My music path sometimes feels like a never ending maze. Any tips to feeling less overwhelmed by the computer (live/logic) to be able to finish songs ?

I have lots of acoustic guitar songs I have written and am trying to build up some tracks but it can be so distracting and uninspiring to try to do anything in the DAW.

Do you use loops or what do you do to get the juices flowing and to get things finished rather than just a never ending maze ?

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πŸ‘€︎ u/ShophouseBC
πŸ“…︎ Nov 19 2021
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Making a maze generator using Union-Find/Disjoint Set, some of my logic is just wrong... need advice.

Thanks for the help yesterday, I got some ideas and started hacking away at the problem. Basically the instructions are that we need a theoretical maze using points, and then union points that are adjacent to each other (aka breaking walls/edges). Randomly choose cells to connect until all cells are in one component.

The issue: I am not sure how of two things I am doing-

My method to find the adjacent cell is definitely not working right... here is my attempt to find an adjacent cell that is either: South, west, east, north. When I did a test run with my 4 x 4 grid, it seems like findAdjacent()
is not doing the checks I would expect, maybe my logic is wrong.

What I expect is for said method to generate a number 0-3 (north, south, east, or west), and then switch should ideally update the point accordingly. The issue is that it is outputting (4,3)
when the biggest coordinate in a 4 x 4 grid is (3,3).

I see the issue, being that if one case does not pass the if test, it will test the next case but not the previous case. I just don't know what to do....

Attempt so far:

import edu.princeton.cs.algs4.UF;
import java.util.Random;

public class MazeGenerator {
    Pair[] points;
    int x = 0;
    int rows;
    int columns;
    UF map;
    Random rand = new Random();
    
    MazeGenerator(int m, int n) {
        points = new Pair[m * n];
        rows = m;
        columns = n;

        //Note: each index in UF is to be mapped to its Pair index counterpart.
        //Example: points[1] == find[1]
        map = new UF (m*n);

        //Populate points array with Pair objects
        for (int j = 0; j < m; j++) {
            for (int i = 0; i < n; i++) {
                points[x++] = new Pair(i, j);
            }
        }

        //test. delete later
        map.union(encode(points[3]),encode(points[4]));
        System.out.println(map.count());

    }

    public void findPath() {
        int current;
        int neighbor;

        while(map.count() > 1) {
            current = rand.nextInt(rows * columns);
            neighbor = findAdjacent(points[current]);

            if (map.find(encode(points[current])) == map.find(neighbor)) {
                System.out.println("Connected in same component already!");
            }
            else
... keep reading on reddit ➑

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πŸ‘€︎ u/Willy988
πŸ“…︎ Oct 03 2021
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"torch-imle": PyTorch library for transforming any combinatorial black-box solver in differentiable layer (pathing, maze-solving, integer programming, Markov Logic Networks) github.com/uclnlp/torch-i…
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πŸ‘€︎ u/gwern
πŸ“…︎ Nov 02 2021
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Is the only way to reach Link's Logics and the Cavecrawler maze using a player-made bridge now?
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πŸ‘€︎ u/Papa_Swish
πŸ“…︎ Aug 06 2021
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I want to share my logic game "Maze" (passage of mazes)

I want to share my logic game "Maze" (passage of mazes)

https://play.google.com/store/apps/details?id=com.embarcadero.Maze

https://preview.redd.it/x3m1nxizihg71.jpg?width=1024&format=pjpg&auto=webp&s=4e1a998060f1bba7c7f752d69292f08d94618695

Enjoy your use!

