Listening to City Of Mirror by Motor totemist guild on repeat 1-2 times a day

It's even better than U totem and this band was already incredible!! Now I can't wait to acquire the rest of their discography ( City Of Mirror is the only one on Bandcamp)

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πŸ‘€︎ u/quantumphilisp
πŸ“…︎ Feb 08 2018
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Searching where to buy Motor Totemist Guild album digitaly

Because I guess Prog rock is the closest style I can find an active enough subreddit to post in. http://www.progarchives.com/artist.asp?id=3067 I can't find anything except for their album with cuneiform records.

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πŸ‘€︎ u/quantumphilisp
πŸ“…︎ Feb 05 2018
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The Totemist class - released on DMs Guild!

Hey everyone! This is a class I've had on the backburner for a while as I've worked on it, but I'm putting it into release today. It's the totemist class, which has gone through a ton of changes at this point as I posted various incarnations on UA and DnDHomebrew, but I feel like it's in a really good place now.

The tl;dr is that the class summons large wooden statues (referred to as idols) that affect the area around them, according to what kind of idol it is. For example, idols can perform feats like redirecting damage away from allies, turning the area into difficult terrain, filling with fog that you and your allies can see through, and so on.

This is not a conversion of the 3.5 totemist class; this class has nothing to do with that one. However, I felt that the name was the most appropriate name, so I decided to go with it.

The PDF is pay what you want, so feel free to just grab it for free, and please let me know if you have any comments/critique/suggestions or anything, I'm always working on stuff and I just want to make my stuff the best it can be.

Thanks to everyone who helped shape the class! There's an extensive credits list at the end of the document.

The Totemist Class - DM's Guild

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πŸ‘€︎ u/McToomin27
πŸ“…︎ Jul 11 2017
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Totemist skills out
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πŸ‘€︎ u/logan8989
πŸ“…︎ Oct 22 2021
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Why Aaliyah's S3(Water Totemist) is so much weaker than the wind one?
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πŸ‘€︎ u/MillieRuLa
πŸ“…︎ Oct 24 2021
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Would Aaliyah (Water Totemist) be good for early game progression? Specifically vs Lulu for a safer GB12 with Sath and Mellia.
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πŸ‘€︎ u/okitsdrew
πŸ“…︎ Oct 23 2021
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What would fix dark totemist - maya?

I think she might be the worst ld 5 in the game, if not just nat 5 in general. She has a very interesting passive but ultimately it doesn’t do enough. And don’t get me started on the rest of her trash kit. So if u could only make one change to her wat would it be?

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πŸ“…︎ Dec 14 2021
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Had a little summon session and got 9 new nat 5 but sadly no totemist
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πŸ‘€︎ u/chris_9527
πŸ“…︎ Oct 22 2021
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How do i gain totemist religion as a catholic nation?

Im trying to make totemist my religion as the netherlands, but they seem to not want to spread. Neither in my subjects nor in my own european lands. Ive conquered alot of land that i "let them have" but they wont revolt in europe.

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πŸ‘€︎ u/Soepoelse123
πŸ“…︎ Nov 08 2021
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Could someone explain this? I am a newbie and playing as a totemist cree nation and the totemists that Im colonising wants to leave their old faith to convert to mine, but we are both of the same religion?!
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πŸ‘€︎ u/jeweldscarab
πŸ“…︎ Nov 02 2021
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Totemists Comparison: Is Aaliyah's kit undertuned?

The table is a breakdown of how the totemists skill 4 seems to be constructed from components of the first 3 skills.

Kit Comparison: Riley vs Aaliyah

I wanna open with this: I love the idea Com2Us was going for with the totemists. That said, riley just feels blatantly stronger than the other two elemental totemists. Nora is another discussion, but I feel like Aaliyah is supposed to be cast in a similar mold but for some reason has a much worse S3 than Riley.

The lack of a 3rd effect as compared to Riley S3 (Cleanse) is strange. Furthermore, the 2 turn 15% HOT (heal over time) effect is just strictly worse than the 30% upfront healing in most cases.

The defense buff is neat and I like what they going for here, but the implication of the table is that Com2us thinks that a 2 turn HOT is so OP that that this skill shouldn't have a cleanse, when in fact, the turn HOT is already a detractor in and of itself. If they play their own game... then they know that is incorrect in most circumstances.

All of this leads me to believe that either Aayilah's S3 was originally intended to be more on par with Riley's and this was a mistake... or something like that. Riley is a fantastic unit in everything from guild content to RTA. I would love it if this unit was too.

