A list of puns related to "Comparison of TLS implementations"
For context, this is retaliation at u/BlobLionn after he made a post saying βneu is shit and for shittersβ, as well as βhas AWFUL optimisations and shits on your CPU and ingame performance. In terms of a skyblock mod, every other mod does what it does, but better.β Therefore, the only good way to disprove him is to drag his very words into the trash.
(btw Iβm not hating on him, I just want to make a statement. I think it's fine if you donβt like NEU, I'm not trying to force anyone, but itβs not exactly polite to start hating on other people that use a mod that you donβt like.)
I will be comparing NotEnoughUpdates (NEU) to SkyblockAddons (SBA), Skytils (ST), Skyblock Extras (SBE). There are other QOL mods, but most of them donβt have as many features as these, or do very specific things, such as Dankerβs Skyblock Mod, Dungeons Guide, or Cowlection. If you want me to do those, start rioting in the comments. I will also not be including mods like Patcher or Optifine, as I think those are performance boosting mods, and therefore cannot be compared to NEU. Finally, I will be slightly biased against SBE, as it is a paid mod, as compared to all the other mods. Thereβs nothing against it as a mod, but with it being paid, it is less accessible, both to community members and mod makers.
Listing out all of each modβs features would take far too long. Instead, I will just give a list of NEUβs features, and compare them to similar features from the other mods, and conclude with an overall view of each mod as a whole. All features listed are of NEU 2.0.0.
ITEM LIST AND SEARCH BAR: This is one of the key features of NEU, allowing you to search for item recipes, and even will load the HySb wiki page for added details. SBE has a search bar, but it is much harder to use and does not have wiki functionality.
INVENTORY BUTTONS: This is basically like a legal version of chat macros. Once again, no mod has this, but SBE has βCustomise Custom Commands''. This is still different though, as you still need to type in the command as opposed to NEUβs buttons in the inventory menu.
SLOT LOCKING AND BINDING: SBA has locking slots, but NEU has a version of slot locking called slot binding, which allows you to quickly swap two items in your inventory, with them still having lock protection from dropping, selling, salvaging etc.
TOOLTIP TWEAKS: This is a function that allows you to change some of the item tooltips, such as displaying lowest BIN price, reforge stats, missing enc
... keep reading on reddit β‘Hello all - I was a huge fan of The Last Stand: Dead Zone, and played it a ton. I was sad to see the servers shut down on that one. Are any of you out there former players of that game, and if so, how does it compare to Aftermath?
In our TL, attitudes towards national self-determination have been rather mixed, considering the tension between it and national territorial integrity. However, the fact remains that in our TL a lot of peoples did, in fact, achieve their goal of national self-determination over the last 110+ years.
EDIT:
Answer for people coming across this thread in the future:
TLS 1.3 greatly reduced the number of different cipher suites that programs could support. It used to be tons in TLS 1.2, but now there are only 5. They are as follows:
TLS_AES_128_GCM_SHA256
TLS_AES_256_GCM_SHA384
TLS_CHACHA20_POLY1305_SHA256
TLS_AES_128_CCM_SHA256
TLS_AES_128_CCM_8_SHA256
So I came across this post by /u/Simorez and I thought I'd help to make it easier for apes to see the difference after the hedgies implement their FUD (Fear, Uncertainty, Doubt) tool on a particular Google search
BEFORE FUD TOOL IMPLEMENTATION
Don't take my word for it, do a search for yourself, try other browsers (bing, duckduckgo, yahoo, etc.)
Please cross-post if you can, I'm banned on WSB lol (don't get yourself banned though)
I've seen way too many people take the recent change as just a blanket "CENSORSHIP BAD" issue, and like. It's easy enough to assume that. Judging by the--admittedly incredibly hollow--announcement, though, it seems to have been at least attempting to solve something that'd be a genuine problem, that being incredibly illegal content such as p/do crap being generated by the AI, which would at best taint the AI so much they'd have to retrain it from scratch.
The problem isn't that. The problem is their implementation.
The AI is robust. Very robust. But it improvises constantly, as a feature. It doesn't know what it's talking about unless you explicitly tell it a certain amount of things to recall. So, like, have it recall if a character is a minor, and problem solved, right?
But that's not the case. The thing is that the filter doesn't check the actual content it's saying to my knowledge--you can tell the AI a character is a minor, and it'll go along with it... so long as you constantly re-affirm it is a minor, because it only checks the textual content itself and not the "lore" it tracks.
The result is that the AI will literally let you get away with ANYTHING... As long as you say it's something else. Likewise, if you say something innocent, and the AI's literal mind can construe it as something really sketchy? It'll stop you. And yes... This does mean that if you take to calling some things by totally different terminologies, the filters are largely useless anyways. The AI doesn't care what it Actually Is For Real, it only cares that you SAY it's something, and if the filter decides that what you're saying it is is fine, then it goes on ahead.
The main thing, above all else, is that the filters are an incredibly band-aid-y filter that does not actually work with what the AI itself can do, and it takes everything the AI says at face-value. This leads to stuff like literally saying "fuck" and a number to be caught, because the AI doesn't care about ANY surrounding text--doesn't matter if you say "fuck, that was 50 dollars", the AI singles out "fuck" and "50" and automatically throws a fit. Hell, "4 watermelons" is a banned phrase, because "melons" is slang for breasts, I guess, and I guess the memes about Facade including that in its filter was just forgotten?
