Pacenotes on beamNG.drive

Hey, I've been trying to bring a better pacenote experience to beamNG.drive (I know, shut up). I'm currently at the beta testing stage, and I need people to test it. I made rough pacenotes for 4 long tarmac stages in Italy to start with. Have a look and help me out if you like the idea!

https://www.beamng.com/threads/rally-pack-with-pacenotes.84072/

πŸ‘︎ 22
πŸ’¬︎
πŸ‘€︎ u/gugguratz
πŸ“…︎ Jan 06 2022
🚨︎ report
So I made a rally stage with pacenotes 175 391 250
πŸ‘︎ 8
πŸ’¬︎
πŸ‘€︎ u/develsixteen2017
πŸ“…︎ Dec 09 2021
🚨︎ report
Taka's pacenotes
πŸ‘︎ 73
πŸ’¬︎
πŸ‘€︎ u/flippamipp
πŸ“…︎ Oct 16 2021
🚨︎ report
Custom Pacenote Co-Driver mods in RBR

I'm fairly new to RBR, and I've installed the RallySimFans.hu package. However I'm getting increasingly confused with certain mods, especially Leza's pack.

After poking around in the Pacenote plugin folder for a while, it seems like there's a nice easy sounds folder to organise all of the different custom pacenote readers in, along with a line in the .ini to select which folder to use.

However, Leza's packs seem to be absolutely all over the place. They use the default steve folder for everything, half of the sounds are overwritten in the main game folder, I honestly just have no idea what exactly is going on. I assumed it would simply be a case of adding as many co-driver folders as I wanted, but it's clearly way more complicated than that.

There's also something to do with .dat extraction which makes no sense since everything is already extracted, various other random tools and references to the other packs - I'm very confused.

In addition, this seems to make having more than one co-driver installed basically impossible, since you're overwriting default files. There's nothing in the RSF launcher that has anything to do with this, so honestly I'm totally stumped.

I also tried to install the samir mod into the pacenote sounds folder, and for some reason I only get numbers and the rest of the calls are read out by the default driver. I again figure I must be doing something wrong, but I don't want to just go and overwrite everything.

Can someone tell me what I'm supposed to be doing here?

πŸ‘︎ 10
πŸ’¬︎
πŸ‘€︎ u/Jademalo
πŸ“…︎ Nov 30 2021
🚨︎ report
RBR Pacenotes always wrong

Is this normal? I normally race the 90s Impreza or the R5 Focus in RBR NGP, but I noticed most pacenotes are incorrect. I installed the pacenotes plugin to change it to the Mcrae in gear system, but every turn seems to be labeled a 1 gear higher than my car can handle. Even if Im in the Focus or Hyndai, which are very fast cars, the pacenotes are too quick for the car. Is there a way to categorically adjust all corners down by 1 gear?

πŸ‘︎ 3
πŸ’¬︎
πŸ‘€︎ u/Will12239
πŸ“…︎ Dec 07 2021
🚨︎ report
The day this gets proper rally stages with pacenotes and stuff is the day Codemasters is put out of a job
πŸ‘︎ 130
πŸ’¬︎
πŸ‘€︎ u/CatAstrophe05
πŸ“…︎ Oct 24 2021
🚨︎ report
YES YES YES YES YES I KNOW I'M "BREAKING THE CAR" YOU SAID IT A MILLION TIMES NOW JUST READ THE GODDAM PACENOTES FFS v.redd.it/dgvbk3irkcp71
πŸ‘︎ 717
πŸ’¬︎
πŸ‘€︎ u/zanolgimmys
πŸ“…︎ Sep 24 2021
🚨︎ report
Muffled corner pacenote in CMR2.0

In Colin McRae Rally 2.0, Nicky Grist sometimes refers to corners not with a number, but with a difficult to make out word that sounds like "Key". E.g. "30 5 left into [word that sounds like 'key'] right." What is this word? I can't seem to find what it is. Can anyone help out?

πŸ‘︎ 2
πŸ’¬︎
πŸ‘€︎ u/DeuteriumTSM
πŸ“…︎ Sep 10 2021
🚨︎ report
When you drift into your own world and stop listening to the pacenotes πŸ˜§πŸ˜€ v.redd.it/ufghg50p8se71
πŸ‘︎ 25
πŸ’¬︎
πŸ‘€︎ u/stawpith
πŸ“…︎ Aug 01 2021
🚨︎ report
Co-Driver Mode additional info on pacenotes?

