"Commence shipbreaking! Breach and clear!" Primaris heavy intercessors breacher conversion. Sergeant (front) and trooper test model (back).
πŸ‘︎ 145
πŸ’¬︎
πŸ‘€︎ u/IVIilitarus
πŸ“…︎ Jan 21 2022
🚨︎ report
"Commence shipbreaking! Breach and clear!" Primaris heavy intercessors breacher conversion. Sergeant (front) and trooper test model (back).
πŸ‘︎ 37
πŸ’¬︎
πŸ‘€︎ u/IVIilitarus
πŸ“…︎ Jan 21 2022
🚨︎ report
"Commence shipbreaking! Breach and clear!" Primaris heavy intercessors breacher conversion. Sergeant (front) and trooper test model (back).
πŸ‘︎ 34
πŸ’¬︎
πŸ‘€︎ u/IVIilitarus
πŸ“…︎ Jan 21 2022
🚨︎ report
"Commence shipbreaking! Breach and clear!" Primaris heavy intercessors breacher conversion. Sergeant (front) and trooper test model (back).
πŸ‘︎ 80
πŸ’¬︎
πŸ‘€︎ u/IVIilitarus
πŸ“…︎ Jan 21 2022
🚨︎ report
Hardspace Shipbreak - Offworld Shipbreaking in a Dystopian Work Environment youtube.com/watch?v=Fx18j…
πŸ‘︎ 10
πŸ’¬︎
πŸ‘€︎ u/ICBanMI
πŸ“…︎ Dec 20 2021
🚨︎ report
MS Pacific, awaiting shipbreaking in 2013
πŸ‘︎ 130
πŸ’¬︎
πŸ‘€︎ u/anopsis
πŸ“…︎ Jul 10 2021
🚨︎ report
Shipbreakers (2004) - A look at the Shipbreaking industry in India [01:12:51] youtube.com/watch?v=5jdEG…
πŸ‘︎ 8
πŸ’¬︎
πŸ‘€︎ u/bmoreor
πŸ“…︎ Aug 11 2021
🚨︎ report
Bracca Shipbreaking Yard
πŸ‘︎ 2k
πŸ’¬︎
πŸ‘€︎ u/DelB0y
πŸ“…︎ Apr 30 2021
🚨︎ report
Thruster-less shipbreaking would be amazing with just a few fixes

I feel like the hand controls must be among the least used parts of this game, so when everything got reset I had a go at doing a thruster-less run, only grapple pulling, force pushing and hand climbing allowed.

It was honestly the most fun I've had with the game, positioning and movement seem both faster and cleaner when you're not having to thrust and break constantly (and is absolutely faster and cleaner before you've got enough pack upgrades).

But there's just a few tweaks that could make the experience so much better, to the point where it could become it's own full fledged challenge mode:

  1. Can't grab the Hub or Jax anymore, think this is just a bug, but it's currently the main annoyance, when you slingshot yourself back to the store for an oxygen or tether refill, you really are just punting yourself at the hub door just right to smack into it, used to be able to grab, but instead you now just do dainty hand motions when near anything that's not part of a ship. Ironically, this seems to have come in once hand rails were added to the Jax.

  2. Rotating your position when holding onto something should be faster and not cost fuel, since you've got something you're holding onto as a frame of reference that you could use to reorient, currently it's just the thrusters as usual and so you can't effectively manage without fuel.

  3. There should be a bit of give when you are grabbing close to a corner to allow the next grab to pivot you around that corner, currently once you've grabbed say the outer hull of a ship and reach a 90 degree turn, your next hand grab just reaches out into space and you have to reorient yourself before your hand can hit the other side of the corner. Makes traveling through the central scaffolding parts of a Javelin that much more annoying, among other places.

But that's pretty much it, otherwise all the mechanics to make it fun are already in place, using your hands to slow down, move around, right handed tools, it's already been implemented. One bug fix, one tweak and one arguably far more subjective change and you've got a great challenge mode.