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πŸ‘€︎ u/VanarGames
πŸ“…︎ Aug 10 2021
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He works for the phone company and has experience with semantics. Does not want to be lured into a maze of circular logic.
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πŸ‘€︎ u/Liquor_China
πŸ“…︎ Apr 14 2021
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Maze Update and Logic Skill! mysteralegacy.com/2021/06…
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πŸ‘€︎ u/MysteraLegacy
πŸ“…︎ Jun 17 2021
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[PC] [Logic based flank-the-enemy platformer with gates] Game for kids / Cartoony 3D graphics / Mazes. Enemies had teeth, not sure whether they were just animated objects or living beings

Okay, so this is gonna be a hard one and I don't really think anyone will know this game but it would HELP me a lot. It's full of nostalgy I want to live through again. I was a kid, had my first pc when I played this, I unfortunately barely remember much from this game and I don't even know how the genre is properly called but I know it was a (lemme quote): "Logic-based-platformer-with-enemies" with a down-facing camera (you were looking at your char from a slightly tilted angle from above) and I'll surely recognize it when I'll see it. It might have been just some indie kid-game that I won't be able to find amongst 99999 almost identical games, it was far from an AAA title.

Take everything with a bit of salt, I'm barely remembering stuff so even if it doesn't really fit my exact details, send your guess anyways, I appreciate it!

Platform(s): PC

Genre: Logic based flank-the-enemy platformer from above

Estimated year of release: Somewhere around 2000-2010

Graphics/art style: Cartoony 3D graphics with rich colors

Notable characters: Can't recall much but I think the main char was a smiley-head-creature (maybe yellow) but I know the enemies had teeth.

Notable gameplay mechanics: There were color based objectives I believe, there were blocks that didn't let you go through (like water), there were a lot of gates that opened somehow and I also believe there were keys/buttons/levers. The enemies always guarded certain trajectories but I believe they could chase you when they saw you.

Other details: I believe the game had trees/little houses or buildings

If any additional details are needed, ask me in the comments :)

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πŸ‘€︎ u/ST4RVY
πŸ“…︎ May 13 2020
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my new logic maze game is done! (workshop link in comments)
πŸ‘︎ 73
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πŸ‘€︎ u/LordMZTE
πŸ“…︎ Nov 23 2019
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My side project an android game - Tricky Maze. This is a puzzle game where you need to get out of the labyrinth in a limited number of moves. 450 handcrafted levels to train logic and memory. Hope you will like it! /r/SideProject/comments/i…
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πŸ‘€︎ u/doppl
πŸ“…︎ Sep 16 2020
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[PC] medieval exploration maze/puzzle game with logic and bats

Platform(s): Pretty sure it was for PC

Genre: puzzle/exploration?

Estimated year of release: mid 90s?

Graphics/art style: Like that Windows 3.1/95 maze screensaver, very basic, very blocky.

Notable gameplay mechanics: You wander around the levels, avoiding bats? (or throwing tiny balls at bats), doing something to collect essentially logic pieces so that you can control/direct a robot at the end of the level (in a cage) to collect a key, and use said key on a locked door.

Other details: you could design your own levels.

Edit: found it! Logic Quest 3D

πŸ‘︎ 19
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πŸ‘€︎ u/Nymunariya
πŸ“…︎ Dec 28 2019
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Featured Builder Stoodjarguar plus a bit with Sperziboon - Scrap Mechanic - virtual maze, tic-tac-toe, complicated vanilla logic, piston-powered engine, 3-gear engine youtu.be/Jzauo03bXug
πŸ‘︎ 10
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πŸ‘€︎ u/StevesMakerspace
πŸ“…︎ Jan 01 2020
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The logic behind maize is a maze
πŸ‘︎ 54
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πŸ‘€︎ u/Metastrong
πŸ“…︎ Jul 01 2018
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"One-way door" maze from my logic puzzle game. Start at top left, end at bottom right, collect all chests on your way.
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πŸ‘€︎ u/campbelljc
πŸ“…︎ Aug 29 2018
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πŸ‘︎ 323
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πŸ‘€︎ u/liol
πŸ“…︎ Mar 15 2008
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Old maze logic game

Platform(s): PC

Genre: Puzzle or logic game

Estimated year of release: 2004 - 2008

Graphics/art style:

Notable characters: 4 - 5 type of girls

Notable gameplay mechanics:

The game was played on tiles / matrix (which looked 3D like) and the playable characters were girls which were randomly placed throughout the level.