There's this part of the pacenotes in extra information that adds more description to your callouts but when my co-driver and I play it, it doesn't appear to be a part of the notes. Anybody know where these are? We don't see them on the screen at all during the pacenotes gameplay.

https://preview.redd.it/mynzdjoa7t081.png?width=786&format=png&auto=webp&s=848e840eb9c647bf4415b8f69eeac69cad039691

πŸ‘︎ 3
πŸ’¬︎
πŸ‘€︎ u/ThyLizardfolk
πŸ“…︎ Nov 20 2021
🚨︎ report
Phil, get the pacenotes corrected, you want to live too, right? ...Umm, right?
πŸ‘︎ 572
πŸ’¬︎
πŸ‘€︎ u/Vindanae
πŸ“…︎ Jun 18 2021
🚨︎ report
Pacenotes.

People, (Myself included.) often complain about Phil's notes. So I've thought about it recently, really looked at the places I disagree(crash) with the call.

First off it's been said before, what we have are not pace notes, they are stage notes. Pace notes are customized with input from the driver, they are very detailed. Stage notes are generalized, and give you the expected driving line and hazards. You can easily see that when you drive a stage in both directions. Some of the calls are different, the reason being is Phil is trying to set you up to exit the conner ready for the next one. Here's an example. Fuller mountain decent on the long straight after the second jump there is a 4 left, followed by 6 right. By angle alone that first conner is a five. But if you do that you are going to be in no position for the 6 and hit that big rock in the transition on the right. End of stage. (Ask me how I know.)

I use this example because it shows few things. First that conner is a 5 in the other direction. It's a pretty clear example of the notes trying to put you in a specific place in the road. And I still think there's a better call for it. 5 left tightens into 6 right, rocks outside, be brave. You can do it in 6th gear, you'll see your life flash before your eyes, but you can do it. On that stage I dropped 10 seconds or so on good advice for wheel settings. I got another five by analyzing the notes. (and generally trusting them more.) I now have a 2.48sumthin in group A on that stage. Good for a top 100. (Much better if I filter by assists off wheel on.)

So while the notes are not perfect, and you may find a better line then what Phil is suggesting. They have their reasons for being the calls they are. Personally I think the mistakes are there on purpose to. If I had one request about the notes aside from the obvious some way to tweak them. It's this; I wish there was an invisible timing control around the high speed braking points. So if you appear like you gonna blow it Phil repeats the call, with urgency. That and for funzies, a few brown pants reactions from Phil on certain jumps, certain discoverable close calls. If you read this PJTierney please pass that along.

πŸ‘︎ 24
πŸ’¬︎
πŸ‘€︎ u/snkiz
πŸ“…︎ Jul 19 2021
🚨︎ report
118 273 595 - Do You Think Pacenotes Would Help - Dirt Trail Race - 13.9 miles - Selected Rally Cars
πŸ‘︎ 10
πŸ’¬︎
πŸ‘€︎ u/GarFra
πŸ“…︎ Oct 10 2021
🚨︎ report
118 273 595 - Do You Think Pacenotes Would Help - Dirt Trail Race - 13.9 miles - Selected Rally Cars
πŸ‘︎ 3
πŸ’¬︎
πŸ‘€︎ u/GarFra
πŸ“…︎ Oct 10 2021
🚨︎ report
We did amature RALLY RACE (with pacenotes) in BeamNG.drive. v.redd.it/cvqop5xcsq861
πŸ‘︎ 825
πŸ’¬︎
πŸ‘€︎ u/ozoneseba
πŸ“…︎ Jan 01 2021
🚨︎ report
A PACENOTE SHARING DISCORD

https://discord.gg/FNB5vnsjue

A growing community of people wanting to share pace notes so we could imitate a real co-driver experience.

πŸ‘︎ 4
πŸ’¬︎
πŸ‘€︎ u/PuppyDollEyes
πŸ“…︎ Aug 09 2021
🚨︎ report
Pacenote Plugin default settings

If I load up a track, that i have not driven before, the plugin always switches to rbr.ini and rbr.ini in the config section so i have to manually change it to numeric_swapped.ini(it's just the one I like) and extended.ini . Is there any way to make those the defaults, or will I have to manually change them every time?

