In November, I broke every bone in my face. This X-Ray image shows the result of my latest surgery. The white rods are 3D printed plates that were molded and inserted to return my facial skeleton structure to almost exactly what it was before the incident. Modern medicine is incredible.
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πŸ‘€︎ u/StarksTwins
πŸ“…︎ Jan 28 2022
🚨︎ report
Crosspost: In November, I broke every bone in my face. This X-Ray image shows the result of my latest surgery. The white rods are 3D printed plates that were molded and inserted to return my facial skeleton structure to almost exactly what it was before the incident. Modern medicine is incredible.
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πŸ‘€︎ u/HighTurtles420
πŸ“…︎ Jan 29 2022
🚨︎ report
TIL Viking women’s faces were more masculine than today’s women, while Viking men's faces looked more feminine than today's men, with a less prominent jaw and brow ridges. The ambiguous facial features mean that it is difficult to decide upon a Viking skeleton’s sex based on the skull alone en.natmus.dk/historical-k…
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πŸ‘€︎ u/Brutal_Deluxe_
πŸ“…︎ Oct 28 2021
🚨︎ report
How recessed is my facial skeleton? Can anyone read x rays here?? reddit.com/gallery/rezqnw
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πŸ‘€︎ u/GeneticJail
πŸ“…︎ Dec 12 2021
🚨︎ report
In November, I broke every bone in my face. This X-Ray image shows the result of my latest surgery. The white rods are 3D printed plates that were molded and inserted to return my facial skeleton structure to almost exactly what it was before the incident. Modern medicine is incredible.
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πŸ“…︎ Jan 29 2022
🚨︎ report
Our favorite version of Wolverine is the Earth 12025 version. He has an Adamantine skeleton and claw (better than Adamantium), some boss facial hair, and spends his honeymoon fighting his way out of hell after defeating an earth threatening monster and declaring his love. Badass.
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πŸ‘€︎ u/ThePitchNerds
πŸ“…︎ Aug 01 2021
🚨︎ report
Horrible error with Advanced Skeleton facial rig

Everytime I try to do a facial rig in advanced skeleton I get the following error:

No object matches name: Head_M.lockInfluenceWeights

I've spent countless amount of hours trying to rig a face and so far it's been awfully frustrating, my respect to everyone who can do it succesfully.

If you could help me in any way I'd thank you inmensely.

I could provide you a link to the .mb right before the rig attempt if you'd like to take a closer look.

thank you for your time

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πŸ‘€︎ u/Psweell
πŸ“…︎ Jun 25 2021
🚨︎ report
Advanced skeleton 5 facial rigging error

Hi! I’m having problems with facial rigging using Advanced Skeleton 5. When I hit build, it starts running but then I get an error saying that β€˜The skinCluster does not deform the selected component(s)’ and it won’t let me move forward with the rest of the facial build. I can’t figure out nor find a solution anywhere D: Any help would be greatly appreciated!!

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πŸ‘€︎ u/OneMoon_
πŸ“…︎ Jun 08 2021
🚨︎ report
If Orangutans went extinct 30k years ago, would their be evidence of the large facial flanges sported by males on their skeleton?

In a hypothetical scenario where Orangutans went extinct before humans began recording information or studying the natural world. And assuming that they left a well detailed fossil record(which in and of itself would be highly unlikely). Would Paleontologist be able to infer the existence of large facial flanges in make specimens? Would their be skeletal evidence that the face supported large soft tissue structure? Or would this feature leave little trace?

I recognize that ape fossils are extremely rare and often fragmented. But I am working on a setting involving a hypothetical lineage of apes and knowing if these soft tissue structures would leave behind some sort of fossil evidence would be beneficial.

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πŸ‘€︎ u/robill18
πŸ“…︎ Mar 02 2021
🚨︎ report
Are all facial skeleton bones the same?

Is our appearance based on the fat and muscle around our faces or does the bone structure play a role? evidence?

