Final.Fantasy.VII.Remake.Intergrade-CODEX
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πŸ‘€︎ u/OrdinaryPearson
πŸ“…︎ Dec 16 2021
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Some Primarchs died of old age according to original codex imperialis. reddit.com/gallery/rzuqhk
πŸ‘︎ 1k
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πŸ‘€︎ u/NicoJuniba
πŸ“…︎ Jan 09 2022
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The Fellowship is non-compliant as far as the Codex is concerned.
πŸ‘︎ 8k
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πŸ‘€︎ u/RamminCain
πŸ“…︎ Dec 14 2021
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I wish they would stop trying to use Tzaangors as a bandaid to fix a Codex sporting army that doesn't have enough unique units to justify it being its own codex separate from Chaos Space Marines. reddit.com/gallery/s0qas9
πŸ‘︎ 2k
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πŸ“…︎ Jan 10 2022
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Codex Adeptus Custodes – 9th Edition: The Goonhammer Review goonhammer.com/codex-adep…
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πŸ‘€︎ u/Rustvii
πŸ“…︎ Jan 08 2022
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[codex inversus] the Holy Cow and the Martyr Meat
πŸ‘︎ 4k
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πŸ‘€︎ u/aleagio
πŸ“…︎ Jan 05 2022
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Finished Genestealer Cult army, just in time for the new codex!
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πŸ‘€︎ u/Jediknightandy
πŸ“…︎ Jan 05 2022
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Massive Rumor: Custodes points drop and FW update a week after codex drop.

So apparently the massive rumor from a very reliable source (same team leaking the Eldar stuff, leaked this stuff, GSC, etc) are saying that we have almost immediate changes in our points when the Manufactorum book drops. This book will fix keywords for FW as well as rebalance points for codex and FW units.

I’m split on this - while I know that if we had our codex in December this would feel a lot less crappy, but at the same token this is some day one DLC horseshit. On the flip side - if these rumors are true this fixes many of the small gaps that were seen. Angry that guard only have three attacks - everyone gets free misercordia lol. Points reductions almost across the board with one or two increases (like blade champion). So while I’m happy for points drops, I’m miffed it’s so close to codex drop.

https://imgur.com/a/1KhXtYD

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πŸ‘€︎ u/Fidel89
πŸ“…︎ Jan 08 2022
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[OP] Your thoughts on the Codex?
πŸ‘︎ 1k
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πŸ‘€︎ u/abc123cnb
πŸ“…︎ Jan 09 2022
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Almost the entire codex in french (not by me) imgur.com/a/QcqRPhS
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πŸ‘€︎ u/Valdoris
πŸ“…︎ Jan 07 2022
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Codex Genestealer Cults – 9th Edition: The Goonhammer Review goonhammer.com/codex-gene…
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πŸ‘€︎ u/Rustvii
πŸ“…︎ Jan 08 2022
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What would Chaos players like to see in the new Chaos Space Marine Codex other then 2 wounds?

Just curious about us Chaos Space Marines players hopes and dreams.

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πŸ‘€︎ u/pete_of_the_bog
πŸ“…︎ Jan 06 2022
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Tau players : don't worry the codex creep wont be that bad, also Tau players : reddit.com/gallery/s2mlp7
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πŸ‘€︎ u/PussPuss089
πŸ“…︎ Jan 13 2022
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Codex: T’au Empire’s New Battlesuit Rules - Can shoot while in combat! warhammer-community.com/2…
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πŸ‘€︎ u/TesNulJack
πŸ“…︎ Dec 21 2021
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Ke'lshan Fireblade ready for the new Codex! reddit.com/gallery/rvrvbh
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πŸ‘€︎ u/The_Snollygoster
πŸ“…︎ Jan 04 2022
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I finished my Genestealer Cult army just in time for the new codex. Swipe for a pan of the army. full album in comments reddit.com/gallery/rwkfmm
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πŸ‘€︎ u/Jediknightandy
πŸ“…︎ Jan 05 2022
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9th edition Aeldari codex balance

Just watched a really nice video by Auspex Tactics on WH40k balance, where he discussed internal and external viability, competitive and casual aspects, as well as different ways of balancing: https://m.youtube.com/watch?v=amhOt13OBjg

In that light, here are a few quotes from confirmed 9th edition Aeldadi codex playtesters on Discord:

"- Codex is way too strong in playtest. Except nerfs on print and FAQs."

