A list of puns related to "Dz (digraph)"
More so for <oo>. I guess my mind goes back to words like <moo>, <boo>, <boob>, or βcutesyβ spellings of words like <dood> or <hooman>.
So when I read an English-orthography-based Romanization of a name like βYooβ or βHaroonβ or βRasheedβ, it feels silly.
Donβt get me wrong, other Romanizations like French-based ones are kinda cringe too, why <Djouraoui> when it could just be <Jurawi>?β Then again, English <Joorawee> isnβt any better.
I'm curious what you guys think is the most fitting ISO standard unmodified letter to represent a voiced postalveolar affricate /dΚ/ besides J.
I would say G, but besides J or G, which would letter would you choose?
C like in Turkish? What about Q or X?
I understand that technically it has the convention of representing /k/. But it also has a convention of representing /tΝ‘Κ/ when before front vowels. Why not just use take that 2nd convention and generalize it in the same way that Slavic languages generalized the Medieval Latin convention of C being /tΝ‘s/ before front vowels?
For instance, Slavic languages use C for /tΝ‘s/, but most Germanic languages only use C as part of a digraph. Why didnβt they just use plain C for /tΝ‘Κ/ rather than <Ch> or <Tsch>?
It won't render right on reddit, but
βββββββββββββββββββββ¬ββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββΌββββββββββββββββββββ ββββ΄β΄β΄β΄βΌβ΄β΄β€ββββββββββΌβββββββββββ΄β΄β΄β΄βΌβ΄β΄β€ββ βββthisβisβββββββββββΌββββββββββthisβisβββ ββββββ¬ββ΄βββ€ββββββββββΌβββββββββββββ¬ββ΄βββ€ββ βββsoβcoolβββββββββββΌββββββββββsoβcoolβββ ββββ¬β¬βΌβ¬β¬β¬β¬β€ββββββββββ΄βββββββββββ¬β¬βΌβ¬β¬β¬β¬β€ββ ββΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβ€Ξ©ββΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβΌβ€ ββββ΄β΄β΄β΄βΌβ΄β΄β€ββββββββ€ββ¬βββ€ββββββββ΄β΄β΄β΄βΌβ΄β΄β€ββ βββthisβisββββββββ€βββΌββββ€ββββββthisβisβββ ββββββ¬ββ΄βββ€ββββββ€ββββΌβββββ€ββββββββ¬ββ΄βββ€ββ βββsoβcoolββββββ€βββββΌββββββ€ββββsoβcoolβββ ββββ¬β¬βΌβ¬β¬β¬β¬β€ββββ€ββββββΌβββββββ€ββββ¬β¬βΌβ¬β¬β¬β¬β€ββ ββββββββββββββ€βββββββΌββββββββ€ββββββββββββ βββββββββββββ€ββββββββΌβββββββββ€βββββββββββ ββββββββββββ€βββββββββΌββββββββββ€ββββββββββ βββββββββββ€ββββββββββΌβββββββββββ€βββββββββ ββββββββββ€βββββββββββΌββββββββββββ€ββββββββ βββββββββ€ββββββββββββΌβββββββββββββ€βββββββ ββββββββ€βββββββββββββΌββββββββββββββ€ββββββ βββββββ€ββββββββββββββΌβββββββββββββββ€βββββ ββββββ€βββββββββββββββΌββββββββββββββββ€ββββ βββββ€ββββββββββββββββΌβββββββββββββββββ€βββ ββββ€βββββββββββββββββΌββββββββββββββββββ€ββ βββ€ββββββββββββββββββΌβββββββββββββββββββ€β ββ€βββββββββββββββββββΌββββββββββββββββββββ€ βββββββββββββββββββββΌββββββββββββββββββββ βββββββββββββββββββββ΄ββββββββββββββββββββ
So, I implemented "H
" digraphs as chords on my board (which has all Hands Down Nue variations as layers on it). My 'virtual H
' resides on the imaginary space of the middle finger column, adjacent to the other key in the digaph. So, PM
=Ph
, TN
/DN
=Th
, SN
=Sh
, etc. GH
could also work (with GL
), but isn't quite as frequent, and I've reserved bottom-left row for my Cut/Copy/Paste combo grouping. On the right hand, WO
=Wh
, and CE
=Ch
on Bronze/Silver/Platinum, and to keep the space identical (and on more capable fingers), IE
=Ch
on Gold/Neu.
