A list of puns related to "Curse of knowledge"
Now, I know the obvious (and to an extent unavoidable) answer to this is "become better at writing" or "think harder," but I'll ask this anyway because even if it fails I can still go back down that route; might as well gather some possible useful insight before diving in.
A great mistake made by many writers aspiring to write genius characters is that they, in order to make sure the character seem smart, smuggle the characters information they cannot possibly get normally, and permit them to make decisions based on these information. Although not delving into straightforward "show don't tell" territory, such a tool is regarded as amateur and "cheating" since anyone could have made a perfect plan when peeking over the shoulder of the omniscient and reading the script itself.
My problem lies in how the brain sometimes unconsciously wields this lowly tool.
See, the curse of knowledge is a thing: once you know the answer to something, it suddenly becomes significantly harder to get behind the eyes of someone operating without that information. It feels like looking at a fish and trying to stop your brain from noticing it is a fish. And naturally, when this occurrence cuts in amid a planning session of two intelligent people trying to guess and counteract to each other's plots, it works nearly as well as a sizzling drop of water on a integrated circuit board.
What I strive for is for character to make decisions that make perfect sense to them, but not to the world; for them to following fairly logical lines of reasoning but drawing fatally wrong conclusions. What I end up with is either characters awkwardly avoiding certain courses of action as if shoved by an invisible hand out of danger's way, or characters that make with confidence overly smooth plans that I know would fall flat without authorial fiat, but can't stop interfering.
Thus I ask O HPMORs, what's the cure to authorial curse of knowledge when modelling character thoughts? How can I make my interference of the plot as subtle as possible and not let the audience scream "AUTHORIAL FIAT" on sight?
I know rhystic tron is certainly a thing, but I don't necessarily think that's a hard lock.
So yeah that happened. I literally could not play a single spell for the rest of the game, and I didn't have a strong enough board presence to stay alive and I had no flashback cards available.
The guy I played was really cool though; we played Yahtzee to see who went first and he was a blast to talk to. I'm interested to see if Battle of Wits decks become more popular, I know for a fact there were at least 5 of them at the Open, and I know there was a deck tech for the guy playing Battle Pod. Very interesting experience to say the least.
This is something I have been struggling with for some time as a fantasy manager. I listen to a variety of football podcasts and read so many articles about fantasy football. I believe I am making the correct moves with logical rationale about each of them, but at some point, I feel cursed with too much knowledge.
Maybe at some point, the knowledge and research along with the propensity to tinker cloud judgement or muddle the rationale. Eventually, the knowledge and research are supposed to pay out in the end, but by that time happens and even if it happens, it all seems too late.
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