A list of puns related to "Fifth Generation Programming Language"
As the title suggests, I'm currently working on writing a compiled programming language called Vertex. It can be written in a flat file like classical programming languages or with a visual IDE called Quiver that renders it as a Node Graph. It's multi-threaded by default, purely functional, auto memory managed, and is embeddable after compiled so you can drop it into game engines to generate content at runtime.
I want the core focus of language to be around procedural generation of various forms so I'm curious if anyone has any features, tools, or content I should consider.
Hit me with your ideas!
What are some well-maintained programing languages or libraries for existing languages (ideally Rust or Python) that you guys are actively using to make music?
There seem to be 1001 options out there, but digging deeper into any of them leads to bugs and lack of documentation and maintainers. The closest thing to a "mature" lang I found (with bindings for lodas of other languages) is csound, but it's very clunky and I often feel like I have to reinvent wheels when using it.
Gretea is ~new generation~ type safe systems programming language that supports compile to C++ (there will be much more languages in the future)
Core written in Rust and will be bootstrapped within.
It has runtime scripting language based on Elite (click) generics, variadics, compile-time statements, variables and its STL contains C++ functions from FFI. (see tea.black)
Also there's 'compile' keyword, that's makes super easy to declare a new variables with same variable datas.
There's no garbage collector (yet).
Also there will be to use Gretea as interpreted language in the future.
I loved to use and develop it while drinking a bit green tea.
I want to parse a bunch of files, then generate an html file to display a formatted version of what I parsed. I would like to add styling and drop-down lists to the generated html file as well.
I have experience with the following languages:
Go, Rust, C, Python, Javascript
I am leaning towards using Rust or Go because their documentation pages are all generated from parsing source code, but I am not sure if there is a more suitable language to use.
What language would be best for this? Are there any other languages I should consider using?
Just curious. What do you usually use for Leetcode and job interview? Is it C++, Java, Python, Go, or others?
Any reason why you pick that language over another (besides familiarity)?
Just a little bit curious which ones were popular, maybe even the games for each platform.
I'm learning the difference between high and low level languages and it seems like more of a spectrum, with binary being on one end and English being on the other.
However, I'm curious if anyone knows of any languages lower level than English but higher than say, Python.
Purely out of curiosity and to learn about trends in this group, which language do people want to work with to generate their keyboards? Obviously Clojure is the base of many of the keyboards due to foundational work by Matthew Adereth, continued by many contributors. Others, including myself, have ported the general structure to Python. If you could choose any language, what would be your preference and why?
If you are also willing to share a little about your background that would also add to the discussion to see what languages are preferred by people of different ages, occupations, etc.
Im am 15 years old and i want to be a game developer but i have already started learning python which is not good for games. Should i switch to another language or keep going with python and why?
Edit : i want to thank all of you for your time and suggestions because it was hard to do it individually.
I am very interested in learning new programming languages, escaping the habit of just using what is known and widely used. I recently started learning Rust and Crystal and i like their approaches to old problems. Do you know/like some modern languages that try to be different?
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