A list of puns related to "Examples Of Homographic"
I remember as a kid playing King's Quest V and there was this point where you, as Graham, had to get past a yeti. I don't remember all the details, but I think you had items in your inventory like sticks, stones and rope, that seem logical to try to get past the yeti, but none of them worked. Thankfully, my dad had the solution book and, after looking it up and determining me and my brother could never guess the answer, he revealed that we had to throw a pie at the yeti. I will never forget that moment. We were all like, "huh?"
The real kicker is that if you ate the pie at any point and saved your game, you'd have wasted your time and have no way to advance since that was the only way to defeat the yeti. And there is also a point in the game where Graham gets hungry and you have to eat something. If you eat the pie instead of something else, you're screwed.
What are your favorite "moon logic" moments in video games, whether they be adventure puzzle games or anything else?
edit: I started to go down a rabbit hole on this. Here is a video of some examples that was pretty good and includes my pie/yeti example, which is the first one shown: https://www.youtube.com/watch?v=3RoZU8jIqUo
I think it may be how badly Ned Stark fared as Hand of the King to Robert Baratheon. Did the Ned need to die to move the story forward?
Are there any especially famous myths found to be hugely exaggerated true stories? Or perhaps symbolically true?
I just posted this same discussion to wrestlingforum.com 's classic wrestling board. I thought I would have a go at opening up the same think tank here.
Here's an interesting topic that I've never seen discussed.... at least not to my knowledge.
I was randomly watching Superbrawl 2000 (Mainly to entertain myself with the notorious Tank Abbott v Big Al bout) I couldn't help but notice how absolutely awful Lex Luger looked. Say what you will about Luger, he was never a good technical wrestler, never gonna put on a 5 star classic, etc, but the one I thing I always remember about Luger from the late 80s until 1997/1998 was how damn athletic he was. He could also be carried to good to great matches by guys like Flair.
But 2000 rolls around and he's moving around the ring like a broken old man. I was 10 in 2000 and remember his return vividly with the "Total Package" gimmick. What I didn't realize then was how terrible he had become in the ring. It got me thinking of other guys who have suffered the same out of nowhere declines.
Another popular one is Randy Savage in 1999 but his could be attributed to major surgery. He missed a full year of action from Summer 1998 - 1999 after undergoing double knee surgery. I believe (correct me if I'm wrong) he tore one ACL after jumping from the top of the cage at Halloween Havoc 97 then tore his other ACL in the match against Sting at Spring Stampede.... and he kept on working!!!! He wrestled the very next night on Nitro to drop the title to Hogan after winning it from Sting. Who knows if he was meant to hold the belt longer? I greatly enjoyed the nWo in-fighting storyline in early 98 with Savage's age old distrust of Hogan coming back to the forefront.
He wrestles a few more matches in 1998 against Bret Hart and Piper and I think a cage match against DDP on a random Thunder and then disappears. He comes back in 1999 juiced to the gills and 50 pounds heavier. He can barely move in the ring and is allegedly is hurting guys pretty badly with the top rope elbow because he was avoiding landing on his knee and hip and instead plowing his elbow right into guy's sternum. It's no surprise that he virtually ended his in ring career just a few months later in August. He knew he was done and Savage was a perfectionist.
I think Kurt Angle's wear and tear also caught up with him all at once as well at the end of his TNA run but I don't really have specific examples.
Same with Jericho. What the hell
... keep reading on reddit β‘I've been reading up on different religions quite a lot but something that I noticed is that many dead religions like Manichaeism aren't really that well understood with much of it being speculation.
What I'm really looking for are religions that would be well understood enough that it could theoretically be revived today, meaning that we have a well enough understanding of the religions beliefs and practices to understand how it would have been practiced day-to-day.
With significant following I mean like something that would have been a major religion in an area, not like a short lived small new age movement that popped up and died in a short time.
I will divide this into a few categories
#1 being how it is impossible to catch up and how the rich get richer
#2 How the base mechanics of dungeons are flawed (secrets, randomized rooms, puzzles)
#3 how the imbalance of classes and having to rely on others creates a cesspool of toxicity
Letβs get into it. #1. The way dungeons works is that the top tier players will always stay ahead. A person starting anew has to put in so many hours to catch up, while relying on teammates (more on that later)
If you spend 10 hours grinding F5 to progress, the people doing F7 have made much more progress. At least now, itβs better because the final floor has released, but if you werenβt constantly doing the highest floor, when the next floor released, you will be far behind.
Next up is the gear. The rich have a monopoly on dungeons. Look at an average top tier purse before and after F7. It has gone up drastically. They are the only supply compared to the mass demand.
TDLR: the gap will always increase between the highest level players and average player
#2
Dungeon mechanics were a great idea on paper. But since dungeons is based on repetitively grinding the same floor 1000s of times, its been ruined. People that are not on forge have an insane disadvantage compared to those on forge.
Secrets suck. They arenβt interesting, they are boring and just more work. If you donβt have secrets memorized, you canβt really play well. Its just bad for obvious reasons
#3
Bro balance the classes admins. You should have to just play mage or archer, but you have to since you have to rely on others. There is no solo option. If there was freedom to choose I would probably pick a difference class, but I must adapt to the meta because others are relying on me.
Reliance on others has NEVER been a core skyblock mechanic and should not be.
Fail a slayer quest? Thatβs ok. Fail Simon Says? Flamed by everyone. I have not found a non-toxic party finder yet. Everyone is so quick to blame others, so quick to call each other out because thatβs how dungeons is.
Hell, I get flamed 24/7 for not being good enough, and it really does not make me want to continue playing it. The cesspool shitter that is dungeons sucks.
If you enjoy dungeons, itβs because you are in the top percent and are making loads of money off of others trying to claw their way up.
Itβs so inherently flawed you would think they spent the least amount of time on it compared to other updates.
But please, feel fre
... keep reading on reddit β‘It is said that the diplomacy began when our predecessors first realized that it was better to hear the message than to eat the messenger. We are preparing a series of discussions on the topic of interplay between diplomacy and technology throughout history (how technology impacted diplomacy), and I would like to know if there are any examples from prehistory - whether it is direct evidence (cave paintings, etc), or some indirect, anthropological evidence from the modern tribal practice.
I'm not advocating violence. I know Reddit generally hates guns.
If Hong Kongers had firearms, they could be prepared for a more guerrilla resistance. China is going to eat them while the world watches, and it must feel so helpless to be in their position.
"But China would just mow them all down" or "There's no way for a small group like that to resist a country like China."
History is full of examples that refute the latter assertion. The former would almost certainly provoke organized international response.
Noelle.
It seems like defense is something hard to teach because it relies so much on instinctive positional understanding and other physical factors. I think itβs pretty rare for someone to massively improve their defense even if some bad defenders can become average ones.
For example, Ric, HIC Wally, Cassβs entire character in the Birds of Prey movie
Iβve noticed a lot of talk about TV show characters on this sub and want to know, what show frustrated you the most by making a CF character have a kid?
Hereβs mine
SPOILERS AHEAD
Definitely in Archer, when Lana literally STEALS Archerβs sperm when heβs in a COMA and then he has to parent the kid he didnβt want. He loves her but itβs still so disgusting. Lana is supposed to be a strong and cool character and then randomly got such intense baby fever she had to commit an unthinkable crime against someone she cares about? Absolutely ruined her character, and then the show didnβt make all that big a deal of it.
Gears 5 is one of the best looking games released to date.
Despite this performance is absolutely incredible. What Coalition has done with the Unreal Engine is remarkable and should be the goal of every dev team moving forward.
Just a little thought I had while browsing the subreddit.
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