There were certain objects that could be pushed, levers and keys to be collected and the level was some sort of mind game to get all the girls to the exit.

Other details:

Each girl had different height and abilities. I.e. a taller girl could throw a smaller one.

These are all the details I remember. If anyone knows the name of the game, your help would be much appreciated!

It might've been a game from BigFishGames.

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πŸ‘€︎ u/service_sir
πŸ“…︎ Dec 20 2018
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Double Maze - moving A don't forget about B [logic] durota.ru/games/0/451/pla…
πŸ‘︎ 320
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πŸ‘€︎ u/liol
πŸ“…︎ Jan 05 2007
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Logic Mazes logicmazes.com/
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πŸ‘€︎ u/cavedave
πŸ“…︎ May 07 2010
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Area maze or Menseki Meiro - with a few givens solve the missing area using logic - no calculators and no use of fractions theguardian.com/science/2…
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πŸ“…︎ Aug 07 2015
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Any good puzzle, trivia, logic, and maze books you guys recommend?

I tried r/askreddit but only got a few recommendations. Hurricane season is coming and I know I'll be without power for at least a day or two in the next coming months. Looking for an all in one book to burn through. Possibly geared towards adults

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πŸ“…︎ May 30 2018
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[TOMT][Browser Game] A ~10 year old logic game where you move through a maze in the fewest keystrokes possible.

I've posted this one a couple times before with no luck. I swear that I remind myself of it every six or eight months just for a day or three of frustration, haha.

Anyway.

I remember playing this browser game sometime in the early-mid 2000s. It was graphically very basic; you were an object (I remember it as more a shape than any sort of character) and had to navigate levels with increasingly complex mazes, often filled with pushable boxes and switches.

The only controls were up, down, left & right. It was 2-dimensional and viewed from overhead.

The catch was that you had to solve levels in the minimum number of steps possibleβ€”the game's forever burned into my brain because a complex maze of a level would often entail hundreds of steps, and I'd fall two or four steps short of the maximum efficiency and have to try and shave them. It was incredibly frustrating, but incredibly rewarding.

I know the game had a sequel; I remember getting stuck on level 50-something or 60-something and posting on a forum thread somewhere about it, where a couple helpful people tried to assist me, but claimed that most everyone was playing the sequel because the original that I was playing was older.

I've happened across similar games called Push Around 2 and World's Hardest Game. The games are graphically & stylistically similar; however, my game wasn't focused on where the boxes went, nor did it have moving pieces (other than the one I controlled), and focused only on getting to the finish as efficiently as possible.

Any help will alleviate a great occasional frustration for me!

(If only to replace it with a game that will frustrate me greatly, IIRC)

Thanks in advance.

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πŸ‘€︎ u/GLE68
πŸ“…︎ Aug 25 2014
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[Game][Free] Smart Ice! A logic and intuitive maze game in which you control a ice cube melting under the hot sun. Try to finish the levels as quick as possible to get the best score! play.google.com/store/app…
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πŸ‘€︎ u/irmo322
πŸ“…︎ Jun 02 2017
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[Game][Free] Smart Ice! A logic and intuitive maze game in which you control a ice cube melting under the hot sun. Try to finish the levels as quick as possible to get the best score!

A small game I developped for fun. You can download it on google play store: https://play.google.com/store/apps/details?id=com.irmo322.meltyice Try it and share if you like it!