"- Level compared with other codexes?" "- Like Drukhari on release. Or Admech on release. But with more entries."

"- What's the most busted thing?" "- Whole codex, never saw this in 9th."

What's your opinion on this matter?

The community appears to be split in this regard. Some players want a strong but reasonably balanced codex on release, while others would like a busted book to utterly stomp their opponents before the inevitable nerfs. I'm personally in the former camp, but I guess GW decided to go with the later option when it comes to Aeldari. Which camp are you in and why?

When it comes to nerfs, which way would you prefer the Aeldari to get nerfed? Dataslate restricting rules? Points going up in FAQ? Something else? My personal preference would be the appropriate point costs FAQd on release (or soon after release) to make Aeldari feel like an elite technologically-advanced army in line with the lore. What's your take?

EDIT: if you are down-voting, please explain why. Maybe I'm missing something important? I'm a fairly new community member, and eager to learn :-)

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πŸ‘€︎ u/Alex__007
πŸ“…︎ Jan 07 2022
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Codex Adeptus Custodes – 9th Edition: The Goonhammer Review goonhammer.com/codex-adep…
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πŸ‘€︎ u/Mitwong4066
πŸ“…︎ Jan 08 2022
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A hot take: turns out our 9e codex, while missing some things, is still quite powerful.

I've had a good read of the leaked French version of the Custodes 9e codex now, and I have to say, we're fine.

I'll start with the cons:

  • We lose a number of powerful stratagems such as Superior Fire Patterns, Vexilla Teleport Homer and Auramite & Adamantium.

  • Our bikes lose Objective Secured.

  • All but one of our 3+ invuln options are gone, and that one remaining is limited to once per battle.

  • We have no way of dealing well with -1 damage effects other than D3 relics and Trajan, EDIT: and Valerian, our boi ignores damage reductions now.

However, we have gained a number of at least decent things:

  • FREE axes and swords, and cheaper Allarus. The points reduction off those will free up space for a few more models.

  • More competitive relics and warlord traits across the board. Far fewer "must picks" in my opinion, and most are still strong despite nerfs.

  • Flexible abilities through our Martial Ka'tah and Shield Host tactics and stratagems.

  • A base Shield Host with tactics that allows for dodging MWs, abundant rerolls and even more flexibility: 1CP to changing Shield Host tactics on a whim is quite powerful.

  • An overall increase in lethality through extra strength and flat damage.

Overall, while I will certainly complain that we feel a bit more like "Golden Space Marines" thematically, our new strength will come through how flexible we can be. A lot of our new shortcomings feel like they will be able to be worked around by running 2 or more detatchments using different Shield Hosts, for instance. Overall we're just going to need to be more creative, and probably agressive, in how we play, but we may still be quite well placed.

Think we should be patient and wait for Forgeworld erratas too. Those will still be entirely useable and viable too, in spite losing the CORE keyword.

AND AT WORST, remember our faction is entirely playable in Horus Heresy, where we are basically so busted its barely funny.

I'm off to build some lists now.

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πŸ‘€︎ u/firefalcon124
πŸ“…︎ Jan 08 2022
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Pro: Really happy with the options in the new codex. Cons: Deciding what list to run. What’s everyone’s first list with the new book? v.redd.it/o3u4645yzab81
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πŸ‘€︎ u/josh999x
πŸ“…︎ Jan 12 2022
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Why are space marine chapters so small in the codex Astartes?

Wouldn't it be more sensible for a space marine chapter to be restricted to 10,000 space marines in the codex Astartes? 1000 marines is too small of a force to be effective and too much of a reduction from the original legions that ranged from 50000 to 350000 marines that also had default support from baseline human regiments.

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πŸ‘€︎ u/chesthdclarke
πŸ“…︎ Dec 18 2021
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New GSC codex points & unit abilities leaks

https://i.imgur.com/MckZ8kP.jpg

This confirms some recent recent rumours that imperial guard units and the fragdrill are no longer in the codex. For any GSC players like me with Russes, Chimeras, and Sentinels - I hope you have under 500pts worth!

