A list of puns related to "Tce"
Like the title says, I've been working on making expanded spell lists for the rest of the sorcerer classes- At least to put them on par with Tasha's sorcerers. Any feedback would be appreciated! Only one I've missed is Divine Soul (I thought their own thing with giving sorcerer access to cleric spells was already quite interesting, so I hesitated)
I havenβt been able to complete the tasks in tumbleweed tce in time. However it wonβt let me buy an extension to proceed. It also wonβt allow me to finish and complete the left over tasks such as wash the dishes or pick up the pizza boxes. When I click on the dishes or pizza boxes it just says βwhatβs this?β When I try to speak to Johnny zest, the only options it gives me are βstress or joke with Johnny.β Any ideas?
Hi,
Is there anyone with experience concerning renault captur 2014 version. Is it a good car? I have a 2009 C3 picasso 1.6 Hdi and i am thinking of selling it to get one used renault captur.
What is ur opinion? ty
Which existing gods fit the Twilight and Peace Domains? Which existing entities or Lesser Idols fit the Fathomless, Genie, and Undead patrons?
EDIT: What existing orders work for the various Paladin oaths?
Hello everyone,
I need your help to clarify some RAW. This is not about asking for advice on how to make something efficient or maximise DMG/Turn or anything the like. I will try to maximise the number of attacks by the companions first and the attacks by the ranger second just for the sake of giving precise examples and need no advice on how to get a "better result" in any way.
I just want to know, wether my understanding of the RAW is correct and if not, why.
Imagine a character with the revised Ranger class from Tasha's Cauldron of Everything, level 5.
Rules to clarify
The rules regarding the "Primal Companion" state that
At level 5 the ranger gets an "Extra Attack", enabling them to make two attacks when they choose to take the Attack Action on their turn.
As far as I know the only relevant part of the Haste Spell in these scenarios is: "the target [...] gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action."
Scenario 1: No Haste
My understanding of these rules goes as follows:The revised ranger can let their companion attack byA) commanding ther companion via Bonus Action to take the Attack ActionB) using the Attack Action and then sacrificing one attack to command their companion to take the Attack ActionUsing both options would be a waste, because no matter how they command their companion, the companion has only one action that they can use to comply the given command.
Result: 2 attacks by the ranger and 1 attack by the companion (Option A and then using the Attack Action with the Extra Attack)
Scenario 2: Companion is hasted
Since the rules do not specify an order to the actions of the ranger and their companion, the ranger now has the option to use both options from scenario 1, as long as their companion attacks in between these options. E. g.:
Hi, I'm looking at a 1.2 TCe GT Twingo tomorrow. It would be my first turbocharged car. Is there anything I should look out for specifically? Thanks
Since we've had 3 books with player content come out after the Wildemount setting book, 2 of which are setting books, how would you fit the races and subclasses introduced in them (such as the Psionic subclasses or Leonin)? Additionally how would you all go about adding the races from the Eberron and Ravnica books, such as Warforged and Simic Hybrid, to Wildemount?
This is a throwaway account. Well, for the helluvit tried some TCE/trichloroethylene. Yes, I know about all the warnings but figured one time wouldn't hurt. The next two days were a blank to me. No memories. Two sniffs and that was it. Lucky to be alive, I guess.
I curently playng a Paladin 1/Hexblade 1 with the new tashas custom origin.
Party is my abomination, a moon druid(new player) and a (not yet)totem barbarian all level 2.
So i have elven accuracy and my stats are
13 STR,12 DEX, 14 CON , 10 WIS , 8 INT, 18 CHA (Standart Array + 2 CHA form custom origin)
Whats the optimal split betwen sorc and warlock,
I want sorc manly for Spirit Weapon, 3rd Level DivineSoul spellls and wait for it traumathurgy (because it looks cool)
My Idea is Paladin 6/Warlock X/Sorcerer Y
So far i tough of:
6/1/13 the 1 warlock allows for elven accuracy crit fising (DM uses 4e like crits so its normal die + max damage on the crit die making crit fishing significnalty better)
6/2/12 i could get Eldrich Mind and Grasp of Hadar (I know theres Devil sight, but darkness would not work well with a melle party)
6/3/11 for Improved pact weapon and would allow me to use GreatSword + GWM + Free hand
6/4/10 Extra ASI in exchange for a caster lvl
6/5/9 for Double Smite(Onestly its overkill)
6/9/5 Since Spirit Guardians Upcast Really well it should work.
6/9/4/2/0 nice!
