A list of puns related to "Polders"
I understand that they're all based in tripartism and social welfare. Are there any major differences that distinguish them? Or are they the same system applied in different regions?
I'm play the Netherlands and am struggling to determine if I should place down a +3 harbor or a polder? Otherwise, my best harbor for this city will be a +1.
If the right answer is the Polder, then should I build a commercial hub instead of the harbor if I can get more adjacency?
Thank you!!
TLDR; Do the Dutch need a change to Polders / a Buff? No. But if Firaxis wants to do it remove it as a Unique improvement and give them a Unique Lighthouse instead which gives Coast Tiles bonuses for each adjacent Land Tile. Improving as you advance through the Civic Tree.
Prefacing this by saying I'm not Dutch and I'm not a Historian just someone whose favourite colour is Orange so my favourite Civ has to be the Netherlands.
The way Polders currently work as a Unique Improvement to me seem like a failure. My understanding of Polders + Dikes in Dutch history was to use them to reclaim land from the North Sea, not fresh water sources in Dutch land. On the other end, I view the Grote Rivieren bonus as a success. Not only is it good, giving you reliable adjacency bonuses for your districts, but it fulfills the flavour / fantasy of centralizing and developing along the river.
A lone Polder isnt terrible, especially as you advance along the tech tree adding in bonus output. But once you factor in lost value from the Lighthouse + Shipyard bonus only applying to unimproved, and comparing them to the Fishery improvement from Liang or the Kampung they just feel bad. On top of that, I find something with the map generation really likes to put resources in the corners on the map where you can put a Polder and now either the Polder or the resource is lost for the other.
But thats just for Single-Polders. When you manage to get a nice triple polder, or even more they start to feel real worthwhile. The problem then comes that you pretty much dont, unless you find a good lake, and that is my issue with them. Polders feel like they should be a Coast city improvement, not an inland on a Lake city improvement. I have no issue with them being able to placed on a Lake tile, but this isnt how they should be balanced around working.
In other posts, most people suggest tweaking the placement requirements to be more leniant, and I believe Firaxis already has as I believe they used to require Flat Land adjacency, but it can now count Hill tiles (Not cliffs or Mountains). However I don't think this is the right step to take as making it too lenient will make them too strong. I believe the best way they can change this is to remove Polders as a unique improvement, and replace it with a Unique Lighthouse.
This unique lighthouse would...
Cost less Production
+1 Food to all Coastal Tiles
+1 Food to all Coastal Tiles for eac
... keep reading on reddit β‘Doing a lot of stuff on Roman land assignation during the Republic recently got me thinking on how this was handled during modernity. When such new tracts of land were created, how was the land assigned, especially farmland? Was there an auction, did the land just go to the highest bidders, or was there an effort to give land to 'farmers in need', so to speak? Couldn't find anyhting on wikipedia on that matter.
Though measures are in place to mitigate the intense flood situation at Black Bush Polder, Region Six (Corentyne-Berbice), the persistent rainfall is proving to be a challenge. βThe water is still high. Although the sluice and the pumps are working, the water is still building up because of the rain,β Agriculture Minister, Zulfikar Mustapha, told [β¦]]]>...Read More - https://newsroom.gy/2021/06/01/black-bush-polder-a-serious-concern-as-communities-still-flooded
https://preview.redd.it/4q9k53lefvy61.png?width=692&format=png&auto=webp&s=45fa29c46277a432bb9e303bf1511ea41975b650
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