A list of puns related to "Heart of Darkness (video game)"
I know we have Apocalypse Now, which is basically a Vietnam era retelling of Joseph Conrad's Heart of Darkness, but I would love to see a portrayal more accurate to the source material. If they could succeed in elevating the psychological horror over that of the "man vs. nature" horror, I think it could really succeed.
This is an odd one, and one I don't think will be solved, because I've scoured Google, and can't find any trace of this game or even memories of it. But I do remember some specifics.
This was a game made in the late 90s or early 2000s. I probably played it in 2000 or 2001, and it was free to download on PC. I think the guy who created it was Seth or something similar. The game was fairly dark, and very creepy. Took place in a medieval setting. There were some satanic elements to it, I think.
The game starts out in a small village, where the protagonist leaves his home on some sort of small quest, and returns home to find his house on fire and his mother brutally murdered inside. This was supposedly done by the villainous "Knights of Cast (or was it Caste...?)"
Protagonist sets out for, I dunno, revenge probably. Along the way he encounters evil members of the Knights of Cast(e), a weird cult in which the leader turns into a hideous monster called a "Slayer" - (I remember the line "I'm not just the leader, I'm also the martyr" or something before it transforms)... There was some NPC always trying to get past some Knights of Cast(e) to reach a place called Windemere - which I think had some weird creepy chicken thing going on there...
End of the game was this hellhole of a dungeon with dragons and dead stuff everywhere. Creepy child-like ghosts and stuff too. The final boss was basically a guy with a black and white image of the creator's actual face that zoomed all over the screen super fast.
It sounds like a fever dream basically, but I know it existed at some point. I'm not even sure why I'm remembering it. I'm just kind of wondering whatever happened to it, and if the creator of the game went on to make more games, or if he became a serial killer instead. It was one F'd up game...
The worst has happened and evil has triumphed! Dracula cast his world into endless darkness, the Flood Conquered Earth, Hell destroyed the Doom Slayer. These forces come together, Dracula leads his undead army to Flood transports, and they all open gates to conquer the rest of fiction.
The film armies are in a similar situation. Palpatine has conquered the Senate and snuffed the Jedi. He has both the Clone Army and Droid Army at his disposal, with a less-damaged Darth Vader (still had to lose something or I think Anakin might be too powerful at full health). The Night King has brought the Long Night, and Sauron stands as the ruler of the One Ring and Middle Earth. Palpatine arranges for both of his new Armies to convene on an Earth-like planet in a sector under his rule, where they build a structure similar to Mordor Keep and the Black Gates, just out of more resistant Star Wars material.
And suddenly all Hell breaks loose, literally as the Argent portals burst open and hordes of Demons charge the gate as Flood dropships send Dracula and his men, along with a Flood-infected Master Chief and a battalion of Spartan combat forms, with their airships trying to breach the shields of New Mordor.
Thats the scenario as best as i could imagine it playing out. Which Alliance of Darkness wins? The VGA (Video Games Alliance) or the FA (Films Alliance)
Case #0181606
Statement of Manuela Dominguez regarding the fall of the Church of the Divine Host
https://preview.redd.it/g8df9w6m81x21.png?width=640&format=png&auto=webp&s=4d1b934eb58b18485784f077159a8e6c5dcaf5f9
Muita gente nem percebe, mas Γ© difΓcil achar jogo violento que contenha crianΓ§a, especialmente os de mundo aberto evitam ao mΓ‘ximo, sΓ³ ver os GTA. Muita gente sΓ³ parou pra pensar nisso quando saiu Assassin's Creed Syndicate, que tinham crianΓ§as, mas exatamente elas nΓ£o podem ser mortas. HΓ‘ um erro no Animus quando se ataca uma, coisa que foi muito bem bolada pela Ubisoft, jΓ‘ que deixa mais realista e evita problemas ao mesmo tempo.
Jogos como Bully sΓ£o um verdadeiro escΓ’ndalo. O negΓ³cio Γ©, video games sΓ£o polΓͺmicos, e empresas temem muito terem seus nomes ligados a coisas como assassinato infantil ou influΓͺncia a coisas horrΓveis, sendo assim os jogos com crianΓ§as costumam ser "contidos".
No entanto Heart of Darkness de 1998 é um jogo que mostra mortes bem brutais de uma criança. E o mais curioso é que o jogo apresenta um conceito que acaba atraindo naturalmente o público infantil. A história dele é sobre um garoto que perde o cachorro para criaturas de outro planeta e usa o equipamento de sua casa da Ñrvore para ir atrÑs. No entanto ao chegar lÑ, tem que enfrentar muitos perigos.
AtΓ© aΓ nada demais, uma proposta simples nΓ©? PorΓ©m o jogo tem um visual liiiiiindo demais, uma movimentação realmente incrΓvel e em vΓ‘rios momentos do jogo, ΓΊnicas, ou seja, foram movimentos feitos exclusivamente pra aquele momento, sΓ³ que algo curioso Γ© que usaram essa movimentação tambΓ©m para a morte do personagem. Enquanto muitos jogos o personagem morre caindo, ou pisca e desaparece.
Nesse, dependendo do lugar onde o protagonista estiver e da situação, vai morrer de uma maneira diferente, só que vão além e é aà que a coisa fica sinistra, muitas mortes são perturbadoras especialmente pro público infantil. Som do osso estalando, o corpo devorado e só o pé sobrando, o personagem sufocando até a morte e então o corpo boiando, e assim vai. Confiram:
I finally understand Caesarβs Legion. Itβs a homage to Conradβs Heart Of Darkness
I never understood where the whole concept of Caesarβs legion came from or how it fits in an apocalyptic setting.
