A list of puns related to "Italianate architecture"
#VOTE FOR WEEK 93: Architecture Around the World! HERE.
######Winners
Week 92: Replicate a House/Room/Map/Build from ANY Video Game!
π₯1st Place (42.86% of the votes):
> /u/Two-HeadedBolognaGod - Red Dead Redemption 2 - TS4
π₯2nd Place - (31.75% of the votes):
> /u/pancake_sass - Shrek's Swamp - TS4
π₯3rd Place - (30.16% of the votes):
> /u/Madrid53 - Benirus Manor (The Elder Scrolls: Oblivion) - TS4
See all the rankings here.
#Introduction for Newcomers
Every two weeks the challenge will change, Weβll design a different house or interior of a room and we might even sneak a few Create-A-Sims in to break it up a little.
Certain challenges will have a monetary limit, some will be spend as much as you like/can to impress.
We try to make it so everyone can participate in all challenges no matter which Sims game you have and which expansion/stuff packs you have.
If you would like to see some of our past challenges, please check out THIS link.
#Bi-Weekly Build Challenge, Week 94: Classical Architecture Series; Italianate (19th Century)!
Have you ever driven along a rural country road, only to see a large brick farmhouse with decorative porch and roof line embellished with carved wood details? It might have been an example of a Victorian-era architectural style known as Italianate. Italianate architecture developed in England as a reaction to the then-dominant Neoclassical style. Italianate architecture came from a specific influence, the rambling asymmetrical brick medieval farmhouses found in northern Italy's countryside. This style appealed to people who were looking for a more romantic and less formal architectural style than that reflected in the clean, cold, and symmetrical lines of classicism.
>Key Elements:
>* Low-pitched or flat roofs; roof is frequently hipped.
>* Projecting eaves supported by corbels.
>* Tall, narrow, decorative windows and doors.
>* Towers.
May be residential or commercial (apartments OK!), and fully functional. (TIP: Consider using cheats to unlock debug/hidden items and to place objects more freely!)
NOTE: Challenges are open for TWO weeks!
Reference
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