Not many significant point reductions, some increases, and Abominants have been moved from HQ to Elite.

https://i.imgur.com/skwWyg5.jpg

Here are the new per-unit upgrades including the Primus ability already shown on Warcom

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πŸ‘€︎ u/wqwcnmamsd
πŸ“…︎ Jan 07 2022
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First thoughts of the codex after some games

For what it's worth, I've done 11 games on TTS (basically slept like 4 hours over the last 2 days) vs a variety of armies and player skills and I'd like to give you some feedback on how the codex plays out.

I'm going to be writing some posts this week to cover the more in depth systems and approaches and update my 8th codex posts to reflect the new codex also... as Twisted Helix is still crap... (kidding).

The Good

Internal balance - Every unit has its place and viability. There's nothing in the codex I would not field and this is really something. All characters especially bring something, even the saboteur and with 1 strat, she can have 2 forms of mortals onto one objective. Every unit has its purpose and place.

Different playstyles - Thanks to cults and internal balance, you can play a wide range of different playstyles and i'd say most have merit. Want a vehicle only list? Go for it. Want to spam bodies? Go for it. Alpha strike potential? Go for it. 3x10 blob skew in abbies/bikes etc? Go for it. There's so much potential.

Blips - This is huge for me; keeping blips not only kept our identity as an army, but our resistance to turn 1 alpha strikes. They're here to stay and we're thankful.

Psychic powers - Oh lord. So a lot of people told me they were nerfed and I think that's incorrect. Mass Hypnosis now is better because it really limits the opponents efficiency when fighting back. Psychic stimulus doesn't give fight first but you can now SHOOT and CHARGE when advancing or falling back - absolutely huge. The cult ones are mostly good - undermine and the bladed cog one are standouts for me.

Cults - They're all really good and each one can alter how you play your game. Be creative, test each one (ironically I haven't) and figure out what fits your play style. Personally I am 100% set on the custom cults. Just because they lack warlord trait, strat and power doesn't mean they're bad, Imo they are way more viable competitively.

The Bad

8th Weaknesses - Our weaknesses have not really been addressed. Our ability to hold an objective has not improved because we only have obsec on two units essentially (I'm ignoring guardsman, as should you) and they are our easiest to kill units. There is a way to remove obsec with the clamavus but the question is, how do you fill an objective and survive to the point where this becomes relevant, without sacrificing too many points? We still have the same struggles, but there are ways

... keep reading on reddit ➑

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πŸ‘€︎ u/dtp40k
πŸ“…︎ Jan 10 2022
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Does the rise of no code, low code and AI coding tools, like Codex and Copilot, threaten developer jobs?

A career counsellor said that I should teach math (my other possible career goal) rather than go into software development, since the rise of no code tools and machine learning code generation will mean that I won't have a job in 10-15 years. There is so much hype about this that I thought I'd ask the opinions of those here that know what they're talking about.

Thank you

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πŸ“…︎ Jan 07 2022
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First impressions of our new codex: We are A tier.

I’ve just finished my first two matches with our new codex and I’m keen to hear about others experiences. My first impression is that our codex is solid. Our skill floor dropped, but our skill ceiling increased dramatically. My key takeaways;

Positive

Β· 1CP transhuman and emperor’s auspice is an incredibly potent defensive mix.

Β· Bikes D3+3 guns are really good and fill an important anti-tank niche we didn’t really have before.

Β· Shadowkeepers is a solid shield host and its relic/warlord trait are game-defining.

Β· Galatas are still incredible strong despite losing Grim Responsibility and Eternal Penitent.

Β· Sisters of Silence fill an important niche. The Knight-Centura with Silent Judge is criminally cheap and effective.

Β· Trajann and the Blade Champions are beat sticks and Trajann’s buffs for CP regen, changing katah orders and re-rolls shouldn’t be underestimated.

Negatives

Β· Loss of obsec on the bikes is huge loss. Across two games this would have flipped an objective 3 turns!

Β· Martial Ka’tahs are not as strong as I had thought before the games. They are useful but not powerful.

Β· The custodes secondaries seem niche and not usable in most situations.

Β· I still struggled for a third secondary choice and now our telemons are weaker, I feel like I am struggling for a second without TTL.

Β· Losing swooping dive has bigger strategic implications than I thought, because now my opponent doesn’t have to continuously play around it.