This is a known problem not just in censorship, but in text filters and even text processing in general, and it's called the Scunthrope problem--where if a filter is
... keep reading on reddit β‘I just recently finished reading the Summer Pockets true route after having read the heroine routes using the fan-translation. It's a really rare opportunity that we get a work that's independently translated by two different sources, so I thought it'd be interesting to see how the two TLs compared to each other.
I transcribed parts of both translations to read side-to-side. Spoilers warning for early parts of the common route, as well as Tsumugi's route! I'm mostly interested in the fluency and readability of the TL - I'm not confident enough in my JP skills to compare the accuracy of the translations with the original text, but if anyone would like to do so, I'd appreciate that!
> Hairi's encounter with Shiroha at the pool.
Official | Alka |
---|---|
Shiroha: βTurn right once you leave the pool. Take a left when you reach the intersection.β | Shiroha: Go right after exiting the pool area, and then left at the intersection. |
Hairi: βHuh?β | Hairi: Eh? |
The girl blurts out quickly before submerging her mouth in the water. | After rapidly saying such, the girl submerged herself up to her mouth in the water again. |
Shiroha: ββ¦β¦β | Shiroha: β¦ |
Hairi: βThanks.β | Hairi: Thanks. |
Hairi: βBy the way, what are you even doing here?β | Hairi: By the way, what were you up to in a place like this? |
Shiroha: βNothingβ¦β | Shiroha: β¦Nothing. |
I donβt really think someone would be doing nothing in the pool at night. | Being up to βnothingβ in the pool at night like thisβ¦ Thereβs no way thatβs true, right? |
The fact that sheβs been in the pool this whole time kind of bothers me, too. | The fact that she had kept herself submerged until now also piqued my interest. |
Hairi: βAre you hurt perhaps?β | Hairi: I doubt it, but youβre not actually wounded or something, are you? |
Shiroha: βNot at all.β | Shiroha: Nope. |
Hairi: βYou may think youβre okay, but you could get a leg cramp.β | Hairi: βCause, like, even if you think youβre okay, you could get a cramp all of a sudden. |
Hairi: βAnd since itβs so dark, you might drown.β | Hairi: In the pitch dark, itβd be easy to drown and stuff too. |
Hairi: βIt could be dangerous, you knowβ¦?β | Hairi: Itβs a little dangerous and allβ¦ I guessβ¦? |
Shiroha: ββ¦koi.β | Shiroha: β¦tent. |
Hairi: βEh?β | Hairi: Eh? |
Shiroha: βDosukoi!β | Shiroha: Sβpurstent! |
Dosukoi?! | Sβpurstent!? |
What?? | What?? |
I donβt really get what there is to βdosukoiβ about, but I can tell sheβs mad from the look on her face. | Exactly what she had meant by βsβpurstentβ elude |
I was gonna make a weapon suggestion post and suggest M16A4, which has semi-automatic and burst fire mode, which reminded me that Tarkov probably didn't implement the burst mode correctly like most of the FPS games.
And voila, after a quick offline test with MP5, it appears the burst fire mode is indeed incorrect. As shown in the video, each time you click your mouse, which simulates a trigger pull, 3 bullets will automatically fly out of your barrel. This may appear to be correct cuz that is what most of the movies/video games has been telling us. However, as demonstrated in this video, it is possible to fire 1 or 2 bullets instead of all 3 in one trigger pull. 3 round bursts don't force you to dispense 3 bullets at once, but it simply limits your capability of shooting more than 3 bullets in 1 trigger pull.
In other words, say you have an MP5 in burst mode and you pull the trigger then release it extremely fast, you may only fire 2 bullets. Then if you pull the trigger again and don't let go, the gun will not fire another 3 bullets. Instead, it will shoot just 1 bullet, because of 3-2=1. Again, this is due to the fact that 3 round burst fire is not achieved by magically only allowing you to fire 3 bullets in one trigger pull, essentially it is just putting a limit on how many bullets you can fire in full auto mode without releasing the trigger.
This issue is really negligible right now, for MP5 is the only firearm with burst fire mode in the game iirc. Although it exists, I've never seen anyone using it. On the other hand, Tarkov will inevitably introduce more and more rifle caliber firearms with burst fire mode (example: G36) or rifles with nothing but semiautomatic and burst fire (M16A4).
Noticed I said most of the FPS games got this wrong instead of every FPS game got this wrong? Yes, Squad is the only game that got burst fire mode correct afaik. You can fire an M4 carbine in burst mode without being forced to dispense 3 bullets every time you pull the trigger. In burst mode, you can fire 1 5.56mm if you release the trigger fast enough, then you can fire 2 more at max next time you pull the trigger.
For a game that pays so much attention to the finest details, I think Tarkov shouldn't lose to Squad on this and get this correct.
TL;DR: Tarkov has the burst fire mode wrong. You should not be forced to dispense 3 bullets at each trigger pull. You can fire 2 bullets or 1 bullet
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