πŸ‘︎ 46
πŸ’¬︎
πŸ‘€︎ u/Cactus-Soup90
πŸ“…︎ Jun 04 2021
🚨︎ report
first attempt at shipbreaking reddit.com/gallery/nl3bxz
πŸ‘︎ 12
πŸ’¬︎
πŸ‘€︎ u/rocketcrank
πŸ“…︎ May 25 2021
🚨︎ report
in a rabbit whole about shipbreaking youtu.be/JU0DXdAhdsA
πŸ‘︎ 3
πŸ’¬︎
πŸ‘€︎ u/ricenoodlestw
πŸ“…︎ Jun 13 2021
🚨︎ report
[22:02] Life in mumbais shipbreaking yards. youtu.be/ZeVmtt32_W8
πŸ‘︎ 24
πŸ’¬︎
πŸ‘€︎ u/ricenoodlestw
πŸ“…︎ Jun 29 2021
🚨︎ report
The Wire Nest...life In Mumbai's Shipbreaking Yards youtube.com/watch?v=ZeVmt…
πŸ‘︎ 2
πŸ’¬︎
πŸ“…︎ Jun 29 2021
🚨︎ report
Shipbreaking 101: What I learnt on my way to Rank 9

So………..you have $1 Billion to pay off in debt, and you have to work the Lynx shipyards to do so. It can be quite a dangerous place out there stripping down ships. Explosive decompressions, flying debris, electrical circuits and fuel lines. But salvaging core components and stripping a ship quickly and most importantly safely, you can work your way out of debt. So here’s some key tips that I have learnt along the way up to Rank 9 of my certifications.

Workplace OHS:

  • There are two types of ships at the moment. Mackeral’s and Gecko’s. Mackeral’s are small class ships with a few compressed rooms and a crawl space on each side. Gecko’s have multiple compressed rooms with a very large crawl space surrounding the whole ship. These ships are either station hoppers or cargo carriers.

  • Newtons laws of physics applies to the workplace. If you apply a force to an object that is lighter then your grapple’s intended level, it will force it away. If it is heavier, you will be launched in the opposite direction. Take this in mind when pulling and pushing both objects, panels and yourself.

  • The 3 hovering pilons floating above the shipyard are there to tether ship panels to. Making it easier to remove and position sections of the ship and then send them off to the processor. The Master Jack, your habitation platform, can be used for this as well.

  • Always top yourself up with tethers and oxygen when you fly back to the master jack. It will save you having to go back for an extra run. However, You can find medikits, fuel and oxygen inside the ship if need be. These will be hanging on walls.

  • The company will replenish your oxygen, fuel and tethers at the start of each run. You will have to buy repair kits on shift to use later.

  • Don’t go into the furnace or processor. Do you want to die?

Your Tools:

  • Like every human, you have hands. You can use them. Hold onto objects, panels or door controls to stop yourself from flying away.

  • Tethers, are your friends. The more you use, the stronger the pull is. Lighter components will always move towards the heavier attached object. To get a bigger panel moving, throw extra tethers on it. Make sure Tethers have line of sight to where they are going, otherwise they will glow red and break.

  • You can pull lose objects towards you with the Grapple by holding it then pressing the tether key. Do so with caution as it can fly towards you quickly. This is also a great means of traversing to and from the Master Jack

... keep reading on reddit ➑

πŸ‘︎ 94
πŸ’¬︎
πŸ‘€︎ u/Killomainiac
πŸ“…︎ Jun 19 2020
🚨︎ report
[TOMT][Documentary] Documentary in five or so parts, including: shipbreaking yards; workers who climb to the top of a big mountain to retrieve some product/commodity; caves in Eastern European mountains from which oil is extracted

I'm thinking of a documentary that is basically five unrelated short documentaries put together. There is very little to no dialogue from what I remember. One of the parts was about a shipbreaking yard in India or Pakistan (I *think*) where massive (really massive) ships are broken down for scrap metal. Another part was about a community of workers whose job is to climb on foot to the top of a very tall mountain and bring back some kind of product (it may have been some type of mineral?). And then I think another part was about people who live in some remote part of Eastern or Central Europe who live close to mountains with these very small caves on them where oil or some petroleum product kind of bubbles to the surface, and they climb in there to get it.

A professor showed us this documentary in my freshman year of college, which was 2013, so it must have been made before then, although I can't remember if it seemed like it was made recently at that time. Can anyone help?

πŸ‘︎ 2
πŸ’¬︎
πŸ‘€︎ u/daishi55
πŸ“…︎ May 03 2021
🚨︎ report
[22:02] Life in mumbais shipbreaking yards. youtube.com/watch?v=ZeVmt…
πŸ‘︎ 2
πŸ’¬︎
πŸ‘€︎ u/DMHshadow
πŸ“…︎ Jun 29 2021
🚨︎ report
If Odyssey adds space legs, shipbreaking/scrapping should become a job

Like you pull up to an abandoned ship, get your space legs on, EVA over to the other ship and begin scrapping valuable technologies and looting the hold. With a larger ship you could get special Salvager Limpets that can break down the ship itself into chunks and transfer it to your hold.