What have your key takeaways been? List for context below. I played an armiger spam knights list (won 78-52) and Incubi / Wytch Drukhari (won 59-58).

Adeptus Custodes list

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πŸ‘€︎ u/Fun-Contract-9250
πŸ“…︎ Jan 12 2022
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My mother-in-law attempted to buy me cocktail codex. reddit.com/gallery/rol3d2
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πŸ‘€︎ u/zsh45
πŸ“…︎ Dec 26 2021
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i don't do a lot of 40k art but a new codex for my favs is a special occasion :) reddit.com/gallery/rkxn5x
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πŸ‘€︎ u/Doodstormer
πŸ“…︎ Dec 20 2021
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[Codex Inversus] The Enigma Library, the Curators and the Pen Monkeys
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πŸ‘€︎ u/aleagio
πŸ“…︎ Dec 22 2021
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New Codex Cover Art!
πŸ‘︎ 1k
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πŸ‘€︎ u/Juatincoins
πŸ“…︎ Dec 13 2021
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Which Craftworld would you like to play with a 9th edition codex?

Right now, a lot of CWE players are playing Expert Crafters out of necessity; however, in 9th edition codexes, named subfactions are usually superior (or at least on par) compared to custom ones.

We don't know the full rules yet (so we can't predict the most competitive options), but we do know that a powerful Strands of Fate mechanic will limit your whole army to a single Craftworld (unless you are ready to leave Strands of Fate aside).

Based on the lore and the incomplete glimpses of traits that we have so far ( https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcT6v-0H0GC49oxoZRml4uqIh-mDJOG1qfxvyw&usqp=CAU ), which Craftworld excites you the most and why?

For me, it's Ulthwe, since I like Eldrad, psychic phase and Guardians. My paint scheme might also be considered acceptable in some nonconformist part of this revered and powerful Craftworld.

What about you?

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πŸ‘€︎ u/Alex__007
πŸ“…︎ Jan 09 2022
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It is a great sin to act against Codex(System codes)
πŸ‘︎ 2k
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πŸ“…︎ Dec 25 2021
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Massive rumor that we get points drops right after codex release. Week 1 DLC
πŸ‘︎ 89
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πŸ‘€︎ u/Fidel89
πŸ“…︎ Jan 08 2022
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Bets on who will be our codex mvp

Put other options on the comments

View Poll

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πŸ‘€︎ u/pmmr23
πŸ“…︎ Jan 07 2022
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[codex inverus] the milking tree
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πŸ‘€︎ u/aleagio
πŸ“…︎ Jan 05 2022
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Remember back when the Ol’ Codex would a bunch of color schemes to get your creative juices flowing reddit.com/gallery/ru1m0y
πŸ‘︎ 483
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πŸ‘€︎ u/DjinnReaper0587
πŸ“…︎ Jan 02 2022
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As the Tau Codex hopefully Drops soon its time that i start to Paint that Big Guy. Sadly past me wasnt that good so i needed to repaint a Bit. Still a Lot to do and highly WiP of course. Bonus Points for guessing which Suit it is :) reddit.com/gallery/rwhpug
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πŸ‘€︎ u/Skaikrish
πŸ“…︎ Jan 05 2022
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Thoughts about improving the Codex

I know we’ve had a lot of cycles of theory crafting about what Necrons need to get out of tier 4 as a faction, but it occurred to be that there is one thing I haven’t seen that might be legit.

What if some of the support characters we have were moved out of HQ slots and into Elite? Royal Wardens for example feel more like some of the marine Elite solo models. If we had the ability to bring a little more support it might open up list flexibility for more combined arms options in a single battalion.

I think a solid argument could be made for Crypteks and Royal Wardens being moved to an Elite slot, but I’m curious what the rest of you think?

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πŸ‘€︎ u/Darth_Gerg
πŸ“…︎ Jan 03 2022
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Codex: Ultramarines (2nd Edition) - Codex Compliant youtube.com/watch?v=nuafJ…
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πŸ‘€︎ u/Avorius
πŸ“…︎ Dec 31 2021
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Let's maybe wait until the Codex releases..?