My questions for all of you is, if her S3 was the same as Riley's except with a defense buff instead of an attack buff, would she be relevant or not? If so, in what content?

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πŸ‘€︎ u/Necrus5188
πŸ“…︎ Nov 16 2021
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Did they nerf totemist religion in the newest update and if so what are the new changes?

Im playing as a totemist custom nation and i had the idea trait as my first leader trait. Apparently its changed to 5% and not the 10% stated on the wiki. Is this new or has the wiki always been wrong?

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πŸ‘€︎ u/Soepoelse123
πŸ“…︎ Dec 18 2021
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Bug, picking non totemist ancestors as a new totemist convert, bonus goes away on loading save.

Just a FYI, if you switch into totemist, you can pick old non totemist leaders as ancestors, and they will give their first tier as a bonus. Only the icon will be a question mark, and if you save and load this bonus is gone, and the slot is locked permanently giving nothing.

For example, here is my previous ruler, who I just picked as an ancestor after loading a save. And here is he after saving and loading.

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πŸ‘€︎ u/Soyweiser
πŸ“…︎ Oct 22 2021
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I think SW wants me to build a tanky bruiser team… (chow, water totemist, amelia)
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πŸ‘€︎ u/KiraAntias
πŸ“…︎ Oct 24 2021
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New Faction Time, it's the Totemist Cults reddit.com/gallery/pzv16a
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πŸ‘€︎ u/Just_Someone5674
πŸ“…︎ Oct 02 2021
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Totemist's Passive currently bugged - Stacks with Revenge

I saw people posting in the Monster Info for the Wind Totemist that she stacks on Revenge - which goes against her current skill description of gaining One Totem when using a skill on her turn.

Tested it out and it is true. She will receive one Totem from being attacked and will receive a second Totem from Revenge attacking. I believe that this will be the same for all of the Totemists.

I expect this will get a quick Balancing within the next few days as it specifically says in her skill description that she can only gain a Totem from using a skill on her turn, or from being attacked. As such, I would recommend that people do not pour huge amounts of energy and mana into upgrading Revenge runes for her, nor should they be disappointed when the Balancing comes around.

Hope this helps some people who are a wee bit confused :)

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πŸ‘€︎ u/tommym2468
πŸ“…︎ Oct 22 2021
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Show me your totemist religion!

Hey Guys,

im in my first game with a totemist NA tribe and im absolutly blown away by the religion mechanics. Especially if you combine it with a republic as goverment. My current bonuses are (in the year 1620):

+ 10% Discipline- 20% Advisor Cost- 20% Building Cost+ 20% Goods Produced- 10% Idea Costs- 10% Tech Cost+ 20% Trade Efficiency+ 20 Colonial Growth

I still got two more to pick but currently im just waiting to see what my future rulers will bring to the table (or rather "in to the tippi"). I really like the mechanics but it looks a little OP to me to be honest, especially if you keep in mind that you can still get a living ruler with the same trait, so +20% Discipline or + 40% goods produced through your rulers (+ ancestor bonus) is absolutly possible.What do you think about it? I would "rank" it on pair with the christians (only because they can get PUs), at least for SP or MP Coop, i dont play PVP so i cant talk about it there.

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πŸ‘€︎ u/RatioNox
πŸ“…︎ Oct 12 2021
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It's the 5x5 Totemist Compass, this both covers Totemists and the Totemist Commune
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πŸ‘€︎ u/Just_Someone5674
πŸ“…︎ Oct 08 2021
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You get a Totemist and you get a Totemist, Everybody gets a Totemist !
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πŸ‘€︎ u/YoozEU
πŸ“…︎ Oct 22 2021
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Totemist United States Kingdom
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πŸ‘€︎ u/rhaecia01
πŸ“…︎ Jun 26 2021
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Totemist/Druid Gestalt

So I've got a question for folks.

I'm going a (Druid/warshaper/MoMF)/(Totemist/saint) in the World's Largest Dungeon. I just used wild shape for the first time. So I've got my form, I've got my soulmelds, next level I'm going to be taking saint. My problem comes from me trying to figure out my attacks. Suppose I transform into a panther. The base cat has 2 Claws and 1 bite. But I also have Girallon Arms. Does that mean I get 4 more attacks on top of my 3 cat attacks?

I've read both sides where they said they are magic items, so they don't work because they meld into the form, and I've heard the other side where they say they only take magic items slots so you don't have both soulmelds and items but because they aren't items they continue to function.

