A list of puns related to "NOMINATE (scaling method)"
If, for the 4:6 v60 method, I want to scale the amount of coffee down to 14g from 20g and the water per pour (if even) from 42g to 60g, do I also scale the time between the pours down to 32secs to retain effectiveness? Or do I just stick to 45secs?
Thank you!
So far I've mostly used the default scale filter method to scale the x264 video resolution down, for example -vf scale=720:576
but I've noticed that some people often use -vf scale=720:576:flags=name
(or -vf scale=720x576:flags=name
) where name
is the name of the filter.
I've found this: https://legacy.imagemagick.org/Usage/filter/
... and this: https://superuser.com/questions/375718/which-resize-algorithm-to-choose-for-videos/375726#375726
... and this image: https://matplotlib.org/mpl_examples/images_contours_and_fields/interpolation_methods.hires.png
I can imagine that selecting the proper filter can be crucial when scaling the video up but what about scaling it down?
I think the most popular "not default" filter is Lanczos. I've already tried Lanczos and Spline (they were mentioned as "the best ones when scaling down" in my second link) and the first thing that surprised me was nearly no encoding time difference when compared to default method but the only differences in the output file I could notice were the more smooth gradients.
What is "the more proper" syntax: -vf scale=720:576:flags=lanczos
or -vf scale=720x576:flags=lanczos
?
Are there any best filters to use when scaling down to anamorphic resolutions like 720x576 / 16:9?
What should I look at in the output video to spot most of the main "features" of the used filter?
What is your preferred method to scale the video resolution down and why?
Hey all, I did methods as a year 11 this year, and as you may know, year 11s don't actually get their scaled study scores.
If there's a year 12 out here who got 44 for methods, I would really appreciate it if you could share your scaled study score with me. If you're uncomfortable with commenting on this post, feel free to pm me!
Graph Neural Networks (GNNs) have become very popular in recent years. Early approaches easily handled small graphs with a few thousand nodes but scaled poorly to large graphs with millions of nodes. Several approaches have been proposed for scaling GNNs to large graphs. We recently published an overview of a few core approaches for GNN scalability.
Read on: Scalable graph representation learning with Graph Neural Networks
We welcome constructive feedback. Cheers!
Gnome fedora still only has 100 and 200 scaling which looks horrible. Has there been progress? I know there was something being worked on that had problems in Wayland but not xserver. However, i lost track of the issue. Is it any closer to being resolved?
between layer 1, layer 2 and sharding
In reading this article - https://northcoastsynthesis.com/news/how-to-choose-component-values/, I'm confused at the "Calculating a value" section when the author finds the value for R3. I only know about scaling values with a voltage divider and it seems that is what he is doing to accomplish this goal (though it would seem the divider is disconnected when the switch jack is connected). But my calculation doesn't add up to their results (240k/100k+240k = about 5/18 but they get a factor equivalent to 5/12 (their specified 2.4 ratio the other way)). So I'm thinking they aren't using a voltage divider (though isn't there one there?) and don't see how it could be due to voltage drop over series (since at this point the total resistance or current isn't known) or parallel resistors (my understanding is that this doesn't apply to summing two independent voltage sources.
Would you tell me what the voltage scaling setup is here and how the author came to use the math he did?
Thank you
I'm trying to get Touhou 6 - Embodiment of Scarlet Devil to run in a bigger window so that I can see it more easily. The game normally runs at 640x480 in both windowed and fullscreen mode, and I don't want to run it in fullscreen mode because KDE doesn't cooperate well with that.
I've tried using run_scaled from the AUR, which I learned about from this article. it almost does what I'm looking for, in that it expands the game window to 1280x960, but it's incredibly laggy, which is something you don't want for a bullet hell game.
I've considered using M Tanalin's IntegerScaler, as I've had success using it on Windows 10 for Princess Remedy in a World of Hurt, but I'm not sure how I'd use it with Wine since it seems to be reliant on the way Windows handles launching applications.
My specs are:
Hi everyone! For those of you reading this who use Kodi, do you know or have any idea of what the best videos scaling method is in terms of quality and smoothness for anime? I was looking at lanczos 3 and lanczos 3 optimised. but cant decide.
It seems to me like the difference between a build that can do end game really well and one that struggles for dps after early red maps is some sort of abusable damage scaling mechanic. I'm struggling to think of more beyond this list as I try to think about end-game viable stuff for 3.14 (I know, wait for patch notes...). Most get very expensive. I'm sure I'm missing a lot of common ones - can anyone help me add to it - maybe items like Indigon that are less common? I realize there are lots of choices, but I'm thinking of legit good endgame scaling.