Seeing a lot of doomer talk and worry about the new codex. Frankly haven't been here a lot, but can't we just wait a teeeeny bit for the codex to release instead of listening to rumors and claiming we'll be a terrible army already?

Yes, we see a few things from Warhammer Community, but I wouldn't really believe the unconfirmed rumors, since someone already claimed that Brood Brothers would be removed, and literally the day after we see the new Brood Brother rules.

Cheers. I'm sure it'll be a great boost to our play in 9th anywho.

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πŸ‘€︎ u/GoolishGool
πŸ“…︎ Jan 05 2022
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Super Motivated to get my Yvahra done for the Tau Codex Release and already did Some solid Progress so far. reddit.com/gallery/ry4zh2
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πŸ‘€︎ u/Skaikrish
πŸ“…︎ Jan 07 2022
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Dear GW, in the new codex can we please have veteran/ honour guard fire warriors? Pic from dawn of war dark crusade
πŸ‘︎ 588
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πŸ‘€︎ u/126mole
πŸ“…︎ Jan 01 2022
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Why are codex’s so horrifically overpriced

$84 aud for a bloody book wtf is that. Why.

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πŸ‘€︎ u/grozix_yt
πŸ“…︎ Jan 12 2022
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Best unit of 9th edition codex - just wait
πŸ‘︎ 205
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πŸ‘€︎ u/OneSaltyNut33
πŸ“…︎ Jan 07 2022
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SpACE MarinES nEeD A New coDEX tO STay rElaVEnT
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πŸ‘€︎ u/name_irl_is_bacon
πŸ“…︎ Jan 06 2022
🚨︎ report
Codex release next week warhammer-community.com/2…
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πŸ‘€︎ u/aposi
πŸ“…︎ Jan 02 2022
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So I got a chance to play the new codex today...

Thanks to the reviews and leaks I was able to play a game with the new custodes codex today (mostly). And it was...

Pretty dang fun. The martial ka tahs are quite nice and are pretty good. Me not having to bring storm shields all the time for the durability was so liberating and has made me think about units I haven't really looked at. I tended to stick with arcan genetic alchemy and Emporer's auspice for my Stratagem usage but I'll get to use more as time goes on. Ngl I was feeling a bit bummed by the codex because I thought we lost our lore feel, it's not perfect but the codex is good and fun to play with. At the end of the day isn't that what it's all about.

I look forward to diving further into the codex and finding some fun combos I can pull off!

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πŸ‘€︎ u/Tian_Lord23
πŸ“…︎ Jan 09 2022
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Sword and board going to have any place in a list now with the new codex ? WIP of my first custode , I started with a box of guards and have built and undercoated 4 as sword and board. Carry on ? Or try and break the super glue ?
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πŸ“…︎ Jan 08 2022
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My review of what units in the new Codex are at least *playable* if you build for them.

All of them.

End of review.

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πŸ‘€︎ u/Supertriqui
πŸ“…︎ Jan 08 2022
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6 Stratagems From the New Adeptus Custodes Codex to Help you Tear the Enemy to Pieces warhammer-community.com/2…
πŸ‘︎ 60
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πŸ‘€︎ u/ineptus-custodes
πŸ“…︎ Jan 06 2022
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Daily Song Discussion #143: Codex

This is the sixth track from Radiohead’s eighth album, The King of Limbs. How do you feel about this song? What are some of your favorite lyrics? How would you rank it among the rest of the band’s discography? How would you rate it out of 10 (decimals allowed)?

Studio version
From the Basement

SUGGESTED SCALE:
1-4: Not good. Regularly skip.
5: It’s okay, but I might have to be in the right mood to listen to it.
6: Slightly better than average. I won’t skip it, but I wouldn’t choose to put it on.
7: This is a good song. I enjoy it quite a bit.
8-9: Really enjoyable songs. I rank them pretty high overall.
10: Masterpiece, magnum opus, or similar terminology.

Rating Results

  1. Bloom: 8.31/10
  2. Morning Mr. Magpie: 6.65/10
  3. Little by Little: 7.64/10
  4. Feral: 6.19/10
  5. Lotus Flower: 8.81/10
  6. Codex: 8.88/10
    β€”
  7. These Are My Twisted Words: 8.45/10
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πŸ‘€︎ u/beardlesshipster
πŸ“…︎ Dec 21 2021
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