Mainly I don't wanna cheat and give myself 7 attacks when I should only have 3 or 4.

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πŸ‘€︎ u/ionstorm20
πŸ“…︎ Oct 20 2021
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Can't develop renaissance specifically after forming totemist republic
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πŸ‘€︎ u/Ryebott
πŸ“…︎ Jun 23 2021
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Totemist religion ancestor bonuses seem pretty strong reddit.com/gallery/ngmjg4
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πŸ‘€︎ u/I3ollasH
πŸ“…︎ May 20 2021
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Canoo presentation on March 11 at Motor Press Guild

https://mpgvmd.msc-digital.us/schedule/

Motor Press Guild is the largest automotive media association in North America

>Have you registered for Virtual Media Day, the new digital conference launched by @MotorPressGuild and AutoMobility LA? Don't miss debuts & interviews with executives from companies like @canoo and @FiskerInc. Check the full schedule & register for VMD

>https://twitter.com/AutoMobilityLA/status/1367973272839655426

Looks like the registration is only open to industry and media professionals.

We might get some juicy news from Canoo on this day.

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πŸ‘€︎ u/FI_not_RE
πŸ“…︎ Mar 06 2021
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March 11 : Canoo presenting @ Motor Press Guild/Auto Mobility virtual conference mobile.twitter.com/AutoMo…
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πŸ‘€︎ u/Basket_Fragrant
πŸ“…︎ Mar 06 2021
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I don't think the new Totemist religion does anything?

Despite picking up ancestor traits with -% tech cost, there isn't any effect on my tech cost and I managed to get 0 shock generals despite having two ancestor traits giving me +1 shock pips.

Can anyone else check if this is a common problem with the update? I'm yet to find any evidence the religion does anything at all.

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πŸ‘€︎ u/QuagganBorn
πŸ“…︎ Apr 28 2021
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Totemist Bugged

Spent fifteen mins in console killing rulers and it see,s that totemism will allow you to pick the same ruler personality more than once, however if you do so it removes the benefit of the first selection without giving further bonuses.

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πŸ‘€︎ u/Dark_As_Silver
πŸ“…︎ Apr 27 2021
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AI Totemist Iroquois Great Power
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πŸ‘€︎ u/LargeLargeBear
πŸ“…︎ Nov 05 2020
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Totemist Republic

I'm about to reform with the Iroquois, and i ask, has anyone reformed into a republic with the north american and does it still work with the totemist religion or does it break it and the pantheon mecanic doesn't work anymore?

Does a ruler that stay for 1 term, can still be venered?

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πŸ‘€︎ u/Rayznar
πŸ“…︎ May 19 2021
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Fisker Teams With Motor Press Guild to Create Annual Scholarship for Automotive Journalism

LOS ANGELES--(BUSINESS WIRE)-- Fisker Inc. (NYSE: FSR) (Fisker) – designer and manufacturer of the world’s most emotion-stirring, eco-friendly electric vehicles and advanced mobility solutions – together with the Motor Press Guild (MPG), is pleased to announce the creation of the annual Fisker-MPG Scholarship for Journalism, which awards $1,500 to a college student pursuing a degree in journalism. Fisker Chairman and Chief Executive Officer, Henrik Fisker, made the announcement during an interview with MPG past President and board member, Amelia Dalgaard, at the MPG Virtual Media Day.

The California-based Motor Press Guild (MPG) is the largest automotive media association in North America, dedicated to upholding the highest automotive journalism ideals. Their members include print journalists, photographers, broadcasters, new media professionals, public relations representatives, consumer groups, and governmental bodies tied to the automotive industry.

β€œWhat Fisker Inc. is doing in the automotive industry is nothing short of incredible and we are thrilled to have them as a partner for this journalism scholarship,” said Amelia Dalgaard, past Motor Press Guild president and board member. β€œThis generous support highlights Fisker’s commitment to helping develop future generations of journalists, and we are excited to be working with such a world-class organization.”

β€œAt a time when the very fundamentals of journalism are under constant attack, we must act to encourage and nurture future generations of story-tellers,” said Fisker Chairman and Chief Executive Officer, Henrik Fisker. β€œThe Motor Press Guild has long stood for excellence in journalism through its dedication to covering the automotive industry. We are proud to partner with MPG to create this scholarship, and to encourage future generations of journalists to discover the depth and breadth of the automotive industry.”

Application instructions and deadlines for the Fisker-MPG Scholarship for Journalism will be announced shortly on MotorPressGuild.org.