πŸ‘︎ 2
πŸ’¬︎
πŸ‘€︎ u/PatanYT
πŸ“…︎ Aug 17 2021
🚨︎ report
We did REAL RALLY RACE (with pacenotes) in beamng.drive. Try it yourself! v.redd.it/o5ci0cikaq861
πŸ‘︎ 1k
πŸ’¬︎
πŸ‘€︎ u/ozoneseba
πŸ“…︎ Jan 01 2021
🚨︎ report
An impractical way to play dirt rally. They made their own pacenotes. youtu.be/DiSGx6Pi1rs
πŸ‘︎ 56
πŸ’¬︎
πŸ‘€︎ u/sbhong
πŸ“…︎ Apr 10 2021
🚨︎ report
Pacenotes HELP!!!

How could I get the pace notes from a track with a method other than just writing it down?

Is there a mode where a second player can be the co-driver?

πŸ‘︎ 2
πŸ’¬︎
πŸ‘€︎ u/PuppyDollEyes
πŸ“…︎ Aug 09 2021
🚨︎ report
How to get numerical pacenotes in RBR?

I've installed the RBR HU version, it's all working mostly okay. It came with the pacenote editor, but I have absolutely no idea how to use it. According to the pacenote plugin manual, I need to use RSCenter? It says it should be under the profile menu, but it doesn't appear anywhere for me.

I really can't handle the default pacenotes, I have no idea what the guy is saying, I don't understand how "fast" is equivalent to "3", and the audio is really unclear. If I could adjust this one thing I think the game might finally start to click for me. I've been using the Colin McRae system since 2005, so I really just want it to be like that.

πŸ‘︎ 7
πŸ’¬︎
πŸ‘€︎ u/Excrubulent
πŸ“…︎ Apr 19 2021
🚨︎ report
Dirt Rally 3.0 will NEED a custom pacenotes and optional rekkie

The salt is immense with this one

Seriously, some calls are absolute bs, especially in New England and Monaro. Some corners are 2 levels tighter, some that are called 3-4 you can go through them full speed, some call a big crest around the corner, but you don't know when it comes exactly, so either you crash, or go through very slow, some corners are EXTREMELY slippy that are not called out, mostly on New Zealand and Monaco (the latter I understand).

I know to get better at Dirt Rally is to memorize the stages (from the first game I learned this, and I have less problems with those stages), but the whole point of rallying would be to be the fastest on a track you basically only know from pacenotes, and one slow going through, now the game is more like a hillclimb, without the hill part usually.

Sure, the game is not designed around always random stages, because that would be insanely difficult to design, but at least give us the option to choose the calls for some corners that don't make sense with the original notes.

You can roast me in the comments, but remember, this was written out of pure salt, because in Australia Phil has been smoking dried tarantulas and forgot 50% of the corners are tighter than the pacenotes say.

πŸ‘︎ 6
πŸ’¬︎
πŸ‘€︎ u/Vindanae
πŸ“…︎ Apr 19 2021
🚨︎ report
Customized Stagenotes/ Pacenotes for Rally Racers

Hey everybody, I posted this in r/dirtgame, but I wanted to ask opinions here as well (for the people who do rally racing, which is hopefully a lot) I have a few suggestions for the devs of DR2 (or any rally game really) to make the Co-Driver calls even more immersive. Just remember, I'm only here to collect opinions on whether or not there is any interest. I apologize if this isn't the place for suggestions, but here we go I guess lol. If there is more appropriate place to post this, I'll gladly post them here (I do NOT want to upset anyone). Also, I know that doing a lot of what i'll be describing will make the co-driver calls more 'robotic', etc, but I'm looking for opinions on this. Essentially, I want to make co-diver calls WAY more realistic to how they operate in real life (reacting to driver inputs, speed, etc) and how they customize their notes to not just the driver, but the specific stage that driver is racign on, on that particular day lol:

  1. Give users the ability to remove any instrutions they don't prefer (100m, 200m, Continues, Opens, etc)
  2. Give users more / less arbitrary control over timing of each instruction: long story short, the game would break road sections down to 'Approach', 'Entry', 'Mid', 'Exit', 'After', and 'Between Turns'. Then, we could allow users to dictate when any call (over crest, 1 right, etc) are called out depending on where they are in the turn (entry, mid, exit, etc) So, for example, if a driver wants to be warned about a crest half way to the next turn, they can simply change the 'Crest' call to only be called out during the 'Between Turns' phase. If they want to hear if a curve opens only while they are already in a curve, they could change the 'Opens' call to 'Mid'. So on and so forth.
  3. If possible, also let users determine the timing of the calls on a curve by curve basis. Right now it's just an arbitrary slider- let drivers dicate EXACTLY how many curves the co-driver is calling out past the current one.
  4. Give users mappable buttons to slow down / speed up notes on the fly, as well as a button to repeat the previous call. Also maybe a button to pause the current call temporarily? (in case user becomes overwhelmed)
  5. Dream feature: let users create their own text pace notes that can pop up on the screen (or whatever) based on the system I've described above. I hope I don't sound presumptuous, or like any of what I described would be easy, but MAN would it make me love the game even more so than I alrea
... keep reading on reddit ➑

