A list of puns related to "The Cinnamon Peeler"
https://preview.redd.it/f8srtig1q1n41.jpg?width=800&format=pjpg&auto=webp&s=55dbb24b1befd0af005c4b4c661becec04f04ef5
He asked me to do it. I said no, so he shoved my face in the dirt and ordered me to do it or he'd put me in. Trembling, I obeyed and tried to cover my ears as he shrieked "BEEP!" over and over. Ruka pulled him out of the machine once it had removed his limbs, and set about rebuilding him.
Heavy loader arms, both masterwork. Masterwork KLR series legs. He spent a day recovering, then walked to the Hub. I couldn't believe what I saw when the slavers attacked us. He was punching and kicking people so hard their limbs were flying off. Now Beep is strong. He is stronger than a gorillo. He is stronger than anything. He karate chopped me so hard I woke up a week in the future. Now I wait, trapped here and knowing that Beep is on his way from the past to finish me off.
Maybe this is what happened to the Second Empire. Maybe in every era, there is a Beep.
The Peeler is probably the best βhiddenβ item in the game. I say βhiddenβ because I believe itβs only available off of one guy. This thing has revolutionized my play, all my top dudes are getting peeled and robotacized. I also peel any prisoners who try and make a run for it, down until theyβre just a torso, itβs just fun.
Are there any other items that are only available from one or two loot sources?
I am planning to design a sticker supporting HK and print them in bulk to share with other supporters. By bulk I mean 500 of them. Where on campus could we put these stickers without getting in trouble?
Thanks!
With no weapons left, I made butter fly !
So, I recently found out on this subreddit that you can collect animal skins from bodies placed in peeler machines. I thought that was great since my base is surrounded by volunteers in the Cannibal Plains and I'm always running short on leather, but having to pick up and put down bodies manually is a little tedious.
Does anyone know how to automate the process? Shift + Right clicking on the machine only makes your own character step into the machine which is not what I want.
http://imgur.com/a/9TVxNP1
When the cannibals attack, I wipe them out, heal them up, feed them, lock them in cages and then put them in the skin peeler to remove limbs, then heal and feed them up again until they're full, make them watch as I feed their limbs to my dog sparky ad then put the crappiest protoype economy limbs on them and send them on their way.
Am I sick? maybe, but am I the only one? I doubt it. :D
https://imgur.com/a/Amu5qCg
https://imgur.com/a/jeJEYWE
EDIT: I should add, I also keep the mighty canhead... tinhead? whatever that unique cannibals name is with the 20k bounty outside in a cage limbless as a welcome sign.
Zarya right now is not in a good spot. There's not many situations where she's a better choice than any other off (or main) tank. But I don't think she's in a need of a buff or a nerf, she doesn't look bad on paper, it's just that her ability to peel and tank are both lackluster in comparison to other tanks.
With that in mind, I came up with this idea to make her more versatile without changing her core mechanics.
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Particle Barrier
Projected Barrier
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The effect of this change is that Zarya could choose different playstyles for different situations. She can choose to use Particle Barrier twice in a row for more tankiness in a more agressive offensive; peel for both supports at the same time with two Projected Barriers; maybe provide two bubbles for two diving teamates; or play like she's played right now.
I think this change could make Zarya a more fearsome tank even with low charge, because you have to track two bubbles usage if you want to focus her. And resource management becomes a even more important aspect of her kit, making space for different players use her in different ways.
(The only downside is that if current Zarya uses both cooldowns at the same time, she'll have both available again in 10 seconds, but with this change she'd have only 1 charge available. But if this change makes her weaker, the cooldown can be reduced a little to compensate.)
What do you guys think of this idea? Could this be a change in the right direction to make Zarya more useful?
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