For more information, or for interview inquiries, contact Fisker@GoDRIVEN360.com.

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πŸ“…︎ Mar 12 2021
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Totemist republic

Has anybody played totemist republic yet? If you are a republic you can change leaders fast and therefore have tons of ancestors. I just started up a custom nation with a strict leader. Played and changed leader, I was lucky enough to have another strict leader directly after. Now I only had to spend 800 diplo power and my religion gives me +20 dicipline in 1477.

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πŸ‘€︎ u/EatTheBilionairs
πŸ“…︎ May 27 2021
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Totemist ancestors not giving correct bonuses

I currently have a slot in my ancestors with a [?] and no bonus provided that was supposed to be a 'strict' ancestor giving a discipline buff. I also seem to have no way to remove him. I've still got slots open so its not a huge issue yet but am I going to be stuck with this dead slot in my faith for the rest of this campaign?

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πŸ‘€︎ u/Waruiko
πŸ“…︎ May 14 2021
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Snow Elf Totemists and Nedic Bed Buddies; Or How Ysgramor Stole Everything

"The dragons came to tamriel with the nords, so the falmer didn't really have a lot of time to interact with them." -V1ru_5

"When Ysgramor arrived in Skyrim in the late Merethic he brought the worship of Dragons with him..." -BrynjarIsenbana

I'm going to lob a missile or two at this very Teslorian way of viewing dragons, and go a bit deeper and wider yet:

Ysgramor, far from being a cultural/religious innovator in Skyrim, largely subsumed what he and his 500 companions discovered as they returned to its northern shores. This essay (which I will post in two installments) is a Skyrim Theory of Everything, so buckle up and settle in for a good read.

I. The First Men

Before I begin, a little background context from A Children’s Anuad. This particular creation myth sufficiently captures the mythological setting of Skyrim’s primordial inhabitants (and Esbern insisted on having his copy with him when he fled Riften, so you know it's good):

β€œOther Ehlnofey arrived on Nirn scattered amid the confused jumble of the shattered worlds, wandering and finding each other over the years. Eventually, the wandering Ehlnofey found the hidden land of Old Ehlnofey, and were amazed and joyful to find their kin living amid the splendor of ages past. The wandering Ehlnofey expected to be welcomed into the peaceful realm, but the Old Ehlnofey looked on them as degenerates, fallen from their former glory. For whatever reason, war broke out, and raged across the whole of Nirn. The Old Ehlnofey retained their ancient power and knowledge, but the Wanderers were more numerous, and toughened by their long struggle to survive on Nirn. This war reshaped the face of Nirn, sinking much of the land beneath new oceans, and leaving the lands as we know them (Tamriel, Akavir, Atmora, and Yokuda). The Old Ehlnofey realm, although ruined, became Tamriel.”

Men had a crucial part to play in the formation of Tamriel as we know it, and that long before Ysgramor arrived on its northern shores. The Anuad preserves vivid memories of a unified attempt on the part of the Wandering Elhnofey (men) to co-exist peacefully with the Elves in the land. I call this original presence of men in Tamriel the First Nedic civilization; a culture which survived the Dawn Era Ehlnofic wars before losing itself in a series of continental diasporas. Distant memories of this original settlement are enshrined in Nordic myth and legend:

β€œ*Nords consider themsel

... keep reading on reddit ➑

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πŸ‘€︎ u/Emerson4444
πŸ“…︎ Dec 05 2018
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The Totemist class - released on DMs Guild!

Hey everyone! This is a class I've had on the backburner for a while as I've worked on it, but I'm putting it into release today. It's the totemist class, which has gone through a ton of changes at this point as I posted various incarnations on UA and DnDHomebrew, but I feel like it's in a really good place now.

The tl;dr is that the class summons large wooden statues (referred to as idols) that affect the area around them, according to what kind of idol it is. For example, idols can perform feats like redirecting damage away from allies, turning the area into difficult terrain, filling with fog that you and your allies can see through, and so on.

This is not a conversion of the 3.5 totemist class; this class has nothing to do with that one. However, I felt that the name was the most appropriate name, so I decided to go with it.

The PDF is pay what you want, so feel free to just grab it for free, and please let me know if you have any comments/critique/suggestions or anything, I'm always working on stuff and I just want to make my stuff the best it can be.

Thanks to everyone who helped shape the class! There's an extensive credits list at the end of the document.

The Totemist Class - DM's Guild

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πŸ‘€︎ u/McToomin27
πŸ“…︎ Jul 11 2017
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