πŸ‘︎ 3
πŸ’¬︎
πŸ‘€︎ u/w_guh3
πŸ“…︎ Jun 27 2021
🚨︎ report
Are RBR pacenotes less than useless?

I've been starting with RBR recently (Hungarian w/NGP 6.4) and I'm having a terribly difficult time with the pacenotes in most stages.

In Semetin, for example, I'm just crashing all the time with the default pacenotes. In other rally games I find the note numbers are fairly uniform, at least across stages with similar terrain. Not so here, where they seem very irregular across stages and cars, to the point where I think I have better times just visually inspecting the terrain and ignoring whatever the codriver says.

Is doing your own custom pacenotes really the only way to go?

πŸ‘︎ 8
πŸ’¬︎
πŸ‘€︎ u/Daishiman
πŸ“…︎ Apr 16 2021
🚨︎ report
Phil, you better not put "pirouette" in the pacenotes

https://reddit.com/link/obo069/video/4ww3gnb6zl871/player

πŸ‘︎ 9
πŸ’¬︎
πŸ‘€︎ u/Dman20111
πŸ“…︎ Jul 01 2021
🚨︎ report
[Mod Question] Possible to Modify the Pacenote Icons?

Hi,

Fairly niche question, I know.

I am legally blind (and deaf, hence need of pace notes), so I have modified the poacenote icons in Dirt Rally 1.0. I tried using similar tool (I can't remember what it is called, basically you extract certain parts of game, modify it via GIMP/Photoshop/whatever, import it back, into format that the game recognizes). I can see icons fairly well, but sometimes color makes it harder to see exactly where curve is going, ie. hairpin (left or right?) because it is dark red, and on.

Is this possible on Dirt Rally 2.0?

Thanks in advance.

πŸ‘︎ 3
πŸ’¬︎
πŸ‘€︎ u/MrCoffeeGuy
πŸ“…︎ Dec 28 2020
🚨︎ report
My Pacenotes - RBR Pacenotes Making Made Easier youtu.be/EOfCAH8jyzE
πŸ‘︎ 18
πŸ’¬︎
πŸ‘€︎ u/Sepponaattori
πŸ“…︎ Jun 03 2021
🚨︎ report
The rally pacenotes mod basically turns BeamNG into a realistic Dirt Rally v.redd.it/c5yvx9lxcxr41
πŸ‘︎ 739
πŸ’¬︎
πŸ‘€︎ u/Joda015
πŸ“…︎ Apr 10 2020
🚨︎ report
Started using the feel of the car to determine how fast I go through corners as opposed to copying the number on the pacenotes. Looks like it's paying off.
πŸ‘︎ 7
πŸ’¬︎
πŸ‘€︎ u/JetsLag
πŸ“…︎ Mar 08 2021
🚨︎ report
I have pacenotes

It starts at the south entrance of Mortimer gardens and goes to the festival if anyone wants them message me

πŸ‘︎ 2
πŸ’¬︎
πŸ‘€︎ u/liam_teahan
πŸ“…︎ Apr 13 2021
🚨︎ report
Some English pacenotes for Assetto if anyone would like them (Free DL) youtube.com/watch?v=NfBZF…
πŸ‘︎ 8
πŸ’¬︎
πŸ‘€︎ u/SuperStage
πŸ“…︎ Mar 16 2021
🚨︎ report
Pacenotes

Hi, I'm trying to pick apart my driving and I've found I'm losing a lot of time by making lots of small mistakes and I think a good portion of them come from not being able to comprehend pacenotes fast enough to put myself in the correct position. What is a good way to practice pacenotes?

πŸ‘︎ 12
πŸ’¬︎
πŸ“…︎ Dec 12 2020
🚨︎ report
RBR and Pacenotes Plugin

Any one know how to change the Pacenotes plug-ins to apply to all tracks?