But after reading an interview by JE Sawyer, where he refers to Caesar as a figure similar to Kurtz, it makes sense. Kurtz is a figure in Joseph Conradβs Heart of Darkness, a book about the ivory trade in the Congo. In the book, the European character Kurtz starts out as a missionary trying to help the tribes, but ends up taking over and making them worship him. This is similar to Edward Sallow, who began as a Follower missionary and ended up calling himself a god, the son of Mars, Caesar.
In a quote, JE Sawyer compares the two:
Both are men of intelligence and education who traveled from a life of relative comfort, technological wizardry, and "civilization" into a wilderness full of warring people with relatively low education and a relatively "primitive" lifestyle. Both rose to power and were essentially deified for their intelligence, knowledge and leadership capabilities. Both cut off communication with the outside world and lived in their (until now) remote, savage kingdoms, using the most brutal means possible to deal with rare instances of dissent. Both have an "unusual" way of looking at the world due to their cultural isolation. Unlike Mr. Kurtz, Caesar's reign continues for a long, long time.
Now Caesarβs Legion makes sense. Caesar is a βcivilizedβ man who is exploiting ignorant tribals. He can play a game and make himself a Roman general because the tribals donβt know any better. He can rename people cool names he has read in books, like Vulpes and Lanius, because the tribals donβt know that heβs trying to copy Ancient Rome.
Hell, the average Legionnaire probably doesnβt even know what Ancient Rome was, or how to speak Latin beyond a few phrases.
This ignorance is gives further explanation for Caesarβs misreading if history. No one can tell him that where heβs wrong. He thinks Rome assimilated and erased the cultures of the tribes they conquered; but that didnβt happen. They kept their local deities and customs, but added Roman laws and tributes. He thinks women were simple tools of breeding and production, but he doesnβt seem to know that Roman empresses held power, Roman women could inherit, and Roman marriages were often bonds of love.
It would be like me reading one book about Ancient China and calling myself Emperor and forcing people to
... keep reading on reddit β‘- At long last, I have done a few of these reviews now, and mostly have always freely recommended books to the general audience. I am not so cavalier in my recommendation of Heart of Darkness, though I think the book itself is excellent and a worthy classic. It is by no means an easy read stylistically, and the themes of this book may be tough for some to handle. Nevertheless, I enjoyed reading this story (took me a mere 2 days since I couldn't put it down), and I acknowledge there is hidden a certain genius in the way the story is narrated. I am quite sure some of the English quips went well over my head at times, and I would gleam more of the symbolism expressed on a re-read. But I feel I can put together an adequate enough composition of my thoughts after a once-through read.
- In a very basic summary, the story is about an ambitious, English river boat seaman, Captain Marlow, being commissioned by a trade company on the Congo River to perform excursions in the ivory trade amongst the various stations along the river. One of these journeys is to retrieve a dangerous, eccentric agent of the company, Mr. Kurtz, who has become deified by one of the tribes. Horrors and madness ensue.
- The symbols of light and dark permeate all through this short story, and I am quite unsure if I can accurately pinpoint their true intentions. Ultimately, this is a story told with Imperialism as its central theme, and being written by Conrad around the early 1900's, I am fairly certain it is intended to put Colonialism in a negative light. I mean the managers of the trade company are true buffoons in their dealings (or lack thereof) with Marlow, and their "pajama'ed" lackeys seem to only be interested in firing their rifles and cowering at the first signs of danger along the river. Yet, the native people are also painted in a light that makes them look, I don't know, sub-human to the reader, interested only in warring with one another, eating each other, and serving white masters. If light and dark are symbols of good and evil in this work, I am not sure which side they are meant to represent. The story is steeped in racist ideology and language, so very obviously the white colonial Europeans have "hearts of darkness". Even Marlow, a character more sympathetic to the tribes, has many a racist thought throughout and regards the people of the Congo as pitiful savages. Maybe the true reveal here is that no matter how progressive, no matter how en"light"ened we believe we a
... keep reading on reddit β‘This is the 4-day version of this event and starts with a 48-hour sub followed by two 24-hour subs. You have Maggia and the Hand goons on day one and add in H.A.M.M.E.R. goons in the remaining subs. The Hood is the only tile-mover until the final day which has cameos from a wide assortment of heroes and villains. The 5* essential node in SCL7+ is particularly difficult as it features a team with a lot of synergy: Black Bolt, Medusa, and Lockjaw.
The Join Forces nodes are on the sub-event pages. Wave nodes are T3/H2/3E on day one and two, T3/H3/3E on day three and four. A blue Spider-Man 2099 cover is available as a progression reward in SCL7+.
Essentials 5* Ghost Rider 4* Spider-Man 2099 3* Angel 2* Ares
Buff list
4-Star: Black Cat, Captain Marvel, Winter Soldier, Hulkbuster, Spider-Woman 3-Star: Beast, Dr. Strange, Luke Cage, Scarlet Witch, Thor 2-Star: Black Widow, Captain America 1-Star: Hawkeye, Spider-Man
Can everyone please explain what they believe was going on at super hans' new years party?
"Jez... where they... doing it?"
"HONESTLY MARK THATS THE BEST YOU CAN COME UP WITH?! DOING IT?!"
This is the 4-day version of this event and starts with a 48-hour sub followed by two 24-hour subs. You have Maggia and the Hand goons on day one and add in H.A.M.M.E.R. goons in the remaining subs. The Hood is the only tile-mover until the final day which has cameos from a wide assortment of heroes and villains. The 5* essential node in SCL7+ is particularly difficult as it features a team with a lot of synergy: Black Bolt, Medusa, and Lockjaw.
The Join Forces nodes are on the sub-event pages. Wave nodes are T3/H2/3E on day one and two, T3/H3/3E on day three and four. A yellow Mysterio cover is available as a progression reward in SCL7+.
Featured Characters:
Weekly Buffs:
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