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πŸ‘€︎ u/irmo322
πŸ“…︎ Jun 02 2017
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Mazes and brains: When preconception trumps logic sciencedaily.com/releases…
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πŸ‘€︎ u/peter-ra-tri
πŸ“…︎ Dec 23 2015
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Theseus and the Minotaur - A Logic Maze tnelson.demon.co.uk/mazes…
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πŸ‘€︎ u/autisticmongoloid
πŸ“…︎ Dec 11 2008
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Robert Abbott is the inventor of Logic Mazes or "mazes with rules." Here's his most famous, Theseus and The Minotaur. logicmazes.com/theseus.ht…
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πŸ‘€︎ u/desantoos
πŸ“…︎ Mar 03 2015
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[TOMT] [game] old computer game where you made a turtle solve mazes using simple logic/programming
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πŸ‘€︎ u/BaronVonChaos
πŸ“…︎ Oct 11 2012
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Crazy Digger 2 [Collect all the diamonds in this logic/puzzle/maze game.] kongregate.com/games/Pipk…
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πŸ‘€︎ u/faire-un-oeuf
πŸ“…︎ Feb 03 2014
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[Android] Mazinator - simple maze logic game play.google.com/store/app…
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πŸ‘€︎ u/rexsk1234
πŸ“…︎ Aug 14 2015
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πŸ‘︎ 5
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πŸ‘€︎ u/rapol
πŸ“…︎ Jul 08 2014
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Alice Mazes - Fiendishly difficult logic puzzles! [flash game] lightforce.freestuff.gr/a…
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πŸ‘€︎ u/allnewecho
πŸ“…︎ May 10 2007
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What are some of your Yugioh hot takes?

I'll go first, I actually enjoy the duels in the Duelist Kingdom arc and think they're pretty cool. Do they translate well into a real duel? No, but I love the whole DnD side of it where two players try to constantly one up each other.

If Duelist Kingdom actually did follow the rules then it would've had the most boring duels in the whole series since everyone just ran like 30 vanilla and maybe a few spells and traps. And the duels actually did make sense and were easy to comprehend, like, logically speaking, a giant mech turtle firing a dragon off of its back can destroy a floating castle, or destroying the moon to control the tides of the ocean were really cool plays.

Another part of Duelist Kingdom I also loved were the Labrinth brothers, I really wish there was an actual game where you put your cards in a maze and have them wander around each turn, something akin to Dungeon Dice Monsters but with a bit more cards and some polish.

Does this translate well into the tcg? Again, no, but it would be fun gathering a few friends and just making reasonable (Key word being REASONABLE here) explanations about how the cards worked by only following what was on the artwork or flavour text. Would it be a broken game with easily exploitable combos and loops? Of course it would, but that's half of the fun.

TLDR: Duelist Kingdom was good, you guys are just mean and alternate duelling styles are cool.

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πŸ“…︎ Jan 24 2022
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/u/mightyqueef humorously explains how OCD metareactions can lead to logical mazes (what?) np.reddit.com/r/mildlyinf…
πŸ‘︎ 423
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πŸ‘€︎ u/mugaboo
πŸ“…︎ Jun 27 2015
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[USA] [H] Games/Systems for PS1/PS2/PS3/PS4, Xbox/Xbox 360/Xbox One, Gamecube/Wii/Switch, Dreamcast/SMS and more! [W] Paypal/Local Cash

Prices don't include S&H, can combine S&H for large purchases. Shipping is USPS or UPS. Paypal or Local Cash only. If you are in the San Diego area we can meet up for purchase. All items will be tested again before sale. Pictures provided upon request.

PS1: (Complete unless noted)

  • Sim City 2000 $8
  • Warriors of Might and Magic $5

Long Box games:

  • A-Train (Cardboard) $22
  • Street Fighter Alpha (Cardboard, Game and Box only) $20
  • Twisted Metal (Cardboard, Loose labels) $35

Game and Box only:

  • Digimon World 3 $37
  • Final Fantasy 7 (Green) $20
  • Legend of the Dragoon $35
  • Vagrant Story $50

JP PS1 Games:

  • Arc the Lad 2 (torn manual) SCPS 10026 $8
  • Arc the Lad 3 (broken case) SCPS 10106 $11
  • Athena: Awakening from the normal life SLPM 86185 $30
  • DDR 3rd Mix SLPM 86503 $28
  • DDR 4th Mix SLPM 86752 $25
  • DDR 5th Mix SLPM 86897 $35
  • DDR Extra Mix SLPM 86831 $25
  • Dragon Quest 4 SLPM 87356 $25
  • Forever With You (Playstation Best, game and box only) SLPM 86053 $20
  • Forever With You SLPS 00065 $25
  • Grandia SLPS 02024 $15
  • Pro-Logic Mah-Jong Hai-Shin SLPM 86018 $3
  • Ridge Racer Revolution SLPS 00150 $20
  • Samurai Shodown 3 SLPS 00350 $30
  • Gakkou o tsukurou!! Koushou sensei monogatari SLPS 02998 $10
  • World Neverland (game and box only) SLPS 91086 $7
  • Yu-Gi-Oh! Shin Duel Monsters SLPM 86398 $20

PS2:

  • Ace Combat 5 Unsung War $7
  • Armored Core 2 $8
  • ATV Quad Power Racing 2 $5
  • Call of Duty 2 $6
  • DaVinci Code $2
  • DDR Extreme $6
  • DDR Max 2 $5
  • Family Guy $12
  • Final Fantasy X $6
  • Gauntlet Dark Legacy (loose) $16
  • Gran Turismo 3 $5
  • Gran Turismo 3 $
  • GTA 3 $4

* Gun $6

  • Kingdom Hearts 2 $7
  • Lego Star Wars $7
  • Need for Speed Hot Pursuit 2 $9
  • Resident Evil 4 $10
  • Sims $7
  • Sims $7
  • Sims 2 $10
  • Sims 2 Castaway $15
  • Sims Bustin Out $8

* Soldier of Fortune $6

  • Star Ocean Till the End of Time $8
  • Tony Hawk Pro Skater 3 $7
  • Tony Hawk Underground 2 $11

* Turok Evolution $6

  • Urbz Sims in the City $13
  • Virtual Fighter 4 $5
  • World Tour Soccer 2002 $3

PS3:

* 007 Quantum of Solace $8

  • Assassins Creed IV $5
  • Cabelas Hunting Expeditions $12
  • Call of Duty Ghosts $4
  • Dead Island $4
  • Dynasty Warriors 6 Empires $10
  • Evil Within $8
  • Fallout 3 $7
  • Godfather 2 $12
  • Jak & Daxter Collection $22
  • Jak & Daxter Collection $22
  • Last of Us $7
  • Little Big Planet 2 Special Edition $9

~~* Madden 17 (sealed) $30

  • Madden 17 (sealed) $30~~

  • Naruto Shippuden Ultimate Ninja Storm Revolutio

... keep reading on reddit ➑

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πŸ‘€︎ u/PsychoKuros
πŸ“…︎ Jan 17 2022
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What is Magic?

What is Magic?

Magic is Ex Nihilo.

Reality operates under one fundamental principle, something from something. Magic is the opposite. Magic isn’t real.

Something from nothing.

Ex Nihilo.

That is the fundamental principle of Magic.

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πŸ‘€︎ u/natetheapple
πŸ“…︎ Dec 31 2021
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SERIOUS: This subreddit needs to understand what a "dad joke" really means.

I don't want to step on anybody's toes here, but the amount of non-dad jokes here in this subreddit really annoys me. First of all, dad jokes CAN be NSFW, it clearly says so in the sub rules. Secondly, it doesn't automatically make it a dad joke if it's from a conversation between you and your child. Most importantly, the jokes that your CHILDREN tell YOU are not dad jokes. The point of a dad joke is that it's so cheesy only a dad who's trying to be funny would make such a joke. That's it. They are stupid plays on words, lame puns and so on. There has to be a clever pun or wordplay for it to be considered a dad joke.

Again, to all the fellow dads, I apologise if I'm sounding too harsh. But I just needed to get it off my chest.

πŸ‘︎ 17k
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πŸ‘€︎ u/anywhereiroa
πŸ“…︎ Jan 15 2022
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