I want to use numeric but as per instructions it says I have to do it at the start of every track and I can save it. This works but I was wondering if I could change it universally?

I renamed the numeric ini in Pacenote/config/pacenotes to Rbr.ini but it still loads the distances in a different voice so I figure its possible I'm just missing something.

πŸ‘︎ 6
πŸ’¬︎
πŸ‘€︎ u/Atheos0110
πŸ“…︎ Apr 27 2021
🚨︎ report
How do I choose default pacenotes in RSF RBR?

I'm trying to select Numeric.ini and Extended.ini by default. Right now, I have to select them for every stage.

πŸ‘︎ 5
πŸ’¬︎
πŸ‘€︎ u/azn_dude1
πŸ“…︎ Feb 22 2021
🚨︎ report
Help with pacenotes in rbr

So I, like many others, saw Jimmy's video on rbr.hu, and decided to give it a shot. After finishing the installation, I got myself Paul Coleman pacenotes (something which I had on an old install on my laptop a while back).

My issue is this, on certain tracks (Junior Wheels, Undva, Bergheim, among others), have my 'main' pacenotes replaced by a generic voice. My distance callouts, countdown and corner modifier (things like caution and tightens) are all in Paul's voice, however.

I remember having this issue before when I installed Bergheim before, but I don't remember how I solved it. Reinstalling the pacenote mod didn't work.

Anybody have any ideas?

πŸ‘︎ 3
πŸ’¬︎
πŸ‘€︎ u/Trainman1863
πŸ“…︎ Feb 15 2021
🚨︎ report
How hard it is to read pacenotes | Ken Block youtube.com/watch?v=R0PbU…
πŸ‘︎ 188
πŸ’¬︎
πŸ‘€︎ u/dkorecki
πŸ“…︎ Aug 28 2020
🚨︎ report
Sack Phil Mills, i want my pacenotes read by this guy m.youtube.com/watch?v=Vy8…
πŸ‘︎ 171
πŸ’¬︎
πŸ‘€︎ u/jonnywombat
πŸ“…︎ Mar 21 2019
🚨︎ report
Pacenote term?

As a person with a first language that is not English, I’ve heard native speakers call out a gay turn but do not know the meaning. I have not found an explanation or translation. Anyone? Genuine question.

πŸ‘︎ 6
πŸ’¬︎
πŸ“…︎ Nov 03 2020
🚨︎ report
Forgotten Pacenotes, Les Benjamin's' Brand new collection inspired by Anadol and it'd heritage instagram.com/p/CMcxOG3le…
πŸ‘︎ 3
πŸ’¬︎
πŸ‘€︎ u/cansrd
πŸ“…︎ Mar 16 2021
🚨︎ report
Okay gentlemen. I propose to you a challenge. You see the area marked in red on that map? Make pacenotes of it. I’m making a rally in GTA V and I need the pacenotes for it. Are you comrade up for this one?
πŸ‘︎ 69
πŸ’¬︎
πŸ‘€︎ u/SgtMikhail
πŸ“…︎ Mar 25 2020
🚨︎ report
Crew Chief now supports pacenotes in Richard Burns Rally thecrewchief.org/showthre…
πŸ‘︎ 35
πŸ’¬︎
πŸ‘€︎ u/cteters
πŸ“…︎ Oct 04 2020
🚨︎ report
Finlands Pacenotes

Is anyone else finding the pacenotes for Finland to be lacking? There's a crest into 5 right that looks like any other crest 5 right in Finland, but once you reach the crest, you see yourself jumping straight into a log stack that ends in terminal crash. I've hit that log stack every single time I encounter it, even when I'm anticipating for it to show up. That turn is really badly labelled in my opinion. It should be a danger caution crest into 4 right or something.

πŸ‘︎ 15
πŸ’¬︎
πŸ“…︎ Sep 20 2020
🚨︎ report
Does anyone know whose pacenotes these are, and/or where they came from

https://shop.wrc.com/collections/fanwear-hoodies-jumpers/products/wrc-pace-note-hoodie

Does anyone know who wrote these or even translate them for me?

πŸ‘︎ 6
πŸ’¬︎
πŸ‘€︎ u/dbartschi83
πŸ“…︎ Apr 23 2021
🚨︎ report

Please note that this site uses cookies to personalise content and adverts, to provide social media features, and to analyse web traffic. Click here for more information.