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πŸ‘€︎ u/Wise_Sequoia
πŸ“…︎ Dec 22 2020
🚨︎ report
When your skeleton fighter/caster with proficiency in cooks supplies, is killed by a human with limited facial expressions
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πŸ‘€︎ u/Focu5Fire
πŸ“…︎ Jun 20 2020
🚨︎ report
Gimme that skeleton with facial hair
πŸ‘︎ 6k
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πŸ‘€︎ u/vengefulcookie
πŸ“…︎ Feb 18 2018
🚨︎ report
New Studies show that Hopewell Skeletons Body mass and facial features match more towards Eastern Europe and the Middle East rather than ASIA.
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πŸ‘€︎ u/FirstRanger18
πŸ“…︎ Dec 27 2020
🚨︎ report
Little Cute Skeleton Facial Expressions

Created a few expressions for my OC: "Little Bones"

https://preview.redd.it/vwd30n2fatx51.png?width=2800&format=png&auto=webp&s=6d1bba19621a912d6811f0710dc0425db9210aa3

For more of my content, check out:

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πŸ‘€︎ u/JimtheJinx
πŸ“…︎ Nov 07 2020
🚨︎ report
The face of a man who lived 600 years ago recreated after skeleton found in Scotland. Facial reconstruction technology was used to produce an image of the balding man, who was re-imagined with sexy good looks and charm.
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πŸ‘€︎ u/alfredlloyd
πŸ“…︎ Oct 22 2019
🚨︎ report
A female skull dating from 1829 with the bony skeleton of a large facial tumour
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πŸ‘€︎ u/mriTecha
πŸ“…︎ Mar 05 2019
🚨︎ report
Skin weighting issue with Advanced Skeleton facial rig

Hey everyone,

So I'm using Advanced Skeleton to rig up a model that I made. The body is pretty much done - however, when I try to use the facial rigger, it completely destroys the weights on my model. What happens is that the "blink" function basically completely derails, and rather than influencing just the eyelid, it makes the entire right or left half of the body move.

Has anyone else experienced this issue, and is there any way to fix it without completely redoing the rig? Thanks in advance for any help!

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πŸ‘€︎ u/Mickface
πŸ“…︎ Jun 26 2020
🚨︎ report
A skull from 1829 with the bony skeleton of a large facial tumor
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πŸ‘€︎ u/kirbyfood
πŸ“…︎ Feb 07 2014
🚨︎ report
Any way to do facial animations by swapping cutouts in a 2D Skeleton rig? Preferably with the ability to use the same animation system as the rig, unless that's impossible.
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πŸ‘€︎ u/Coolraddude11
πŸ“…︎ Jul 08 2019
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[Article] Transgender feminization of the facial skeleton - Becking AG, Tuinzing DB, Hage JJ, Gooren LJ

Scholars,

So, I am fighting with my insurance company for facial feminization surgery (FFS). Officially the policy calls it cosmetic, but I'm still going to give it a good fight. In the primary document that covers transgender surgery, they have some stuff hidden at the end of the document that leaves it a bit more open.

I am looking to use that to open the door a bit. Crucially however, there are a number of peer reviewed papers that are cited by the document that address FFS. Sadly, the papers seem to be hidden behind paywalls etc. I was wondering if anyone had any tips or advise for how to get the full texts of these documents? I would like to review them and see what the authors conclusions are. I have a sneaking suspicion that they will be more supportive of FFS than the official document. And if the sources cited by the policy disagree with the policy, I will have a much stronger hand.

I've already found a few of the documents they cite; I'm just trying to be complete. Pulling lines like "Facial feminization surgery must be considered part of the process of treating patients with gender dysphoria, because the modification and elimination of masculine facial features allows these patients to adapt more easily to the workplace and social and family environments" really strengthens my case.

I have followed a few different paths, and it all links to papers hidden behind a paywall. The first paper I am trying to find is below.

Thank you all!

Becking AG, Tuinzing DB, Hage JJ, Gooren LJ. Transgender feminization of the facial skeleton. Clin Plast Surg. 2007; 34(3):557-564.

URL: https://www.ncbi.nlm.nih.gov/pubmed/17692711

DOI: 10.1016/j.cps.2007.04.009

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πŸ‘€︎ u/Triishh
πŸ“…︎ Jan 16 2020
🚨︎ report
These skeleton decorations included ears and facial flesh to show you what kind of animal it was supposed to be
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πŸ‘€︎ u/c4ck4
πŸ“…︎ Aug 15 2018
🚨︎ report
For our animated short 'Relentless', we have created advanced character rigs, using Advanced Skeleton’s autorigger and our own custom built facial rig template. Here is a short video showing off all the rig’s abilities: v.redd.it/3jgrbz4nqvs01
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πŸ“…︎ Apr 19 2018
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Is it possible to add facial animations to a skeleton with no face bones?