πŸ‘︎ 338
πŸ’¬︎
πŸ‘€︎ u/off-and-on
πŸ“…︎ Jun 16 2020
🚨︎ report
War drone, very dangerous to shipbreaking. One wrong move- and it will see you as hostile!
πŸ‘︎ 118
πŸ’¬︎
πŸ‘€︎ u/kruger7215
πŸ“…︎ Jul 27 2020
🚨︎ report
Anyone else listen to CowboyBebop soundtrack while shipbreaking? So good!

Just have to recommened this if you’re not already trying that out :)

It’s got that mix of western guitar and harmonica tracks, but plenty of high tension and quiet lulls that are great when you’re racing the clock or crawling through the bulkheads.

πŸ‘︎ 35
πŸ’¬︎
πŸ‘€︎ u/JacksonWallop
πŸ“…︎ Sep 14 2020
🚨︎ report
My process of shipbreaking

Hello folks.

Just wanted to share my process for shipbreaking for those of you who enjoy that kind of thing.

PHASE 1; Smoothing the outside?

Do a quick survey of the vessel and look at a few key areas. Does it have antenna? (Yoink; if so) do the engine attach from the outside of the inside? (Yoink; if attached to the outside) then I head for the airlock.

PHASE 2; What Fine Loot You have.

Spend some time on the inside of the ship, depressurize all but the cockpit (I have the mod that lets me regen oxygen in pressurized areas so I try to keep the cockpit till the very end) start by removing the floor panels. Then yank out the seats, lights, cargo, consoles and door switches (except the one for the cockpit)

PHASE 3; Get That Junk Out Da Trunk.

Head back outside and swing around, pull (or melt) the hatch off the engine. Remove the engine. Slip in through the new hole in the back and melt supports attaching back end of the ship. (You'll have to use tether to pull it away)

PHASE 4; Mouse In The Walls

Spend time removing the lights, engine tanks, fuel tanks, coolants and powercellsf rom inside the walls. Melt each connector as I clear an area and send it on its way.

PHASE 5; Take It Off Baby

Use the cutter tool to strip away the interior walls of the ship.

PHASE 6; Off With It's Head!

Cut the glass out of the cockpit and depressurize it. Cut the connectors and send it away.

PHASE 7; Wave Goodbye

Do a quick check to make sure I got everything. (Airlock is usually all that's left) Use tethers to tow rest of ship to its final destination

PHASE 8; sit back and have a cold space beer

Sit back and have a cold space beer.

πŸ‘︎ 5
πŸ’¬︎
πŸ‘€︎ u/Gameguy199
πŸ“…︎ Jun 17 2020
🚨︎ report
After probably more troubleshooting than was entirely necessary, I got Shipbreaker running on the hand-me-down Android tablet and my PlayStation’s DS4 using GeForce Now. Shipbreaking on the go!
πŸ‘︎ 45
πŸ’¬︎
πŸ‘€︎ u/Korivak
πŸ“…︎ Jul 25 2020
🚨︎ report
As if shipbreaking isn't dirty, poorly paid and dangerous enough, you have to work next to these old behemoths. reddit.com/gallery/jm8yzq
πŸ‘︎ 71
πŸ’¬︎
πŸ‘€︎ u/Waderwedoonheerb
πŸ“…︎ Nov 01 2020
🚨︎ report
[ROLEPLAY]Ghanaian shipbreaking industry inexplicably booms, industry experts: β€œguess we need this for future RP”

##NewsGhana
Accra


Premium | Politics | Local | Opinion | International | Science | Sport | Culture | Pop


^12. ^September ^2025

#Ghanaian shipbreaking industry inexplicably booms, industry experts: β€œguess we need this for future RP”

The shipbreaking industry has inexplicably boomed in Ghana. Although some of this growth may be accredited to international factors and a more robust national business network, the lion’s share of this boom remains a mystery.

 

Ghana’s UNGA proposal to set up a task force to ”1.1: Establish an international taskforce to ensure compliance of shipbreaking operation with basic human rights and international law” was recently passed, and is partially responsible for the uptick in Ghanaian shipbreaking. As the UN taskforce puts pressure on conventional shipbreaking nations, Ghana’s business connections across the globe have made it an attractive alternative.

However, this cannot fully explain the currently seen industry boom. Nor is the spike in terrorism in Pakistan enough to stifle their massive Gadani scrapyard beaches, which could have created a void for Ghana to fill.

In the midst of this surprising boom, one industry expert described his own theory for Ghana’s rapid growth as β€œguess we need this for future RP”.

