A list of puns related to "Infinite Bounce"
If you had two bounce lands (or even just one) could you draw our your library with Cultivator Colossas's etb?
They disassemble into 6 common and 3 uncommon materials every time, but they only require 5 common and 1 uncommon materials to make, so you can use this method to either produce an infinite amount of healing items, or to produce an infinite amount of materials.
Is it possible to give props infinite bounce that gains more kinetic energy. Like scp 018? If so how do I do this feet? Due know I want to make a ball that can be put into any server. So if it's not through a common add-on I won't be interested. If you can figure this out I will be quite happy. All the balls I've made still lose their velocity. Thus sapping away their kinetic energy.
So [[Sunscorched desert]] has a special effect. It deals 1 damage to Target player when it enters. I have this in my colorless commander deck and I love that it is just a random land that deals damage.
My question is how can I make a win con out of this singular land? Is it even possible? My thought was to make it into something other than a land and then find an intimate combo to continually bounce it.
Does anyone know of a way to do this?
Hi guys, I would appreciate it if you gave my first game a try and maybe left some constructive criticism! Bit Bounce is an infinite platforming game, the aim is to climb as high as you can whilst collecting bits, a currency you can use to buy new characters or come back to life. There's a few traps/hazards in the game right now, and I hope to add more and maybe powerups in the near future, depending on if people like the game or not :)
I've been working on it in my spare time outside of work for the past few months and have tried to focus on making it simple and engaging to play. I'm by no means a designer, but I've tried my best to make the game aesthetically pleasing. There's also a global leaderboards and a large variety of achievements to obtain, if you can ;)
Anyway, some feedback would be amazing! The game can be found on the play store here: https://play.google.com/store/apps/details?id=com.mwgames.bitbounce
Hi, I have another problem without a solution. This one took me quite a while, but I think I have the correct one this time.
I drew / copied an illustration of the problem https://imgur.com/kc9BOZl This shows a bouncing ball, starting at height 2 meters. The height of the ball decreases 20 % after each bounce.
A) Determine the Angle Theta
B) After which bounce is the height less than 1 cm (0.01 meters)
C) How far does the ball get if he bounces infinitely often but doesn't roll afterwards.
These are my solutions:
Edit: https://imgur.com/a/vcHndhg I tried again per u/etzpcm 's helpful suggestions have a different solution for C now.
https://imgur.com/V0f32P8
THANK YOU!
Sidequest: If you would also be so kind to let me know if I present the "way" to get to the solution clearly and any suggestions you'd have for me to "present" it better I would be very grateful for the critique.
I have been working on this, first exam I took in years I got 4 out 5 solutions right but failed because my "steps" were not "followable". (You get 10 points per problem but only 1 or 2 for the solutions usually, rest for other stuff)
So first, you need Patron of the Moon. Then you need Caged Sun. 3rd, Amulet of Vigor Finally you need a card called Flooded Shoreline. It says "UU, return two islands you control to your hand; return target creature to owner's hand"
So tap an island, tap another, use 2 of the 4 floating to bounce the 2 tapped islands and a creature, use 1 to play 2 Islands (untapped by AoV). You have 1 floating. Repeat as much as you want
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