Thing is, since H
accounts for the lion's share high frequency bigrams (Th
,Ph
, Sh
, Wh
, Ch
), it significantly reduces the pinky burden for all: H
is offloaded for Gold/Neu and C
&W
for the rest (I've moved C
& W
to ring from pinky on Bronze/Silver/Platinum.) And though as a chord/combo it is still two keys pressed, it is always adjacent fingers, and thus a single motion. (I have 35g springs bc I chord so much).
It took about a week to acclimate to processing these digraphs as single motions, sort of training my brain to see them again as a single phonemic unit (so like a letter). I did study and sometimes read/type in Classical Greek, so I already have some degree of familiarity with this as ΟΞΈΟ
are already single glyphs. WH
is simply aspirated, so it too is a single letter. I think those who work in other languages might also find this relatively easy to pick up? (Γ
orn, anyone?)
(Added bonus probably appreciated by no one but me is that by keeping the finger combinations the same on all variations, it's greatly reduced my adjustment time as I switch layouts.)
It works on Hands Down so well because the letters are all adjacent, but there's no reason a similar thing couldn't be done with other layouts.
As always, your comments are most welcome.
I understand why Western Romance and Slavic languages do it because C is /k, s/ and /tΝ‘s/, respectively.
But what is it with non-Romance and non-Slavic languages using stuff like Γ, Δ, Δ, etc. instead of just plain C? Some languages even go as far as not having C as part of their orthography at all except when itβs used as part of a digraph like "Ch".
I mean, IPA has /c/ for a voiceless palatal stop similar enough to (and often conflated with) /tΝ‘Κ/. Italian and Romanian use C before /e i/ as /tΝ‘Κ/.
So what is it with languages ignoring regular C and choosing a diacritical C for /tΝ‘Κ/ when these same orthographies already use K for the voiceless velar stop /k/?
Given the overabundance of graphemes for the voiceless velar stop β C K Q β why canβt C just represent /c tΝ‘Κ tΝ‘s/ while Q represents /q Κ kΚ·/? Meanwhile, K can be THE letter for the plain velar /k/.
This is for 1 letter for each of the voiceless and voiced postalveolar sibilants /Κ/ and /Κ/ as workarounds to the common digraphs βshβ and βzhβ (amongst others). Would you choose, for example, X, Γ, or αΊ for /Κ/, and J, Ζ·, or Θ for /Κ/, or which letters would you choose? Also applicable to the pairs /Κ Κ/, and /Ι Κ/, and even to the pair /Γ§ Κ/. Diacritical letters are acceptable but not preferred (I donβt consider Γ a diacritic as it comes Visigothic Z, and isnβt actually a C with a marking).
For my conlang, I chose to use my βalt-Latinβ letters Sha and Zhi (from Greek San and Xi), from an alternate timeline in which the Romans adopted the entire Etruscan/Greek alphabet, including the 5 Greek letters they didnβt adopt in our timeline.
If you want, explain your reasoning as to why you choose your letters.
Just curious to get your thoughts, insofar as they relate to the above mentioned letter options.
Again, the point of this post is to discuss workarounds to digraphs for these phonemes, so please donβt suggest a digraph as that would defeat the purpose of this discussion.
Settle an argument for me, Reddit
I first thought about posting this to r/conlangs, but I think it's more appropriate here. Example: Which one looks more pleasing to you? Eylladjashkighir (digraphs), EyΙ«aΔasΜkigΜir (diacritics-letter mix), EyΞ»aΓ°aΚkiΘir (letters) or ejΙ«ΙΛΚ€ΙΚxΙͺΙ¨Λr (rough ipa transcription)? Or something else? It's ofc not limited to that example. Feel free to add your own stuff in the comments!
My favourites would be EylladjasΜkighir and AghasΜi. After FUNKY orthography it'd be EylladzΜasΜkirhir and ArhasΜi.
Let me start by saying to whoever just killed me while I was fighting npcβs and took and extracted my Apartment, youβre a hoe. But to come back around to the point of the topic that apartment was the first Iβve ever had drop in the DZ after dozens of hours specifically farming in the DZ. the fact that exclusive items are as rare as they are leads to incidents like that. If you need System Corruption gear or naked DZ items good luck getting them to drop. And on the rarity that they do some rando may just shoot you in the back and take it while you extract. I wouldnβt care if these items dropped but theyβre so uncommon they are basically mithic at this point and loosing one in an unfair fight just makes me so uninterested in continuing to hunt for them.