As the title says I have a rigged character already in engine with a bunch of animations for the body. My question is if I'm going to have to redo all of the rigging and animations if I want to add animations for the face? Is this exactly what morph targets are for? If I added bones for the eyes in my rig will none of the existing animations work on that skeleton? Thanks for taking the time to read this and any help would be greatly appreciated.

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πŸ‘€︎ u/VoodooPandaGaming
πŸ“…︎ Apr 16 2019
🚨︎ report
Jack Skellington has a variety of facial expressions even though he is a skeleton, and it's awesome.
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πŸ‘€︎ u/blendergremlin
πŸ“…︎ Sep 19 2019
🚨︎ report
Advanced skeleton problem with facial simple rig

Hello! I'm having a problem after the update. the simple face rig that should have jaw and eye controls is not working. Apparently those bones are not skinned, they have no influence in my mesh. Does anyone have the same problem??
Does anyone know if I can skin those bones separately? I just need the simple facial rig. Pleaseeeee.. anyone?
Thanks!

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πŸ‘€︎ u/phrull19
πŸ“…︎ Jun 12 2019
🚨︎ report
Plaster cast of a small child that died in the explosion of Mount Vesuvius in 79 AD still holds the facial expression at the moment of death. The whole skeleton is still inside the cast.
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πŸ‘€︎ u/Cynique
πŸ“…︎ Feb 18 2017
🚨︎ report
Advance Skeleton - Deformation destroyed after facial rigging?

Hi,

I'm using Advance Skeleton, just began learning it last week. For the most part it seems like a really great tool with lots of potential. However in the last day i've been hit with a problem that I can't seem to resolve, curious if anyone can assist or provide suggestions!

Basically when i rig the body, everything looks nice. My skinning is Deform option 1 and DeltaMust afterwards .. it provides a nice base to paint weights over later.The next step is the face rigging, which all goes well and provides nice face rigging. The problem is, that after the face rigging process, it seems to destroy the neck / head deformations made by the body rigging stage. When i go to rotate the head, the skinning stretches and tears. I've tried this multiple times and every time the same problem.

I recorded a video, which can be seen here. Sadly the cursor wasn't picked up in the recording. Note the beginning of the video when i rotate the head, all looks relatively nice for a base ... then after ive completed the face rig stages, i do the same again and move the head, with terrible results.

https://www.youtube.com/watch?v=UI889DAr3hE&feature=youtu.be

I've tried to contact the devleopers, but sadly no response as yet.

Thanks
David

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πŸ‘€︎ u/everlite1knight
πŸ“…︎ Feb 28 2019
🚨︎ report
Facial reconstruction reveals King Richard III’s β€˜handsome’ facial features after skeleton was found under parking lot news.nationalpost.com/201…
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πŸ‘€︎ u/Harvo
πŸ“…︎ Feb 05 2013
🚨︎ report
iPhone facial recognition works well on skeletons too!
πŸ‘︎ 125
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πŸ‘€︎ u/froggy365
πŸ“…︎ Aug 25 2012
🚨︎ report
In order to bring our characters to life, we have created advanced character rigs, using Advanced Skeleton’s autorigger and our own custom built facial rig template. Here is a short video showing off all the rig’s abilities: v.redd.it/hcwmv2gcqvs01
πŸ‘︎ 5
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πŸ“…︎ Apr 19 2018
🚨︎ report
For our animated short 'Relentless', we have created advanced character rigs, using Advanced Skeleton’s autorigger and our own custom built facial rig template. Here is a short video showing off all the rig’s abilities: v.redd.it/vgk9jcgjqvs01
πŸ‘︎ 6
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πŸ“…︎ Apr 19 2018
🚨︎ report
Man with unique facial tattoo ("a skeleton-like tattoo complete with a jaw bone, teeth outlines and under eye circles") on the run from police in California abc12.com/content/news/Ma…
πŸ‘︎ 6
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πŸ“…︎ Nov 29 2017
🚨︎ report
A new study describes for the first time the developmental processes that differentiate Neanderthal facial skeletons from those of modern humans. sciencedaily.com/releases…
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πŸ‘€︎ u/Alantha
πŸ“…︎ Dec 08 2015
🚨︎ report
A new study describes for the first time the developmental processes that differentiate Neanderthal facial skeletons from those of modern humans. sciencedaily.com/releases…
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πŸ‘€︎ u/Alantha
πŸ“…︎ Dec 08 2015
🚨︎ report
A new study describes for the first time the developmental processes that differentiate Neanderthal facial skeletons from those of modern humans. - ScienceFacts reddit.com/r/ScienceFacts…
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πŸ‘€︎ u/Know_Your_Shit
πŸ“…︎ Dec 08 2015
🚨︎ report
What would happen if you used forensic facial reconstruction software on the skeleton of someone whose appearance was already known?