And why those subclasses? my theme is that my caracther enlisted the help of a patron to assist in his personal quest for vengance and the divine soul besides the spells i really like the flavor
If you're here hmu.
I have a compliment for you.
So i'm 6'7 or 200cm and i was wondering if I would even fit in a clio (with a manual transmission which makes it even more of a problem) ? Any tall dudes out here with a clio who can share their experiences ?
WTTF: Tech 21 VT Bass Deluxe, Tech 21 VT Bass 500 amp, TC Electronic bass amps. EHX SuperEgo+, EHX Deluxe Big Muff Pi, EHX Sovtek Deluxe Big Muff Pi, EHX Germanium 4, EHX Ehxtortion.
An apparent incident is underway at 140 St. Georgeβs Tce.
Could be a fire, but someone may have fainted on the footpath.
https://i.imgur.com/Ju9L1pV.jpg
Hi everyone, so I was looking at the TCE (or SCS, whatever you wanna call them) reports for the classes I had this semester, and I noticed something weird. I had four classes this semester, and for three of them, I can see the TCE reports just fine. But for one of them, the only report I can view from that instructor and class is spring 2019; spring 2021 is missing. It's not just me either, as my husband also doesn't see it on his account. Has anyone else ever had this happen to them; what's an explanation for this?
Hi,
I'm looking to purchase a second hand Megane and have read here that the 1.2 TCe engine has an issue with the oil not heating up quickly enough β to avoid buying said models if I am doing short trips. I will be doing a mix of both short and long and would love to know if the models that I am looking at are affected by the oil issue. Thanks!
https://www.carsales.com.au/cars/details/2015-renault-megane-gt-line-auto/SSE-AD-7114517/?Cr=10
https://www.carsales.com.au/cars/details/2015-renault-megane-gt-line-auto/SSE-AD-7083547/?Cr=0
About to sign up for one. What's it like living there?
Edit. Thank you all for some amazing information. It's really helpful for me. I'm making a pretty huge life choice at the moment and knowing where I might be living shortly has such a great community is reassuring. Sounds like a a great place to live!
Edit 2. What's the deal with the internet monopoly? Can you not actually get regular internet providers in these apartments?
As many of us know, thereβs a lot of soil and groundwater pollution in the Bay Area from semiconductor manufacturing, especially in South Bay. One such pollutant is trichloroethylene. Does anyone know how to obtain a test for that in the air or dirt? Either mail-in or someone who can come onsite. Thank you.
Got a few things not being used, curious to see whatβs out there.
WTT:
WTTF: (all set on drive/fuzz)
Happy trading!
Read this if you are unsure if you should play the Alchemist Artificer. I searched for something like this and didn't find it, so with some experience now (level 5) I thought I'll just write a little summary. So, for everyone loving the style, but who doesn't know how it handles, here we go:
Flavour: My initial thought was to make a doctor build. An intelligence based know-it-all or Dr. Watson like professional, everything reflavored to fit the theme. A few other ideas to theme the artificer: the anointment-lady (Goop style), the real alchemist, the artificial clockwork creatures with syringes built into them tinkerer, the inker (get some calligraphy tools), the rune-drawer, the half-dryad - it's all in the wood, babey! - or the crystal healer (hippie-style).
Build: Variant Human Alchemist (healer feat) - in your hands: a shield and alchemist supplies
Point buy: 8 - 14 - 15(+1) - 15(+1) - 10 - 9 (or however you like - max INT, 14 Dex, rest CON is just the general idea here). With standard health we have 43 HP at level 5. Not too shabby.
We want a +2mod in dex to get most of our medium armor, take a shield with infusion for +3AC - with the standard issued scale mail we get 14+2+3 = 19 AC. This is at lvl 2 - ok wow.
4th lvl ASI: If you want all in healer take 'Chef' (i did, because I rolled well) - but INT +2 is the smart choice.
Infusions: Enhanced Defense and Homunculus (take mending cantrip if you want to be able to heal it, but you can make a case for: it probably dies so fast just re-cast it tomorrow - - side note: you need the 100gp for its core, these are not consumed, but you have to recollect its body when it dies)
Now to the juicy part - how to play the Alchemist Artificer (TCE) - at level 5 with +4 INT mod:
Artificers are a bit tricky to play, they have limited spells, they have a luck based potion effect every day, they have a mixture of tinkery-themed spells, that are flexible, interesting and you can switch them around after a long rest (prepare your spells wisely).
I play the artificer mainly as a healer.
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