Greetings Fellow BBIG Apes,
It's safe to say that this is the most exciting week we've had for our favorite stock in months! Everyone and their mother (yes, including my mother) knows about BBIG stock and the expected $BBIG moves next week. For this reason, I will be taking an extra careful and close look at the option flow data for BBIG from this past Friday.
I also want to take some time to discuss here (since I haven't seen it yet here) why option gamma effects option pricing the way it does and what we can expect from this. You will need to read my entire post to see why I am calling this the Gamma "blue ball" effect.
Obligatory statement: I am not a financial adviser and nothing I say here is financial advice. This post is meant for entertainment purposes, and I am simply sharing what I understand to be both true and relevant to the current situation with BBIG. I am presenting what I see objectively and providing my own takes/opinions on the data.
Let's get started.
What is option gamma and how does it change as we approach expiration?
An option price's gamma is the rate of change of delta, where delta is the change in an option's price for a given $1 price move in the underlying stock. For you fellow math nerds, delta is a first derivative and gamma is a second derivative, since it's a rate of change of a first derivative.
The most important and relevant fact about gamma is that gamma increases when the underlying stock price get closer to (1) the option STRIKE price and (2) the option EXPIRATION date. See the following graph from The Options Guide:
As we can clearly see here, the option gamma magnifies more rapidly as the underlying stock price approaches the strike price closer to the option expiration. Gamma maximizes when the strike price is equal to the underlying stock price. Market makers specifically use gamma as a way to hedge their positions in the event of RAPID PRICE MOVES if a stock price moves rapidly toward the option strike price. For this reason, this is why the biggest gamma squeeze almost always happen during the week of option expiration.
What does the option chain data look like for BBIG this week (1/21 expiration)?
Several BBIG apes
... keep reading on reddit β‘Why does it exist and what purpose does or has it served in the past? I donβt know German at all Iβve just noticed this letter combination for a while and was curious but couldnβt find information online about it.
I opet mi se nakupilo igara iz raznih bundlova koje mi ne trebaju, a i davno nisam delio pa mi se bas nakupilo kljuceva. Posto su neki imali zamerku sto ne najavim temu malo ranije, kako bi stigli da uzmu nesto, ovaj put otvaram temu sad, a igre cu poceti deliti veceras oko 22h. Kad postavim komentar da krecem da delim, od tad se racunaju vasi komentari sa zeljama. U komentaru napisite koju igru zelite, pa ko prvi devojci. Mozete uzeti i vise igara, samo ih razdvojte u posebne komentare, kako bi mi bilo preglednije.
Ne bih da delim kodove kojekakvim indijcima i dzibutancima, pa prozborite koju po naski ako postujete samo po engleskim subovima. Voleo bih da svako ko dobije kljuc aktivira igru na svom Steam nalogu a ne da valja kljuceve dalje.
Ako ne odgovaram, znaci da spavam ili sam na poslu.
Kljucevi iz Jingle Jam-a su validni do 01.01.2022, tako da imate par dana fore da ih ukucate, ostali kljucevi imaju neogranicen rok.
Igre:
Crush Your Enemies
Curse: The Eye of Isis
Deadly Days
Fire
Ikenfell
Ittle Dew
Legend of Keepers: Career of a Dungeon Manager
Master Reboot
Occultus - Mediterranean Caba
Rogue Heroes: Ruins of Tasos
S.W.I.N.E. HD Remaster
Slap City
The Ship Murder Party
White Night
-------------------------
JINGLE JAM (kljucevi validni do 01.01.2022)
------------------------
The Void Rains Upon Her Heart
XTHRUST
Harining is a language created relatively recently, but vocabulary and grammar began to develop without considering phonology well, as a result was a phonetic inventory of approximately 60 phonems.
So, before doing the vocabulary and simplifying to the new phonology, I wanted to see if this is more acceptable. I eliminated most voiced sounds, leaving only the letters "b", "j", "g" and "d" as voiced. There are also some allophones for certain speakers in certain circumstances, however, here I will show first the neutral accent and later, the different phonemes that depending on their native language, they could pronounce; of course, the neutral accent would work like the one used in really formal situations, such as Mandarin Chinese; They work in a similar way to Esperanto dialects.