 

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^^Β©2025 ^^https://newsghana.com.gh ^^– ^^ALL ^^RIGHTS ^^RESERVED

πŸ‘︎ 3
πŸ’¬︎
πŸ‘€︎ u/JarOfKetchup
πŸ“…︎ Feb 07 2021
🚨︎ report
Could Shipbreaking tournaments be a thing?

I am just getting into the game and absolutely loving it! I see a lot of potential for it's future one of which would be Shipbreak Races. Compete for fastest times and highest earnings. Am I alone in this interest? Could it be a community we could build up?

πŸ‘︎ 22
πŸ’¬︎
πŸ‘€︎ u/Jediatric
πŸ“…︎ Jul 13 2020
🚨︎ report
"Shipbreaking" in Star Citizen

I spent a weekend playing a game called "Hardspace Shipbreaker" which is a game about salvaging space ships. You can cut up ships and remove every part of it and send them to different kids of salvage. There's a little puzzle solving and danger involved in depressurizing and clearing fuel and reactors also. I hope CIG takes some inspiration from some of the great game loops in this game when it comes to salvage because man its addicting AF.

I don't think the Models in Star Citizen can be "kept separate" like this game but given that the ships in Star Citizen are completely fleshed out without much of any hidden geometry you should be able to break up a ship at least as good as they break now when they explode.

For salvaging ships it would be great if the ship becomes "dead" and can never be made working again so , programmatically, they can essentially swap the ship out for a a identical model that looks the same but has no real mechanics to it but also has a lot more breakpoints if they wanted. Even if they made the ship break in only handful or places before turning into a pile of scrap and doors is something you can break in a standard way this would make breaking into a ship and salvaging its components , after disabling dangerous systems, a fun enough gameloop.

It would be great gameplay to come across dead ships and have to "defuse" their various systems and then, with larger version of cutting tool, be able to break up the ship at least on various hard points / doors that can just show up in a helmet and not be any new models (and not necessarily any object like in Shipbreaker) . So you can tear down a ship into big chunks and major components , put them in cargo and sell them at station. Shipbreaker is mostly about taking out various components intact for money. CIG says they want to salvage the coolers shields etc also

It would be easier for CIG to make a few custom "Salvage" ships for missions or scanning for this, but I think they wanted to do ALL ships in game? like when you lose your ship it becomes salvageable? I'm not sure how feasible that's going to be when you have a dozen ships all piling up in places . By using in game ships not custom made simple hulls for salvaging gameplay they are probably going to have to keep it so simple it wouldn't be much of a game loop.

This game has been the best version of ship salvaging I've ever seen. I hope something like this is what makes it into Star Citizen.

