A list of puns related to "Coordination game"
Looking for something like the Rush mode in Bad Company 2. Other than Insurgency Sandstorm is there anything else like that now? The player base of that game doesn't seem that big at this time.
Maybe even made in order to do it?
Title. It was so fun actually having a game plan and talking about pick/ban. Ingame we never tilted, we never surrendered. We were down 6k gold in the last game, but we came back cause our composition had a clear goal and we knew late game they could not win any teamfights as long as we chimp out on the priority target.
Playing alone just feels like a completely different game. It's just not fun to spamping that my lane opponent is missing and my botlane still donates a doublekill. FlexQ does not bring the same excitement as clash does cause nobody ever takes FlexQ seriously and we all know it.
Waiting a couple of weeks for this enjoyment is definitely worth the while.
Hey everyone!
So I recently watched a couple of videos, one from a musician youtuber named Rick Beato and another from the Youtube channel you might know about named Smarter Everyday.
Here are both of the videos:
Rick Beato: Trying to play left handed guitar
Smarter Everyday: The Backwards Brain Bicycle
The Rick Beato video referenced the Smarter Everyday video.
As my friend and I were watching Smarter Everyday, a really interesting disagreement arose.
(I strongly suggest watching the Smarter Everyday Video before reading further so that you know what an inverted bike is, and where my friend and I are coming from)
I made a point, as we watched, that riding the bike backwards is like trying to play with inverted controls in a game, like any game that has simulated flight (GTA, Star FOX, Flight Simulator series) or character controls, like in a lot of shooter games.
My friend said it's more complicated than that. He pictures riding the bike as more intricate than that. He makes the point that you're involved with reality. In this case, you're using your inbuilt "gyroscope",
or in other words, your inbuilt orientation system. Because of that, it's more complicated than moving just your fingers in a virtual environment versus using your actual body in reality.
To me, he does have point, however:
My counter-point is that regardless of environment, your brain is still dealing with a scenario, regardless if it's virtual or in reality.
Sure there's less risk involved, and it's true that if you're under that kind of pressure in real life, it will affect your performance. After all, there is no respawn.
But I argue that this feeling can translate to the virtual environment as well.
SO, let's just say for simplicity's sake that you're padded up and you're safe from any incoming traffic so we can move forward.
It's true that different parts of the brain may be involved depending on the scenario, however:
~~~
- In just the same way that trying to navigate games like GTA or Flight Simulator with inverted character controls can be very challenging to people with no experience in it, you're still exercising your motor control in the same way you would in real life, except in reality your body is your controller.
- When you get use to playing with inverted controls, that learned experience can translate into real life. I would ar
If you aren't aware, Niantic are Hasbro are teaming up to make a Transformers AR game coming later this year. However niantic has also discussed other games briefly in what i assume has been a press release, including the quote below which suggests there will be a way to coordinate meetups in game at some point.
> Niantic is also introducing new social features in its games to let players coordinate meetups, which they currently do mostly through Discord and Facebook.
Very interested to see what this brings! More so if they allow friends to coordinate leveling up too!
Also of note is that they are going to be giving incentives to heading back outdoors to play again...Hope this doesn't mean just taking anyway some of the great changes we've had.
> Hanke has said the companyβs annual PokΓ©mon Go Fest would be completely virtual, but heβs aiming to have smaller in-person events, and the company is changing the gameplay to give incentives to play outdoors.
Reading "Smart phone dumb phone" I keep seeing warnings about how addictive video games are.
This got me thinking: my whole life I've heard people praise games that improve your hand-eye coordination, but I think that those are usually the games that are most addictive.
If so, I'd say it's not worth it.
So I have a lot of problems with the two things I mentioned in the title. But I keep attempting to try fighting games but I'm just not fast enough in any of the special moves or combos.
I'm doing the mortal kombat 11 tutorial which seems very informative but I'm just not fast enough. I do speed up a decent amount when I use the analog stick on my xbox controller but I know that the dpad is supposed to be better for the longterm.
Of the analog, dpad, or if I get those big fighting joystick things, which will make it easier or faster cause of my processing? Thank you!
Can somebody please conduct an experiment on how video games affects hand eye coordination? I would like to see how people who are good at video games do in laser tag compared to those who dong play video games. I would love to see how that goes
I have about 1000 hours in this game and absolutely love it. But, one big thing that needs improvement in HOI4 is coordination between you and your AI-allies when doing large invasions and such.
A simple tool would be you (or AI) allowing for frontline suggestions that other allies can choose to commit to.
Example: I suggest a "grand plan" to invade Normandy from England at a given time, lets say in 2 months. I then ask my allies to commit to this as well and get a reponse of how many and what divisions they can provide (if any) to this. I can then decide if I want to continue with the plan or scrap it all.
Another example: Say I want to do a naval invasion but don't have enough naval dominance. I can ask allies/puppets to help provide this.
Another example: Lets say that I'm democratic Sweden joining the allies and help defending Norway, but don't have enough divisions to cover the coast, I can then suggest to my allies that I need help in defending Norway. That way the allies could help me in defending areas that aren't defended (instead of having 10-20 divisions idling in areas that I'm already defending).
Hello, I'm at my wits end trying to get the vpatch for this to run - I have gotten the community reliant patcher working, however, it wont let me have both the english version of the game and the re-texture patch. I have tried changing my computers language and nothing. This is only an issue with my new computer (a laptop) as the exact same game files work fine on my old desktop (both use windows 10 same ish version). I receive a line of text which is complete gibberish but short (is there a way I can post an image?). I looked online and tried every trick - nothing worked .I renamed the english exe with the full japanese name so the patch can find the right exe it just crashes running it. Any help is appreciated.
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