :P but not to weak not to cEDH.I get that differs per playgroup but that is the info i can give.
- I have been adding suggestions i am getting to the Sideboard, also to be (re)considered i might up the budget.
https://deckstats.net/decks/102872/1825796-amareth-the-lustrous-bant-ench#show__spoiler
Do the ring enchants (+12 sp etc.) stay on rings such as the ones we had with AQ in vanilla, which could be upgraded once a higher tier of reputation with the relevant faction was achieved, after "trading it in" for the upgraded version?
I am asking because we now get the Band of Eternity with Mount Hyjal, which has the same "mechanic". Would i be "wasting" enchanting mats if i upgraded the first tier right away?
it just makes sense.
Now mod 22 has released can anybody confirm whether you can reclaim mythic enchants for free on all your alts after you create them on your main?
Over the past few weeks I've been working on two detailed guides aimed to help guide players looking to prepare to the Mage Tower timewalking challenges coming with Legion Timewalking on December 7th.
The guide is split into two sections:
Gearing Guide - In this first part, I go over the best gear you can obtain for your character for the Mage Tower Challenge. Besides covering the best gear, I also touch on alternative ways of gearing, based on how much time investment you want to put into your chracter preparation, highlighting the benefits and relative power of each approach. The suggestions also include one budget approach, which allows players to increase their character's power considerably for the challenge, while not spending hours farming old content.
Enhancements Guide - The enhancements guide covers everything else your character can use to improve your chances of beating the Mage Tower Challenge. Enchants, gems, food, potions, scrolls, and many more topics. While gear plays a major part in increasing your character's power in Timewalking content, having the right enchants, gems, and consumables in general can provide benefits equivalent to having another 4 extra entire pieces of gear equipped.
Hope the guide is helpful to those feeling lost with the upcoming event! Let me know if you have any feedback or criticism about it.
Edit: Comments asking about Mage Tower without going deep down into timewalking gear. You can 100% complete any Mage Tower challenge with pure Shadowlands gear. Minmaxing your gear just increases your damage by 20 to 40% or so, making it noticeable easier.
A compass is an easily forgotten tool, so why not make it useful again with an exclusive enchant?
I propose a "locate" enchantment. This enchant would allow the compass to point to specified locations. The locations would be activated by combining certain items with the enchanted compass; maybe in a simple GUI, or in the crafting grid.
An enchanted compass + ... ...Hey Bale = Village ...Bone Block = Skeleton Spawner ...Rotten Potato = Zombie Spawner ...Fermented Spider Eye = Spider Spawner ...Rail = Mine Shaft ...TnT = Desert Temple ...Mossy Cobble = Jungle Temple ...Emerald = Woodland Mansion ...Nautilus Shell = Ocean Monument ...Totem = Pillager Outpost ...Treasure Map = Sunken Treasure ...Ender Eye = Stronghold ...Chorus Fruit = End City
...Azalea Leaf = Lush Cave
Any more ideas?
I am giving away This bad boy
All you have to do is drop your Roblox username as a comment bewlow and this sunday I will draw a random winner. 10 other users will also receive 10M gems each!
GOOD LUCK!
Edit: Winners
This would be a great new use for Lecterns and would be of great help to new players who dont understand the enchant mechanics.
Saw a lot of people saying RIP crusader etc after they read it was nerfed in the Mage Tower, it's still bomb even after the fact.
Took the chance and invested 12k for 2 enchants for my Furry warrior just to test and here is the healing on my killing pull.
https://preview.redd.it/schp3c4ua8681.png?width=437&format=png&auto=webp&s=8efbd6e1b012d02393af381e49609d46f62ffdea
hi there,
i want to make a crusader weapon enchant but i can not put it on an enchanting vellum. the error message is that it is not compatible with my weapon templates...wtf? my enchanter is a level 60 hunter, and i want to send the crusader enchant over to my warrior alt. i can not put the enchant on my heritage weapon because my hunter is above level 49.
i have never encountered this problem and on the auction house i can see crusader weapon enchants other people are selling. is there some kind of low level vellum for these?
EDIT: i changed my client to english (for screenshotting), disabled every addon and the problem persists.
https://preview.redd.it/19macsy10xc81.png?width=1404&format=png&auto=webp&s=680610dd75b200b9b2cc632201db3574801692cd
EDIT 2: i found a fix. i simply unequipped my weapon and magically the enchanting worked like it should. whatever this is ive got my enchant vellum now. thanks for your help guys.
What are the main differences in the quality especially with the soundbar and sub for watching tv, listening to music and watching movies?
The 5.1 would work the best for me since it has multiple hdmi ports, but I can always use an hdmi switcher if needed.
Please note that this site uses cookies to personalise content and adverts, to provide social media features, and to analyse web traffic. Click here for more information.