I'm sure I missed a bunch, and some of those aren't that strong even with currency. I guess I struggle with how a lot of builds that don't have a natural scaling mechanic like this (e.g. frost blades raider) would be able to feel good in the current endgame (high health bossing). It seems like there just aren't that many choices that don't require picking something from the list above and min-maxing it, and a lot of skills or ascendancies are locked out.
But are there any neat scaling methods I'm missing? I'm trying to think of off-meta skills/ascendancies that have some means of scaling damage to levels where one can do some endgame bosses without feeling like zDPS.
For reference I did Cold BV indigon this league to do T16 100% deli beyond maps and everything else, and about 10+ other "fun" builds to lower heights, with most nowhere near the power level of cold BV.
Thanks!
Just using the Xwayland, wlroots, and sway patches? (AUR xorg-xwayland-hidpi-git, wlroots-hidpi-git, sway-hidpi-git)
Edit: It works as expected, which is super nice; however, when xwayland scale 2
/ xwayland force scale 2
is used (I use scale 2 for my output), the application is rendered like it was using scale 1 (i.e. objects in it have the same size as if I didn't set any scale settings for the output or xwayland, or it's as if everything is running at scale 2 except for Xwayland applications which look like they're running at scale 1). For my use cases this is fine, but I'll try a bit to find the solution. The wlroots pull request didn't seem to have any solutions but I'll try setting the xwayland scale to 3 or 4 and seeing if that does anything. If I set the xwayland scale to 1, I get the same blurry-ness that happens before I used the patches.
Edit: It's because the things I need aren't using GTK but I found a workaround for them (using .Xresources and using xrdb to load them) a while ago, may post it soon when I have the ability too
Hello everyone! I wish to perform analysis of a part for thermal distortion and residual stresses for PBF process and using ANSYS Additive for the same.
The Assumed strain method requires the Strain Scaling factor for the analysis which is determined through calibration for different machines/materials. Does anyone know where I could find the values for Inconel and Ti6Al4V for different machines?
I have checked but wasn't able to find anything related to this and determining it through calibration is currently not possible for me. Thanks for the help!
Wondering if anyone has had any luck finding a universal fix for the DPI scaling issue that causes some computers to improperly scale dashboards and mess up formatting. We've tried like 3 different methods, and have had success on some users and not others. Most of my company is on Dells with 1366x768 standard
It's honestly mind boggling Tableau doesn't have a good fix for this, their reps were not helpful and just pointed us to method 3 which we've had mixed success with depending on the machine (laptops are all basically the same version even!).
Listing out the 3 methods Below, maybe they'll help someone who isn't trying to fix this consistently at scale.
Method 1. Changing the DPI scaling settings in Windows
Method 2. Modifying Registry Keys
This post outlines how to do it along with Method 1. https://interworks.com/blog/dyu/2016/10/05/scaling-tableau-dashboards-high-res-monitors
Method 3. Overridding the DPI scaling on Tableau alone
Thanks!
Edit: Thanks u/Apple_cup for the suggestion to use SYSTEM instead of APPLICATION in Method 3's drop down selection. That appears to have corrected things for a single user that none of the other solutions were working for. Hoping we can scale with that, will try to remember to update down the road!
Hi guys. I play Valhalla at 1440p on my G sync 1440p monitor. I have 3080 card. However I use 150% resolution scale in most of the games for better quality.
in NVidia panel, what should I use as scaling? No scaling or full screen or aspect ratio?
I really find it hard to understand which setting i should be using. Since I play at 1440p, I understand its a native resolution. But also I use resolution modifier in almost all my games for better image quality.
Also, should I use GPU scaling or Display?
My monitor is AOC Q27G2G4.
Thanks
I had just gotten used to the new version of photoshop and how it had changed so that you no longer need to hold shift to scale something proportionally. The other day something changed all of a sudden and it reverted back to the old method and now holding shift is required for me to scale something proportionally. I've checked to make sure the 'Use Legacy Free Transform' option is not selected, anyone able to help?
I used to use borderless gaming for the UI scaling but that no longer works.
Just wondering if anyone knows an alternative way that currently works.
Cheers!
My mom lied to us.
Works at the hospital, was required to get her vaccination by 9/16. 60 Years old. Live's in a state that has done a great job containing the virus. Works at a hospital whose "peek" covid was 10-15 patients.
She lied about being vaccinated. My dad has terminal cancer, is vaccinated. My grandparents are in their 90's, Unvaccinated. My siblings and I are all vaccinated, along with my BIL and Neice.