πŸ‘︎ 4
πŸ’¬︎
πŸ‘€︎ u/DrDread74
πŸ“…︎ Nov 02 2020
🚨︎ report
Hardspace: Shipbreaker - Next Update and Full Release store.steampowered.com/ne…
πŸ‘︎ 506
πŸ’¬︎
πŸ‘€︎ u/UnbarringTomb
πŸ“…︎ Jan 12 2022
🚨︎ report
Documentary on worlds largest shipbreaking industry in Gujarat : A dilemma between hazardous working conditions, environment damage and livelihood for tens of thousands of people youtube.com/watch?v=5jdEG…
πŸ‘︎ 6
πŸ’¬︎
πŸ‘€︎ u/ballebaj
πŸ“…︎ Sep 18 2020
🚨︎ report
"Shipbreaking #21, Chittagong, Bangladesh, 2000" by Edward Burtynsky [2000x1999]
πŸ‘︎ 203
πŸ’¬︎
πŸ“…︎ Feb 13 2020
🚨︎ report
Cross-Section of a Ship in a ShipBreaking Yard [1800x1164]
πŸ‘︎ 425
πŸ’¬︎
πŸ‘€︎ u/calvindog717
πŸ“…︎ Aug 14 2014
🚨︎ report
Chittagong Shipbreaking Yard, Bangladesh
πŸ‘︎ 71
πŸ’¬︎
πŸ‘€︎ u/21ounces
πŸ“…︎ Jan 21 2019
🚨︎ report
"The tide of industry ever rises". The shipbreaking yards of Bangladesh advance on nearby farmland.
πŸ‘︎ 26
πŸ’¬︎
πŸ‘€︎ u/Benglassco
πŸ“…︎ Jun 16 2020
🚨︎ report
Shipbreaking Yard by Jonathan Blessin
πŸ‘︎ 62
πŸ’¬︎
πŸ‘€︎ u/VALAR_M0RGHUL1S
πŸ“…︎ Jun 23 2017
🚨︎ report
RTS Game "Crossfire: Legion" - Announcement Trailer (Spring 2022, Steam, From the makers of Homeworld: Deserts of Kharak and Hardspace: Shipbreaker) youtube.com/watch?v=S2gdA…
πŸ‘︎ 55
πŸ’¬︎
πŸ‘€︎ u/cloudsheep0
πŸ“…︎ Jan 18 2022
🚨︎ report
Hardspace: Shipbreaker - The Atlas Tugged update is available now (Atlas-Class, Ship Catalog Revamp, Elemental System Improvements and Bug Fixes) steamcommunity.com/games/…
πŸ‘︎ 172
πŸ’¬︎
πŸ‘€︎ u/cloudsheep0
πŸ“…︎ Dec 20 2021
🚨︎ report
Hardspace: Shipbreaker - The Atlas Tugged Update Trailer youtube.com/watch?v=Fx18j…
πŸ‘︎ 286
πŸ’¬︎
πŸ‘€︎ u/likufanele
πŸ“…︎ Dec 20 2021
🚨︎ report
"Shipbreaking #21, Chittagong, Bangladesh, 2000" by Edward Burtynsky [2000x1999]
πŸ‘︎ 16
πŸ’¬︎
πŸ“…︎ Feb 13 2020
🚨︎ report
"Shipbreaking #21, Chittagong, Bangladesh, 2000" by Edward Burtynsky [2000x1999]
πŸ‘︎ 47
πŸ’¬︎
πŸ“…︎ Feb 13 2020
🚨︎ report
I knew it was going to happen... All that work for just some text on a screen and no ship to play with. Damn you Shipbreaker... I wish you weren't so damned addictive.
πŸ‘︎ 39
πŸ’¬︎
πŸ‘€︎ u/IloveblinkingIdo
πŸ“…︎ Jan 17 2022
🚨︎ report
Eight dead, 50 injured in explosions at Gadani shipbreaking yard dawn.com/news/1293599/eig…
πŸ‘︎ 30
πŸ’¬︎
πŸ‘€︎ u/overprotected
πŸ“…︎ Nov 01 2016
🚨︎ report
Shipbreaking 101: What I learnt on my way to Rank 9

So………..you have $1 Billion to pay off in debt, and you have to work the Lynx shipyards to do so. It can be quite a dangerous place out there stripping down ships. Explosive decompressions, flying debris, electrical circuits and fuel lines. But salvaging core components and stripping a ship quickly and most importantly safely, you can work your way out of debt. So here’s some key tips that I have learnt along the way up to Rank 9 of my certifications.

Workplace OHS:

  • There are two types of ships at the moment. Mackeral’s and Gecko’s. Mackeral’s are small class ships with a few compressed rooms and a crawl space on each side. Gecko’s have multiple compressed rooms with a very large crawl space surrounding the whole ship. These ships are either station hoppers or cargo carriers.

  • Newtons laws of physics applies to the workplace. If you apply a force to an object that is lighter then your grapple’s intended level, it will force it away. If it is heavier, you will be launched in the opposite direction. Take this in mind when pulling and pushing both objects, panels and yourself.

  • The 3 hovering pilons floating above the shipyard are there to tether ship panels to. Making it easier to remove and position sections of the ship and then send them off to the processor. The Master Jack, your habitation platform, can be used for this as well.

  • Always top yourself up with tethers and oxygen when you fly back to the master jack. It will save you having to go back for an extra run. However, You can find medikits, fuel and oxygen inside the ship if need be. These will be hanging on walls.

  • The company will replenish your oxygen, fuel and tethers at the start of each run. You will have to buy repair kits on shift to use later.

  • Don’t go into the furnace or processor. Do you want to die?

Your Tools:

  • Like every human, you have hands. You can use them. Hold onto objects, panels or door controls to stop yourself from flying away.

  • Tethers, are your friends. The more you use, the stronger the pull is. Lighter components will always move towards the heavier attached object. To get a bigger panel moving, throw extra tethers on it. Make sure Tethers have line of sight to where they are going, otherwise they will glow red and break.

  • You can pull lose objects towards you with the Grapple by holding it then pressing the tether key. Do so with caution as it can fly towards you quickly. This is also a great means of traversing to and from the Master Jack

... keep reading on reddit ➑

πŸ‘︎ 40
πŸ’¬︎
πŸ‘€︎ u/Killomainiac
πŸ“…︎ Jun 19 2020
🚨︎ report

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