Genuinely curious how close would it be..

Weird non-human looking creature that's supposed to be king tut

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πŸ‘€︎ u/setheries
πŸ“…︎ Jul 19 2015
🚨︎ report
[Let's build] d100 Situationally Useful Magic Items

90/100 Filled!!!

Saw a post about a magical butter knife that spread common condiments with but a phrase and I thought... what other ideas do people have in a similar spectrum?

Basically, the items should have situational uses (such as building a sandwich), but should not make or break a campaign. They shouldn't have any official combat uses. I am sure people can find uses for anything in combat, I have ideas regarding that butter knife in regard to heist traps...

Looking for ideas to gauge free inheritance items for a Feywild campaign I will be running. So... the odder, the better. This will also be high fantasy, so interesting trinkets like these will also be extremely common.

Here are some ideas from me and a friend:

  1. Neverending cup of medicine -- cup always fills with the nastiest tasting herbal medicine, has to be handed upside down to an individual, then turned upright to fill with liquid. Honestly just nasty tasting tea.
  2. Quill that never runs out of ink.
  3. Rock that acts as a reading light at night, doesn't offer any more than 6 inches of dim light.
  4. Bird feather that always points towards the sun.
  5. Empty satchet bag that fills with aromatic tea leaves once per day, enough to make one good pot of tea.
  6. A hat that wind cannot steal, might just be held down with hat pins though, who knows?
  7. A pocket watch that shows the phases of the moon according to the material plane.
  8. A saucepan that heats from the bottom without fire. (u/fraz_13)
  9. Vial that contains water in the perfect quantity and temperature for 1 cup of tea. (u/crossclayten)
  10. Rope that always coils itself neatly after use (u/gnurdette)
  11. Broom that sweeps a floor by itself (u/gnurdette)
  12. Tableware that becomes sparkling clean with just the briefest touch of water (u/gnurdette)
  13. Harp that sounds pleasant no matter how incompetently played (u/gnurdette)
  14. Flint that sparks flame on the first try, every time (u/gnurdette)
  15. Log that gives off heat and light when burned, but is never consumed (u/gnurdette)
  16. Folded-paper bird that flies according to command (u/gnurdette)
  17. Needle that stitches on its own (u/gnurdette)
  18. Quill that takes dictation (u/gnurdette)
  19. Ring that creates a pleasant breeze directly around the user (u/BunnyOppai) **with minor edits
  20. Daily multivitamin tin, refills with a multivitamin daily and plays a soft alarm to remind you to take it. (u/DiffratcionGrate)
  21. Maritime Stone, makes gentle and relaxing ocean noises.
... keep reading on reddit ➑

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πŸ‘€︎ u/Arikin13
πŸ“…︎ Jan 02 2022
🚨︎ report
Little Cute Skeleton Facial Expressions

Created a few expressions for my OC: "Little Bones"

https://preview.redd.it/a2lw6xidbtx51.png?width=2800&format=png&auto=webp&s=c0d33cbd4e12f5b2e37b1d40cd50450386c9b32f

For more of my content, check out:

πŸ‘︎ 5
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πŸ‘€︎ u/JimtheJinx
πŸ“…︎ Nov 07 2020
🚨︎ report
Little Cute Skeleton Facial Expressions

Created a few expressions for my OC: "Little Bones"

https://preview.redd.it/ue3hw5lxbtx51.png?width=2800&format=png&auto=webp&s=5263437e9d0dfd007d66cc65653170433477ec72

For more of my content, check out:

πŸ‘︎ 5
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πŸ‘€︎ u/JimtheJinx
πŸ“…︎ Nov 07 2020
🚨︎ report

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