Manner β Place β | Bilabial | Labiodental | Alveolar | Postalveolar | Velar | Bilabial velar | Glotal |
---|---|---|---|---|---|---|---|
Nasal | m | n | |||||
Plosive | p b | t d | k g | h | |||
Sibilant fricative | s | Κ Κ | |||||
Non-Sibilant fricative | f | ||||||
Affricates sibilant | tΝ‘s | tΝ‘Κ | |||||
Tap/Flap | ΙΎ | ||||||
Trill | r | ||||||
Aproximant | w | ||||||
Lateral aproximant | l |
Letter | Phonem |
---|---|
A | /a/ |
B | /b/ |
C | /tΝ‘Κ/ |
D | /d/ |
E | /e/ |
F | /f/ |
G | /g/ |
H | /h/ |
I | /i/ |
J | /Κ/ |
C | /k/ |
L | /l/ |
M | /m/ |
N | /n/ |
O | /o/ |
P | /p/ |
Q | /β / |
Qu | /kΚ·/ |
R | /ΙΎ/ |
S | /s/ |
T | /t/ |
U | /u/ |
V | /w/ |
X | /Κ/ |
Y | /j/ |
Z | /tΝ‘s/ |
Now, we are going to check the allophones or variants that can be pronounced depending on the speaker.
Letter | Phonem and allophones o variants dialectal |
---|---|
A | /a/ > /Γ€/ |
B | /b/ > /bΚ°/ > /v/ > /Ξ²/ > /Ξ²Μ/ |
C | /tΝ‘Κ/ > /tΝ‘Ι/ |
D | /d/ > /dΚ°/ > /Γ°/ > /dΜͺ/ |
E | /e/ > /eΜ/ > /Ι/ |
F | /f/ > /ΙΈ/ |
G | /g/ > /Ι£/ |
H | /h/ > /Γ§/ > /c/ > /x/ |
I | /i/ > /Ιͺ/ |
J | /Κ/ > /Κ/ > /Κ/ > /Κ/ |
C | /k/ > /kΚ°/ |
L | /l/ > /Ι«/ |
M | /m/ > /Ι±/ |
N | /n/ > /Ι³/ |
O | /o/ > /oΜ/ > /Ι/ > /Ι/ |
P | /p/ > /pΚ°/ |
Q | /β / > /Κ/ |
R | /ΙΎ/ > /Ι»/ > /Κ/ > /Ο |
https://www.twitch.tv/g4tv
I have a Multi Directed graph loaded into the networkx library. for every pair of node I need to calculate the lowest common ancestor. The library does have a lowest_common_ancestor method but it has not been implemented for Multi Directed Graphs. It is Directed Acyclic graph.
Out at Skydive AZ, they have a rule that first person to the ground sets the pattern and everyone else should follow suit. The landing areas are split down the middle so that there can be pilots coming in both right and left hand patterns at the same time.
My canopy is not anything too aggressive, so while I can get myself down fast, I don't normally beat the swoopers. This leaves me preserving altitude until I can see which direction I'm going to need to land. Basically, they told me to leave my brakes stowed until a high performance canopy lands, then setup for pattern.
In addition, I have seen many extremely experienced jumpers "jousting", which is both jumpers come swooping in the same direction as each other, risking a collision.
I've also been talked to because some high performance canopy barely made it back to the dz, did no pattern, landed opposite of what I was setup to land while I was under 700ft, so I had to land against him and to be safer land off of the grass out in the desert to hopefully help avoid collisions since he messed the pattern direction up for me. This was the student area too, yet I was second down so I'm in the wrong, according to SDA's rules.
So my question is, what's up with first person down sets the pattern rules? Seems wrecklessly unsafe compared to setting a pre-determined landing direction based on the current winds.
Did not enjoy SDA due to the landing pattern rules. Jousting is not cool or safe in my eyes...
Wondering if there is something more to these type of landing rules than what I am understanding. SDA is not the only DZ I've seen do this, which created equal issues to the above.
Kinda weird to say but hear me out.