She had a "cold" She went to my sisters house for the holiday "with a mild cold she was getting over" She spent the evening after said get together at my sister's in the ER getting some oxygen. She tested positive. I texted her joking she shoulda gotten the vaccine. She said, I thought I was safe since I had it back in early 2020. I pushed, then she tried to tell me that she got the antibodies, which, isnt a vaccine. My uncle told me that she confessed to him about being vaccinated(edit: this should be unvaccinated). she's still trying to lie her way out of the conseqnences of her actions.
My grandparents, her parents, are unvaccinated- but they have wanted to die for the last few years. Grandpa has requested physician assisted suicide, They are done, and both kind of hoping to die sooner, which, at 90- I get it. They lived long and active lives and have had full lives. Alas, My 90+ year old grandfather tested positive, my 90-ish year old grandmother tested positive, my brother tested positive, my BIL and Neice have tested positive, my sister is presumptive positive. Basically everyone who was at thanksgiving- is sick or positive...
Apparently, even though my grandfather has shown no symptoms, he now has penunmoia.
I am 1000 miles away, with a family. Unvaccinated kids (because of age) and if he dies on the timeline she just texted us kids, the man that I celebrated every birthday with as a child, the man who gave me my first violin, who paid for my music lessons, who taught me how to shoot, took me hunting, taught me to make syrup. A man who gave me direction and structure when I needed it, I am the "unoffical" favorite (I just spent the most time with my grandparents)- MY grandpa. I cannot say goodbye to him, I dont get closure at a funeral. I get nothing. I was born 2 days after his 60th birthday, we always had this special bond, not that he wasnt proud or loved any of my siblings or cousins any less. We just had this "thing".
I knew when I moved, I'd never make it home for a "he's not going to make it through the night"
... keep reading on reddit β‘I pretty much follow the top answer in this post to convert the 4x4 transformation matrix into translation, scaling, and rotational matrix.
I am pretty sure my reverse conversion is correct, as I just re-used the code I use to get the transformation matrix for my 3D models, all of which are correctly rendered.
From Andreas talk June 27 in Munich answering a question about what happens to BTC when Lightning (LN) doesnt work out...
As MANY have known for YEARS... high fees and variable/long tx confirmations (BTC) do NOT lead to mass adoption, and in fact has resulted in NEGATIVE adoption!
And that is precisely why BitcoinCash (BCH) was created...
The fact that the market for consensus networks develops and diverges ideologies/technical differences by splitting the network and actually trying both methods is just awesome. While this is clearly not over, and there will likely be some serious bumping around, it does seem that we might actually be able to go our separate ways, and design and build upon separate systems that share a history.
This technology is the most fascinating thing that I have ever learned about. Even after 7 years I still feel like I spend all of my time learning, only to better understand how little I actually know. It never ceases to amaze. Long live Bitcoin XD
I recently bought a 4K monitor with HDR. I love it and the image quality is excellent, but I don't really have the graphics hardware to take full advantage of the resolution (Sapphire PULSE RX 580) so I'm going to have to run it at a lower resolution and scale it to fit. However, there are loads of different scaling methods out there. What should I use?
Also, if I choose 1080p as my resolution of choice, would that be the same thing as choosing 4K with 50% scaling, or does the game have to specifically support resolution scaling for it to look good?
I think Trixx Boost only goes down to 70% scaling, but I don't know if my RX 580 will be able to hit 60fps with 70% of 2160p.
https://twitter.com/colintcrypto/status/1152626400605724673?s=21
I ask him:
>Andreas, first of all amazing video and thank you for your presentation. I want to touch upon one topic: You say that in 2014 you originally were in support of big blocks and then you changed because you recognized that Bitcoin became ossified. Yes, Bitcoin became ossified, but this was assisted through censorship of opposing ideas. Bigger blocks were about to win & had majority of miners signalling on-chain support. It wasn't until Segwit2x that this was bait-and-switch changed by agreeing to Segwit and then reneging on the 2mb upgrade. I am really surprised you don't publicly recognize this happened, and equally surprised you support actions which employ such tactics. Sure, you don't get paid by Blockstream (that was a funny joke), but it's as if you became blind to or ignored obvious manipulations occurring within Bitcoin. I know you are smarter than that, and I personally have a higher expectation from you. How did you come to omit such important factors from your stance?
My response was in reply to what Andreas said here:
https://youtu.be/H_kyYrbBY1I?t=2939
(48:58- onward)
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