They drop HotanCold (Hard Support at the time lolol) for NJR (Ash/Jager player) and put him on Iana and Jager. Then they lose Skys (Sledge/Smoke) and Mint (Hib/Mira got pushed to support upon Hotanβs departure and wasnβt very good) and add Panba (Fragger) and put him Ash/Jager and swap NJR to soft support and smoke putting Ecl9pse on Sledge. Then they add Canadian (Hard support/IGL) and start him on his natural roles. Then half way through stage 3 they swap Panba and Ecl9pse onto support, NJR on to sledge, Troy on Zofia and have hyper flex around. So over the course of the year every player on their current roster except for hyper has had an extended stretch playing support. DZ is going to invite, made both Majors this year and finished 2nd in NAL. Is roster flexibility of this level the new best way to succeed in R6? Weβve seen it work with other teams such as SSG currently rostering 4 long time sledge players and assigning them roles, and weβve seen many Fraggers turn into top tier support players. Pengu, Canadian, Sheppard, just a few names, but we donβt usually see many support players turn back into major fraggers until HotanCold and Canadian. Is this going to become more and more common? Is ThinkingNade gonna come back on Ash and become the next Paluh? Is S3xycake gonna do the same? Are support players like Geometrics gonna get thrown back on Twitch (to Troyβs disgust βyouβre on twitch geoβ) and be just like he was on EG? I highly doubt this will actually become the new ideal way to build a roster but just something to think about
Currently i have a graph with 500 nodes and i am having trouble coming up with an effective algorithm that yields the result of the longest simple path between two nodes in a directed weightless cyclic graph. Have anyone else come across a question like this?
I have already tried a brute force algorithm that traverses all paths possible, however it breaks after ~15 nodes.
What gun are you hoping to loot on the roof?
https://preview.redd.it/nkt5pijjs6b81.jpg?width=1500&format=pjpg&auto=webp&s=ceb9596eb536586c59292d53854e3dd29fd0d3e2
I started this as a response to a different post about the DZ and figured I would make it it's own thread. I see people ask about it over and over, and the typical response is, "avoid the DZ at all costs, NEVER go in". While I do not refute that advice and acknowledge that it is NOT for everyone, I thought I would put some things to think about if someone does want to try.
Yes, the DZ is extremely toxic and full of griefers. It was literally shown to be that way from the very first reveal trailer of the DZ in Div 1 when a guy leaves his group at an extraction to kill his partners, and steal their loot. It lives up to this in every way, and I have personally known people who had teammates drop from the group at an extraction, kill them, and steal their loot to extract.
Overall, it's not much different from the DZ in Div 1 if you are familiar with that. The server load in Div 2 is 12, and that seems to be the largest "global" difference overall.
Tips for farming DZ landmarks solo:
Whatβs the history of the Polish digraph rz?
Has it always been pronounced like the letter ΕΌ (represented by the IPA symbol /Κ/ and then /Κ/ when devoiced)?
Was it ever pronounced like the Czech Ε (i.e. the voiced alveolar fricative trill /rΜ/)? Or is there no connection between rz and Ε?
Wild speculation that the DZ Tomcat will be a dedicated half link tommygun style blaster with a half link drum magazine. Prob springer at this price point though a flywheel tommygun would be amazing. Any other wild guesses
As the title says. I want the emperorβs guard knee pads this week and wouldnβt finding some other good weapons and such but I never touch DZ so is there a better method or better dz zone than the rest?
Note: I do know about the farm at gs500 method but I donβt have the time to get a character to that level :(
Hello reddit - former analyst, now content guy, sometimes the-stats-guy-from-Twitter here.
Just making a discussion post to ask what type of content you guys would like to see more of - from both DarkZero accounts and my own
Ideas for types of content:
Siege trivia related games, both about game knowledge and the history of the esport
Documentary style videos, diving more into the untold backgrounds and day-to-day life of players and coaches
Educational videos - think operator guides, Strat breakdowns, how to aim train, how to drone, etc
A weekly podcast - ideally shot live in-person rather than a Discord call, maybe other pros come over to the house and we discuss Siege for an hour or two
More stats stuff, think like that YouTube video I made last week (shameless plug, please subscribe)
Please comment other suggestions that I can steal
Also who do you want to see more of/learn more about? To jog your memory we have Ecl9pse, Hyper, Canadian, njr, Panbazou, Mint, and BC on the team - who would you like to see featured in more content?
Thanks for reading also I'm kinda bored so AMA non-content related as well and I'll answer it if I can
TLDR - give me content ideas for DZ and I'll try to make them happen
se skirt ~ 25k| dd bodice ~ 10k|
baby penguin ~ 1.5k| nom nom chocolate bar ~ 500| droopy elf ears ~ 2k| striped socks 1.5k| polar cutie bear hat ~ 1.5k|
fur leg warmers 1.5k| royalty crown ~ 1k|
reindeer set (ears) ~ 2k| ghost costume ~ 1.5k| queen of the ocean (skirt) ~ 15k| north pole skirt ~ 1.5k| secret fairy on earth (skirt) ~ 7k| elves booties ~2k|
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